# The Lab

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-lab/7.md?page=11

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 12

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## [Audio Archives - Community Project](https://discourse.cataclysmdda.org/t/audio-archives-community-project/20055)

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**Author:** [@mr\_sep](https://discourse.cataclysmdda.org/u/mr_sep)\
**Replies:** 10\
**Last updated:** [May 16, 2019, 10:29pm UTC](https://discourse.cataclysmdda.org/t/audio-archives-community-project/20055 "2019-05-16T22:29:42Z")

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Hello. In this pull request I started a community driven project in which you can propose ideas for archived radio snippets. Those are radio transmissions auto-recorded by the radio stations from before and during Catacl…

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## [Over-sized Gear](https://discourse.cataclysmdda.org/t/over-sized-gear/20030)

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**Author:** [@Gilliph](https://discourse.cataclysmdda.org/u/Gilliph)\
**Replies:** 4\
**Last updated:** [May 16, 2019, 1:39am UTC](https://discourse.cataclysmdda.org/t/over-sized-gear/20030 "2019-05-16T01:39:24Z")

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First post here. I’m setting this up as I’m experiencing a issue were a lot of the items my character uses OR crafts are now suddenly oversize. This was never an issue before recently from one of the newer Builds, I th…

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## [Improved color palette (WIP, open for discussion)](https://discourse.cataclysmdda.org/t/improved-color-palette-wip-open-for-discussion/20054)

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**Author:** [@Leosky](https://discourse.cataclysmdda.org/u/Leosky)\
**Replies:** 1\
**Last updated:** [May 13, 2019, 7:20pm UTC](https://discourse.cataclysmdda.org/t/improved-color-palette-wip-open-for-discussion/20054 "2019-05-13T19:20:38Z")

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In real life, I have some visual issues ; a strong myopia and some difficulties to see details on some color contrast and when I play CDDA with the base color palette, my eyes bleed especially on the overworld map. So i …

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## [DooM](https://discourse.cataclysmdda.org/t/doom/11486)

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**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 108\
**Last updated:** [May 13, 2019, 6:58am UTC](https://discourse.cataclysmdda.org/t/doom/11486 "2019-05-13T06:58:13Z")

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Download, The most recent. You do not need both PKs Rebalancing Mod and this one! The PKs Mod has all the assets from this mod and using both might cause bug reports upon game loading. If you plan on using both simply…

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## [The CDDA Variety Pack](https://discourse.cataclysmdda.org/t/the-cdda-variety-pack/19891)

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**Author:** [@KSchuldorff](https://discourse.cataclysmdda.org/u/KSchuldorff)\
**Replies:** 11\
**Last updated:** [May 11, 2019, 9:12pm UTC](https://discourse.cataclysmdda.org/t/the-cdda-variety-pack/19891 "2019-05-11T21:12:44Z")

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The CDDA Variety Pack fills a few gaps that I’ve personally experienced, and will add quality of life enhancements to CDDA itself, as well. Currently, the mod adds an insulated jerrycan (holds 10L, bulkier than the regu…

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## [Bookscanner mod](https://discourse.cataclysmdda.org/t/bookscanner-mod/16534)

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**Author:** [@lispcoc](https://discourse.cataclysmdda.org/u/lispcoc)\
**Replies:** 17\
**Last updated:** [May 10, 2019, 3:37pm UTC](https://discourse.cataclysmdda.org/t/bookscanner-mod/16534 "2019-05-10T15:37:43Z")

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Hello! I made Bookscanner mod written in Japanese a few weeks ago and uploaded to Japanese wiki. In these days, kindfully, Regularitee translated my mod.(Thx!) bookscanner(GitHub) Features of this mod Digitize your …

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## [Back in the Saddle - A simple "quick start" mod](https://discourse.cataclysmdda.org/t/back-in-the-saddle-a-simple-quick-start-mod/20008)

