# The Garage

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=165

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**Page:** 166

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## [Wetsuit defence](https://discourse.cataclysmdda.org/t/wetsuit-defence/2787)

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**Author:** [@Iosyn](https://discourse.cataclysmdda.org/u/Iosyn)\
**Replies:** 8\
**Last updated:** [August 22, 2013, 7:45pm UTC](https://discourse.cataclysmdda.org/t/wetsuit-defence/2787 "2013-08-22T19:45:17Z")

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Neoprene wetsuits, 60 bash 60 cut. Please tell me it’s a bug. Wetsuits are made of foamed neoprene (there’s gas bubbles in) and are usually 5~7mm thick. A few milimeters of Foamed neoprene can’t withstand the same puni…

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## [Opening Manholes Does Not Leave a Manhole Cover](https://discourse.cataclysmdda.org/t/opening-manholes-does-not-leave-a-manhole-cover/2753)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 12\
**Last updated:** [August 22, 2013, 3:16pm UTC](https://discourse.cataclysmdda.org/t/opening-manholes-does-not-leave-a-manhole-cover/2753 "2013-08-22T15:16:31Z")

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Exactly what it says on the tin. Open one with a crowbar and the cover ceases to exist.

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## [Amusing Experemental build crashes](https://discourse.cataclysmdda.org/t/amusing-experemental-build-crashes/2781)

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**Author:** [@keldoclock](https://discourse.cataclysmdda.org/u/keldoclock)\
**Replies:** 2\
**Last updated:** [August 22, 2013, 2:56pm UTC](https://discourse.cataclysmdda.org/t/amusing-experemental-build-crashes/2781 "2013-08-22T14:56:46Z")

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field.cpp\[272\]: Whoooooa density of 116 field.cpp\[272\]: Whoooooa density of -80 field.cpp\[272\]: Whoooooa density of 116 field.cpp\[272\]: Whoooooa density of 116 field.cpp\[272\]: Whoooooa density of 116 field.cpp\[272\]:…

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## [Butchered Meat Chunks Share Weight and Volume of Corpse](https://discourse.cataclysmdda.org/t/butchered-meat-chunks-share-weight-and-volume-of-corpse/2764)

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**Author:** [@Nasrudith](https://discourse.cataclysmdda.org/u/Nasrudith)\
**Replies:** 6\
**Last updated:** [August 21, 2013, 7:34pm UTC](https://discourse.cataclysmdda.org/t/butchered-meat-chunks-share-weight-and-volume-of-corpse/2764 "2013-08-21T19:34:37Z")

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I started butchering recently and I noticed a problem. The raw meat chunks all share the exact same weight and volume of the corpse resulting in an absurd amount of weight and volume being created by butchering. Thankful…

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## [We need(or not) strlen in utf-8?](https://discourse.cataclysmdda.org/t/we-need-or-not-strlen-in-utf-8/2780)

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**Author:** [@LazyCat-rus](https://discourse.cataclysmdda.org/u/LazyCat-rus)\
**Replies:** 1\
**Last updated:** [August 21, 2013, 6:49pm UTC](https://discourse.cataclysmdda.org/t/we-need-or-not-strlen-in-utf-8/2780 "2013-08-21T18:49:08Z")

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Hello. I need your help with issue #2575. I made path than fix this issue. Here is path: \[code\]diff --git a/050c0d1 b/09f3336 index 050c0d1…09f3336 100644 — a/050c0d1 +++ b/09f3336 @@ -4559,15 +4559,10 @@ int gam…

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## [Trait Selection Bug](https://discourse.cataclysmdda.org/t/trait-selection-bug/2777)

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**Author:** [@Draconaes](https://discourse.cataclysmdda.org/u/Draconaes)\
**Replies:** 1\
**Last updated:** [August 21, 2013, 3:35pm UTC](https://discourse.cataclysmdda.org/t/trait-selection-bug/2777 "2013-08-21T15:35:56Z")

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Using latest experimental (last commit be3f610177e4e62a6db6454b2269714aa056f8aa). I noticed some odd behavior in the trait selection tab while creating a custom character. Specifically, if you select some negative trait…

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## [How to use Jenkins PR Builds](https://discourse.cataclysmdda.org/t/how-to-use-jenkins-pr-builds/2775)

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**Author:** [@TheTinCat](https://discourse.cataclysmdda.org/u/TheTinCat)\
**Replies:** 0\
**Last updated:** [August 21, 2013, 3:46am UTC](https://discourse.cataclysmdda.org/t/how-to-use-jenkins-pr-builds/2775 "2013-08-21T03:46:17Z")

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So I’m sure somewhere someone is rolling their eyes cause its probably super obvious, but I’m not sure how to turn the files I get from the Jenkins PR site into a working form of Cataclysm. specifically I’m trying to ge…

