# The Garage

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=172

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 173

---

## [Blob's seem a bit too invasive](https://discourse.cataclysmdda.org/t/blobs-seem-a-bit-too-invasive/1951)

<div class="topic-metadata">

**Author:** [@Tee](https://discourse.cataclysmdda.org/u/Tee)\
**Replies:** 7\
**Last updated:** [June 27, 2013, 1:32pm UTC](https://discourse.cataclysmdda.org/t/blobs-seem-a-bit-too-invasive/1951 "2013-06-27T13:32:38Z")

</div>

I’m not sure if they’re meant to be like this, or if I just got a bug, but either way, this was one of the most terrifying experiences I’ve ever had playing Cata. I was heading back to my shack after looting a town and …

---

## [Flamable Arrows 0.6](https://discourse.cataclysmdda.org/t/flamable-arrows-0-6/1894)

<div class="topic-metadata">

**Author:** [@Tenoji](https://discourse.cataclysmdda.org/u/Tenoji)\
**Replies:** 26\
**Last updated:** [June 26, 2013, 9:47pm UTC](https://discourse.cataclysmdda.org/t/flamable-arrows-0-6/1894 "2013-06-26T21:47:48Z")

</div>

http://puu.sh/3myAg.png Flammable arrows (misspelled as flamable ingame) are stupid heavy. That’s a set of 5 at 20 weight. Actual flaming arrows seem fine in my experience so far. Otherwise they’re lovely though. Side…

---

## [Intence reading bug](https://discourse.cataclysmdda.org/t/intence-reading-bug/1919)

<div class="topic-metadata">

**Author:** [@Loupkiller](https://discourse.cataclysmdda.org/u/Loupkiller)\
**Replies:** 2\
**Last updated:** [June 25, 2013, 9:28pm UTC](https://discourse.cataclysmdda.org/t/intence-reading-bug/1919 "2013-06-25T21:28:41Z")

</div>

Hello, I was reading this book to improve my self esteem, and I was so into it I didn’t notice the wolf spider climbing trough the window and trying to eat my trench coat. I doubt its intended to let mob get this close…

---

## [Nether monster don't attack me](https://discourse.cataclysmdda.org/t/nether-monster-dont-attack-me/1935)

<div class="topic-metadata">

**Author:** [@Lomaster](https://discourse.cataclysmdda.org/u/Lomaster)\
**Replies:** 4\
**Last updated:** [June 25, 2013, 7:40pm UTC](https://discourse.cataclysmdda.org/t/nether-monster-dont-attack-me/1935 "2013-06-25T19:40:50Z")

</div>

So i’ve stumbled upon a gracken and an eyball, and bashed both to death with a fire extinguisher without them trying to retaliate. The eyeball tried to flee being nearly dead and that’s it, no hostile retaliation.

---

## [Dissasembling bug](https://discourse.cataclysmdda.org/t/dissasembling-bug/1937)

<div class="topic-metadata">

**Author:** [@Loupkiller](https://discourse.cataclysmdda.org/u/Loupkiller)\
**Replies:** 0\
**Last updated:** [June 25, 2013, 5:15pm UTC](https://discourse.cataclysmdda.org/t/dissasembling-bug/1937 "2013-06-25T17:15:04Z")

</div>

When disassembling electronics on a pile thats past the old regular limit, the pile overflow.

---

## [Custom professions](https://discourse.cataclysmdda.org/t/custom-professions/1909)

<div class="topic-metadata">

**Author:** [@Ceasar](https://discourse.cataclysmdda.org/u/Ceasar)\
**Replies:** 3\
**Last updated:** [June 25, 2013, 3:38pm UTC](https://discourse.cataclysmdda.org/t/custom-professions/1909 "2013-06-25T15:38:54Z")

</div>

Can anyone maybe give a good example of how to make a custom profession that would show me how to make it give me certain items, a fixed number of bullets or just how to quantify the items without having to copy paste it…