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**Author:** [@Esther](https://discourse.cataclysmdda.org/u/Esther)\
**Replies:** 1\
**Last updated:** [May 9, 2019, 1:39am UTC](https://discourse.cataclysmdda.org/t/back-in-the-saddle-a-simple-quick-start-mod/20008 "2019-05-09T01:39:58Z")

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This mod is something I made to slake my thirst to develop for DDA while I figure out what I want to do with my life and rethink the way I’ve been thinking of things. I also made it because I got ticked off at a totally …

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## [Nimian's Manufacture weapons mod](https://discourse.cataclysmdda.org/t/nimians-manufacture-weapons-mod/10031)

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**Author:** [@GreatTuna](https://discourse.cataclysmdda.org/u/GreatTuna)\
**Replies:** 15\
**Last updated:** [May 4, 2019, 5:58pm UTC](https://discourse.cataclysmdda.org/t/nimians-manufacture-weapons-mod/10031 "2019-05-04T17:58:40Z")

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Um, hello there. I was making this mod mainly for myself (+I’m getting somewhat valuable experience from this), but I thought it could be a good idea to share it with people, maybe someone will like this. So, Nimian’s M…

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## ["There is hope" mod+tileset](https://discourse.cataclysmdda.org/t/there-is-hope-mod-tileset/15473)

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**Author:** [@Rodahtnov](https://discourse.cataclysmdda.org/u/Rodahtnov)\
**Replies:** 17\
**Last updated:** [May 1, 2019, 5:17pm UTC](https://discourse.cataclysmdda.org/t/there-is-hope-mod-tileset/15473 "2019-05-01T17:17:00Z")

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Hey, as im extremely newbie to github, i wanted to share the progress of the mod to all of you. This was only a little item tweak, adding some armors, but ideas came and things blown up with people feedback, so ill try …

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## [Nechronica Mod - from the Japanese Wiki](https://discourse.cataclysmdda.org/t/nechronica-mod-from-the-japanese-wiki/13707)

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**Author:** [@Chezzo](https://discourse.cataclysmdda.org/u/Chezzo)\
**Replies:** 18\
**Last updated:** [April 25, 2019, 2:24pm UTC](https://discourse.cataclysmdda.org/t/nechronica-mod-from-the-japanese-wiki/13707 "2019-04-25T14:24:05Z")

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Nechronica is a table top game in which “you inhabit a world where everything is dead or undead, including you and your “sisters”. You take on the role of Dolls - undead girls capable of thought and feeling - and fight a…

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## [Warming up the corpses](https://discourse.cataclysmdda.org/t/warming-up-the-corpses/19663)

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**Author:** [@Hirmuolio](https://discourse.cataclysmdda.org/u/Hirmuolio)\
**Replies:** 19\
**Last updated:** [April 22, 2019, 10:00pm UTC](https://discourse.cataclysmdda.org/t/warming-up-the-corpses/19663 "2019-04-22T22:00:49Z")

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When you butcher a corpse you get items. Since there is no temperature info for these items they will be set to enviroment temperature. As a result your freshly killed deer can give frozen meat as if the corpse had fro…

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## [MOD that adds dried fruits, raisins and such, UPDATE 04-22-19 for experimental builds](https://discourse.cataclysmdda.org/t/mod-that-adds-dried-fruits-raisins-and-such-update-04-22-19-for-experimental-builds/17506)

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**Author:** [@Wayticus](https://discourse.cataclysmdda.org/u/Wayticus)\
**Replies:** 27\
**Last updated:** [April 22, 2019, 6:58pm UTC](https://discourse.cataclysmdda.org/t/mod-that-adds-dried-fruits-raisins-and-such-update-04-22-19-for-experimental-builds/17506 "2019-04-22T18:58:06Z")

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As the tittle says I made a little mod that adds raisins, dried blueberries and a few others, with recipes to make them if anyone wants to try it out, I think I got it all sorted. Any feed back is appreciated. The reas…

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## [The End of an Era, or Alas, Poor Toaster Pastries](https://discourse.cataclysmdda.org/t/the-end-of-an-era-or-alas-poor-toaster-pastries/19747)

