# The Garage

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=139

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**Page:** 140

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## [0.A SDL Stable - Disassembling Books](https://discourse.cataclysmdda.org/t/0-a-sdl-stable-disassembling-books/5730)

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**Author:** [@Julia](https://discourse.cataclysmdda.org/u/Julia)\
**Replies:** 3\
**Last updated:** [April 6, 2014, 1:34pm UTC](https://discourse.cataclysmdda.org/t/0-a-sdl-stable-disassembling-books/5730 "2014-04-06T13:34:13Z")

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Got a bug where I tried to disassemble the Sutras of Buddha while wielding it, and I got the debug message: DEBUG: Tried to remove a item not in inventory (name: The Sutras of Buddha) Press Spacebar… I still get the 8…

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## [Too many blobs](https://discourse.cataclysmdda.org/t/too-many-blobs/5728)

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**Author:** [@bugsniper](https://discourse.cataclysmdda.org/u/bugsniper)\
**Replies:** 4\
**Last updated:** [April 6, 2014, 5:47am UTC](https://discourse.cataclysmdda.org/t/too-many-blobs/5728 "2014-04-06T05:47:39Z")

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I woke up after sleeping in the lab near a gelatanous blob that I left alone. Afterwards, I found the outdoor area overflowing with blobs, as seen in this screenshot: http://puu.sh/7VqUa.png. I don’t know what to do abou…

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## [0xA: Anarchist Cookbook](https://discourse.cataclysmdda.org/t/0xa-anarchist-cookbook/5731)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 2\
**Last updated:** [April 6, 2014, 12:56am UTC](https://discourse.cataclysmdda.org/t/0xa-anarchist-cookbook/5731 "2014-04-06T00:56:57Z")

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\[image\] A book about explosives raises driving skill, oh lol.

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## [Experimental downloads have moved, mainpage links have not](https://discourse.cataclysmdda.org/t/experimental-downloads-have-moved-mainpage-links-have-not/5725)

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**Author:** [@nonymous](https://discourse.cataclysmdda.org/u/nonymous)\
**Replies:** 2\
**Last updated:** [April 5, 2014, 11:41pm UTC](https://discourse.cataclysmdda.org/t/experimental-downloads-have-moved-mainpage-links-have-not/5725 "2014-04-05T23:41:37Z")

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Whoever’s got the keys to http://en.cataclysmdda.com/ the links to the experimental builds are not right anymore due to a change in jenkins new builds are in http://dev.narc.ro/cataclysm/jenkins-latest/ Please update …

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## [0.A SDL Stable, Crash on loading a save](https://discourse.cataclysmdda.org/t/0-a-sdl-stable-crash-on-loading-a-save/5727)

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**Author:** [@mcbucko](https://discourse.cataclysmdda.org/u/mcbucko)\
**Replies:** 0\
**Last updated:** [April 4, 2014, 7:54am UTC](https://discourse.cataclysmdda.org/t/0-a-sdl-stable-crash-on-loading-a-save/5727 "2014-04-04T07:54:10Z")

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I’m afraid I don’t have many details for this, since I have no ungodly idea as to what caused it. I saved my game and after attempting to load it, the game consistently crashes while loading the world. Random NPCs are t…

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## [Holy shit! Evac shelter basement full of zombie dogs!](https://discourse.cataclysmdda.org/t/holy-shit-evac-shelter-basement-full-of-zombie-dogs/5698)

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**Author:** [@Wuzzy](https://discourse.cataclysmdda.org/u/Wuzzy)\
**Replies:** 10\
**Last updated:** [April 4, 2014, 4:37am UTC](https://discourse.cataclysmdda.org/t/holy-shit-evac-shelter-basement-full-of-zombie-dogs/5698 "2014-04-04T04:37:34Z")

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I repost Shelter basement full of zombie dogs! (April Fool’s Day joke) · Issue #7019 · CleverRaven/Cataclysm-DDA · GitHub here: I peeked down into the basement of some new evac shelter (my character was a bit advanced) …

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## [\[0.A WinCurses Experimental 6018abb\] Cannot gain any piercing weapon XP](https://discourse.cataclysmdda.org/t/0-a-wincurses-experimental-6018abb-cannot-gain-any-piercing-weapon-xp/5723)

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**Author:** [@Cenobite](https://discourse.cataclysmdda.org/u/Cenobite)\
**Replies:** 0\
**Last updated:** [April 4, 2014, 1:16am UTC](https://discourse.cataclysmdda.org/t/0-a-wincurses-experimental-6018abb-cannot-gain-any-piercing-weapon-xp/5723 "2014-04-04T01:16:28Z")

