# The Garage

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=158

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**Page:** 159

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## [Spraycan/Simple Flamethrower bug](https://discourse.cataclysmdda.org/t/spraycan-simple-flamethrower-bug/3481)

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**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 2\
**Last updated:** [October 13, 2013, 6:56am UTC](https://discourse.cataclysmdda.org/t/spraycan-simple-flamethrower-bug/3481 "2013-10-13T06:56:39Z")

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The FIRE\_50 flag does not function, meaning simple flamethrowers and spraycan flamethrowers only require a single unit of gas. The FIRE\_100 flag works perfectly fine though.

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## [Cannibalism and You, well the trait](https://discourse.cataclysmdda.org/t/cannibalism-and-you-well-the-trait/3471)

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**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 4\
**Last updated:** [October 13, 2013, 5:49am UTC](https://discourse.cataclysmdda.org/t/cannibalism-and-you-well-the-trait/3471 "2013-10-13T05:49:12Z")

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So I’ve noticed a few things about the Cannibal trait that I rather like, killing Child zeds doesn’t come with a morale penalty nor does killing an NPC (Because hey, they’re just food.) Eating human meat results in a mor…

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## [Vehicle Turret Problems](https://discourse.cataclysmdda.org/t/vehicle-turret-problems/3478)

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**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 3\
**Last updated:** [October 12, 2013, 10:22pm UTC](https://discourse.cataclysmdda.org/t/vehicle-turret-problems/3478 "2013-10-12T22:22:39Z")

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Boards are set to location “center” when it should be “structure”. Currently you can place board on top of frames. This may be intended though. If this is true, then some vehicles lack boards; one example is the Armored …

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## [Vehicle control problems](https://discourse.cataclysmdda.org/t/vehicle-control-problems/3479)

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**Author:** [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Replies:** 6\
**Last updated:** [October 12, 2013, 8:50pm UTC](https://discourse.cataclysmdda.org/t/vehicle-control-problems/3479 "2013-10-12T20:50:31Z")

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I can’t seem to operate a vehicle properly in latest experimental. Pressing left and right arrows doesn’t seem to do anything, it just increases or decreases the real speed (the violet one). The only way to get vehicle …

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## [NPC vs cars](https://discourse.cataclysmdda.org/t/npc-vs-cars/3461)

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**Author:** [@zveroboy](https://discourse.cataclysmdda.org/u/zveroboy)\
**Replies:** 7\
**Last updated:** [October 12, 2013, 5:09pm UTC](https://discourse.cataclysmdda.org/t/npc-vs-cars/3461 "2013-10-12T17:09:20Z")

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i got NPC in ty team and put her in my car. after reloading game i found that she is out of car in a left bottom square on the map. and keep this pisition no matter whith speed i had drive. on the speed 112 i catch her a…

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## [Car protection](https://discourse.cataclysmdda.org/t/car-protection/3474)

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**Author:** [@zveroboy](https://discourse.cataclysmdda.org/u/zveroboy)\
**Replies:** 0\
**Last updated:** [October 12, 2013, 12:46pm UTC](https://discourse.cataclysmdda.org/t/car-protection/3474 "2013-10-12T12:46:46Z")

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well, in build from October, 9th has been fixed problem with corner parts of cars that was passable in previous builds. it was good deal. but now i see another problem with cars. enemies can’t pass into closed car but so…

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## [Houses with basements don't have down sairs](https://discourse.cataclysmdda.org/t/houses-with-basements-dont-have-down-sairs/3473)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 0\
**Last updated:** [October 12, 2013, 7:29am UTC](https://discourse.cataclysmdda.org/t/houses-with-basements-dont-have-down-sairs/3473 "2013-10-12T07:29:22Z")

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To test teleport into house basement use upstairs note that there are no downstairs “linked” to them

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## [Survivor suits not providing protection](https://discourse.cataclysmdda.org/t/survivor-suits-not-providing-protection/3462)

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**Author:** [@Olith](https://discourse.cataclysmdda.org/u/Olith)\
**Replies:** 7\
**Last updated:** [October 12, 2013, 4:13am UTC](https://discourse.cataclysmdda.org/t/survivor-suits-not-providing-protection/3462 "2013-10-12T04:13:40Z")

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While playing a regular game, I made the survivor suit, and despite the stats on the description, it seems that the survivor suits don’t seem to give any protection at all. As the first thing I did was raid a lab, and I…