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**Author:** [@Mantar](https://discourse.cataclysmdda.org/u/Mantar)\
**Replies:** 1\
**Last updated:** [April 20, 2019, 8:52pm UTC](https://discourse.cataclysmdda.org/t/the-end-of-an-era-or-alas-poor-toaster-pastries/19747 "2019-04-20T20:52:29Z")

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http://gorgon.narc.ro:8080/job/Cataclysm-Matrix/8815/changes Toaster pastries and other sweets are now less fun than cocaine (commit: 3c00bbd) — kevin.granade Man, I’m gonna miss getting that mad survivor’s sugar rus…

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## [Extended Realistic Guns (mainline)](https://discourse.cataclysmdda.org/t/extended-realistic-guns-mainline/13078)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 16\
**Last updated:** [April 19, 2019, 4:16pm UTC](https://discourse.cataclysmdda.org/t/extended-realistic-guns-mainline/13078 "2019-04-19T16:16:28Z")

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Do you use this mod? Yes No 0 voters Extended Realistic Guns was co-created with DangerNoodle, after mugling requested the creation of a Realistic Gun mod to house my 10mm Auto Pull Request and DangerNoodle…

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## [Modding questions : Project Kawaii](https://discourse.cataclysmdda.org/t/modding-questions-project-kawaii/19664)

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**Author:** [@Azure\_Soul\_Azur](https://discourse.cataclysmdda.org/u/Azure_Soul_Azur)\
**Replies:** 4\
**Last updated:** [April 16, 2019, 8:39pm UTC](https://discourse.cataclysmdda.org/t/modding-questions-project-kawaii/19664 "2019-04-16T20:39:45Z")

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Okay working on changing Kawaii Maid Mod from Lua to Json… for now since I don’t have any clue on making a system like K.M.M. had I am just working on making it useable via crafting. Now for the questions. How does t…

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## [A couple of of questions regarding adding content](https://discourse.cataclysmdda.org/t/a-couple-of-of-questions-regarding-adding-content/19665)

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**Author:** [@crazykiddeath](https://discourse.cataclysmdda.org/u/crazykiddeath)\
**Replies:** 10\
**Last updated:** [April 14, 2019, 1:04pm UTC](https://discourse.cataclysmdda.org/t/a-couple-of-of-questions-regarding-adding-content/19665 "2019-04-14T13:04:03Z")

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Is character.cpp something that a player has access to or can I only get it changed through a pull request? I think I’ve looked through every folder but haven’t been able to find it, I cant seem to find any .cpp files at…

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## [\[WIP\] Necromancy Mod](https://discourse.cataclysmdda.org/t/wip-necromancy-mod/6184)

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**Author:** [@dambuk1](https://discourse.cataclysmdda.org/u/dambuk1)\
**Replies:** 7\
**Last updated:** [April 12, 2019, 10:45pm UTC](https://discourse.cataclysmdda.org/t/wip-necromancy-mod/6184 "2019-04-12T22:45:22Z")

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Special thanks to: Jaso11111(for the idea itself) and Kevin Granade(for clearing up my messy code) As i can’t figure out how to use github and if the change was merged with the source code or not, here are pieces of cod…

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## [Japanese stuff (New profession, new clothing, changes to existing items, martial arts apply to fake/inferior weapons)](https://discourse.cataclysmdda.org/t/japanese-stuff-new-profession-new-clothing-changes-to-existing-items-martial-arts-apply-to-fake-inferior-weapons/19615)

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**Author:** [@Rev\_DB](https://discourse.cataclysmdda.org/u/Rev_DB)\
**Replies:** 1\
**Last updated:** [April 12, 2019, 3:38pm UTC](https://discourse.cataclysmdda.org/t/japanese-stuff-new-profession-new-clothing-changes-to-existing-items-martial-arts-apply-to-fake-inferior-weapons/19615 "2019-04-12T15:38:28Z")

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This was a great place to stay- quiet, private, and a nice space. The host is also very accommodating, which made our trip smooth and easy. Definitely recommend staying here if you’re in the area.