---

## [Sick without warning?](https://discourse.cataclysmdda.org/t/sick-without-warning/1922)

<div class="topic-metadata">

**Author:** [@Loupkiller](https://discourse.cataclysmdda.org/u/Loupkiller)\
**Replies:** 2\
**Last updated:** [June 25, 2013, 9:24am UTC](https://discourse.cataclysmdda.org/t/sick-without-warning/1922 "2013-06-25T09:24:53Z")

</div>

I might be wrong about this but I am fairly sure I have cough a cold but there is nothing in the Effects. Is this a new feature or I my character just suddenly drink like crazy and have to sleep as much as a 1 month kid…

---

## [\[0.6\] Landon Taylor, The Phase NPC](https://discourse.cataclysmdda.org/t/0-6-landon-taylor-the-phase-npc/1921)

<div class="topic-metadata">

**Author:** [@Wanderer](https://discourse.cataclysmdda.org/u/Wanderer)\
**Replies:** 1\
**Last updated:** [June 25, 2013, 7:25am UTC](https://discourse.cataclysmdda.org/t/0-6-landon-taylor-the-phase-npc/1921 "2013-06-25T07:25:51Z")

</div>

Started a new game at the stable Windows SDL version, played with a character, he died. Played with a new one, different starting point. One NPC with me, Landon Taylor. I start checking out the basement and find good st…

---

## [Small vehicle construction text Bug](https://discourse.cataclysmdda.org/t/small-vehicle-construction-text-bug/1914)

<div class="topic-metadata">

**Author:** [@Loupkiller](https://discourse.cataclysmdda.org/u/Loupkiller)\
**Replies:** 4\
**Last updated:** [June 25, 2013, 1:59am UTC](https://discourse.cataclysmdda.org/t/small-vehicle-construction-text-bug/1914 "2013-06-25T01:59:04Z")

</div>

Hello, I was making trying to get a vehicle moving but could not find any in working condition, I am still at the begining of the game so I decide to take the weels from one without motor and put it on another. While I…

---

## [Slimes](https://discourse.cataclysmdda.org/t/slimes/1918)

<div class="topic-metadata">

**Author:** [@bubbadoo14](https://discourse.cataclysmdda.org/u/bubbadoo14)\
**Replies:** 2\
**Last updated:** [June 24, 2013, 11:05pm UTC](https://discourse.cataclysmdda.org/t/slimes/1918 "2013-06-24T23:05:10Z")

</div>

I fins that if I spawn more than 1-2 slimes from a goo canister it crashes my game, I am playing 0.6 version not a nightly build.

---

## [Kills by grenades/rockets don't count](https://discourse.cataclysmdda.org/t/kills-by-grenades-rockets-dont-count/1891)

<div class="topic-metadata">

**Author:** [@Lomaster](https://discourse.cataclysmdda.org/u/Lomaster)\
**Replies:** 3\
**Last updated:** [June 24, 2013, 8:01am UTC](https://discourse.cataclysmdda.org/t/kills-by-grenades-rockets-dont-count/1891 "2013-06-24T08:01:11Z")

</div>

The title says it all. Critters killed by grenade/rocket launchers are not on my kills list. Well, unless bashed to death by a launcher itself.

---

## [Weapons with bayonets leveling cutting](https://discourse.cataclysmdda.org/t/weapons-with-bayonets-leveling-cutting/1895)

<div class="topic-metadata">

**Author:** [@Reservoir](https://discourse.cataclysmdda.org/u/Reservoir)\
**Replies:** 1\
**Last updated:** [June 23, 2013, 9:32pm UTC](https://discourse.cataclysmdda.org/t/weapons-with-bayonets-leveling-cutting/1895 "2013-06-23T21:32:58Z")

</div>

The title. The bayonet is supposed to be a piercing-related skill, not cutting.

