# The Garage

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=69

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 70

---

## [Coal made from wood](https://discourse.cataclysmdda.org/t/coal-made-from-wood/14834)

<div class="topic-metadata">

**Author:** [@syler1983](https://discourse.cataclysmdda.org/u/syler1983)\
**Replies:** 7\
**Last updated:** [January 25, 2018, 2:39am UTC](https://discourse.cataclysmdda.org/t/coal-made-from-wood/14834 "2018-01-25T02:39:23Z")

</div>

Cutting up a coal will produce a splintered wood. I think this happens cause coal material is ‘wood’ (probably to make it burnable).

---

## [Bunch of bugs and gameplay problems](https://discourse.cataclysmdda.org/t/bunch-of-bugs-and-gameplay-problems/14803)

<div class="topic-metadata">

**Author:** [@latogato](https://discourse.cataclysmdda.org/u/latogato)\
**Replies:** 7\
**Last updated:** [January 24, 2018, 6:49pm UTC](https://discourse.cataclysmdda.org/t/bunch-of-bugs-and-gameplay-problems/14803 "2018-01-24T18:49:26Z")

</div>

Version: Several in the past month, now Build 7044. OS: Win 7 Mods: “dda”, “filthy\_morale”, “no\_npc\_food”, "novitamins" no horde, NPCs on Small ones: ballistic glasses are clothes, they should be armor. Advance…

---

## [How to get a Corpse Filled Pit?](https://discourse.cataclysmdda.org/t/how-to-get-a-corpse-filled-pit/14827)

<div class="topic-metadata">

**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 3\
**Last updated:** [January 22, 2018, 5:29pm UTC](https://discourse.cataclysmdda.org/t/how-to-get-a-corpse-filled-pit/14827 "2018-01-22T17:29:23Z")

</div>

I’m trying to get a corpse filled pit. I’m not sure how, and I’ve tried a few things, from filling a pit with corpses to leading zombies into a pit full of wooden spikes, but nothing’s working. Can anyone help?

---

## [Cannot override construction recipes with mods?](https://discourse.cataclysmdda.org/t/cannot-override-construction-recipes-with-mods/14826)

<div class="topic-metadata">

**Author:** [@Alasnuyo](https://discourse.cataclysmdda.org/u/Alasnuyo)\
**Replies:** 3\
**Last updated:** [January 20, 2018, 9:42pm UTC](https://discourse.cataclysmdda.org/t/cannot-override-construction-recipes-with-mods/14826 "2018-01-20T21:42:36Z")

</div>

I’m currently making a mod for my own personal use, and I found that there doesn’t seem to be any way to override construction recipes with modded versions. Both the original and modded recipe shows up under the same des…

---

## [Firearm accuracy](https://discourse.cataclysmdda.org/t/firearm-accuracy/14675)

<div class="topic-metadata">

**Author:** [@ShadowDragon8685](https://discourse.cataclysmdda.org/u/ShadowDragon8685)\
**Replies:** 38\
**Last updated:** [January 19, 2018, 6:39am UTC](https://discourse.cataclysmdda.org/t/firearm-accuracy/14675 "2018-01-19T06:39:53Z")

</div>

Care to elaborate? Because quite a few people have said this, but in my experience this is the opposite. Guns are alright, and some guns (Read: Rivtech) are high grade.

---

## [Ropes and Rocks are precious in Wilderness scenario](https://discourse.cataclysmdda.org/t/ropes-and-rocks-are-precious-in-wilderness-scenario/14806)

<div class="topic-metadata">

**Author:** [@Viik](https://discourse.cataclysmdda.org/u/Viik)\
**Replies:** 28\
**Last updated:** [January 18, 2018, 7:48am UTC](https://discourse.cataclysmdda.org/t/ropes-and-rocks-are-precious-in-wilderness-scenario/14806 "2018-01-18T07:48:25Z")

