# The Garage

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=90

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**Page:** 91

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## [Font sizing broken in SDL version](https://discourse.cataclysmdda.org/t/font-sizing-broken-in-sdl-version/11615)

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**Author:** [@Beanzy](https://discourse.cataclysmdda.org/u/Beanzy)\
**Replies:** 7\
**Last updated:** [April 18, 2016, 4:16pm UTC](https://discourse.cataclysmdda.org/t/font-sizing-broken-in-sdl-version/11615 "2016-04-18T16:16:08Z")

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Since experimental version #4574 if the console font size is different than the map font (or vice versa) in fonts.json, the UI will not refresh properly when using ASCII tiles. For example, parts of the advanced inventor…

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## [Mac OSX CataclysmDDA.app (Graphics & Terminal)](https://discourse.cataclysmdda.org/t/mac-osx-cataclysmdda-app-graphics-terminal/10123)

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**Author:** [@impossible](https://discourse.cataclysmdda.org/u/impossible)\
**Replies:** 4\
**Last updated:** [April 16, 2016, 5:16am UTC](https://discourse.cataclysmdda.org/t/mac-osx-cataclysmdda-app-graphics-terminal/10123 "2016-04-16T05:16:04Z")

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I’ve automated the deployment of both Graphics and Terminal versions of CataclysmDDA with support for translations, tiles, sounds. :slight\_smile: Come play! OS X Versions: 10.7-10.11 Download: https://github.com/auto-l…

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## ["Sound" meter regarding vehicles still borked](https://discourse.cataclysmdda.org/t/sound-meter-regarding-vehicles-still-borked/11404)

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**Author:** [@ZoneWizard](https://discourse.cataclysmdda.org/u/ZoneWizard)\
**Replies:** 4\
**Last updated:** [April 14, 2016, 8:41pm UTC](https://discourse.cataclysmdda.org/t/sound-meter-regarding-vehicles-still-borked/11404 "2016-04-14T20:41:26Z")

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Ok as of v.4379 experimental; Windows, Tiles. Using any tile set does not seem to matter. Fresh install. Fresh start of a game world and character(janitor). No mods or with mods does not matter. In short? I’ve made men…

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## [Rare Locations don't spawn? 0.C-12551-g88ee227](https://discourse.cataclysmdda.org/t/rare-locations-dont-spawn-0-c-12551-g88ee227/11664)

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**Author:** [@theepicvoid111](https://discourse.cataclysmdda.org/u/theepicvoid111)\
**Replies:** 7\
**Last updated:** [April 14, 2016, 6:40pm UTC](https://discourse.cataclysmdda.org/t/rare-locations-dont-spawn-0-c-12551-g88ee227/11664 "2016-04-14T18:40:36Z")

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I just realized while playing the game that rare locations such as Ant Hills, Missile Silos, Fungal Areas and a few other places are not spawning on Map Gen. My map size is currently 6 and I have the distance set to 0. E…

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## [Curtain Door Related Issues](https://discourse.cataclysmdda.org/t/curtain-door-related-issues/11701)

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**Author:** [@Jesus\_Smith\_Nandez](https://discourse.cataclysmdda.org/u/Jesus_Smith_Nandez)\
**Replies:** 0\
**Last updated:** [April 13, 2016, 10:10pm UTC](https://discourse.cataclysmdda.org/t/curtain-door-related-issues/11701 "2016-04-13T22:10:31Z")

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I decided to build a curtain door on the tile a door was standing in, thinking it would just layer a curtain over the door or something like that, however the building of the curtain door on the tile of the actual door j…

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## [(0.C-12806-ga9c1214 (tiles) Cooking oil bugged, missing "portions" in ID](https://discourse.cataclysmdda.org/t/0-c-12806-ga9c1214-tiles-cooking-oil-bugged-missing-portions-in-id/11694)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 1\
**Last updated:** [April 12, 2016, 2:31pm UTC](https://discourse.cataclysmdda.org/t/0-c-12806-ga9c1214-tiles-cooking-oil-bugged-missing-portions-in-id/11694 "2016-04-12T14:31:03Z")

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Currently, cooking oil seems to be bugged - the number of “uses” seems to be glitched in particular, it can be eaten/drank (but only once) and can’t be used in any crafting recipes. The price is also -2 billion. (yes, ne…

