# The Garage

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=150

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 151

---

## [Rotten Potatos made fresh again](https://discourse.cataclysmdda.org/t/rotten-potatos-made-fresh-again/4291)

<div class="topic-metadata">

**Author:** [@Internet\_Psycho](https://discourse.cataclysmdda.org/u/Internet_Psycho)\
**Replies:** 3\
**Last updated:** [November 30, 2013, 12:20am UTC](https://discourse.cataclysmdda.org/t/rotten-potatos-made-fresh-again/4291 "2013-11-30T00:20:34Z")

</div>

I was burning my trash as well as boiling water when I saw the option to cook a baked potato. The only potato around was the burnt rotten one. So burning rotten potatos make them able to become fresh hot baked potatos ag…

---

## [.9 MA inventory pickup bug](https://discourse.cataclysmdda.org/t/9-ma-inventory-pickup-bug/4304)

<div class="topic-metadata">

**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 3\
**Last updated:** [November 29, 2013, 9:56pm UTC](https://discourse.cataclysmdda.org/t/9-ma-inventory-pickup-bug/4304 "2013-11-29T21:56:07Z")

</div>

Taking items from Shopping cart. When the list of items gets so large you can’t the game runs out of letters… the items start with \` You get a popup that says enter 2 letters. The game is only letter me enter 1 letter.…

---

## [.9 stable item duping bug](https://discourse.cataclysmdda.org/t/9-stable-item-duping-bug/4296)

<div class="topic-metadata">

**Author:** [@esran](https://discourse.cataclysmdda.org/u/esran)\
**Replies:** 2\
**Last updated:** [November 29, 2013, 4:35pm UTC](https://discourse.cataclysmdda.org/t/9-stable-item-duping-bug/4296 "2013-11-29T16:35:47Z")

</div>

if a hotplate is on the ground and full of batteries, you can pick up “part” of the hotplate by typeing a number, creating a hotplate with that many batteries and leaving that ammount fewer batteries on the counter. this…

---

## [0.9 error?](https://discourse.cataclysmdda.org/t/0-9-error/4247)

<div class="topic-metadata">

**Author:** [@dragonkeeper274](https://discourse.cataclysmdda.org/u/dragonkeeper274)\
**Replies:** 1\
**Last updated:** [November 29, 2013, 12:28pm UTC](https://discourse.cataclysmdda.org/t/0-9-error/4247 "2013-11-29T12:28:59Z")

</div>

All of the stores in the world are empty

---

## [Wacky scent crash again! :(](https://discourse.cataclysmdda.org/t/wacky-scent-crash-again/4250)

<div class="topic-metadata">

**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 11\
**Last updated:** [November 29, 2013, 7:24am UTC](https://discourse.cataclysmdda.org/t/wacky-scent-crash-again/4250 "2013-11-29T07:24:03Z")

</div>

http://smf.cataclysmdda.com/index.php?topic=4478.0 still getting this bug in version 0.9-1166-glaf62d1 :frowning:

---

## [\[0.9-1269-g94cf342\] vehicle menu "r"-jump and "e"-disappearance](https://discourse.cataclysmdda.org/t/0-9-1269-g94cf342-vehicle-menu-r-jump-and-e-disappearance/4272)

<div class="topic-metadata">

**Author:** [@Savidiy](https://discourse.cataclysmdda.org/u/Savidiy)\
**Replies:** 2\
**Last updated:** [November 29, 2013, 4:35am UTC](https://discourse.cataclysmdda.org/t/0-9-1269-g94cf342-vehicle-menu-r-jump-and-e-disappearance/4272 "2013-11-29T04:35:03Z")

</div>

If you press the \[r\]epair on cell with fully intact details cursor jump to other cell. Repeat this situation: Add vehicle (test on car and bike) from debug menu. Break one cell with a car, so that the structure of the …

---

## [Game crashes on exit (SDL version 0.9-1034-g47e0b21)](https://discourse.cataclysmdda.org/t/game-crashes-on-exit-sdl-version-0-9-1034-g47e0b21/4202)

