# The Garage

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=129

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 130

---

## [Crash with Experimental 2018](https://discourse.cataclysmdda.org/t/crash-with-experimental-2018/7241)

<div class="topic-metadata">

**Author:** [@JazzGuru](https://discourse.cataclysmdda.org/u/JazzGuru)\
**Replies:** 3\
**Last updated:** [September 3, 2014, 4:44am UTC](https://discourse.cataclysmdda.org/t/crash-with-experimental-2018/7241 "2014-09-03T04:44:42Z")

</div>

Hi, I have been playing the latest experimental build (2018) of today (September 2nd) and have encountered a hard game crash. All you have to do to make this happen is peek through a window, either with the curtains clo…

---

## [Meat is not rotten before cooking but rotten after cooking](https://discourse.cataclysmdda.org/t/meat-is-not-rotten-before-cooking-but-rotten-after-cooking/7169)

<div class="topic-metadata">

**Author:** [@DG123](https://discourse.cataclysmdda.org/u/DG123)\
**Replies:** 7\
**Last updated:** [September 2, 2014, 7:20pm UTC](https://discourse.cataclysmdda.org/t/meat-is-not-rotten-before-cooking-but-rotten-after-cooking/7169 "2014-09-02T19:20:25Z")

</div>

Any idea what’s going on here? Now that I’m using the latest experimental (as of yesterday) whenever I try to make a “cooked meat” it comes out rotten. I can eat the raw meat just fine and if I make something else like …

---

## [Debug Info Spam in the message log](https://discourse.cataclysmdda.org/t/debug-info-spam-in-the-message-log/7225)

<div class="topic-metadata">

**Author:** [@DigitalPhantom](https://discourse.cataclysmdda.org/u/DigitalPhantom)\
**Replies:** 8\
**Last updated:** [September 2, 2014, 10:16am UTC](https://discourse.cataclysmdda.org/t/debug-info-spam-in-the-message-log/7225 "2014-09-02T10:16:25Z")

</div>

Version : 0.A-2006 So…I had a char tooling along and minding his own business, when suddenly : SPAM! Of the debug variety… The course of events went something like this : I found a guy, he threatened me. I ran away (…

---

## [Crash when loading save](https://discourse.cataclysmdda.org/t/crash-when-loading-save/7229)

<div class="topic-metadata">

**Author:** [@Beanchilla](https://discourse.cataclysmdda.org/u/Beanchilla)\
**Replies:** 2\
**Last updated:** [September 1, 2014, 11:25pm UTC](https://discourse.cataclysmdda.org/t/crash-when-loading-save/7229 "2014-09-01T23:25:37Z")

</div>

I have my save on dropbox and can be accessed here. https://www.dropbox.com/sh/311snviwlii2vbi/AADKUzDnG6dR0h7Fv3BdJSSXa?dl=0 My entire game is actually backed up on Dropbox and can be viewed here for those interested. …

---

## [I have a problem](https://discourse.cataclysmdda.org/t/i-have-a-problem/7226)

<div class="topic-metadata">

**Author:** [@mineforce](https://discourse.cataclysmdda.org/u/mineforce)\
**Replies:** 2\
**Last updated:** [September 1, 2014, 2:51pm UTC](https://discourse.cataclysmdda.org/t/i-have-a-problem/7226 "2014-09-01T14:51:57Z")

</div>

I randomly mutated and got the trait “thinned skin” while killing everything in a fema camp. Also when I open up the craft menu MOST OF THE TIME it still crash.