</div>

I’ve started Wilderness scenario, following Rycon’s roleplay (https://www.youtube.com/watch?v=hwaQHZaVtBQ&list=PLxIQ9fpV90xOoEfiZWRDhsKxXz2vIWMNG). In short, there are no cities, roads and etc. Pretty much everything hav…

---

## [Why do some of the stronger guns have a damage penalty?](https://discourse.cataclysmdda.org/t/why-do-some-of-the-stronger-guns-have-a-damage-penalty/14712)

<div class="topic-metadata">

**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 13\
**Last updated:** [January 15, 2018, 2:09am UTC](https://discourse.cataclysmdda.org/t/why-do-some-of-the-stronger-guns-have-a-damage-penalty/14712 "2018-01-15T02:09:52Z")

</div>

Some guns, like the Barrett M107A1, have a negative base firearm damage (-5 in the this gun’s case). This is a trend with stronger, high end guns. Why is this? It doesn’t make any sense to me and I was hoping someone cou…

---

## [Why can't I learn these recipes?](https://discourse.cataclysmdda.org/t/why-cant-i-learn-these-recipes/14796)

<div class="topic-metadata">

**Author:** [@DemAvalon](https://discourse.cataclysmdda.org/u/DemAvalon)\
**Replies:** 7\
**Last updated:** [January 13, 2018, 5:08pm UTC](https://discourse.cataclysmdda.org/t/why-cant-i-learn-these-recipes/14796 "2018-01-13T17:08:47Z")

</div>

I’m playing with the vehicle additions pack (or blazemod) and I can’t learn the majority of the recipes despite them being “auto learned” and my character having 8 in cooking and 9 in fabrication, in fact, these recipe…

---

## [OSX Issues Opening Program](https://discourse.cataclysmdda.org/t/osx-issues-opening-program/14795)

<div class="topic-metadata">

**Author:** [@kuros](https://discourse.cataclysmdda.org/u/kuros)\
**Replies:** 0\
**Last updated:** [January 13, 2018, 9:33am UTC](https://discourse.cataclysmdda.org/t/osx-issues-opening-program/14795 "2018-01-13T09:33:09Z")

</div>

Running OSX 10.11.6 For some reason, I can only open fresh installs of Cataclysm. If the program has been opened before, it will stall when I try to open it again. Reinstalling the program clears the error. It isn’t re…

---

## [Bionic limits per part](https://discourse.cataclysmdda.org/t/bionic-limits-per-part/14633)

<div class="topic-metadata">

**Author:** [@Sneaky\_Potato](https://discourse.cataclysmdda.org/u/Sneaky_Potato)\
**Replies:** 7\
**Last updated:** [January 12, 2018, 7:31pm UTC](https://discourse.cataclysmdda.org/t/bionic-limits-per-part/14633 "2018-01-12T19:31:19Z")

</div>

When it will get implemented?

---

## [Improved firearm accuracy mod](https://discourse.cataclysmdda.org/t/improved-firearm-accuracy-mod/14785)

<div class="topic-metadata">

**Author:** [@Firestorm\_01](https://discourse.cataclysmdda.org/u/Firestorm_01)\
**Replies:** 20\
**Last updated:** [January 12, 2018, 7:24pm UTC](https://discourse.cataclysmdda.org/t/improved-firearm-accuracy-mod/14785 "2018-01-12T19:24:46Z")

</div>

Imagine what if experienced character in cataclysm could be able to reliable hit target on 30 tiles with sniper rifle. Now you can stop imagine this. Let me introduce new small mod. Mod features: This mod significan…

---

## [Current experimental not working](https://discourse.cataclysmdda.org/t/current-experimental-not-working/14783)

<div class="topic-metadata">

**Author:** [@McSpoon](https://discourse.cataclysmdda.org/u/McSpoon)\
**Replies:** 15\
**Last updated:** [January 12, 2018, 4:38pm UTC](https://discourse.cataclysmdda.org/t/current-experimental-not-working/14783 "2018-01-12T16:38:27Z")