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I can’t seem to gain any XP in the Piercing Weapons skill category. I tried testing with a pointy stick (tried a glass shiv as well, but they kept breaking when I used them in combat) and I couldn’t gain any appropriate …

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## [Cannot install a filled metal tank as fuel tank](https://discourse.cataclysmdda.org/t/cannot-install-a-filled-metal-tank-as-fuel-tank/5302)

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**Author:** [@Profitablius](https://discourse.cataclysmdda.org/u/Profitablius)\
**Replies:** 11\
**Last updated:** [April 2, 2014, 4:17pm UTC](https://discourse.cataclysmdda.org/t/cannot-install-a-filled-metal-tank-as-fuel-tank/5302 "2014-04-02T16:17:39Z")

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0.A, SDL, Win 7 I decided to place the fuel tanks of my slightly modified flatbed truck at the inside of the vehicle, so I removed one of them to weld it in another tile. However, it was partially filled, and when I w…

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## [0.A WinCurses Experimental \[1294\] - Graphics Glitch](https://discourse.cataclysmdda.org/t/0-a-wincurses-experimental-1294-graphics-glitch/5705)

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**Author:** [@vultures](https://discourse.cataclysmdda.org/u/vultures)\
**Replies:** 0\
**Last updated:** [April 2, 2014, 11:37am UTC](https://discourse.cataclysmdda.org/t/0-a-wincurses-experimental-1294-graphics-glitch/5705 "2014-04-02T11:37:33Z")

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The image is pretty much self-explanatory; if the cursor is positioned beyond FOV, some tiles ignore the bug whilst many others just erase the map tiles from the front buffer, leaving only the monsters visible. No such …

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## [Having trouble resizing window and font UI on mac](https://discourse.cataclysmdda.org/t/having-trouble-resizing-window-and-font-ui-on-mac/1677)

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**Author:** [@Nesiss](https://discourse.cataclysmdda.org/u/Nesiss)\
**Replies:** 4\
**Last updated:** [April 2, 2014, 5:19am UTC](https://discourse.cataclysmdda.org/t/having-trouble-resizing-window-and-font-ui-on-mac/1677 "2014-04-02T05:19:20Z")

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I recently downloaded the mac version of cataclysm dda on my mac, but it too small to play efficiently so I was wondering how I can change the window and font sizes so it can fit my screen. Thanks so much in advance :smi…

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## [Craftable CBMs](https://discourse.cataclysmdda.org/t/craftable-cbms/5323)

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**Author:** [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)\
**Replies:** 11\
**Last updated:** [April 2, 2014, 1:13am UTC](https://discourse.cataclysmdda.org/t/craftable-cbms/5323 "2014-04-02T01:13:14Z")

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There are several CBMs in the crafting list that use only a burnt out bionic, but are not shown in the crafting menu unless searched for. I don’t know if they can be crafted without the ‘learn all recipes’ cheat. I found…

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## [Keybindings randomly unmapping then remapping](https://discourse.cataclysmdda.org/t/keybindings-randomly-unmapping-then-remapping/5697)

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**Author:** [@SecondTalon](https://discourse.cataclysmdda.org/u/SecondTalon)\
**Replies:** 0\
**Last updated:** [April 1, 2014, 6:16pm UTC](https://discourse.cataclysmdda.org/t/keybindings-randomly-unmapping-then-remapping/5697 "2014-04-01T18:16:10Z")

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0.A Kaufman (stable) SDL Windows 7 / 8 Posted to Reddit, was pointed here I understand the keybindings not saving is a known bug, but the other problem I’m having may not be. Randomly - so unfortunately I cannot re…

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## [OxA, Experimental d753dd8: Ear plugs removes your deafness regardless of](https://discourse.cataclysmdda.org/t/oxa-experimental-d753dd8-ear-plugs-removes-your-deafness-regardless-of/5674)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 5\
**Last updated:** [March 31, 2014, 9:43pm UTC](https://discourse.cataclysmdda.org/t/oxa-experimental-d753dd8-ear-plugs-removes-your-deafness-regardless-of/5674 "2014-03-31T21:43:00Z")

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… circumstances. Step 0. Make yourself deaf Step 1. Put ear plugs Step 2. Take off the ear plugs Step 3. Have your deafness removed!