---

## [Missing Buildings](https://discourse.cataclysmdda.org/t/missing-buildings/1893)

<div class="topic-metadata">

**Author:** [@Arnaldo](https://discourse.cataclysmdda.org/u/Arnaldo)\
**Replies:** 2\
**Last updated:** [June 23, 2013, 3:40pm UTC](https://discourse.cataclysmdda.org/t/missing-buildings/1893 "2013-06-23T15:40:59Z")

</div>

As the title says I have not seen Science lab in quite a long time even when using debug to reveal the map multiple times I still have yet to see any as of late.

---

## [0.6 Bug while siphoning](https://discourse.cataclysmdda.org/t/0-6-bug-while-siphoning/1890)

<div class="topic-metadata">

**Author:** [@anon388770](https://discourse.cataclysmdda.org/u/anon388770)\
**Replies:** 0\
**Last updated:** [June 23, 2013, 8:39am UTC](https://discourse.cataclysmdda.org/t/0-6-bug-while-siphoning/1890 "2013-06-23T08:39:18Z")

</div>

While siphoning gas from a vehicle into plastic bottles, the plastic bottles with gasoline get assigned a letter with something that already has a letter.

---

## [Craftable BB's](https://discourse.cataclysmdda.org/t/craftable-bbs/1866)

<div class="topic-metadata">

**Author:** [@anon388770](https://discourse.cataclysmdda.org/u/anon388770)\
**Replies:** 3\
**Last updated:** [June 23, 2013, 8:37am UTC](https://discourse.cataclysmdda.org/t/craftable-bbs/1866 "2013-06-23T08:37:31Z")

</div>

Since BB’s are just simply small metal pellets, can we have an option to make, let’s say, 20 BB’s out of some scrap metal. It requires no firearms skill. The BB gun is actually kind of a training weapon that most people …

---

## [\[0.6 SDL stable\]examine direct key not change after modify keymap.txt](https://discourse.cataclysmdda.org/t/0-6-sdl-stable-examine-direct-key-not-change-after-modify-keymap-txt/1886)

<div class="topic-metadata">

**Author:** [@qzzzz](https://discourse.cataclysmdda.org/u/qzzzz)\
**Replies:** 0\
**Last updated:** [June 23, 2013, 5:38am UTC](https://discourse.cataclysmdda.org/t/0-6-sdl-stable-examine-direct-key-not-change-after-modify-keymap-txt/1886 "2013-06-23T05:38:22Z")

</div>

hi, I find examine direction key not change after modify “move key” in keymap.txt, think it might be same key.

---

## [NEW ZOMBIE: Aqua zombie](https://discourse.cataclysmdda.org/t/new-zombie-aqua-zombie/1864)

<div class="topic-metadata">

**Author:** [@mrfunky754](https://discourse.cataclysmdda.org/u/mrfunky754)\
**Replies:** 4\
**Last updated:** [June 23, 2013, 4:16am UTC](https://discourse.cataclysmdda.org/t/new-zombie-aqua-zombie/1864 "2013-06-23T04:16:49Z")

</div>

DESC: this zombie has dark blue flesh with webbed fingers and feet and a fin on its back you can find it in wet areas like rivers and swamps. it can swim as fast as the player (no stimulants) but is a bit slower then a…

---

## [Inventory lettering bug again](https://discourse.cataclysmdda.org/t/inventory-lettering-bug-again/1881)

<div class="topic-metadata">

**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 1\
**Last updated:** [June 23, 2013, 1:04am UTC](https://discourse.cataclysmdda.org/t/inventory-lettering-bug-again/1881 "2013-06-23T01:04:50Z")

</div>

I pulled water from a toilet a few times, then it swaps bottle letters to a, then if I hit inventory they’re at e, and neither a, e, nor the original letter let me fill the bottles. Saving and reloading fixes it.