</div>

I just got back to playing. I can’t start a new character in the current experimental build, 7049. Last build I could use was 6488. How can I find in between experimental builds, like say experimental 7000 so that I can …

---

## [New -2 z-level subway bug](https://discourse.cataclysmdda.org/t/new-2-z-level-subway-bug/14774)

<div class="topic-metadata">

**Author:** [@syler1983](https://discourse.cataclysmdda.org/u/syler1983)\
**Replies:** 10\
**Last updated:** [January 10, 2018, 8:16pm UTC](https://discourse.cataclysmdda.org/t/new-2-z-level-subway-bug/14774 "2018-01-10T20:16:52Z")

</div>

In big cities (city size 13 for example) only 0 and -1 z-level of subway generated. Small cities on the same map will have correct subway. I found only one large city with the correct subway: https://www.dropbox.com/s/…

---

## [Typo in Pair of Steel Leg Guards](https://discourse.cataclysmdda.org/t/typo-in-pair-of-steel-leg-guards/14771)

<div class="topic-metadata">

**Author:** [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Replies:** 1\
**Last updated:** [January 9, 2018, 10:48pm UTC](https://discourse.cataclysmdda.org/t/typo-in-pair-of-steel-leg-guards/14771 "2018-01-09T22:48:03Z")

</div>

\[image\] My contender for the most inconsequential bug report ever. A typo in a word no longer in use in modern English…

---

## [A little... tweak maybe?](https://discourse.cataclysmdda.org/t/a-little-tweak-maybe/14749)

<div class="topic-metadata">

**Author:** [@Brony\_RainBoom](https://discourse.cataclysmdda.org/u/Brony_RainBoom)\
**Replies:** 9\
**Last updated:** [January 9, 2018, 4:30am UTC](https://discourse.cataclysmdda.org/t/a-little-tweak-maybe/14749 "2018-01-09T04:30:07Z")

</div>

so, i have not learned how to calculate luck and % of something happening, but i was tryng to make a fire drill, but it failed and wasted materials 20 times, (4 where 12 intelligence) and amostall where 9 intelligence, …

---

## [Teleporting zombies (spooky noises)](https://discourse.cataclysmdda.org/t/teleporting-zombies-spooky-noises/14748)

<div class="topic-metadata">

**Author:** [@Brony\_RainBoom](https://discourse.cataclysmdda.org/u/Brony_RainBoom)\
**Replies:** 1\
**Last updated:** [January 8, 2018, 9:33pm UTC](https://discourse.cataclysmdda.org/t/teleporting-zombies-spooky-noises/14748 "2018-01-08T21:33:21Z")

</div>

is this post “bunker” or “lab”? anyway, i need to tell my story so were on the same page:"i spawn in a bunker, i start closing windows and a spitter is right outside coming for me! i just trow my slave static npc at him…

---

## [T\_leanto in Vanilla](https://discourse.cataclysmdda.org/t/t-leanto-in-vanilla/9364)

<div class="topic-metadata">

**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 6\
**Last updated:** [April 12, 2015, 4:15am UTC](https://discourse.cataclysmdda.org/t/t-leanto-in-vanilla/9364 "2015-04-12T04:15:50Z")

</div>

If you try to load a save or start a world without the “More Survival Tools” mod active, you get a t\_leanto error. Looking it up, there’s an entry for it in mapdata.cpp; which obviously won’t work if the mod isn’t activ…

---

## [Disassembling a tarp lean-to](https://discourse.cataclysmdda.org/t/disassembling-a-tarp-lean-to/12529)

<div class="topic-metadata">

**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 2\
**Last updated:** [September 14, 2016, 6:01pm UTC](https://discourse.cataclysmdda.org/t/disassembling-a-tarp-lean-to/12529 "2016-09-14T18:01:22Z")

</div>

I’ve built a tarp lean-to and would like to disassemble it to get the tarp back but I can’t find a way to do it. Do I need to “deconstruct furniture” for that? I don’t carry a screwdiver for that, and it doesn’t make sen…