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## [0xA: Even being deafened, you still can see where sounds come from](https://discourse.cataclysmdda.org/t/0xa-even-being-deafened-you-still-can-see-where-sounds-come-from/5685)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 0\
**Last updated:** [March 31, 2014, 5:27pm UTC](https://discourse.cataclysmdda.org/t/0xa-even-being-deafened-you-still-can-see-where-sounds-come-from/5685 "2014-03-31T17:27:24Z")

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\[image\]

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## [Kinetic Bullet Puller doesn't work on some bullet types](https://discourse.cataclysmdda.org/t/kinetic-bullet-puller-doesnt-work-on-some-bullet-types/5684)

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**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 2\
**Last updated:** [March 31, 2014, 4:46pm UTC](https://discourse.cataclysmdda.org/t/kinetic-bullet-puller-doesnt-work-on-some-bullet-types/5684 "2014-03-31T16:46:12Z")

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While it obviously shouldn’t work on things like caseless ammunition; a lot of alternate bullet types cannot be disassembled. It’s particularly a problem with FMJ ammo. Furthermore, I’m guessing combinations are hardcod…

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## [Compiling help for semi-noob, please?](https://discourse.cataclysmdda.org/t/compiling-help-for-semi-noob-please/5659)

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**Author:** [@chintznibbles](https://discourse.cataclysmdda.org/u/chintznibbles)\
**Replies:** 3\
**Last updated:** [March 31, 2014, 1:46am UTC](https://discourse.cataclysmdda.org/t/compiling-help-for-semi-noob-please/5659 "2014-03-31T01:46:13Z")

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Hi guys, I stumbled across this game by accident a week ago and I’ve been playing it ever since. I’ve been enjoying it so much I thought I might try out the latest experimental trunk builds, but I’m having trouble getti…

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## [Code Error](https://discourse.cataclysmdda.org/t/code-error/5680)

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**Author:** [@Rog](https://discourse.cataclysmdda.org/u/Rog)\
**Replies:** 0\
**Last updated:** [March 31, 2014, 12:42am UTC](https://discourse.cataclysmdda.org/t/code-error/5680 "2014-03-31T00:42:52Z")

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Was browsing through the code and saw this, from the comments it would seem that the second has\_trait(“DOWN”) should be has\_trait(“FAT”). player.cpp 1047 // Down; lets heat out more easily if needed but not as Warm …

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## [Cold weather reverses rotting](https://discourse.cataclysmdda.org/t/cold-weather-reverses-rotting/5629)

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**Author:** [@someguy](https://discourse.cataclysmdda.org/u/someguy)\
**Replies:** 1\
**Last updated:** [March 30, 2014, 10:06pm UTC](https://discourse.cataclysmdda.org/t/cold-weather-reverses-rotting/5629 "2014-03-30T22:06:57Z")

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In my current game I’ve made it to winter, and I’ve noticed that rotten food is reverting to fresh in the sub-zero temperatures. I’m guessing this isn’t intended behaviour!

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## [OxA stable, experimental d753dd8 (further?): That guy can open portals!](https://discourse.cataclysmdda.org/t/oxa-stable-experimental-d753dd8-further-that-guy-can-open-portals/5671)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 2\
**Last updated:** [March 30, 2014, 10:02pm UTC](https://discourse.cataclysmdda.org/t/oxa-stable-experimental-d753dd8-further-that-guy-can-open-portals/5671 "2014-03-30T22:02:58Z")

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I have just done impossible things. I made my soldering iron extra sturdy by means of… that soldering iron. It also works with welder. I made it extra sturdy using itself. \[image\]

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## [OxA stable, experimental d753dd8 (further?): HOT DRUGS AND STUFF](https://discourse.cataclysmdda.org/t/oxa-stable-experimental-d753dd8-further-hot-drugs-and-stuff/5676)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 0\
**Last updated:** [March 30, 2014, 8:45pm UTC](https://discourse.cataclysmdda.org/t/oxa-stable-experimental-d753dd8-further-hot-drugs-and-stuff/5676 "2014-03-30T20:45:35Z")

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\[image\] The Holy Hotplate doesn’t care about if thing it heats up is food or not - it will heat that thing up.

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## [OxA stable, experimental d753dd8 (further?): Charcoal can be used infinity times](https://discourse.cataclysmdda.org/t/oxa-stable-experimental-d753dd8-further-charcoal-can-be-used-infinity-times/5673)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 0\
**Last updated:** [March 30, 2014, 7:19pm UTC](https://discourse.cataclysmdda.org/t/oxa-stable-experimental-d753dd8-further-charcoal-can-be-used-infinity-times/5673 "2014-03-30T19:19:10Z")

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It seems like charcoal is flammable substance, but it’s not erased nor burnt after being set on fire. Thus it can be used infinity times?

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## [OxA, Experimental d753dd8: Charcoal is carved in skewers](https://discourse.cataclysmdda.org/t/oxa-experimental-d753dd8-charcoal-is-carved-in-skewers/5666)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 1\
**Last updated:** [March 30, 2014, 6:09pm UTC](https://discourse.cataclysmdda.org/t/oxa-experimental-d753dd8-charcoal-is-carved-in-skewers/5666 "2014-03-30T18:09:41Z")

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\[image\] No comments.