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## [Defence mode is broken](https://discourse.cataclysmdda.org/t/defence-mode-is-broken/3467)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 1\
**Last updated:** [October 12, 2013, 12:33am UTC](https://discourse.cataclysmdda.org/t/defence-mode-is-broken/3467 "2013-10-12T00:33:09Z")

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It seems that defence is broken in the experimenntal. Tried to play it for a change and it will close the game after finishing the character creation I dont really know if the almost forgotten game mode is still officia…

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## [Vehicle Construction](https://discourse.cataclysmdda.org/t/vehicle-construction/3463)

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**Author:** [@Telkoth](https://discourse.cataclysmdda.org/u/Telkoth)\
**Replies:** 4\
**Last updated:** [October 11, 2013, 11:52pm UTC](https://discourse.cataclysmdda.org/t/vehicle-construction/3463 "2013-10-11T23:52:50Z")

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So i’m having some weird results with vehicle construction. Few days ago, I made a pretty nice Motorbike. 30" wide wheels. You know, for the lols. Large Electric Enginex1, Solar Panelx1, storage batteryx1. Had a ball, C…

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## [Experimental build on mac is broken](https://discourse.cataclysmdda.org/t/experimental-build-on-mac-is-broken/3418)

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**Author:** [@phaethon](https://discourse.cataclysmdda.org/u/phaethon)\
**Replies:** 3\
**Last updated:** [October 11, 2013, 8:48pm UTC](https://discourse.cataclysmdda.org/t/experimental-build-on-mac-is-broken/3418 "2013-10-11T20:48:56Z")

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can someone with a mac please try building the latest version from github? I need help to figure out if it is just me or the result of a recent change. The make command looks something like this: make NATIVE=osx RELEA…

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## [CTD while sleeping or waiting](https://discourse.cataclysmdda.org/t/ctd-while-sleeping-or-waiting/3440)

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**Author:** [@Ferodaktyl](https://discourse.cataclysmdda.org/u/Ferodaktyl)\
**Replies:** 2\
**Last updated:** [October 11, 2013, 8:19pm UTC](https://discourse.cataclysmdda.org/t/ctd-while-sleeping-or-waiting/3440 "2013-10-11T20:19:36Z")

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after a brief pause, i came back to check the new version(s) of my favorite Roguelike. All nice and cool, except for repeated crashes of the game while sleeping / waiting. Several time these happened when hallucinating (…

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## [CTD refilling No. 9 directly from gas pump](https://discourse.cataclysmdda.org/t/ctd-refilling-no-9-directly-from-gas-pump/3455)

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**Author:** [@SBombay](https://discourse.cataclysmdda.org/u/SBombay)\
**Replies:** 0\
**Last updated:** [October 11, 2013, 12:57am UTC](https://discourse.cataclysmdda.org/t/ctd-refilling-no-9-directly-from-gas-pump/3455 "2013-10-11T00:57:49Z")

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Lost a nights play to that one. Guess I’ll turn auto save back on.

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## [Latest experimental 0.8-1185-g4fbff02 CTD bug](https://discourse.cataclysmdda.org/t/latest-experimental-0-8-1185-g4fbff02-ctd-bug/3421)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 3\
**Last updated:** [October 10, 2013, 4:02pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-0-8-1185-g4fbff02-ctd-bug/3421 "2013-10-10T16:02:54Z")

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I get a CTD without any warnings after some time in-game and when I try to load the auto-save I get a message saying: DEBUG: Bad save json syntax error at line 1 near: Press spacebar… After which I get an error messa…

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## [It's raining acid!](https://discourse.cataclysmdda.org/t/its-raining-acid/3444)

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**Author:** [@matew](https://discourse.cataclysmdda.org/u/matew)\
**Replies:** 4\
**Last updated:** [October 10, 2013, 3:07pm UTC](https://discourse.cataclysmdda.org/t/its-raining-acid/3444 "2013-10-10T15:07:45Z")

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Well, since day 2 it’s Acidic Drizzle outside for 10days now. Weather does not want to change. Even using debug menu to change weather works just for 1 turn and it’s Acidic Drizzle again. I’m using latest experimental.