---

## [No obscure ammo drops in the game](https://discourse.cataclysmdda.org/t/no-obscure-ammo-drops-in-the-game/14240)

<div class="topic-metadata">

**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 2\
**Last updated:** [December 30, 2017, 5:54am UTC](https://discourse.cataclysmdda.org/t/no-obscure-ammo-drops-in-the-game/14240 "2017-12-30T05:54:25Z")

</div>

The only usage of ammo\_foo\_obscure seems to be mod content, meaning that obscure ammo only drops with guns, or in areas using legacy itemgroups. To fix this, I suggest adding a variant of the antique store dedicated to o…

---

## [Bug? when using Welder outside car](https://discourse.cataclysmdda.org/t/bug-when-using-welder-outside-car/14719)

<div class="topic-metadata">

**Author:** [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Replies:** 1\
**Last updated:** [December 29, 2017, 8:23pm UTC](https://discourse.cataclysmdda.org/t/bug-when-using-welder-outside-car/14719 "2017-12-29T20:23:31Z")

</div>

\[image\] When I use my welder outside my car, it gives me the option of using an identical welder “nearby.” There is no other welder. Selecting this option doesn’t drain my welder’s charge, doesn’t drain charge from my c…

---

## [How to install mods on mobile?](https://discourse.cataclysmdda.org/t/how-to-install-mods-on-mobile/14708)

<div class="topic-metadata">

**Author:** [@Brony\_RainBoom](https://discourse.cataclysmdda.org/u/Brony_RainBoom)\
**Replies:** 3\
**Last updated:** [December 28, 2017, 1:48am UTC](https://discourse.cataclysmdda.org/t/how-to-install-mods-on-mobile/14708 "2017-12-28T01:48:51Z")

</div>

i have installed the pk rebalanceing mod and more archery but theh are zipped whit nothing in them and unzipping to the game files dosen’t add anything!

---

## [How do gun noises work?](https://discourse.cataclysmdda.org/t/how-do-gun-noises-work/14709)

<div class="topic-metadata">

**Author:** [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Replies:** 6\
**Last updated:** [December 27, 2017, 7:00am UTC](https://discourse.cataclysmdda.org/t/how-do-gun-noises-work/14709 "2017-12-27T07:00:46Z")

</div>

More specifically what determines that an ar-15 firing 223 is louder than the pneumatic assault rifle? I can see that the pneumatic assault rifle has a loudness stat of 5 and pebble has a loudness stat of 0 but those don…

---

## [Notes on chemical throwers](https://discourse.cataclysmdda.org/t/notes-on-chemical-throwers/14478)

<div class="topic-metadata">

**Author:** [@Mantar](https://discourse.cataclysmdda.org/u/Mantar)\
**Replies:** 2\
**Last updated:** [December 25, 2017, 9:22am UTC](https://discourse.cataclysmdda.org/t/notes-on-chemical-throwers/14478 "2017-12-25T09:22:08Z")

</div>

I’ve been toying with the chemical thrower lately for dealing with fungal beds. It kind of works, but it’s hard to justify doing it instead of just waiting for the rain to stop and burning things at the moment, because o…

---

## [Labs are super dark for no reason](https://discourse.cataclysmdda.org/t/labs-are-super-dark-for-no-reason/14701)

<div class="topic-metadata">

**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 3\
**Last updated:** [December 24, 2017, 7:46am UTC](https://discourse.cataclysmdda.org/t/labs-are-super-dark-for-no-reason/14701 "2017-12-24T07:46:03Z")

</div>

So, I tried getting into a Lab, and for some reason there’s only 2 tiles of light visible (for a total of 9 visible tiles of light) around me. Light does not seem to affect this, as turning on my Cranial Flashlight light…

---

## [Explosions seem overtuned](https://discourse.cataclysmdda.org/t/explosions-seem-overtuned/14610)

<div class="topic-metadata">

**Author:** [@enigma74](https://discourse.cataclysmdda.org/u/enigma74)\
**Replies:** 55\
**Last updated:** [December 22, 2017, 7:28pm UTC](https://discourse.cataclysmdda.org/t/explosions-seem-overtuned/14610 "2017-12-22T19:28:47Z")