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## [All non-Natural artifacts are given id:artifact\_zu](https://discourse.cataclysmdda.org/t/all-non-natural-artifacts-are-given-id-artifact-zu/5641)

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**Author:** [@Rog](https://discourse.cataclysmdda.org/u/Rog)\
**Replies:** 2\
**Last updated:** [March 29, 2014, 9:45pm UTC](https://discourse.cataclysmdda.org/t/all-non-natural-artifacts-are-given-id-artifact-zu/5641 "2014-03-29T21:45:18Z")

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312ace5 SDL This has the nasty effect of causing the second artifact found to override them all. Natural artifacts are unaffected, they appear to be assigned id in the format of artifact\_0, artifact \_1, artifact\_2, an…

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## [Constant Debug on latest experimental with NPC](https://discourse.cataclysmdda.org/t/constant-debug-on-latest-experimental-with-npc/5661)

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**Author:** [@Xelanthol](https://discourse.cataclysmdda.org/u/Xelanthol)\
**Replies:** 0\
**Last updated:** [March 29, 2014, 9:16pm UTC](https://discourse.cataclysmdda.org/t/constant-debug-on-latest-experimental-with-npc/5661 "2014-03-29T21:16:02Z")

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Hey-I have a save where it constantly goes into debug mode as an NPC was trying to fight a screamer zombie (I can’t move). How should I go about sharing it?

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## [0xA: I should craft a knife spear... WAIT OH SHI~](https://discourse.cataclysmdda.org/t/0xa-i-should-craft-a-knife-spear-wait-oh-shi/5532)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 6\
**Last updated:** [March 29, 2014, 7:41pm UTC](https://discourse.cataclysmdda.org/t/0xa-i-should-craft-a-knife-spear-wait-oh-shi/5532 "2014-03-29T19:41:19Z")

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\[image\] I’ve always been dreaming about such good start. Isn’t A BIT TOO NEAR to a building full of zombies? (by the way, i made it through)

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## [Ineffective use of memory](https://discourse.cataclysmdda.org/t/ineffective-use-of-memory/5645)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 3\
**Last updated:** [March 29, 2014, 7:33pm UTC](https://discourse.cataclysmdda.org/t/ineffective-use-of-memory/5645 "2014-03-29T19:33:31Z")

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There will be described my all finds with ineffective using of memory field.h: int priority; //Inferior numbers have lower priority. 0 is "ground" (splatter), 2 is "on the ground" (rubble), 4 is "above the ground" (fi…

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## [OxA, Experimental d753dd8: West != North](https://discourse.cataclysmdda.org/t/oxa-experimental-d753dd8-west-north/5650)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 2\
**Last updated:** [March 29, 2014, 4:38pm UTC](https://discourse.cataclysmdda.org/t/oxa-experimental-d753dd8-west-north/5650 "2014-03-29T16:38:37Z")

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\[image\] But those zombies are located… \[image\]

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## [How to change font in SDL mode?](https://discourse.cataclysmdda.org/t/how-to-change-font-in-sdl-mode/5653)

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**Author:** [@Wuzzy](https://discourse.cataclysmdda.org/u/Wuzzy)\
**Replies:** 0\
**Last updated:** [March 29, 2014, 4:26pm UTC](https://discourse.cataclysmdda.org/t/how-to-change-font-in-sdl-mode/5653 "2014-03-29T16:26:13Z")

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How do I change the font which is used in SDL mode? I hate the default font, also some characters are missing, there is no n dash and m dash, for example. I am using 0.A on GNU/Linux, but I also use master from time to…

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## [OxA stable, experimental d753dd8: A little crafting abuse](https://discourse.cataclysmdda.org/t/oxa-stable-experimental-d753dd8-a-little-crafting-abuse/5649)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 0\
**Last updated:** [March 29, 2014, 2:37pm UTC](https://discourse.cataclysmdda.org/t/oxa-stable-experimental-d753dd8-a-little-crafting-abuse/5649 "2014-03-29T14:37:25Z")

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Shady/bright lighting is needed only when you start to craft something, but the process won’t be stopped if lighting goes out.

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## [Bleeding overpowered](https://discourse.cataclysmdda.org/t/bleeding-overpowered/5304)

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**Author:** [@TaigaR](https://discourse.cataclysmdda.org/u/TaigaR)\
**Replies:** 12\
**Last updated:** [March 29, 2014, 12:19pm UTC](https://discourse.cataclysmdda.org/t/bleeding-overpowered/5304 "2014-03-29T12:19:32Z")

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Skeletons and scientist zombies give bleeding by just hitting you. Ok. But when you wear vest with caramics or a power armor(!) bleeding torso is a bit strange! And the armor is not destroyed.

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