---

## [Power overwhelming](https://discourse.cataclysmdda.org/t/power-overwhelming/7219)

<div class="topic-metadata">

**Author:** [@terroroid](https://discourse.cataclysmdda.org/u/terroroid)\
**Replies:** 6\
**Last updated:** [August 31, 2014, 11:20am UTC](https://discourse.cataclysmdda.org/t/power-overwhelming/7219 "2014-08-31T11:20:23Z")

</div>

cataclysmdda-0.A-1996 Windows starter When I play my game last night, my Bionic power capacity is 1000+! When I play this morning, it is now 62500! I dont change versions since last night. I think it multiplied by 100…

---

## [My Saves Aren't Working Right](https://discourse.cataclysmdda.org/t/my-saves-arent-working-right/7217)

<div class="topic-metadata">

**Author:** [@Sneak](https://discourse.cataclysmdda.org/u/Sneak)\
**Replies:** 7\
**Last updated:** [August 31, 2014, 5:55am UTC](https://discourse.cataclysmdda.org/t/my-saves-arent-working-right/7217 "2014-08-31T05:55:50Z")

</div>

Is there something wrong with saves in Cataclysm? I’ve gotten this problem with the latest stable and experimental versions. What happens is that if I save the game and then die or delete the world, then quit the game an…

---

## [Fixed slowdowns](https://discourse.cataclysmdda.org/t/fixed-slowdowns/7195)

<div class="topic-metadata">

**Author:** [@jcd](https://discourse.cataclysmdda.org/u/jcd)\
**Replies:** 8\
**Last updated:** [August 30, 2014, 9:53am UTC](https://discourse.cataclysmdda.org/t/fixed-slowdowns/7195 "2014-08-30T09:53:26Z")

</div>

I have made some mentions (http://smf.cataclysmdda.com/index.php?topic=7296.msg164592#msg164592) previously about experiencing slow game speeds. But after compiling with Release=1, the game is MUCH faster in my machine. …

---

## [Infinite leveling in electronics from crafting. bug?](https://discourse.cataclysmdda.org/t/infinite-leveling-in-electronics-from-crafting-bug/7211)

<div class="topic-metadata">

**Author:** [@jcd](https://discourse.cataclysmdda.org/u/jcd)\
**Replies:** 3\
**Last updated:** [August 29, 2014, 10:04pm UTC](https://discourse.cataclysmdda.org/t/infinite-leveling-in-electronics-from-crafting-bug/7211 "2014-08-29T22:04:35Z")

</div>

When crafting Power Storage Mk. II CBM’s (skill in electronics required = 12), it seems that i can infinitely level mt electronics with it. I have now lvl 15 electronics, and still going up. seem like a bug, since all …

---

## [Hoder's tileset in the latest experimental](https://discourse.cataclysmdda.org/t/hoders-tileset-in-the-latest-experimental/7209)

<div class="topic-metadata">

**Author:** [@SteelBlueWolf](https://discourse.cataclysmdda.org/u/SteelBlueWolf)\
**Replies:** 1\
**Last updated:** [August 29, 2014, 9:49pm UTC](https://discourse.cataclysmdda.org/t/hoders-tileset-in-the-latest-experimental/7209 "2014-08-29T21:49:03Z")

</div>

It seems that when using hoder’s tileset in experimental builds the tile used for things lacking their own is a zombie. In 0.A it was a magenta circle. Was this change intentional? Is there a way to change it back to ho…

---

## [Free skills bug](https://discourse.cataclysmdda.org/t/free-skills-bug/7206)

<div class="topic-metadata">

**Author:** [@Theinsomniac](https://discourse.cataclysmdda.org/u/Theinsomniac)\
**Replies:** 3\
**Last updated:** [August 29, 2014, 9:38pm UTC](https://discourse.cataclysmdda.org/t/free-skills-bug/7206 "2014-08-29T21:38:32Z")

</div>

I’ve noticed that if you load up a template, then switch it’s scenario it resets your traits, profession and stats, but not your skills. For some reason the skills stay at the same level they were at before the switch a…

---

## [Sliding out of vehicle?](https://discourse.cataclysmdda.org/t/sliding-out-of-vehicle/7182)

<div class="topic-metadata">

**Author:** [@charcharmunro](https://discourse.cataclysmdda.org/u/charcharmunro)\
**Replies:** 5\
**Last updated:** [August 28, 2014, 9:23pm UTC](https://discourse.cataclysmdda.org/t/sliding-out-of-vehicle/7182 "2014-08-28T21:23:32Z")

