# The Garage

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=166

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**Page:** 167

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## [Relayer clothing menu crash](https://discourse.cataclysmdda.org/t/relayer-clothing-menu-crash/2687)

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**Author:** [@suaig](https://discourse.cataclysmdda.org/u/suaig)\
**Replies:** 0\
**Last updated:** [August 13, 2013, 9:23pm UTC](https://discourse.cataclysmdda.org/t/relayer-clothing-menu-crash/2687 "2013-08-13T21:23:13Z")

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The game crashes when I try to open the relayer menu with more than 11 pieces of clothing equipped.

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## [\[Experimental build\] Zombies not attacking?](https://discourse.cataclysmdda.org/t/experimental-build-zombies-not-attacking/2684)

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**Author:** [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Replies:** 2\
**Last updated:** [August 13, 2013, 7:46pm UTC](https://discourse.cataclysmdda.org/t/experimental-build-zombies-not-attacking/2684 "2013-08-13T19:46:59Z")

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So I started up a new game in the newest experimental (0.7.1-670-gbbbdab5) did my begging game things. But then I went into the town… And none of the zombies are attacking me. \[image\] When I save the game and come back…

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## [\[experimental build\] deadliness of electric zombie](https://discourse.cataclysmdda.org/t/experimental-build-deadliness-of-electric-zombie/2532)

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**Author:** [@Rorudo](https://discourse.cataclysmdda.org/u/Rorudo)\
**Replies:** 18\
**Last updated:** [August 13, 2013, 5:44pm UTC](https://discourse.cataclysmdda.org/t/experimental-build-deadliness-of-electric-zombie/2532 "2013-08-13T17:44:59Z")

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Electric zombie is able to kill any (even absolutely healthy) survivalist with one ranged hit. Its electric arcs do not fade and if you are paralyzed - you will instantly die. Don’t you think this is imbalance?

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## [Encumbrance Display Bug \[Experimental Build\]](https://discourse.cataclysmdda.org/t/encumbrance-display-bug-experimental-build/2638)

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**Author:** [@Cenobite](https://discourse.cataclysmdda.org/u/Cenobite)\
**Replies:** 7\
**Last updated:** [August 13, 2013, 3:48pm UTC](https://discourse.cataclysmdda.org/t/encumbrance-display-bug-experimental-build/2638 "2013-08-13T15:48:58Z")

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It seems that despite the clothing stating that it has an encumbrance total of 0, I still have 1 encumbrance point on my legs. I think that with the recent encumbrance changes, some display bugs with clothing over 1 encu…

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## [\[#215 experimental\] Autosave Feature Crashes the Game](https://discourse.cataclysmdda.org/t/215-experimental-autosave-feature-crashes-the-game/2678)

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**Author:** [@vultures](https://discourse.cataclysmdda.org/u/vultures)\
**Replies:** 1\
**Last updated:** [August 13, 2013, 3:03pm UTC](https://discourse.cataclysmdda.org/t/215-experimental-autosave-feature-crashes-the-game/2678 "2013-08-13T15:03:21Z")

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Hi there CataDDA developer, First, you’ve done a great job with the Curses build: fast, responsive, intuitive menus and lotsa other feats; lightweight being another plus. But I gotta fetch you one. I haven’t been messi…

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## [\[Experimental Build\] Weights seem off?](https://discourse.cataclysmdda.org/t/experimental-build-weights-seem-off/2675)

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**Author:** [@Conanthecanadian](https://discourse.cataclysmdda.org/u/Conanthecanadian)\
**Replies:** 12\
**Last updated:** [August 13, 2013, 7:07am UTC](https://discourse.cataclysmdda.org/t/experimental-build-weights-seem-off/2675 "2013-08-13T07:07:30Z")

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I’m posting this here instead of the github in case I’m just not understanding the weight system or something. So I just started playing again after a long break, haven’t played since version 4 something. Made my charac…

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## [Zombie AI Not Agressive?](https://discourse.cataclysmdda.org/t/zombie-ai-not-agressive/2677)

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**Author:** [@TheTinCat](https://discourse.cataclysmdda.org/u/TheTinCat)\
**Replies:** 1\
**Last updated:** [August 13, 2013, 4:08am UTC](https://discourse.cataclysmdda.org/t/zombie-ai-not-agressive/2677 "2013-08-13T04:08:54Z")

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I might be mistaking a new feature as a bug or something, but it seems the zombies are now really… passive. I can stand 2 tiles away from one and instead of coming at me, it will simply wander off, or do a kind of circl…

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## [Very Heavy Boots](https://discourse.cataclysmdda.org/t/very-heavy-boots/2650)