</div>

\[1\] Windows x64, no z-levels or any change to default settings, Mods: (filthy clothing, disable NPC needs, simplified nutrition) I tried some debug testing with buried land mines on fresh survivors with the tough trait…

---

## [Wind inside vehicles](https://discourse.cataclysmdda.org/t/wind-inside-vehicles/14690)

<div class="topic-metadata">

**Author:** [@Steelmaniac](https://discourse.cataclysmdda.org/u/Steelmaniac)\
**Replies:** 5\
**Last updated:** [December 22, 2017, 7:06pm UTC](https://discourse.cataclysmdda.org/t/wind-inside-vehicles/14690 "2017-12-22T19:06:13Z")

</div>

So I have, naturally, a bed in my vehicle (an APC). Problem being, despite the fact that all the panels, doors and windshields of the damn thing are in good condition, wind goes through and freezes my character. At this …

---

## [Requesting some techniical help/clarification](https://discourse.cataclysmdda.org/t/requesting-some-techniical-help-clarification/14683)

<div class="topic-metadata">

**Author:** [@qtquazar](https://discourse.cataclysmdda.org/u/qtquazar)\
**Replies:** 5\
**Last updated:** [December 21, 2017, 6:13am UTC](https://discourse.cataclysmdda.org/t/requesting-some-techniical-help-clarification/14683 "2017-12-21T06:13:20Z")

</div>

Hi all… hope these are easy questions… I’ve been out of the game for about a year and have just recently reentered the game and boards. I seem to get a number of crashes related to using Chesthole’s sound pack? Spider…

---

## [Turrets trying to shoot me when I am on the camera control unit](https://discourse.cataclysmdda.org/t/turrets-trying-to-shoot-me-when-i-am-on-the-camera-control-unit/14255)

<div class="topic-metadata">

**Author:** [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Replies:** 12\
**Last updated:** [December 20, 2017, 2:55pm UTC](https://discourse.cataclysmdda.org/t/turrets-trying-to-shoot-me-when-i-am-on-the-camera-control-unit/14255 "2017-12-20T14:55:38Z")

</div>

Not sure if fixed in a new version but apparently when using the camera control system turrets can apparently see me and ergo try to shoot me. You can imagine why this seems wrong.

---

## [Error : Siphoning Diesel from Vehicle to BASE tank](https://discourse.cataclysmdda.org/t/error-siphoning-diesel-from-vehicle-to-base-tank/14645)

<div class="topic-metadata">

**Author:** [@Agro](https://discourse.cataclysmdda.org/u/Agro)\
**Replies:** 6\
**Last updated:** [December 20, 2017, 8:45am UTC](https://discourse.cataclysmdda.org/t/error-siphoning-diesel-from-vehicle-to-base-tank/14645 "2017-12-20T08:45:45Z")

</div>

\[Siphon Fuel Error\] Consistently reoccurring reproducable error. I have siphoned from vehicle to vehicle using hose. Just moved frame through wall to use immobile HOME base as Gas Station. Trying to fill tank 200L wi…

---

## [Crafting clean water straight from a keg of water does not work](https://discourse.cataclysmdda.org/t/crafting-clean-water-straight-from-a-keg-of-water-does-not-work/14334)

<div class="topic-metadata">

**Author:** [@WraitheDX](https://discourse.cataclysmdda.org/u/WraitheDX)\
**Replies:** 3\
**Last updated:** [December 19, 2017, 9:04pm UTC](https://discourse.cataclysmdda.org/t/crafting-clean-water-straight-from-a-keg-of-water-does-not-work/14334 "2017-12-19T21:04:42Z")

</div>

I am set up in a cabin using a wood stove. Have an empty keg to southwest to store clean water, and a keg 24% full of normal water to the south. North of me is stove. Crafting clean water with fire lit lets me choose ba…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=68)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=70)