</div>

I’ve encountered an… Odd glitch in experimental versions. I cannot for the life of me explain what caused it, but it seems to involve my character being moved by the vehicle, while also moving along with the vehicle. It …

---

## [Edible books](https://discourse.cataclysmdda.org/t/edible-books/7200)

<div class="topic-metadata">

**Author:** [@SteelBlueWolf](https://discourse.cataclysmdda.org/u/SteelBlueWolf)\
**Replies:** 3\
**Last updated:** [August 28, 2014, 11:16am UTC](https://discourse.cataclysmdda.org/t/edible-books/7200 "2014-08-28T11:16:11Z")

</div>

\[image\] This was on stable 0.A. I hadn’t been modifying game files or doing anything that would make this normal. EDIT: This isn’t actually a bug, I have the internal furnace bionic.

---

## [Just... died](https://discourse.cataclysmdda.org/t/just-died/7160)

<div class="topic-metadata">

**Author:** [@Daidalon](https://discourse.cataclysmdda.org/u/Daidalon)\
**Replies:** 13\
**Last updated:** [August 28, 2014, 12:57am UTC](https://discourse.cataclysmdda.org/t/just-died/7160 "2014-08-28T00:57:08Z")

</div>

Pretty much the title. In the latest experimental, I got hit by a few zombies (no infections) and disassembled a flashlight. When I was done, I was at over 160 pain, nothing was near me at all, and I was apparently nause…

---

## [Sewing techniques for designers display bug and crash WinXP SDL v:bcf223e](https://discourse.cataclysmdda.org/t/sewing-techniques-for-designers-display-bug-and-crash-winxp-sdl-v-bcf223e/7153)

<div class="topic-metadata">

**Author:** [@Nathan](https://discourse.cataclysmdda.org/u/Nathan)\
**Replies:** 4\
**Last updated:** [August 27, 2014, 5:33pm UTC](https://discourse.cataclysmdda.org/t/sewing-techniques-for-designers-display-bug-and-crash-winxp-sdl-v-bcf223e/7153 "2014-08-27T17:33:14Z")

</div>

the display changes around, and occasionally causes a crash. other books may do this as well, this is the first I’ve caught. \[spoiler\] \[image\] \[/spoiler\] \[edit\]Also seems to be present for chemistry textbook and adva…

---

## [Instant battery drain (EXP 1971)](https://discourse.cataclysmdda.org/t/instant-battery-drain-exp-1971/7183)

<div class="topic-metadata">

**Author:** [@saltmummy626](https://discourse.cataclysmdda.org/u/saltmummy626)\
**Replies:** 3\
**Last updated:** [August 26, 2014, 2:18am UTC](https://discourse.cataclysmdda.org/t/instant-battery-drain-exp-1971/7183 "2014-08-26T02:18:29Z")

</div>

Maybe its not a bug and its something to do with the vehicle, but I got ahold of a mobile meth lab and at first thought the quick battery drain was down to the chemistry lab. I removed it but the drain was still there. I…

---

## [Is it possible to Debug (fits) clothing?](https://discourse.cataclysmdda.org/t/is-it-possible-to-debug-fits-clothing/7178)

<div class="topic-metadata">

**Author:** [@CoSS99](https://discourse.cataclysmdda.org/u/CoSS99)\
**Replies:** 3\
**Last updated:** [August 25, 2014, 11:18pm UTC](https://discourse.cataclysmdda.org/t/is-it-possible-to-debug-fits-clothing/7178 "2014-08-25T23:18:04Z")

</div>

\[move\]Help\[/move\] So, as mentioned in the title Can you add (fits) to a clothing on the ground? (mapgen, items) or spawn it with (fits) from wish for an item?