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## [Slow time passing while sleeping](https://discourse.cataclysmdda.org/t/slow-time-passing-while-sleeping/3441)

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**Author:** [@matew](https://discourse.cataclysmdda.org/u/matew)\
**Replies:** 4\
**Last updated:** [October 10, 2013, 11:05am UTC](https://discourse.cataclysmdda.org/t/slow-time-passing-while-sleeping/3441 "2013-10-10T11:05:53Z")

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I don’t know if this is caused by my instalation of cygwin or something else. When my character tries to sleep the time passes a bit slow. So before he gets a full night of sleep it takes about 60 seconds to pass in rea…

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## [Pile of rubble](https://discourse.cataclysmdda.org/t/pile-of-rubble/3430)

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**Author:** [@zveroboy](https://discourse.cataclysmdda.org/u/zveroboy)\
**Replies:** 1\
**Last updated:** [October 9, 2013, 6:13pm UTC](https://discourse.cataclysmdda.org/t/pile-of-rubble/3430 "2013-10-09T18:13:26Z")

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i found on the road a field of ‘pile of rubble’. when i’ve exam it, it’s displayed as ‘FORCE\_CAPITAL\_YN’. if i take it away, in log it shows like ‘you take DESTROY\_ITEM’.

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## [Help! My mansion has been griefed my an a\*\*hole!](https://discourse.cataclysmdda.org/t/help-my-mansion-has-been-griefed-my-an-a-hole/3434)

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**Author:** [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Replies:** 2\
**Last updated:** [October 9, 2013, 6:13pm UTC](https://discourse.cataclysmdda.org/t/help-my-mansion-has-been-griefed-my-an-a-hole/3434 "2013-10-09T18:13:01Z")

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Well, i was walking happy when i crossed a mansion, and i decided to enter. So… when i entered, i noticed something odd: The poor tables were sidewalks, the chairs were yellow pavement and the tables were mounts of dirt…

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## [Makeshift funnels in experimental version](https://discourse.cataclysmdda.org/t/makeshift-funnels-in-experimental-version/3436)

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**Author:** [@AseaHeru](https://discourse.cataclysmdda.org/u/AseaHeru)\
**Replies:** 2\
**Last updated:** [October 9, 2013, 5:46pm UTC](https://discourse.cataclysmdda.org/t/makeshift-funnels-in-experimental-version/3436 "2013-10-09T17:46:07Z")

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In version 0.8-798-gc4aec66 it seems that makeshift funnels have a bug. This bug seems to be that when one has one set up, logs off and then back on the funnel despawns, leaving no item behind. This seems not to affect …

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## [Masterkey shotgun bug](https://discourse.cataclysmdda.org/t/masterkey-shotgun-bug/3427)

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**Author:** [@Big\_Phil](https://discourse.cataclysmdda.org/u/Big_Phil)\
**Replies:** 2\
**Last updated:** [October 9, 2013, 5:03pm UTC](https://discourse.cataclysmdda.org/t/masterkey-shotgun-bug/3427 "2013-10-09T17:03:20Z")

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I’ve just started with this game. Enjoying it very much. Anyway, I was out bear hunting. As it got close, I wielded my FN FAL which has a suppressor, an adjustable stock, a rifle scope and a masterkey shotgun attached…

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## [Throwing batteries does no damage](https://discourse.cataclysmdda.org/t/throwing-batteries-does-no-damage/3214)

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**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 26\
**Last updated:** [October 9, 2013, 12:13pm UTC](https://discourse.cataclysmdda.org/t/throwing-batteries-does-no-damage/3214 "2013-10-09T12:13:12Z")

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I don’t know if you’ve ever been hit by a battery… But it hurts. A lot. Sometimes, at ball games, audience members will throw batteries, to hurt the players of the opposing teams. It hurts them, a lot. But if I throw a …

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## [KBM Transition lenses](https://discourse.cataclysmdda.org/t/kbm-transition-lenses/3426)

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**Author:** [@zveroboy](https://discourse.cataclysmdda.org/u/zveroboy)\
**Replies:** 1\
**Last updated:** [October 9, 2013, 7:31am UTC](https://discourse.cataclysmdda.org/t/kbm-transition-lenses/3426 "2013-10-09T07:31:05Z")

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hi all! i’ve a question bout this KBM. it protects from light flashes. but in some prescriptions, such as the manufacture of plates, required goggle anyway. this is the way it should be, or it need to be fixed?