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## [Cannot saw terrain stuff with hacksaw (patch)](https://discourse.cataclysmdda.org/t/cannot-saw-terrain-stuff-with-hacksaw-patch/2771)

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**Author:** [@mathieu](https://discourse.cataclysmdda.org/u/mathieu)\
**Replies:** 1\
**Last updated:** [August 20, 2013, 9:16pm UTC](https://discourse.cataclysmdda.org/t/cannot-saw-terrain-stuff-with-hacksaw-patch/2771 "2013-08-20T21:16:18Z")

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Looks like there’s a nesting error with the “if” chain in iuse::hacksaw(). diff --git a/iuse.cpp b/iuse.cpp index 9d5e1f8..61b6ffa 100644 --- a/iuse.cpp +++ b/iuse.cpp @@ -3930,7 +3930,7 @@ if (dirx == p-\>posx && diry =…

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## [Debug Message - NPC is Eating Weird Things](https://discourse.cataclysmdda.org/t/debug-message-npc-is-eating-weird-things/2749)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 4\
**Last updated:** [August 20, 2013, 7:32pm UTC](https://discourse.cataclysmdda.org/t/debug-message-npc-is-eating-weird-things/2749 "2013-08-20T19:32:22Z")

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Cruising down the road past some NPCs I suddenly get the message: DEBUG: Zoey Robinson tried to eat a lighter Press spacebar… Amusing but probably not an intended behavior. Oh and it’s one of those debug messages tha…

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## [How to write debug messages?](https://discourse.cataclysmdda.org/t/how-to-write-debug-messages/2766)

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**Author:** [@LazyCat-rus](https://discourse.cataclysmdda.org/u/LazyCat-rus)\
**Replies:** 3\
**Last updated:** [August 20, 2013, 4:49pm UTC](https://discourse.cataclysmdda.org/t/how-to-write-debug-messages/2766 "2013-08-20T16:49:39Z")

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I need write some debug messages to file. How to do it without pain? I tryed use dbg like that: dbg(D\_INFO) \<\< string\_fprmat("%s/%s), s1, s2). But my logg.txt is almost empty. I’m doing it wrong?

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## [Too many bionics, keybinds absent?](https://discourse.cataclysmdda.org/t/too-many-bionics-keybinds-absent/2763)

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**Author:** [@Nukeitall](https://discourse.cataclysmdda.org/u/Nukeitall)\
**Replies:** 1\
**Last updated:** [August 20, 2013, 6:22am UTC](https://discourse.cataclysmdda.org/t/too-many-bionics-keybinds-absent/2763 "2013-08-20T06:22:37Z")

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Much like the topic says, I seem to have too many CBMs and now I don’t have any new keybinds assigned to new bionics. Is there a way around this? Alternatively, I hope the developers see this issue and work it out in fut…

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## [Improved Iron Sights - How Do They Work?](https://discourse.cataclysmdda.org/t/improved-iron-sights-how-do-they-work/2752)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 6\
**Last updated:** [August 20, 2013, 12:06am UTC](https://discourse.cataclysmdda.org/t/improved-iron-sights-how-do-they-work/2752 "2013-08-20T00:06:45Z")

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Or more to the point, what do they do? The description implies that they improve accuracy, but they don’t seem to have any actual effect.

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## [\[experimental\] artifacts.gsav](https://discourse.cataclysmdda.org/t/experimental-artifacts-gsav/2756)

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**Author:** [@Iosyn](https://discourse.cataclysmdda.org/u/Iosyn)\
**Replies:** 2\
**Last updated:** [August 19, 2013, 8:55pm UTC](https://discourse.cataclysmdda.org/t/experimental-artifacts-gsav/2756 "2013-08-19T20:55:36Z")

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Using the experimental curses version. \[code\]Debug: Parse error in save/artifacts.gsav Error: syntax error at line 1 near: \[/code\] Well, bollocks. Anyone know how to fix?

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## [Can't disassemble bean bag shells, .40 shells, among others](https://discourse.cataclysmdda.org/t/cant-disassemble-bean-bag-shells-40-shells-among-others/2745)

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**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 2\
**Last updated:** [August 19, 2013, 6:53pm UTC](https://discourse.cataclysmdda.org/t/cant-disassemble-bean-bag-shells-40-shells-among-others/2745 "2013-08-19T18:53:20Z")

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Why can’t I disassemble some of the more obscure ammo calibers? They’re not especially useful, and the powder and hulls would be better off elsewhere. But nope. Doesn’t work. Why?