---

## [Viewport fix pull?](https://discourse.cataclysmdda.org/t/viewport-fix-pull/7175)

<div class="topic-metadata">

**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 1\
**Last updated:** [August 25, 2014, 3:46am UTC](https://discourse.cataclysmdda.org/t/viewport-fix-pull/7175 "2014-08-25T03:46:48Z")

</div>

I know it’s not a “major” bug, but without “Fix SDL crash” being pulled I have to change my viewport size anytime I want to generate a world. Edit: As I think I can’t update a thread without bumping it to the top, thank…

---

## [Clothing encumberance weirdness](https://discourse.cataclysmdda.org/t/clothing-encumberance-weirdness/7168)

<div class="topic-metadata">

**Author:** [@DG123](https://discourse.cataclysmdda.org/u/DG123)\
**Replies:** 10\
**Last updated:** [August 25, 2014, 3:44am UTC](https://discourse.cataclysmdda.org/t/clothing-encumberance-weirdness/7168 "2014-08-25T03:44:59Z")

</div>

I just changed over to the experimental from previously using the “stable” version of the game. My quivers have gone from not having an encumberance number to having zero encumberance. My tactical drop pouches say zero e…

---

## [Solar panels not working normally in experimental?](https://discourse.cataclysmdda.org/t/solar-panels-not-working-normally-in-experimental/7170)

<div class="topic-metadata">

**Author:** [@DG123](https://discourse.cataclysmdda.org/u/DG123)\
**Replies:** 6\
**Last updated:** [August 24, 2014, 6:41pm UTC](https://discourse.cataclysmdda.org/t/solar-panels-not-working-normally-in-experimental/7170 "2014-08-24T18:41:35Z")

</div>

I put some solar panels on an RV before switching over to the experimental. They’re down the centre aisle. Upon loading my saved game in the experimental I found that all the (partially charged) batteries I’d installed i…

---

## [Spitter acid is way too effective against full body suits like RM13 combat armor](https://discourse.cataclysmdda.org/t/spitter-acid-is-way-too-effective-against-full-body-suits-like-rm13-combat-armor/7159)

<div class="topic-metadata">

**Author:** [@acehawk](https://discourse.cataclysmdda.org/u/acehawk)\
**Replies:** 8\
**Last updated:** [August 24, 2014, 4:30am UTC](https://discourse.cataclysmdda.org/t/spitter-acid-is-way-too-effective-against-full-body-suits-like-rm13-combat-armor/7159 "2014-08-24T04:30:43Z")

</div>

Is unpowered RM13 Combat Armor supposed to be destroyed in a single hit from spitter acid? It went from reinforced to destroyed in a single turn. It’s insanely overzealous.

---

## [Crash shooting bow with crossbow bolts in a quiver. 0.A-fa75487 Linux curses](https://discourse.cataclysmdda.org/t/crash-shooting-bow-with-crossbow-bolts-in-a-quiver-0-a-fa75487-linux-curses/7164)

<div class="topic-metadata">

**Author:** [@dieman](https://discourse.cataclysmdda.org/u/dieman)\
**Replies:** 0\
**Last updated:** [August 23, 2014, 9:34pm UTC](https://discourse.cataclysmdda.org/t/crash-shooting-bow-with-crossbow-bolts-in-a-quiver-0-a-fa75487-linux-curses/7164 "2014-08-23T21:34:44Z")

</div>

Segmentation fault when shooting a bow while having the quiver loaded with bolts or having several quivers and choosing one with bolts. The game outputs: “You pull a wooden crossbow bolt from your quiver and nock it.” …

---

## [Handcuffs count as weapon 442748c](https://discourse.cataclysmdda.org/t/handcuffs-count-as-weapon-442748c/7161)

<div class="topic-metadata">

**Author:** [@Arek\_PL](https://discourse.cataclysmdda.org/u/Arek_PL)\
**Replies:** 1\
**Last updated:** [August 23, 2014, 6:06pm UTC](https://discourse.cataclysmdda.org/t/handcuffs-count-as-weapon-442748c/7161 "2014-08-23T18:06:02Z")

</div>

i was arested by copbot and he stoped atacking me but other cop bot what saw this ordered me to drop weapon (handcuffs) and started to attack me

---

## [Are arrowheads used for anything?](https://discourse.cataclysmdda.org/t/are-arrowheads-used-for-anything/7119)

<div class="topic-metadata">

**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 11\
**Last updated:** [August 23, 2014, 2:05am UTC](https://discourse.cataclysmdda.org/t/are-arrowheads-used-for-anything/7119 "2014-08-23T02:05:40Z")

</div>

Fab 4 Archery 3, can’t use arrowheads for anything.