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## [MSYS2 compilation sound library problems](https://discourse.cataclysmdda.org/t/msys2-compilation-sound-library-problems/11688)

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**Author:** [@Salganos](https://discourse.cataclysmdda.org/u/Salganos)\
**Replies:** 4\
**Last updated:** [April 11, 2016, 5:36pm UTC](https://discourse.cataclysmdda.org/t/msys2-compilation-sound-library-problems/11688 "2016-04-11T17:36:15Z")

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I’m attempting to set up a compilation pipeline for this game, and have so far had the most success with MSYS2, but there are issues with the sound library inclusion. With SOUND=1 or SOUND=0: /bin/sh: astyle: command n…

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## [Power Armor UPS bug (Experimental build 4671)](https://discourse.cataclysmdda.org/t/power-armor-ups-bug-experimental-build-4671/11690)

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**Author:** [@Michi](https://discourse.cataclysmdda.org/u/Michi)\
**Replies:** 0\
**Last updated:** [April 11, 2016, 2:49pm UTC](https://discourse.cataclysmdda.org/t/power-armor-ups-bug-experimental-build-4671/11690 "2016-04-11T14:49:17Z")

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version: 0.C-12802-g1f2abca (tiles). Put on Power Armor, picked up a full UPS. Activate power armor, walk in any direction, get an error message: Tried to set ammoof none for UPS in file item.cpp line: 245 function …

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## [Timed bombs issue](https://discourse.cataclysmdda.org/t/timed-bombs-issue/11685)

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**Author:** [@Marte](https://discourse.cataclysmdda.org/u/Marte)\
**Replies:** 0\
**Last updated:** [April 10, 2016, 9:33am UTC](https://discourse.cataclysmdda.org/t/timed-bombs-issue/11685 "2016-04-10T09:33:01Z")

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I’ve found an anormal mechanic correlated with timed explosives (tested with “dynamite” and “smoke bomb”…). This is my observation: in last builds, if the .JSON defines the bomb using «“target\_charges”: X» (in basic ite…

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## [Crashes 0.C-12726-gcfc59e9](https://discourse.cataclysmdda.org/t/crashes-0-c-12726-gcfc59e9/11674)

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**Author:** [@Nickal](https://discourse.cataclysmdda.org/u/Nickal)\
**Replies:** 6\
**Last updated:** [April 9, 2016, 5:13am UTC](https://discourse.cataclysmdda.org/t/crashes-0-c-12726-gcfc59e9/11674 "2016-04-09T05:13:47Z")

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recently started playing again. and have been having crashes when around my home base. Unsure why. I don’t have the amounts of items some other posters would have, not even close to that. I have Random NPCs enabled(unsur…

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## [NPC don't throw grenades option doesn't work (for dynamite)](https://discourse.cataclysmdda.org/t/npc-dont-throw-grenades-option-doesnt-work-for-dynamite/11675)

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**Author:** [@Codeslamer](https://discourse.cataclysmdda.org/u/Codeslamer)\
**Replies:** 0\
**Last updated:** [April 7, 2016, 3:13pm UTC](https://discourse.cataclysmdda.org/t/npc-dont-throw-grenades-option-doesnt-work-for-dynamite/11675 "2016-04-07T15:13:00Z")

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I got the NPC from the shelter to follow me around and as normal I asked them not to throw grenades because it would probably end my life quickly. About 10 minutes of walking, and the NPC throws a stick of lit dynamite …

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## [Disappearing Flashlights](https://discourse.cataclysmdda.org/t/disappearing-flashlights/11673)

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**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 0\
**Last updated:** [April 6, 2016, 7:14pm UTC](https://discourse.cataclysmdda.org/t/disappearing-flashlights/11673 "2016-04-06T19:14:29Z")

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Having a problem with flashlights disappearing from inventory when they run out of charges. Experimental 0.C-12466-g2b4d317

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## [Perpetual refillable lighter unload](https://discourse.cataclysmdda.org/t/perpetual-refillable-lighter-unload/11669)