---

## [Black screen when working on vehicle](https://discourse.cataclysmdda.org/t/black-screen-when-working-on-vehicle/508)

<div class="topic-metadata">

**Author:** [@kenoxite](https://discourse.cataclysmdda.org/u/kenoxite)\
**Replies:** 2\
**Last updated:** [June 22, 2013, 11:15pm UTC](https://discourse.cataclysmdda.org/t/black-screen-when-working-on-vehicle/508 "2013-06-22T23:15:47Z")

</div>

I can’t recall the exact instance, but it happens when working on a vehicle (repairing, installing, removing) and an event asks you to stop what you’re doing (events like monster seen, becoming tired, etc). Sometimes, in…

---

## [No exit to NPC dialogue \[0.6 SDL stable\]](https://discourse.cataclysmdda.org/t/no-exit-to-npc-dialogue-0-6-sdl-stable/1879)

<div class="topic-metadata">

**Author:** [@Isidarth](https://discourse.cataclysmdda.org/u/Isidarth)\
**Replies:** 0\
**Last updated:** [June 22, 2013, 10:32pm UTC](https://discourse.cataclysmdda.org/t/no-exit-to-npc-dialogue-0-6-sdl-stable/1879 "2013-06-22T22:32:17Z")

</div>

I’ve had this happen pretty consistently to me now. If an NPC challenges me, telling me to drop my weapon and get out of here, I can calm them down enough to let me leave. However, if I talk to them in that window of tim…

---

## [Slight errors in Options text](https://discourse.cataclysmdda.org/t/slight-errors-in-options-text/1836)

<div class="topic-metadata">

**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 3\
**Last updated:** [June 21, 2013, 3:45pm UTC](https://discourse.cataclysmdda.org/t/slight-errors-in-options-text/1836 "2013-06-21T15:45:39Z")

</div>

Under static spawn, it says the default is false in the text, but it starts out as true, and as I understand it is supposed to be default true. Also a few of the options don’t seem to have default settings described in t…

---

## [House clipping with field](https://discourse.cataclysmdda.org/t/house-clipping-with-field/1838)

<div class="topic-metadata">

**Author:** [@Mr.Bananza](https://discourse.cataclysmdda.org/u/Mr.Bananza)\
**Replies:** 0\
**Last updated:** [June 20, 2013, 9:15pm UTC](https://discourse.cataclysmdda.org/t/house-clipping-with-field/1838 "2013-06-20T21:15:26Z")

</div>

I was traveling around on the experimental SDL version of DDA (for windows) and came across this! Picture: \[spoiler\]\[image\]\[/spoiler\] A house with the east wall missing. Game version: 0.5 - 1124 - g4b91513 I’ve attac…

---

## [Dying of dehdration for no good reason](https://discourse.cataclysmdda.org/t/dying-of-dehdration-for-no-good-reason/1827)

<div class="topic-metadata">

**Author:** [@dakenho](https://discourse.cataclysmdda.org/u/dakenho)\
**Replies:** 4\
**Last updated:** [June 20, 2013, 8:49pm UTC](https://discourse.cataclysmdda.org/t/dying-of-dehdration-for-no-good-reason/1827 "2013-06-20T20:49:08Z")

</div>

I some how died of dehydration while purifying water near a river, I had several dozen bottles and filled half of them with water and made about 13 clean waters and drank most of them and then restarted the process to f…

---

## [Adamantite claws](https://discourse.cataclysmdda.org/t/adamantite-claws/1806)

<div class="topic-metadata">

**Author:** [@Ceasar](https://discourse.cataclysmdda.org/u/Ceasar)\
**Replies:** 5\
**Last updated:** [June 19, 2013, 5:08pm UTC](https://discourse.cataclysmdda.org/t/adamantite-claws/1806 "2013-06-19T17:08:15Z")

</div>

So im playing on the 0.6 the experimental SDL (dont know what that is xP ) and i had an NPC who had adamantite claws. He died and i could pick the claws up. This shouldnt happen already, i think, since the claws are an C…

---

## [\[0.5 stable\] double "weapon stuck" penalty](https://discourse.cataclysmdda.org/t/0-5-stable-double-weapon-stuck-penalty/1820)