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## [Tilesets fail to use full available screen area](https://discourse.cataclysmdda.org/t/tilesets-fail-to-use-full-available-screen-area/3424)

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**Author:** [@Endovior](https://discourse.cataclysmdda.org/u/Endovior)\
**Replies:** 3\
**Last updated:** [October 9, 2013, 7:29am UTC](https://discourse.cataclysmdda.org/t/tilesets-fail-to-use-full-available-screen-area/3424 "2013-10-09T07:29:31Z")

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I have a widescreen monitor, so I like to give cata lots of space, adjusting the size of the viewport in the interface screen (90x32 is large enough to completely fill my screen). Using ASCII graphics, I found that a wi…

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## [Axe](https://discourse.cataclysmdda.org/t/axe/3425)

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**Author:** [@zveroboy](https://discourse.cataclysmdda.org/u/zveroboy)\
**Replies:** 1\
**Last updated:** [October 9, 2013, 6:43am UTC](https://discourse.cataclysmdda.org/t/axe/3425 "2013-10-09T06:43:23Z")

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I got a problem with cutting of trees. because in recipe i have no description of normal axe. why can i use normal axe for it?

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## [Minor Fire Related Issues](https://discourse.cataclysmdda.org/t/minor-fire-related-issues/3419)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 0\
**Last updated:** [October 8, 2013, 11:24pm UTC](https://discourse.cataclysmdda.org/t/minor-fire-related-issues/3419 "2013-10-08T23:24:48Z")

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Immortal Arrows Wood Arrow Shafts will not burn away in a fire. I made a bunch of extra ones and threw them in the fire to burn up. They will not go… This was in the experimental build I grabbed today. Heatless Fire …

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## [Removing Tilesets](https://discourse.cataclysmdda.org/t/removing-tilesets/3416)

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**Author:** [@Redstonize](https://discourse.cataclysmdda.org/u/Redstonize)\
**Replies:** 3\
**Last updated:** [October 8, 2013, 10:10pm UTC](https://discourse.cataclysmdda.org/t/removing-tilesets/3416 "2013-10-08T22:10:26Z")

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Yes, I know… it’s the future, the way it has to be… the inevitable fate of hummanity that’ll release zombies everywhere. Nobody can change that, it’s the developpers choice. But come’on ! It’s all great, implementing fa…

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## [Samedi mac?](https://discourse.cataclysmdda.org/t/samedi-mac/3415)

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**Author:** [@madoobler\_sauce](https://discourse.cataclysmdda.org/u/madoobler_sauce)\
**Replies:** 1\
**Last updated:** [October 8, 2013, 9:49pm UTC](https://discourse.cataclysmdda.org/t/samedi-mac/3415 "2013-10-08T21:49:59Z")

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I can’t find this anywhere, and I know it exists. can someone link it?

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## [Tables and chairs replaced by sidewalk](https://discourse.cataclysmdda.org/t/tables-and-chairs-replaced-by-sidewalk/3408)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 4\
**Last updated:** [October 8, 2013, 9:47pm UTC](https://discourse.cataclysmdda.org/t/tables-and-chairs-replaced-by-sidewalk/3408 "2013-10-08T21:47:19Z")

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Happening in the lastest experimental build. Curses if it’s any different.

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## [Latest build Win32 #390 crashes at startup](https://discourse.cataclysmdda.org/t/latest-build-win32-390-crashes-at-startup/3355)

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**Author:** [@VampyreLord](https://discourse.cataclysmdda.org/u/VampyreLord)\
**Replies:** 9\
**Last updated:** [October 8, 2013, 9:46pm UTC](https://discourse.cataclysmdda.org/t/latest-build-win32-390-crashes-at-startup/3355 "2013-10-08T21:46:34Z")

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As the title says. Runtime error appears and it had to terminate the program. The non-SDL version. The latest SDL version works fine but the curses version not. This log is under “view problem details”: Problem Event N…

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## [Tables going through walls ( Official 0.8 Release )](https://discourse.cataclysmdda.org/t/tables-going-through-walls-official-0-8-release/3393)

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**Author:** [@bubbadoo14](https://discourse.cataclysmdda.org/u/bubbadoo14)\
**Replies:** 5\
**Last updated:** [October 8, 2013, 9:39pm UTC](https://discourse.cataclysmdda.org/t/tables-going-through-walls-official-0-8-release/3393 "2013-10-08T21:39:25Z")

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I find that Pawn shops and Houses sometimes have tables over walls allowing to walk through the wall! \[image\] \[image\]

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