<div class="topic-metadata">

**Author:** [@Chaz](https://discourse.cataclysmdda.org/u/Chaz)\
**Replies:** 4\
**Last updated:** [November 29, 2013, 12:18am UTC](https://discourse.cataclysmdda.org/t/game-crashes-on-exit-sdl-version-0-9-1034-g47e0b21/4202 "2013-11-29T00:18:49Z")

</div>

0.9-1034-g47e0b21 SDL Windows 7 64 Bit Whenever I quit the game (Whether it’s through the main menu or just by clicking the X on my window), the game closes, and then I get a “cataclysm-tiles.exe has stopped working” …

---

## [Tugging at the thread of reality (thread duping bug)](https://discourse.cataclysmdda.org/t/tugging-at-the-thread-of-reality-thread-duping-bug/4261)

<div class="topic-metadata">

**Author:** [@Killer-of-Lawyers](https://discourse.cataclysmdda.org/u/Killer-of-Lawyers)\
**Replies:** 2\
**Last updated:** [November 28, 2013, 6:12pm UTC](https://discourse.cataclysmdda.org/t/tugging-at-the-thread-of-reality-thread-duping-bug/4261 "2013-11-28T18:12:31Z")

</div>

6 inch string can be made indefinitely with no resource input. Having sinew or plant fiber close enough to craft with seems to also satisfy the requirement for thread. When asked what to use to make the 6 inch string w…

---

## [Error message](https://discourse.cataclysmdda.org/t/error-message/4275)

<div class="topic-metadata">

**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 0\
**Last updated:** [November 28, 2013, 3:47pm UTC](https://discourse.cataclysmdda.org/t/error-message/4275 "2013-11-28T15:47:08Z")

</div>

Well, if this helps anyone i got this error message monstergenerator.cpp\[357\]: Could not find monster with type ð¾ÊP -this crashed the game, that’s why u save often if anyone else has error messages feel free to post …

---

## [.9 stable shotgun traps give extra sawn off](https://discourse.cataclysmdda.org/t/9-stable-shotgun-traps-give-extra-sawn-off/4274)

<div class="topic-metadata">

**Author:** [@esran](https://discourse.cataclysmdda.org/u/esran)\
**Replies:** 0\
**Last updated:** [November 28, 2013, 1:15pm UTC](https://discourse.cataclysmdda.org/t/9-stable-shotgun-traps-give-extra-sawn-off/4274 "2013-11-28T13:15:37Z")

</div>

In .9 stable, if a shotgun trap fires itself at a monster twice, it deconstructs into meterials that include 2 sawn off shotguns. it onyl costs one sawn off shotgun to build.

---

## [M203 bug](https://discourse.cataclysmdda.org/t/m203-bug/4236)

<div class="topic-metadata">

**Author:** [@KennyZloj](https://discourse.cataclysmdda.org/u/KennyZloj)\
**Replies:** 3\
**Last updated:** [November 27, 2013, 7:55pm UTC](https://discourse.cataclysmdda.org/t/m203-bug/4236 "2013-11-27T19:55:39Z")

</div>

I am attaching M203 to the rifle (Bushmaster ACR for example), then reloading the rifle with the regular ammo (.223 in example), then trying to load 40 mm grenade in the attached M203 and M203 don’t want to reload. If i …

---

## [\[0.9-1153-g324a8a7\] an electrocar charges the battery by his own headlights](https://discourse.cataclysmdda.org/t/0-9-1153-g324a8a7-an-electrocar-charges-the-battery-by-his-own-headlights/4231)

<div class="topic-metadata">

**Author:** [@Savidiy](https://discourse.cataclysmdda.org/u/Savidiy)\
**Replies:** 5\
**Last updated:** [November 27, 2013, 7:41pm UTC](https://discourse.cataclysmdda.org/t/0-9-1153-g324a8a7-an-electrocar-charges-the-battery-by-his-own-headlights/4231 "2013-11-27T19:41:57Z")

</div>

I added to the standard electrocar lights that shine back and it turned out that night with the engine switched off and the lights battery is charged.

