# The Garage

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=125

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 126

---

## [Safes are empty and generate an error message when the open safe is examined](https://discourse.cataclysmdda.org/t/safes-are-empty-and-generate-an-error-message-when-the-open-safe-is-examined/7606)

<div class="topic-metadata">

**Author:** [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Replies:** 0\
**Last updated:** [October 18, 2014, 12:19am UTC](https://discourse.cataclysmdda.org/t/safes-are-empty-and-generate-an-error-message-when-the-open-safe-is-examined/7606 "2014-10-18T00:19:47Z")

</div>

The error message reads terrain f\_safe\_o.close == non existant furniture ‘f\_safe’

---

## [Where did shrub seeds go?](https://discourse.cataclysmdda.org/t/where-did-shrub-seeds-go/7570)

<div class="topic-metadata">

**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 2\
**Last updated:** [October 16, 2014, 3:21am UTC](https://discourse.cataclysmdda.org/t/where-did-shrub-seeds-go/7570 "2014-10-16T03:21:05Z")

</div>

Several revisions ago fruit shrubs dropped seeds, now they only drop fruit. Is it intended? I tested it at 70 all skills, so no rng(surv/4, surv/2) rounding down to 0 or anything like that. Also, a very minor bug: harve…

---

## [\[Latest experimental\] Skewer duplication](https://discourse.cataclysmdda.org/t/latest-experimental-skewer-duplication/7588)

<div class="topic-metadata">

**Author:** [@Zaweri\_Runewright](https://discourse.cataclysmdda.org/u/Zaweri_Runewright)\
**Replies:** 1\
**Last updated:** [October 15, 2014, 10:05pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-skewer-duplication/7588 "2014-10-15T22:05:59Z")

</div>

You can duplicate skewers. Step 1: Acquire a skewer. Step 2: Make a wooden needle. Step 3: Cut the wooden needle into 2 skewers Step 4: Repeat. (Sorry if this seems kind of useless, but I don’t like duplicatable ite…

---

## [Royal Jelly - Ineffective on Infection?](https://discourse.cataclysmdda.org/t/royal-jelly-ineffective-on-infection/7583)

<div class="topic-metadata">

**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 2\
**Last updated:** [October 15, 2014, 9:43pm UTC](https://discourse.cataclysmdda.org/t/royal-jelly-ineffective-on-infection/7583 "2014-10-15T21:43:03Z")

</div>

Feel free to delete this if everything is working as intended, but is Royal Jelly supposed to have no effect on advanced infected wounds? It seems to cure damn near everything else, including such exotic things as fungal…

---

## [\[FIXED\] Construction "Place Forge" seems broken](https://discourse.cataclysmdda.org/t/fixed-construction-place-forge-seems-broken/7582)

<div class="topic-metadata">

**Author:** [@Malaxxor](https://discourse.cataclysmdda.org/u/Malaxxor)\
**Replies:** 1\
**Last updated:** [October 15, 2014, 9:00pm UTC](https://discourse.cataclysmdda.org/t/fixed-construction-place-forge-seems-broken/7582 "2014-10-15T21:00:58Z")

</div>

\[s\]Hey guys, the construction “Place Forge” seems to be a bit broken, in that it uses the wrong type of forge in it’s construction. Specifically, to place a forge, you need an electric forge, but once placed, it behaves…

---

## [Cata 2224: Character creator bug](https://discourse.cataclysmdda.org/t/cata-2224-character-creator-bug/7577)

<div class="topic-metadata">

**Author:** [@XxDrinkBleachxX](https://discourse.cataclysmdda.org/u/XxDrinkBleachxX)\
**Replies:** 1\
**Last updated:** [October 15, 2014, 12:13am UTC](https://discourse.cataclysmdda.org/t/cata-2224-character-creator-bug/7577 "2014-10-15T00:13:14Z")

</div>

If you have skills selected for your character and then change the scenario, it leaves the skills there and gives you you’re points, making it possible to have essentially unlimited skill points. I’d personally say that …

---

## [Nit-Picking: Vacutainer draws human blood on non-human player](https://discourse.cataclysmdda.org/t/nit-picking-vacutainer-draws-human-blood-on-non-human-player/7568)

<div class="topic-metadata">

**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 1\
**Last updated:** [October 13, 2014, 10:50pm UTC](https://discourse.cataclysmdda.org/t/nit-picking-vacutainer-draws-human-blood-on-non-human-player/7568 "2014-10-13T22:50:40Z")

</div>

Not really a major issue but I’ve noticed that lately I seem to bleed sap, not quite sure where the vacutainer got human blood from…

---

## [Nonexistant vehicle's engine is still running (2229)](https://discourse.cataclysmdda.org/t/nonexistant-vehicles-engine-is-still-running-2229/7564)

<div class="topic-metadata">

**Author:** [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)\
**Replies:** 2\
**Last updated:** [October 13, 2014, 11:31am UTC](https://discourse.cataclysmdda.org/t/nonexistant-vehicles-engine-is-still-running-2229/7564 "2014-10-13T11:31:53Z")

</div>

There’s the engine of some sort of vehicle humming to the northeast. It moves with me, and produces smoke. Reloading works for a time, but it eventually comes back. I have no explanation for this.