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**Author:** [@woofinator](https://discourse.cataclysmdda.org/u/woofinator)\
**Replies:** 5\
**Last updated:** [August 12, 2013, 6:44am UTC](https://discourse.cataclysmdda.org/t/very-heavy-boots/2650 "2013-08-12T06:44:52Z")

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In the latest experimental build, in my starting evac shelter I found a pair of boots in the basement that weight 1360. They do fit me though, which makes it even more unfortunate that I just can’t pick them up. Edit: I…

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## [Using the Debug menu?](https://discourse.cataclysmdda.org/t/using-the-debug-menu/2668)

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**Author:** [@Jericoshost](https://discourse.cataclysmdda.org/u/Jericoshost)\
**Replies:** 8\
**Last updated:** [August 12, 2013, 2:36am UTC](https://discourse.cataclysmdda.org/t/using-the-debug-menu/2668 "2013-08-12T02:36:44Z")

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When I use the map editor, I can’t remove enemies, items, or furniture from the game. Is there a way to do that? I am setting up a house as part of a RP character, and need to move/smash some furniture.

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## [SDL#202 I meet a crash](https://discourse.cataclysmdda.org/t/sdl-202-i-meet-a-crash/2656)

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**Author:** [@zhj\_cn](https://discourse.cataclysmdda.org/u/zhj_cn)\
**Replies:** 0\
**Last updated:** [August 11, 2013, 8:25am UTC](https://discourse.cataclysmdda.org/t/sdl-202-i-meet-a-crash/2656 "2013-08-11T08:25:30Z")

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material.cpp\[135\]: Tried to get invalid material: water

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## [\[eperimental build\] Vanishing pistols when activating iron sights](https://discourse.cataclysmdda.org/t/eperimental-build-vanishing-pistols-when-activating-iron-sights/2612)

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**Author:** [@TheNineRings](https://discourse.cataclysmdda.org/u/TheNineRings)\
**Replies:** 7\
**Last updated:** [August 10, 2013, 5:09pm UTC](https://discourse.cataclysmdda.org/t/eperimental-build-vanishing-pistols-when-activating-iron-sights/2612 "2013-08-10T17:09:48Z")

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In the latest experimental build, every time that I activate iron sights to mod my pistols the gun completely disappears, along with the mod. I don’t get a prompt or anything - the items just vanish. Anybody else have th…

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## [Noob Question: How on earth do I make the game fullscreen?](https://discourse.cataclysmdda.org/t/noob-question-how-on-earth-do-i-make-the-game-fullscreen/2643)

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**Author:** [@Traumahawk](https://discourse.cataclysmdda.org/u/Traumahawk)\
**Replies:** 2\
**Last updated:** [August 10, 2013, 5:13am UTC](https://discourse.cataclysmdda.org/t/noob-question-how-on-earth-do-i-make-the-game-fullscreen/2643 "2013-08-10T05:13:14Z")

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Like I said, noob question. I’ve seen all these screenshots with a much larger playing area than the game “straight out of the tin.” I’ve searched the forum, but the only explanations I could find were ones that made no …

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## [.71 Gas weight bug](https://discourse.cataclysmdda.org/t/71-gas-weight-bug/2597)

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**Author:** [@Iosyn](https://discourse.cataclysmdda.org/u/Iosyn)\
**Replies:** 3\
**Last updated:** [August 9, 2013, 7:21pm UTC](https://discourse.cataclysmdda.org/t/71-gas-weight-bug/2597 "2013-08-09T19:21:50Z")

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Yoho folks. I’m sure you guys have already found this out but it looks like gasoline weight is messed up. Fill up a container, e.g glass jar/plastic bottle with gas from the pump… boom, +600~800lbs.

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## [Random Bear Traps](https://discourse.cataclysmdda.org/t/random-bear-traps/2614)

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**Author:** [@SuicideRey](https://discourse.cataclysmdda.org/u/SuicideRey)\
**Replies:** 5\
**Last updated:** [August 9, 2013, 4:32pm UTC](https://discourse.cataclysmdda.org/t/random-bear-traps/2614 "2013-08-09T16:32:06Z")

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It was a usual day in cataclysm until I killed this one zdog… \[spoiler\]The game froze so I decided to give it some time and this is what I come back to. \[image\] \[/spoiler\] Edited: Should I upload a save game?