---

## [Useless melee piercing: Bug, unimplemented, or feature?](https://discourse.cataclysmdda.org/t/useless-melee-piercing-bug-unimplemented-or-feature/4260)

<div class="topic-metadata">

**Author:** [@raccoon](https://discourse.cataclysmdda.org/u/raccoon)\
**Replies:** 0\
**Last updated:** [November 27, 2013, 7:10pm UTC](https://discourse.cataclysmdda.org/t/useless-melee-piercing-bug-unimplemented-or-feature/4260 "2013-11-27T19:10:10Z")

</div>

Versons 0.7 stable and 0.9 stable: I’ve always noticed that melee piercing weapons don’t work as well as advertised. For example, a cutting weapon with a “Cut” score of 10 works WAY better than a spear with a “Pierce” …

---

## [One Determined Bear](https://discourse.cataclysmdda.org/t/one-determined-bear/4205)

<div class="topic-metadata">

**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 6\
**Last updated:** [November 27, 2013, 2:11pm UTC](https://discourse.cataclysmdda.org/t/one-determined-bear/4205 "2013-11-27T14:11:02Z")

</div>

So for the past fifteen days there’s been a bear trying to tunnel through a pickup truck outside my workshop that I’m building my vehicle in. This really doesn’t seem like bear like behavior to me, perhaps it’s a new en…

---

## [Microsoft C++ Runtime error?](https://discourse.cataclysmdda.org/t/microsoft-c-runtime-error/4256)

<div class="topic-metadata">

**Author:** [@Ionward](https://discourse.cataclysmdda.org/u/Ionward)\
**Replies:** 1\
**Last updated:** [November 27, 2013, 11:54am UTC](https://discourse.cataclysmdda.org/t/microsoft-c-runtime-error/4256 "2013-11-27T11:54:01Z")

</div>

\[image\] I’ve been playing on this world for about 14-15 ingame days, then when I tried to load it started freezing always at the 1900/11792 mark, and then this error pops up. I’m running Windows 7 32-bit, I’ve updated t…

---

## ['The engine dies!' message with shopping cart](https://discourse.cataclysmdda.org/t/the-engine-dies-message-with-shopping-cart/4255)

<div class="topic-metadata">

**Author:** [@moist\_zombie](https://discourse.cataclysmdda.org/u/moist_zombie)\
**Replies:** 1\
**Last updated:** [November 27, 2013, 9:40am UTC](https://discourse.cataclysmdda.org/t/the-engine-dies-message-with-shopping-cart/4255 "2013-11-27T09:40:41Z")

</div>

Occasionally keep getting that message when dragging shopping cart :slight\_smile: Experimental version from Nov 27th, around 12:30am or so… I’m thinking it could be related to the new idling engine change, maybe?? (I lov…

---

## [Npc crash fixing](https://discourse.cataclysmdda.org/t/npc-crash-fixing/4248)

<div class="topic-metadata">

**Author:** [@Bonevomit](https://discourse.cataclysmdda.org/u/Bonevomit)\
**Replies:** 2\
**Last updated:** [November 27, 2013, 1:13am UTC](https://discourse.cataclysmdda.org/t/npc-crash-fixing/4248 "2013-11-27T01:13:22Z")

</div>

Hey everybody, I’m new to the forums but I’ve been playing Cataclysm for a long time. I was playing the other day and on one of my best runs suddenly some NPC reload failed and debug messages were making the game unplay…

---

## [\[0.9-1153-g324a8a7\] Wandering undead scientists?](https://discourse.cataclysmdda.org/t/0-9-1153-g324a8a7-wandering-undead-scientists/4242)

<div class="topic-metadata">

**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 2\
**Last updated:** [November 26, 2013, 11:14pm UTC](https://discourse.cataclysmdda.org/t/0-9-1153-g324a8a7-wandering-undead-scientists/4242 "2013-11-26T23:14:01Z")

</div>

So I’m 13 days into a new game and building my vehicle in a bar across from the church and there are zombie scientists, plural, wandering the streets now. This town was absolutely tiny (Three Houses, a Bar, Two Liquor St…

---

## [Experimental bug reading crashes the Game](https://discourse.cataclysmdda.org/t/experimental-bug-reading-crashes-the-game/4246)

<div class="topic-metadata">

**Author:** [@Redwallzyl](https://discourse.cataclysmdda.org/u/Redwallzyl)\
**Replies:** 2\
**Last updated:** [November 26, 2013, 10:21pm UTC](https://discourse.cataclysmdda.org/t/experimental-bug-reading-crashes-the-game/4246 "2013-11-26T22:21:06Z")

</div>

Experimental bug reading crashes the Game.