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## [Items need. keys](https://discourse.cataclysmdda.org/t/items-need-keys/17771)

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**Author:** [@Umbra.Animo](https://discourse.cataclysmdda.org/u/Umbra.Animo)\
**Replies:** 23\
**Last updated:** [April 11, 2019, 8:22pm UTC](https://discourse.cataclysmdda.org/t/items-need-keys/17771 "2019-04-11T20:22:51Z")

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ok so we have locked doors and yet no keys. this make some starts very anoying. like prison escape. i killed all the zombies but not a single area is lit enough from me to craft a lockpick and get out and i have no weapo…

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## [Possible to have "intelligent" parroting in modding?](https://discourse.cataclysmdda.org/t/possible-to-have-intelligent-parroting-in-modding/19542)

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**Author:** [@Taberone](https://discourse.cataclysmdda.org/u/Taberone)\
**Replies:** 6\
**Last updated:** [April 7, 2019, 11:56pm UTC](https://discourse.cataclysmdda.org/t/possible-to-have-intelligent-parroting-in-modding/19542 "2019-04-07T23:56:22Z")

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Certain creatures like mi-go’s or cyborgs have “Parrot” as a special attack, where they spout randomly selected lines. Is it possible to actually have some of these lines trigger more “intelligently” or based on context? …

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## [\[mod\] \[bad\] Adds batch-crafted Cooked Wild Vegetables](https://discourse.cataclysmdda.org/t/mod-bad-adds-batch-crafted-cooked-wild-vegetables/19588)

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**Author:** [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Replies:** 3\
**Last updated:** [April 7, 2019, 8:48pm UTC](https://discourse.cataclysmdda.org/t/mod-bad-adds-batch-crafted-cooked-wild-vegetables/19588 "2019-04-07T20:48:48Z")

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Adding one line to the food recipe json every version update seemed silly, so I made a mod to do it for me. Lets you batch-cook Wild Vegetables for a time savings of 80% past the 4th item. First time using a public fil…

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## [Help with aggression](https://discourse.cataclysmdda.org/t/help-with-aggression/19580)

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**Author:** [@Heartwawy](https://discourse.cataclysmdda.org/u/Heartwawy)\
**Replies:** 1\
**Last updated:** [April 7, 2019, 7:51am UTC](https://discourse.cataclysmdda.org/t/help-with-aggression/19580 "2019-04-07T07:51:10Z")

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I’m going to to make the super soldier type zombies completely aggress to everyone, even each other tomorrow morning. How would I do such a thing? I was thinking that I could remove the factions flag and increase the val…

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## [More Armor mod (craftable Faraday suits, more XL armor)](https://discourse.cataclysmdda.org/t/more-armor-mod-craftable-faraday-suits-more-xl-armor/19513)

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**Author:** [@harison86](https://discourse.cataclysmdda.org/u/harison86)\
**Replies:** 8\
**Last updated:** [April 7, 2019, 2:51am UTC](https://discourse.cataclysmdda.org/t/more-armor-mod-craftable-faraday-suits-more-xl-armor/19513 "2019-04-07T02:51:15Z")

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Fairly self-explanatory title I hope. I made a mod that adds more armors for more variety. Some armors added are craftable with (I think) appropriate time and material costs. You can get the mod here. New armors addedFa…

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## [The Quantum backpack mods](https://discourse.cataclysmdda.org/t/the-quantum-backpack-mods/19556)

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**Author:** [@GDAWS](https://discourse.cataclysmdda.org/u/GDAWS)\
**Replies:** 9\
**Last updated:** [April 5, 2019, 11:48pm UTC](https://discourse.cataclysmdda.org/t/the-quantum-backpack-mods/19556 "2019-04-05T23:48:29Z")

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Hello im GDAWS or basically a newbie on this site and I wanted to make mods on this game for a while and I did. I have a mod called Quantum backpacks for mid to late game it basically adds 2 backpacks the Quantum backp…

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## [I made a mod to remove Zombies specifically](https://discourse.cataclysmdda.org/t/i-made-a-mod-to-remove-zombies-specifically/17921)

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**Author:** [@lcarus](https://discourse.cataclysmdda.org/u/lcarus)\
**Replies:** 15\
**Last updated:** [April 5, 2019, 6:45pm UTC](https://discourse.cataclysmdda.org/t/i-made-a-mod-to-remove-zombies-specifically/17921 "2019-04-05T18:45:31Z")

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Doesn’t remove any other monsters, just zombies. Let me know if I missed any, and I’ll add them to the blacklist.