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## [Constant C++ Runtime crashes](https://discourse.cataclysmdda.org/t/constant-c-runtime-crashes/2622)

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**Author:** [@ClaytonRISING](https://discourse.cataclysmdda.org/u/ClaytonRISING)\
**Replies:** 1\
**Last updated:** [August 9, 2013, 10:00am UTC](https://discourse.cataclysmdda.org/t/constant-c-runtime-crashes/2622 "2013-08-09T10:00:29Z")

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Constant C++ Runtime Error crashes when I try to start a new character. It happens after I click “\>” to start the game and it starts building the map. This problem has followed across several builds. It’s starting to get…

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## [Curses vs SDL, Which version to use? Also possible font scaling bug in SDL](https://discourse.cataclysmdda.org/t/curses-vs-sdl-which-version-to-use-also-possible-font-scaling-bug-in-sdl/2618)

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**Author:** [@Ratha](https://discourse.cataclysmdda.org/u/Ratha)\
**Replies:** 2\
**Last updated:** [August 8, 2013, 7:47pm UTC](https://discourse.cataclysmdda.org/t/curses-vs-sdl-which-version-to-use-also-possible-font-scaling-bug-in-sdl/2618 "2013-08-08T19:47:50Z")

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Ive been out of the loop in Cataclysm for awhile, and what ive seen accomplished with the game since my absence has been quite impressive. Look forward to seeing all the changes firsthand. Anyway, part of why im writing…

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## [Vanishing turrets](https://discourse.cataclysmdda.org/t/vanishing-turrets/2534)

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**Author:** [@Theinsomniac](https://discourse.cataclysmdda.org/u/Theinsomniac)\
**Replies:** 4\
**Last updated:** [August 8, 2013, 7:41pm UTC](https://discourse.cataclysmdda.org/t/vanishing-turrets/2534 "2013-08-08T19:41:14Z")

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I raided a military bunker and found some 8 turrets in it, I took them all back to my LMOE shelter to fortify it, I went outside to get other things from my car and when I returned and all my turrets were just gone, does…

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## [Cataclysm-tiles "eating" items(Latest build)](https://discourse.cataclysmdda.org/t/cataclysm-tiles-eating-items-latest-build/2607)

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**Author:** [@Frostwood](https://discourse.cataclysmdda.org/u/Frostwood)\
**Replies:** 4\
**Last updated:** [August 8, 2013, 5:16pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-tiles-eating-items-latest-build/2607 "2013-08-08T17:16:54Z")

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When I use the latest build of Cataclysm and run Cataclysm tiles, I noticed when you save and reload, it ‘eats’ the item at the top. I noticed this when trying to butcher zombies, I suddenly didn’t have my pocket knife.…

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## [Fungal Infection creates ghost limbs](https://discourse.cataclysmdda.org/t/fungal-infection-creates-ghost-limbs/138)

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**Author:** [@Ygdrad](https://discourse.cataclysmdda.org/u/Ygdrad)\
**Replies:** 3\
**Last updated:** [August 8, 2013, 12:38pm UTC](https://discourse.cataclysmdda.org/t/fungal-infection-creates-ghost-limbs/138 "2013-08-08T12:38:08Z")

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I got infected by fungaloids for the first time, I went to sleep, woke up with heavily damaged arms, kept going for a while. Eventually, fungal tendrils sprouted out of my hands and brought both my arms to 0hp. That supp…

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## [How to build windows?](https://discourse.cataclysmdda.org/t/how-to-build-windows/2610)

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**Author:** [@Jericoshost](https://discourse.cataclysmdda.org/u/Jericoshost)\
**Replies:** 2\
**Last updated:** [August 8, 2013, 3:26am UTC](https://discourse.cataclysmdda.org/t/how-to-build-windows/2610 "2013-08-08T03:26:28Z")

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I am trying to build a window into a pre-existing wall, but it says ‘Can’t build there’. Do I have to have an empty square (and destroy the wall), and is it the same for all construction stuff? EDIT: And how do I destr…

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## [Disapearing radios \[experimental build\]](https://discourse.cataclysmdda.org/t/disapearing-radios-experimental-build/2594)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 4\
**Last updated:** [August 8, 2013, 1:35am UTC](https://discourse.cataclysmdda.org/t/disapearing-radios-experimental-build/2594 "2013-08-08T01:35:06Z")

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If you remove the batteries from a turned on radio it will turn off the next turn according to the log but then seems to vanish. Can anyone confirm this happening in their game and as a bug?