---

## [Using the mouse causes game to hang after a while](https://discourse.cataclysmdda.org/t/using-the-mouse-causes-game-to-hang-after-a-while/4241)

<div class="topic-metadata">

**Author:** [@argast](https://discourse.cataclysmdda.org/u/argast)\
**Replies:** 0\
**Last updated:** [November 26, 2013, 6:47pm UTC](https://discourse.cataclysmdda.org/t/using-the-mouse-causes-game-to-hang-after-a-while/4241 "2013-11-26T18:47:06Z")

</div>

After discovering that I can use the mouse to view tiles and their contents, I started using the mouse a lot and have encountered game hangs. These hangs do not occur unless I use the mouse, and it usually take a few min…

---

## [Water purification tablets dont work on kegs? \[SDL 0.9-814-gde9bdf9\]](https://discourse.cataclysmdda.org/t/water-purification-tablets-dont-work-on-kegs-sdl-0-9-814-gde9bdf9/4237)

<div class="topic-metadata">

**Author:** [@Ratha](https://discourse.cataclysmdda.org/u/Ratha)\
**Replies:** 0\
**Last updated:** [November 26, 2013, 3:17pm UTC](https://discourse.cataclysmdda.org/t/water-purification-tablets-dont-work-on-kegs-sdl-0-9-814-gde9bdf9/4237 "2013-11-26T15:17:11Z")

</div>

In my current version of cataclysm \[SDL 0.9-814-gde9bdf9\] I have run across something that might be considered a bug and a balance issue with regard to water purification tablets. I have an aluminum keg with 101 charges…

---

## [Is there an option to make the tileset display window non-square?](https://discourse.cataclysmdda.org/t/is-there-an-option-to-make-the-tileset-display-window-non-square/4189)

<div class="topic-metadata">

**Author:** [@Ratha](https://discourse.cataclysmdda.org/u/Ratha)\
**Replies:** 1\
**Last updated:** [November 26, 2013, 10:04am UTC](https://discourse.cataclysmdda.org/t/is-there-an-option-to-make-the-tileset-display-window-non-square/4189 "2013-11-26T10:04:14Z")

</div>

Im running Windows Tiles Experimental Build 0.9-814-gde9bdf9. My question is related to how tiles are displayed. I run cataclysm in a window thats ~1920x1080, but when i use tiles there are significant portions to the l…

---

## [Version 0.9-1153-g324a8a7 debug message spam almost every turn](https://discourse.cataclysmdda.org/t/version-0-9-1153-g324a8a7-debug-message-spam-almost-every-turn/4230)

<div class="topic-metadata">

**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 6\
**Last updated:** [November 26, 2013, 6:57am UTC](https://discourse.cataclysmdda.org/t/version-0-9-1153-g324a8a7-debug-message-spam-almost-every-turn/4230 "2013-11-26T06:57:29Z")

</div>

the message that is being spammed is: "DEBUG: Wacky Scent at ", with a different set of coords for each message, with usually multiple messages each turn.

---

## [Unable to do any work on vehicles, "morale too low to construct" despite + moral](https://discourse.cataclysmdda.org/t/unable-to-do-any-work-on-vehicles-morale-too-low-to-construct-despite-moral/4224)

<div class="topic-metadata">

**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 2\
**Last updated:** [November 26, 2013, 3:57am UTC](https://discourse.cataclysmdda.org/t/unable-to-do-any-work-on-vehicles-morale-too-low-to-construct-despite-moral/4224 "2013-11-26T03:57:25Z")

</div>

unable to do any work on vehicles, “morale too low to construct” despite positive morale. playing version 0.9-751-g1e76da3 i’ve got a pretty good game going and would really like to not have to update, so any help woul…

---

## [0.9-1150-g457dadc (Rotten) Tag missing from container-foods](https://discourse.cataclysmdda.org/t/0-9-1150-g457dadc-rotten-tag-missing-from-container-foods/4221)