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## [Guys, i need some help](https://discourse.cataclysmdda.org/t/guys-i-need-some-help/19459)

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**Author:** [@estevao6](https://discourse.cataclysmdda.org/u/estevao6)\
**Replies:** 29\
**Last updated:** [April 3, 2019, 1:55pm UTC](https://discourse.cataclysmdda.org/t/guys-i-need-some-help/19459 "2019-04-03T13:55:17Z")

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I’m trying to learn to create new things in the game, i’m trying to create a martial art and i getting this error: 01:16:27.842 ERROR : src/main\_menu.cpp:696 \[bool main\_menu::new\_character\_tab()\] Error: data/mods//Drago…

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## [Regional Modification's Mod Thread](https://discourse.cataclysmdda.org/t/regional-modifications-mod-thread/19497)

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**Author:** [@Axema](https://discourse.cataclysmdda.org/u/Axema)\
**Replies:** 2\
**Last updated:** [April 3, 2019, 5:40am UTC](https://discourse.cataclysmdda.org/t/regional-modifications-mod-thread/19497 "2019-04-03T05:40:46Z")

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~ This mod focuses on altering the world’s natural generation, like wildlife, weather, temperature and overall geological appearance. Well, differences aren’t that visible compared to the regular settings, but still… I…

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## [I'm working on making a set of modular power armor and would like some assistance](https://discourse.cataclysmdda.org/t/im-working-on-making-a-set-of-modular-power-armor-and-would-like-some-assistance/19157)

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**Author:** [@Maverick](https://discourse.cataclysmdda.org/u/Maverick)\
**Replies:** 13\
**Last updated:** [March 28, 2019, 11:04am UTC](https://discourse.cataclysmdda.org/t/im-working-on-making-a-set-of-modular-power-armor-and-would-like-some-assistance/19157 "2019-03-28T11:04:42Z")

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With the release of the long awaited 0.D, I’ve finally decided to take the leap of (attempting to) make a contribution to CDDA. This is my first attempt at creating a mod. I’m aware of several guides for modding CDDA, bu…

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## [Is it possible to create new types of ammo effects?](https://discourse.cataclysmdda.org/t/is-it-possible-to-create-new-types-of-ammo-effects/19410)

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**Author:** [@Moss\_Jones](https://discourse.cataclysmdda.org/u/Moss_Jones)\
**Replies:** 2\
**Last updated:** [March 27, 2019, 1:59am UTC](https://discourse.cataclysmdda.org/t/is-it-possible-to-create-new-types-of-ammo-effects/19410 "2019-03-27T01:59:09Z")

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Disclosure: I posted this on Reddit as well so sorry if this feels “spammy” for lack of a better word. As the title said im trying to figure out if its even possible to create new ammo effects, anyone know how ammo effe…

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## [Bullets with status effects, effect-less moves & friendly fire moves](https://discourse.cataclysmdda.org/t/bullets-with-status-effects-effect-less-moves-friendly-fire-moves/19393)

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**Author:** [@Moss\_Jones](https://discourse.cataclysmdda.org/u/Moss_Jones)\
**Replies:** 12\
**Last updated:** [March 26, 2019, 9:42pm UTC](https://discourse.cataclysmdda.org/t/bullets-with-status-effects-effect-less-moves-friendly-fire-moves/19393 "2019-03-26T21:42:18Z")

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So I have a question(or 2) about (possibly) somewhat advanced techniques, if they’re already in the game and if they can be emulated or replicated. My first question is about attaching status effects to “guns” (as in th…

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