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**Author:** [@Marte](https://discourse.cataclysmdda.org/u/Marte)\
**Replies:** 0\
**Last updated:** [April 6, 2016, 1:05pm UTC](https://discourse.cataclysmdda.org/t/perpetual-refillable-lighter-unload/11669 "2016-04-06T13:05:43Z")

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Tested under 0.C-4632. If you unload a refillable lighter pouring the gasoline on the ground, you obtain a puddle of gasoline… And then the gasoline is still in the lighter! :slight\_smile: Infinite fire traps for the z…

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## [Experimental Builds and 64-bit](https://discourse.cataclysmdda.org/t/experimental-builds-and-64-bit/6719)

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**Author:** [@Ace](https://discourse.cataclysmdda.org/u/Ace)\
**Replies:** 8\
**Last updated:** [April 6, 2016, 4:54am UTC](https://discourse.cataclysmdda.org/t/experimental-builds-and-64-bit/6719 "2016-04-06T04:54:35Z")

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Greetings fellow survivors… Ok let’s get straight to the problem. Running on Xubuntu 14.04 64-bit Both SDL 0.A-4150-ga71c4d2-dirty ( Github version.) 0.A-1715 ( Experimental build version http://dev.narc.ro/cataclys…

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## [Tiny inventory bug or conflict Build#4632](https://discourse.cataclysmdda.org/t/tiny-inventory-bug-or-conflict-build-4632/11653)

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**Author:** [@Codeslamer](https://discourse.cataclysmdda.org/u/Codeslamer)\
**Replies:** 1\
**Last updated:** [April 5, 2016, 3:23pm UTC](https://discourse.cataclysmdda.org/t/tiny-inventory-bug-or-conflict-build-4632/11653 "2016-04-05T15:23:31Z")

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Scrolling the information on the e inventory menu by using page up and down now doesn’t work until you press ? and remap them to the page buttons again. I think it has something to do with next and previous page controls…

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## [Small battery recipe - 0.C-12186-g26c1f77](https://discourse.cataclysmdda.org/t/small-battery-recipe-0-c-12186-g26c1f77/11595)

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**Author:** [@creodor](https://discourse.cataclysmdda.org/u/creodor)\
**Replies:** 5\
**Last updated:** [April 5, 2016, 12:41am UTC](https://discourse.cataclysmdda.org/t/small-battery-recipe-0-c-12186-g26c1f77/11595 "2016-04-05T00:41:58Z")

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I’ve noticed that for quite a few experimental versions now the small battery recipe is entirely missing. I just went through the recipe files and searched for its id but the only results were where it’s used in other re…

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## [0.C-12466-g2b4d317 Flashlights disappear](https://discourse.cataclysmdda.org/t/0-c-12466-g2b4d317-flashlights-disappear/11625)

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**Author:** [@Elidor\_VON](https://discourse.cataclysmdda.org/u/Elidor_VON)\
**Replies:** 1\
**Last updated:** [April 2, 2016, 7:39pm UTC](https://discourse.cataclysmdda.org/t/0-c-12466-g2b4d317-flashlights-disappear/11625 "2016-04-02T19:39:32Z")

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So now all my flashlights disappearing if their charge goes out. If I turn them off or recharge before it happens everything okay.

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## [Question: how do I re-size the mini-map](https://discourse.cataclysmdda.org/t/question-how-do-i-re-size-the-mini-map/11649)

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**Author:** [@Rookrune](https://discourse.cataclysmdda.org/u/Rookrune)\
**Replies:** 3\
**Last updated:** [April 2, 2016, 7:28pm UTC](https://discourse.cataclysmdda.org/t/question-how-do-i-re-size-the-mini-map/11649 "2016-04-02T19:28:54Z")

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I LOVE the mini-map, but its so huge on my screen it takes up half of the side bar. Is there any way to re-size it to make it smaller? here’s a pic to show what i mean. \[spoiler\]\[image\]\[/spoiler\]

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## [0.C-12551-g88ee227 Burst-fire weapon cannot burst-fire](https://discourse.cataclysmdda.org/t/0-c-12551-g88ee227-burst-fire-weapon-cannot-burst-fire/11648)