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## [Errant "You're overburdened!" Text \[0.71 build 8/7/13\]](https://discourse.cataclysmdda.org/t/errant-youre-overburdened-text-0-71-build-8-7-13/2598)

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**Author:** [@Morrigi](https://discourse.cataclysmdda.org/u/Morrigi)\
**Replies:** 4\
**Last updated:** [August 7, 2013, 7:32pm UTC](https://discourse.cataclysmdda.org/t/errant-youre-overburdened-text-0-71-build-8-7-13/2598 "2013-08-07T19:32:30Z")

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Pretty much what it says on the tin. My inventory says that I’m carrying 55.2 weight and have a max capacity of 134.5, but any time I pick something up I get the “You’re overburdened!” warning. However, the speed penalty…

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## [Material.cpp\[118\]: Tried to get invalid material: bone](https://discourse.cataclysmdda.org/t/material-cpp-118-tried-to-get-invalid-material-bone/2596)

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**Author:** [@talanos](https://discourse.cataclysmdda.org/u/talanos)\
**Replies:** 5\
**Last updated:** [August 7, 2013, 4:23pm UTC](https://discourse.cataclysmdda.org/t/material-cpp-118-tried-to-get-invalid-material-bone/2596 "2013-08-07T16:23:02Z")

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I had this pop up quite a few times caused all my unsaved data to delete DX so much hard work!

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## [Bug with CBM: Electroshock Unit](https://discourse.cataclysmdda.org/t/bug-with-cbm-electroshock-unit/2584)

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**Author:** [@jacob4408](https://discourse.cataclysmdda.org/u/jacob4408)\
**Replies:** 2\
**Last updated:** [August 7, 2013, 1:17am UTC](https://discourse.cataclysmdda.org/t/bug-with-cbm-electroshock-unit/2584 "2013-08-07T01:17:13Z")

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Description states that this should work either unarmed OR with weapons that will conduct. From the code, it appears that it will ONLY work with unarmed. Description or (hopefully) functionality needs to be changed. se…

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## [Opaque glass-door fridges?](https://discourse.cataclysmdda.org/t/opaque-glass-door-fridges/2538)

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**Author:** [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Replies:** 2\
**Last updated:** [August 6, 2013, 9:07pm UTC](https://discourse.cataclysmdda.org/t/opaque-glass-door-fridges/2538 "2013-08-06T21:07:00Z")

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Just noticed on the wiki: glass door fridges do not actually have the “transparent” tag. Ordinarily I’d call that a wiki error, but in my 28Jun I’ve also not been able to see whether a glass-door fridge contains anythin…

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## [NPC Destination Bug \[0.7.1\]](https://discourse.cataclysmdda.org/t/npc-destination-bug-0-7-1/2585)

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**Author:** [@Isidarth](https://discourse.cataclysmdda.org/u/Isidarth)\
**Replies:** 0\
**Last updated:** [August 6, 2013, 8:28pm UTC](https://discourse.cataclysmdda.org/t/npc-destination-bug-0-7-1/2585 "2013-08-06T20:28:20Z")

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I’ve had this happen in previous versions, but every now and again I get an NPC that seems like the game has to force them to move every turn instead of them moving on their own. Debug message log is as follows and repea…

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## [Vehicle headlight can be bent?](https://discourse.cataclysmdda.org/t/vehicle-headlight-can-be-bent/2583)

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**Author:** [@zhj\_cn](https://discourse.cataclysmdda.org/u/zhj_cn)\
**Replies:** 1\
**Last updated:** [August 6, 2013, 6:09pm UTC](https://discourse.cataclysmdda.org/t/vehicle-headlight-can-be-bent/2583 "2013-08-06T18:09:38Z")

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i couldn’t try out a 2X4 headlights array which can light 360 degrees,But i found something strange. \[image\]

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## [Error: item missing](https://discourse.cataclysmdda.org/t/error-item-missing/2539)

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**Author:** [@zhj\_cn](https://discourse.cataclysmdda.org/u/zhj_cn)\
**Replies:** 6\
**Last updated:** [August 5, 2013, 9:32pm UTC](https://discourse.cataclysmdda.org/t/error-item-missing/2539 "2013-08-05T21:32:27Z")

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0.7.1-408-gfcd0aca \[image\]

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## [Radio problem in SDL #188](https://discourse.cataclysmdda.org/t/radio-problem-in-sdl-188/2563)

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**Author:** [@zhj\_cn](https://discourse.cataclysmdda.org/u/zhj_cn)\
**Replies:** 0\
**Last updated:** [August 5, 2013, 9:13am UTC](https://discourse.cataclysmdda.org/t/radio-problem-in-sdl-188/2563 "2013-08-05T09:13:54Z")

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the game doesn’t response with some type of radio message,then freeze. it occurs in both old-save player and new created player.FEMA camp and weather report can be received normally.

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## [Are all .71 saves compatible with all .71 updates?](https://discourse.cataclysmdda.org/t/are-all-71-saves-compatible-with-all-71-updates/2533)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 6\
**Last updated:** [August 5, 2013, 2:21am UTC](https://discourse.cataclysmdda.org/t/are-all-71-saves-compatible-with-all-71-updates/2533 "2013-08-05T02:21:45Z")

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i’m wondering because i’ve been told that the nightly build allows you to mount headlights pointed in any direction and not just straight ahead.

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