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## [Trait reversal](https://discourse.cataclysmdda.org/t/trait-reversal/2737)

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**Author:** [@Whitelight](https://discourse.cataclysmdda.org/u/Whitelight)\
**Replies:** 5\
**Last updated:** [August 19, 2013, 4:17pm UTC](https://discourse.cataclysmdda.org/t/trait-reversal/2737 "2013-08-19T16:17:20Z")

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Okay, so i started a new char in a new world on the latest experimental and was sleeping off the first day of my hobo issues when suddenly “Your Truth Teller trait has turned into Skilled Liar.” Now being able to mitiga…

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## [NPC's not able to give items](https://discourse.cataclysmdda.org/t/npcs-not-able-to-give-items/2666)

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**Author:** [@Gatora](https://discourse.cataclysmdda.org/u/Gatora)\
**Replies:** 3\
**Last updated:** [August 19, 2013, 12:12am UTC](https://discourse.cataclysmdda.org/t/npcs-not-able-to-give-items/2666 "2013-08-19T00:12:17Z")

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in 0.71 when i asked the NPC for items he/she gave me something but it was not on the floor or in my inventory.

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## [Excessive skill gains at higher levels](https://discourse.cataclysmdda.org/t/excessive-skill-gains-at-higher-levels/2732)

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**Author:** [@HeadWar](https://discourse.cataclysmdda.org/u/HeadWar)\
**Replies:** 3\
**Last updated:** [August 18, 2013, 8:16pm UTC](https://discourse.cataclysmdda.org/t/excessive-skill-gains-at-higher-levels/2732 "2013-08-18T20:16:39Z")

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Stable release. It seems that once you hit 20 or so in a skill, it starts increasing at a crazy rate. I do use my car for clearing out towns of zombies, and also tend to drive through swarms of swamp critters at 200 km/h…

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## [Flamethrowers and modifications](https://discourse.cataclysmdda.org/t/flamethrowers-and-modifications/2734)

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**Author:** [@HeadWar](https://discourse.cataclysmdda.org/u/HeadWar)\
**Replies:** 1\
**Last updated:** [August 18, 2013, 12:27am UTC](https://discourse.cataclysmdda.org/t/flamethrowers-and-modifications/2734 "2013-08-18T00:27:33Z")

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You can attach extended magazine and spare magazine to a flamethrower, but they don’t actually do anything, except add weight and make the ammo counter look funny.

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## [Fire puts out too much smoke to safely cook by](https://discourse.cataclysmdda.org/t/fire-puts-out-too-much-smoke-to-safely-cook-by/2731)

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**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 4\
**Last updated:** [August 17, 2013, 8:59pm UTC](https://discourse.cataclysmdda.org/t/fire-puts-out-too-much-smoke-to-safely-cook-by/2731 "2013-08-17T20:59:01Z")

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So, I’m trying to rough it, and I’ve built a camp fire. Too much smoke. Dug a fire pit. Nope, too much smoke. Even went out and looted a brazier. Too much smoke. Now, I’ve got a hotplate, but hotplate wastes batteries. …

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## [\[Windows SDL v0.7.1-737-g8e73a65\] Option Problems](https://discourse.cataclysmdda.org/t/windows-sdl-v0-7-1-737-g8e73a65-option-problems/2701)

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**Author:** [@Fengferth](https://discourse.cataclysmdda.org/u/Fengferth)\
**Replies:** 2\
**Last updated:** [August 17, 2013, 8:38pm UTC](https://discourse.cataclysmdda.org/t/windows-sdl-v0-7-1-737-g8e73a65-option-problems/2701 "2013-08-17T20:38:29Z")

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Just thought I’d mention this since I haven’t seen any previous posts about it. Both “Auto Pickup 0 Vol/Weight” and “Sort Crafting Menu” don’t seem to work when toggled on true, even after a fresh reset of the world.

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## [Cannot press + without crashing](https://discourse.cataclysmdda.org/t/cannot-press-without-crashing/2720)

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**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 3\
**Last updated:** [August 17, 2013, 6:48pm UTC](https://discourse.cataclysmdda.org/t/cannot-press-without-crashing/2720 "2013-08-17T18:48:27Z")

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I cannot press the button + without having my game crash on me. Anyone know why?