<div class="topic-metadata">

**Author:** [@Dominae](https://discourse.cataclysmdda.org/u/Dominae)\
**Replies:** 2\
**Last updated:** [November 26, 2013, 1:22am UTC](https://discourse.cataclysmdda.org/t/0-9-1150-g457dadc-rotten-tag-missing-from-container-foods/4221 "2013-11-26T01:22:11Z")

</div>

The (Rotten) tag is missing from items I pick up if they’re in a container. Jugs of milk, cheeseburgers, etc … if they’re packaged, do not show as rotten until I (U)nload them from the container. I tried to eat what lo…

---

## [Blade traps .9 stable](https://discourse.cataclysmdda.org/t/blade-traps-9-stable/4223)

<div class="topic-metadata">

**Author:** [@esran](https://discourse.cataclysmdda.org/u/esran)\
**Replies:** 0\
**Last updated:** [November 25, 2013, 9:59pm UTC](https://discourse.cataclysmdda.org/t/blade-traps-9-stable/4223 "2013-11-25T21:59:02Z")

</div>

blade traps give one additional blade when disarmed. they cost one to make, and when disarmed give two. also, shouldnt they need some kind of power source? also they seem to only hurt the first thing to get in their rang…

---

## [\[v9 MA\] Tilesets - incorrect representations](https://discourse.cataclysmdda.org/t/v9-ma-tilesets-incorrect-representations/4216)

<div class="topic-metadata">

**Author:** [@Thuztor](https://discourse.cataclysmdda.org/u/Thuztor)\
**Replies:** 2\
**Last updated:** [November 25, 2013, 6:37pm UTC](https://discourse.cataclysmdda.org/t/v9-ma-tilesets-incorrect-representations/4216 "2013-11-25T18:37:13Z")

</div>

Hi, I’ve finished my tileset and expanded it to v9. But as I’ve tested it, there were some representation problems. I’ll explain it in detail. The first problem I’ve noticed are wrong shown walls. I thought, the back…

---

## [\[0.9-1049-gaf1fd84\]sleep with alarm does not increase hunger and thirst](https://discourse.cataclysmdda.org/t/0-9-1049-gaf1fd84-sleep-with-alarm-does-not-increase-hunger-and-thirst/4214)

<div class="topic-metadata">

**Author:** [@Savidiy](https://discourse.cataclysmdda.org/u/Savidiy)\
**Replies:** 0\
**Last updated:** [November 25, 2013, 9:12am UTC](https://discourse.cataclysmdda.org/t/0-9-1049-gaf1fd84-sleep-with-alarm-does-not-increase-hunger-and-thirst/4214 "2013-11-25T09:12:10Z")

</div>

Sleep with alarm does not increase hunger and thirst.

---

## [20 Charges on my Screwdriver? Am I the Doctor?](https://discourse.cataclysmdda.org/t/20-charges-on-my-screwdriver-am-i-the-doctor/4208)

<div class="topic-metadata">

**Author:** [@Killer-of-Lawyers](https://discourse.cataclysmdda.org/u/Killer-of-Lawyers)\
**Replies:** 3\
**Last updated:** [November 25, 2013, 6:20am UTC](https://discourse.cataclysmdda.org/t/20-charges-on-my-screwdriver-am-i-the-doctor/4208 "2013-11-25T06:20:01Z")

</div>

I attempted to deconstruct a pair of facial distortion bionics, but the game complained I needed a screwdriver with 20 charges. Not sure if the JSON got screwed up or what. If needed, I can provide a save. I’m on vers…

---

## [High CPU usage when driving, saving, sleeping, and loading](https://discourse.cataclysmdda.org/t/high-cpu-usage-when-driving-saving-sleeping-and-loading/4198)

<div class="topic-metadata">

**Author:** [@VampyreLord](https://discourse.cataclysmdda.org/u/VampyreLord)\
**Replies:** 1\
**Last updated:** [November 25, 2013, 5:09am UTC](https://discourse.cataclysmdda.org/t/high-cpu-usage-when-driving-saving-sleeping-and-loading/4198 "2013-11-25T05:09:08Z")

</div>

I guess I’ve discovered why I’m having segfaults while driving, it’s because of the high processor usage during the process of doing it. The CPU jumps to 30% and above while I’m driving and gets worse when ramming into a…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=149)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=151)