---

## [Game crashes when rebinding non-existent keys](https://discourse.cataclysmdda.org/t/game-crashes-when-rebinding-non-existent-keys/7563)

<div class="topic-metadata">

**Author:** [@Keyreper](https://discourse.cataclysmdda.org/u/Keyreper)\
**Replies:** 3\
**Last updated:** [October 12, 2014, 9:40pm UTC](https://discourse.cataclysmdda.org/t/game-crashes-when-rebinding-non-existent-keys/7563 "2014-10-12T21:40:16Z")

</div>

when attempting to rebind non-existing keys such as \` the game will crash. Version: 627f3c9

---

## [0.A-2214: Crazy cold temperatures?](https://discourse.cataclysmdda.org/t/0-a-2214-crazy-cold-temperatures/7543)

<div class="topic-metadata">

**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 11\
**Last updated:** [October 12, 2014, 9:25am UTC](https://discourse.cataclysmdda.org/t/0-a-2214-crazy-cold-temperatures/7543 "2014-10-12T09:25:44Z")

</div>

I recently updated to the latest version, and now every game I play has incredibly cold temperatures on the first day. It starts at -6 C and mostly goes down from there. I’ve just hit -16 degrees celcius in my current ga…

---

## [The Mycus Cares Not For Your Silly Driving Physics!](https://discourse.cataclysmdda.org/t/the-mycus-cares-not-for-your-silly-driving-physics/7559)

<div class="topic-metadata">

**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 3\
**Last updated:** [October 12, 2014, 4:16am UTC](https://discourse.cataclysmdda.org/t/the-mycus-cares-not-for-your-silly-driving-physics/7559 "2014-10-12T04:16:07Z")

</div>

So I was driving down the road in my 7-tile vehicle at the extremely unsafe speed of 19mph, got hungry, ate a marloss berry and promptly crashed into a spore that spawned. The spore was sent flying into a wall off-scree…

---

## [The handjack is too heavy for you to budge!](https://discourse.cataclysmdda.org/t/the-handjack-is-too-heavy-for-you-to-budge/7557)

<div class="topic-metadata">

**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 5\
**Last updated:** [October 11, 2014, 11:41pm UTC](https://discourse.cataclysmdda.org/t/the-handjack-is-too-heavy-for-you-to-budge/7557 "2014-10-11T23:41:31Z")

</div>

Personally, I know the ones at work are rated for 5500 LBS, so I find it a little difficult to believe that I’d be unable to move one weighing in at 890 LBS at stranth 10 across a paved street. Or is this a problem that …

---

## [(d45792d) ...Do plants Hibernate?](https://discourse.cataclysmdda.org/t/d45792d-do-plants-hibernate/7555)

<div class="topic-metadata">

**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 7\
**Last updated:** [October 11, 2014, 9:53pm UTC](https://discourse.cataclysmdda.org/t/d45792d-do-plants-hibernate/7555 "2014-10-11T21:53:39Z")

</div>

Just went to sleep and having been working in a field all day I was apparently /incredibly/ well fed. For some reason I got a hibernation message dispite having gone with a plant mutation path, not Ursine.

---

## [Rough Terrain = Atom Smasher](https://discourse.cataclysmdda.org/t/rough-terrain-atom-smasher/7531)

<div class="topic-metadata">

**Author:** [@DeviateScaleCodpiece](https://discourse.cataclysmdda.org/u/DeviateScaleCodpiece)\
**Replies:** 5\
**Last updated:** [October 11, 2014, 8:56pm UTC](https://discourse.cataclysmdda.org/t/rough-terrain-atom-smasher/7531 "2014-10-11T20:56:26Z")

</div>

Windows Graphical Experimental - 1ddeec5 SDL Windows 7 Zombies running over metal wreckage, like the kind that spawn black boxes, get vaporized if they die from running over wreckage. They leave behind no items, not e…

---

## [Windchill is positively ridiculous](https://discourse.cataclysmdda.org/t/windchill-is-positively-ridiculous/7549)

<div class="topic-metadata">

**Author:** [@Metekillot](https://discourse.cataclysmdda.org/u/Metekillot)\
**Replies:** 7\
**Last updated:** [October 11, 2014, 8:51pm UTC](https://discourse.cataclysmdda.org/t/windchill-is-positively-ridiculous/7549 "2014-10-11T20:51:26Z")

</div>

Windchill on vehicles is extremely egregious right now. Traveling at 9 mph on a motorcycle will change 31 degrees to feeling like -317 degrees. Experimental 2217.