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**Author:** [@Newper5](https://discourse.cataclysmdda.org/u/Newper5)\
**Replies:** 0\
**Last updated:** [April 2, 2016, 2:37pm UTC](https://discourse.cataclysmdda.org/t/0-c-12551-g88ee227-burst-fire-weapon-cannot-burst-fire/11648 "2016-04-02T14:37:34Z")

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Just discovered that the L523-MBR rifle loaded with an LW-30 magazine cannot use its 3-round burst-fire mode. When wielding it and pressing Shift+F, it simply does not change modes. I confirmed that this still worked o…

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## [Oh jeez, what did I do now](https://discourse.cataclysmdda.org/t/oh-jeez-what-did-i-do-now/11607)

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**Author:** [@Edgar\_Allen\_Poo](https://discourse.cataclysmdda.org/u/Edgar_Allen_Poo)\
**Replies:** 2\
**Last updated:** [April 2, 2016, 10:23am UTC](https://discourse.cataclysmdda.org/t/oh-jeez-what-did-i-do-now/11607 "2016-04-02T10:23:47Z")

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http://imgur.com/5VQfghr I think this is the Expansion mod that’s all screwed up. I assume there are more errors above these, but I can’t scroll up to find out. I’ve got several gun-related mods installed, but Expansi…

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## [0.C-12539-g7cb6a56 Raptor dream messages as post-Thresh Ursine](https://discourse.cataclysmdda.org/t/0-c-12539-g7cb6a56-raptor-dream-messages-as-post-thresh-ursine/11643)

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**Author:** [@Shopkeeper](https://discourse.cataclysmdda.org/u/Shopkeeper)\
**Replies:** 0\
**Last updated:** [April 1, 2016, 5:09pm UTC](https://discourse.cataclysmdda.org/t/0-c-12539-g7cb6a56-raptor-dream-messages-as-post-thresh-ursine/11643 "2016-04-01T17:09:07Z")

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What it says in the title. I remember this happening a couple months back as well, before I stopped playing. As a post-Threshold Ursine mutant my test character is getting “Oh. No, that ‘rex’ thing was only a myth.” and …

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## [0.C-12115-gb4499a2 Monsters move through floor](https://discourse.cataclysmdda.org/t/0-c-12115-gb4499a2-monsters-move-through-floor/11570)

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**Author:** [@Ashtray\_Gray](https://discourse.cataclysmdda.org/u/Ashtray_Gray)\
**Replies:** 6\
**Last updated:** [March 29, 2016, 12:11am UTC](https://discourse.cataclysmdda.org/t/0-c-12115-gb4499a2-monsters-move-through-floor/11570 "2016-03-29T00:11:43Z")

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Windows console version 4562 with experimental z levels on. Monsters move through z levels and don’t care about the floors that separate them. Try clairvoyance with an airhorn above or below some monsters and check it …

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## [0.C-12243-g6908e18 - Picking up crossbow bolts leaves empty (0) object on ground](https://discourse.cataclysmdda.org/t/0-c-12243-g6908e18-picking-up-crossbow-bolts-leaves-empty-0-object-on-ground/11600)

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**Author:** [@sckupp](https://discourse.cataclysmdda.org/u/sckupp)\
**Replies:** 1\
**Last updated:** [March 29, 2016, 12:08am UTC](https://discourse.cataclysmdda.org/t/0-c-12243-g6908e18-picking-up-crossbow-bolts-leaves-empty-0-object-on-ground/11600 "2016-03-29T00:08:55Z")

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Build 4580 Win Tiles, updated after ten days or so, when I pick up bolts they are added to the inventory/quiver, but also a “crossbow bolt (0)” is left on the ground, which can be used to reload the crossbow, effectively…

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## [Look dosn't highlight the tile I'm looking at 0.C-gcb1881d](https://discourse.cataclysmdda.org/t/look-dosnt-highlight-the-tile-im-looking-at-0-c-gcb1881d/11599)

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**Author:** [@Labtop\_215](https://discourse.cataclysmdda.org/u/Labtop_215)\
**Replies:** 1\
**Last updated:** [March 27, 2016, 12:27pm UTC](https://discourse.cataclysmdda.org/t/look-dosnt-highlight-the-tile-im-looking-at-0-c-gcb1881d/11599 "2016-03-27T12:27:24Z")