---

## [1961: 100 power storage form cbm](https://discourse.cataclysmdda.org/t/1961-100-power-storage-form-cbm/7151)

<div class="topic-metadata">

**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 3\
**Last updated:** [August 23, 2014, 1:09am UTC](https://discourse.cataclysmdda.org/t/1961-100-power-storage-form-cbm/7151 "2014-08-23T01:09:33Z")

</div>

I just installed a power storage cbm and got a hundred power storage.

---

## [NPC Killing Zombie Child makes you feel guilty](https://discourse.cataclysmdda.org/t/npc-killing-zombie-child-makes-you-feel-guilty/7150)

<div class="topic-metadata">

**Author:** [@Nioca](https://discourse.cataclysmdda.org/u/Nioca)\
**Replies:** 1\
**Last updated:** [August 23, 2014, 12:18am UTC](https://discourse.cataclysmdda.org/t/npc-killing-zombie-child-makes-you-feel-guilty/7150 "2014-08-23T00:18:31Z")

</div>

Got a minor bug to report (at least, I think it’s a bug). Started a new game, was happy to notice a gun store right at the outskirts near my evac shelter. Even happier to notice my starting NPC buddy had a Remington 870.…

---

## [Massive Debug.log file](https://discourse.cataclysmdda.org/t/massive-debug-log-file/7146)

<div class="topic-metadata">

**Author:** [@Whitelight](https://discourse.cataclysmdda.org/u/Whitelight)\
**Replies:** 4\
**Last updated:** [August 22, 2014, 6:09am UTC](https://discourse.cataclysmdda.org/t/massive-debug-log-file/7146 "2014-08-22T06:09:39Z")

</div>

So I usually go up in experimental versions once a day and as a safety measure I always create a back up of my original folder before overwriting with the newest experimental cause i figure things will go wrong once and …

---

## [0.A Stable: jacqueshammer?](https://discourse.cataclysmdda.org/t/0-a-stable-jacqueshammer/6963)

<div class="topic-metadata">

**Author:** [@Paquito](https://discourse.cataclysmdda.org/u/Paquito)\
**Replies:** 5\
**Last updated:** [August 21, 2014, 5:53pm UTC](https://discourse.cataclysmdda.org/t/0-a-stable-jacqueshammer/6963 "2014-08-21T17:53:53Z")

</div>

jacqueshammer’s description appears in french in 0.A.

---

## [French entry in english tools.json](https://discourse.cataclysmdda.org/t/french-entry-in-english-tools-json/7142)

<div class="topic-metadata">

**Author:** [@Snaaty](https://discourse.cataclysmdda.org/u/Snaaty)\
**Replies:** 1\
**Last updated:** [August 21, 2014, 2:14pm UTC](https://discourse.cataclysmdda.org/t/french-entry-in-english-tools-json/7142 "2014-08-21T14:14:54Z")

</div>

Hello, the tools.json seems to have a french entry for the jackhammer or “jacqueshammer”. I suppose this isn’t right. Experimental build 1952, Linux Curses.

---

## [Illegal instruction on debian](https://discourse.cataclysmdda.org/t/illegal-instruction-on-debian/7007)

<div class="topic-metadata">

**Author:** [@psyduck](https://discourse.cataclysmdda.org/u/psyduck)\
**Replies:** 11\
**Last updated:** [August 21, 2014, 7:36am UTC](https://discourse.cataclysmdda.org/t/illegal-instruction-on-debian/7007 "2014-08-21T07:36:01Z")

</div>

i get “Illegal instruction” on launching cataclysm i cant compile it because i have only 128mb ram on my old laptop, what to do?

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=128)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=130)