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## [\[experimental build\] Damaged house](https://discourse.cataclysmdda.org/t/experimental-build-damaged-house/2707)

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**Author:** [@Rorudo](https://discourse.cataclysmdda.org/u/Rorudo)\
**Replies:** 5\
**Last updated:** [August 17, 2013, 11:29am UTC](https://discourse.cataclysmdda.org/t/experimental-build-damaged-house/2707 "2013-08-17T11:29:41Z")

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There is something wrong with this house. I have a quest to retrieve software from there, but it is impossible now. \[image\]

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## [Debug: Stopped monster from hitting itself (even though debug messages are off)](https://discourse.cataclysmdda.org/t/debug-stopped-monster-from-hitting-itself-even-though-debug-messages-are-off/2697)

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**Author:** [@Ratha](https://discourse.cataclysmdda.org/u/Ratha)\
**Replies:** 3\
**Last updated:** [August 16, 2013, 3:56pm UTC](https://discourse.cataclysmdda.org/t/debug-stopped-monster-from-hitting-itself-even-though-debug-messages-are-off/2697 "2013-08-16T15:56:38Z")

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Daily build 0.7.1-701-g5af4140 (curses build 222) I have a character in a very unfortunate situation. There is a coyote outside my window, and it keeps trying to hit itself in an attempt to get in. The game is throwing:…

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## [\[Experimental build\] Improper assignment of items letters](https://discourse.cataclysmdda.org/t/experimental-build-improper-assignment-of-items-letters/2686)

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**Author:** [@Darkfyre](https://discourse.cataclysmdda.org/u/Darkfyre)\
**Replies:** 7\
**Last updated:** [August 16, 2013, 12:34am UTC](https://discourse.cataclysmdda.org/t/experimental-build-improper-assignment-of-items-letters/2686 "2013-08-16T00:34:24Z")

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When you use the eat menue, the game changes the assigned letters of items and then tells you you don’t possess the item when you press the new assigned letter. Using the apply menue to eat functions properly

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## [I18n problems](https://discourse.cataclysmdda.org/t/i18n-problems/2702)

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**Author:** [@LazyCat-rus](https://discourse.cataclysmdda.org/u/LazyCat-rus)\
**Replies:** 3\
**Last updated:** [August 15, 2013, 6:16pm UTC](https://discourse.cataclysmdda.org/t/i18n-problems/2702 "2013-08-15T18:16:12Z")

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Hello. I want to discuss some issues related to the development and translation. I am a member of a team of translators for Russian language. At the present time it is the most translated language (more than 70% of the…

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## [Sewage and Vehicles](https://discourse.cataclysmdda.org/t/sewage-and-vehicles/2698)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 3\
**Last updated:** [August 15, 2013, 6:14pm UTC](https://discourse.cataclysmdda.org/t/sewage-and-vehicles/2698 "2013-08-15T18:14:24Z")

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I was using my foldable bicycle down in the sewers and noticed that sewage tiles randomly changed to water and dirt tiles as my bicycle passed over them.

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## [Minor Grammar Gripe - "Flamable" Arrows](https://discourse.cataclysmdda.org/t/minor-grammar-gripe-flamable-arrows/2652)

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**Author:** [@Morrigi](https://discourse.cataclysmdda.org/u/Morrigi)\
**Replies:** 9\
**Last updated:** [August 14, 2013, 5:44pm UTC](https://discourse.cataclysmdda.org/t/minor-grammar-gripe-flamable-arrows/2652 "2013-08-14T17:44:35Z")

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Pretty much what it says on the tin, there are 2 m’s in “flammable”.

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## [\[.71 Experimental\] Crafting Recipe woes](https://discourse.cataclysmdda.org/t/71-experimental-crafting-recipe-woes/2685)

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**Author:** [@Absalom](https://discourse.cataclysmdda.org/u/Absalom)\
**Replies:** 7\
**Last updated:** [August 14, 2013, 5:15pm UTC](https://discourse.cataclysmdda.org/t/71-experimental-crafting-recipe-woes/2685 "2013-08-14T17:15:23Z")

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Long story short, some recipes wouldn’t show up. For the life of me, I couldn’t find stone shovel or axe, and I created a test character with 6+ points in fabrication mechanics construction survival anything. Do I hav…

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## [Passive Zombies](https://discourse.cataclysmdda.org/t/passive-zombies/2690)

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**Author:** [@woofinator](https://discourse.cataclysmdda.org/u/woofinator)\
**Replies:** 2\
**Last updated:** [August 14, 2013, 5:08am UTC](https://discourse.cataclysmdda.org/t/passive-zombies/2690 "2013-08-14T05:08:53Z")

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Just downloaded latest SDL, I have classic zombies on, and for some reason they aren’t running at me. They’ll attack if I’m like 2 squares away, but other than that they just wander around even if they’re within 10 or 15…

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## [Indestructible pulleys!](https://discourse.cataclysmdda.org/t/indestructible-pulleys/2654)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 5\
**Last updated:** [August 13, 2013, 11:00pm UTC](https://discourse.cataclysmdda.org/t/indestructible-pulleys/2654 "2013-08-13T23:00:50Z")

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It seem that pulley system are completely indestructible in the current nightly build. Its not a very important issue but somewhat annoying to us building builders.

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