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When I use the farlook command on the latest x64 build of Cataclysm Dark Days Ahead to look at the various tiles around me, the tile is no longer highlighted if I disable the use of tilesets (which is what I do by defaul…

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## [Pathfinding crash](https://discourse.cataclysmdda.org/t/pathfinding-crash/11616)

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**Author:** [@hobophobic](https://discourse.cataclysmdda.org/u/hobophobic)\
**Replies:** 0\
**Last updated:** [March 27, 2016, 5:26am UTC](https://discourse.cataclysmdda.org/t/pathfinding-crash/11616 "2016-03-27T05:26:05Z")

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The double-click to move/pathfinding command is causing a crash in the newest Exp. 3 out of 3 times I’ve tried it has caused an immediate CTD. edit: might be the same as this? http://smf.cataclysmdda.com/index.php?topic…

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## [Periodic travel segfault](https://discourse.cataclysmdda.org/t/periodic-travel-segfault/11612)

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**Author:** [@Caplin](https://discourse.cataclysmdda.org/u/Caplin)\
**Replies:** 3\
**Last updated:** [March 26, 2016, 6:35pm UTC](https://discourse.cataclysmdda.org/t/periodic-travel-segfault/11612 "2016-03-26T18:35:00Z")

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Hi All, So I’ve been running into a segmentation fault when using the travel command in latest experimental. It doesn’t happen 100%, but is fairly common. This is on ArchLinux curses 64-bit. I only started encountering …

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## [Modding on Mac](https://discourse.cataclysmdda.org/t/modding-on-mac/11606)

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**Author:** [@Throne](https://discourse.cataclysmdda.org/u/Throne)\
**Replies:** 1\
**Last updated:** [March 25, 2016, 4:26pm UTC](https://discourse.cataclysmdda.org/t/modding-on-mac/11606 "2016-03-25T16:26:49Z")

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Was originally going to install the Jury-Rigged Robots mod on a Mac. I went into the Cataclysm directory located in Library/Application Support/Cataclysm but could not find anywhere to put the json files to make them wor…

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## [Is it possible to run Cataclysm in fullscreen on a specific display?](https://discourse.cataclysmdda.org/t/is-it-possible-to-run-cataclysm-in-fullscreen-on-a-specific-display/11575)

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**Author:** [@FoobyDude](https://discourse.cataclysmdda.org/u/FoobyDude)\
**Replies:** 4\
**Last updated:** [March 24, 2016, 2:34pm UTC](https://discourse.cataclysmdda.org/t/is-it-possible-to-run-cataclysm-in-fullscreen-on-a-specific-display/11575 "2016-03-24T14:34:28Z")

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I want to open Cataclysm on my smaller monitor but it will only open on the main one. What do? Can I do something in shortcut pathing that’ll put it on my second display?

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## [How to scroll description while picking up items?](https://discourse.cataclysmdda.org/t/how-to-scroll-description-while-picking-up-items/11593)

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**Author:** [@ynemo](https://discourse.cataclysmdda.org/u/ynemo)\
**Replies:** 1\
**Last updated:** [March 21, 2016, 8:45pm UTC](https://discourse.cataclysmdda.org/t/how-to-scroll-description-while-picking-up-items/11593 "2016-03-21T20:45:03Z")

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0.C Cooper Released! windows i press “e” standing near shell to view items in it. Then i see menu PICK UP with list of items and description in the bottom. I suppose that \<\> should scroll this item description, but th…

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## [0.C-12184-g21b426f- Vehicle has disappeared](https://discourse.cataclysmdda.org/t/0-c-12184-g21b426f-vehicle-has-disappeared/11592)

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**Author:** [@COS\_Cecillian](https://discourse.cataclysmdda.org/u/COS_Cecillian)\
**Replies:** 1\
**Last updated:** [March 21, 2016, 4:42pm UTC](https://discourse.cataclysmdda.org/t/0-c-12184-g21b426f-vehicle-has-disappeared/11592 "2016-03-21T16:42:34Z")

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Basically, my armored truck/halftrack that I had worked so hard on disappeared. This isn’t just for this build, but for earlier ones like 0.C-4100 and upward. The last build in which it worked was 23a8629, or 0.C-3870.

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