<div class="topic-metadata">

**Author:** [@oohara](https://discourse.cataclysmdda.org/u/oohara)\
**Replies:** 1\
**Last updated:** [June 19, 2013, 5:05pm UTC](https://discourse.cataclysmdda.org/t/0-5-stable-double-weapon-stuck-penalty/1820 "2013-06-19T17:05:05Z")

</div>

When I do a melee attack with a cutting or stabbing weapon, I get the “weapon stuck” penalty twice: once in player::hit\_mon() or player::hit\_player(), once in player::melee\_special\_effects(). — a/melee.cpp +++ b/mele…

---

## [\[0.5 stable\] the "quadrants" house](https://discourse.cataclysmdda.org/t/0-5-stable-the-quadrants-house/1821)

<div class="topic-metadata">

**Author:** [@oohara](https://discourse.cataclysmdda.org/u/oohara)\
**Replies:** 0\
**Last updated:** [June 19, 2013, 3:37pm UTC](https://discourse.cataclysmdda.org/t/0-5-stable-the-quadrants-house/1821 "2013-06-19T15:37:20Z")

</div>

This patch improves the “quadrants” variant of a house so that it is reasonable (for example, no door in the middle of a room). I post this as a bug report, not as a suggestion, because the current code is just broken…

---

## [Endless Electrocution (0.5)](https://discourse.cataclysmdda.org/t/endless-electrocution-0-5/1227)

<div class="topic-metadata">

**Author:** [@Nappist](https://discourse.cataclysmdda.org/u/Nappist)\
**Replies:** 3\
**Last updated:** [June 19, 2013, 3:20pm UTC](https://discourse.cataclysmdda.org/t/endless-electrocution-0-5/1227 "2013-06-19T15:20:09Z")

</div>

A shocker zombie spat lightning at a kitchen cluster \[image\] It contains beneath them an oven, a cupboard, two sections of table, floor, wall, broken window. It is not decaying. The cloud appears to be permanent.

---

## [Rng.cpp code — bug? feature?](https://discourse.cataclysmdda.org/t/rng-cpp-code-bug-feature/702)

<div class="topic-metadata">

**Author:** [@Skyrunner](https://discourse.cataclysmdda.org/u/Skyrunner)\
**Replies:** 3\
**Last updated:** [June 19, 2013, 3:16pm UTC](https://discourse.cataclysmdda.org/t/rng-cpp-code-bug-feature/702 "2013-06-19T15:16:28Z")

</div>

The current code for rng.cpp is \[tt\]long rng(long low, long high) { return low + long((high - low + 1) \* double(rand() / double(RAND\_MAX + 1.0))); }\[/tt\] Though apparently it hasn’t been a problem so far, adding th…

---

## [Stairs Going Down](https://discourse.cataclysmdda.org/t/stairs-going-down/1782)

<div class="topic-metadata">

**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 3\
**Last updated:** [June 19, 2013, 6:59am UTC](https://discourse.cataclysmdda.org/t/stairs-going-down/1782 "2013-06-19T06:59:00Z")

</div>

Whenever I enter a basement it takes me to a randomly generated cavern one random map tile away from the intended destination. I end up having to jackhammer my way to the proper floor. Same thing seems to happen in Stra…

---

## [IRC problem](https://discourse.cataclysmdda.org/t/irc-problem/1812)

<div class="topic-metadata">

**Author:** [@PiotraperPL](https://discourse.cataclysmdda.org/u/PiotraperPL)\
**Replies:** 2\
**Last updated:** [June 18, 2013, 6:51pm UTC](https://discourse.cataclysmdda.org/t/irc-problem/1812 "2013-06-18T18:51:03Z")

</div>

I joined #Cataclysm-DDA using mIRC and there is nobody on that channel. It worked perfectly fine before, and I’m sure there is no typos as I’m using auto-connect. There really is nobody on here, or something went horri…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=171)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=173)