---

## [Crash in FEMA camp](https://discourse.cataclysmdda.org/t/crash-in-fema-camp/7552)

<div class="topic-metadata">

**Author:** [@Nubsawce](https://discourse.cataclysmdda.org/u/Nubsawce)\
**Replies:** 2\
**Last updated:** [October 11, 2014, 3:59pm UTC](https://discourse.cataclysmdda.org/t/crash-in-fema-camp/7552 "2014-10-11T15:59:51Z")

</div>

Hello, In experimental build 2217, entering a FEMA camp seems to have a small chance every round to crash the game. I cannot isolate what it causing it, but twice in a row spending 20-30 rounds near a FEMA camp caused a…

---

## [Environmental hazards not showing in latest build (WIN GRAPHICAL)](https://discourse.cataclysmdda.org/t/environmental-hazards-not-showing-in-latest-build-win-graphical/7514)

<div class="topic-metadata">

**Author:** [@stellarwolf](https://discourse.cataclysmdda.org/u/stellarwolf)\
**Replies:** 5\
**Last updated:** [October 11, 2014, 1:14am UTC](https://discourse.cataclysmdda.org/t/environmental-hazards-not-showing-in-latest-build-win-graphical/7514 "2014-10-11T01:14:01Z")

</div>

So I am running the latest experimental build (WIN GRAPHICAL) and I noticed system tiles aren’t visible in all tilesets excluding retrodays. I have software rendering set to true as without it the game won’t start. Anyon…

---

## [Occasional heavy lag](https://discourse.cataclysmdda.org/t/occasional-heavy-lag/7402)

<div class="topic-metadata">

**Author:** [@Murphy](https://discourse.cataclysmdda.org/u/Murphy)\
**Replies:** 9\
**Last updated:** [October 10, 2014, 10:52pm UTC](https://discourse.cataclysmdda.org/t/occasional-heavy-lag/7402 "2014-10-10T22:52:02Z")

</div>

When walking there is occasionally a 5-10 second hangup. Presumably that’s new map pieces generating as I explore and it used to happen before, but it has become sharply more frequent now. Going to try and verify whether…

---

## [\[Le oversight?\] M14](https://discourse.cataclysmdda.org/t/le-oversight-m14/7542)

<div class="topic-metadata">

**Author:** [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Replies:** 1\
**Last updated:** [October 10, 2014, 9:55am UTC](https://discourse.cataclysmdda.org/t/le-oversight-m14/7542 "2014-10-10T09:55:41Z")

</div>

It’s a select fire rifle here in the real world. In the game it’s semi-auto only. Lil’ fix or is this some design choice?

---

## [Graphical glitch removes parts of the gui in-game](https://discourse.cataclysmdda.org/t/graphical-glitch-removes-parts-of-the-gui-in-game/7517)

<div class="topic-metadata">

**Author:** [@DrewTuber](https://discourse.cataclysmdda.org/u/DrewTuber)\
**Replies:** 5\
**Last updated:** [October 10, 2014, 6:23am UTC](https://discourse.cataclysmdda.org/t/graphical-glitch-removes-parts-of-the-gui-in-game/7517 "2014-10-10T06:23:20Z")

</div>

0.A (Experimental) c8f4637 SDL Windows 7 The gui in my game glitches out if I attempt to switch zoom levels. I have 4 screenshots in an album that better explain the problem. http://imgur.com/a/eIr40 Switching versi…

---

## [Stuck with a quest](https://discourse.cataclysmdda.org/t/stuck-with-a-quest/7540)

<div class="topic-metadata">

**Author:** [@Murphy](https://discourse.cataclysmdda.org/u/Murphy)\
**Replies:** 1\
**Last updated:** [October 9, 2014, 11:26pm UTC](https://discourse.cataclysmdda.org/t/stuck-with-a-quest/7540 "2014-10-09T23:26:52Z")

</div>

An NPC in the refugee center sent me on a quest to kill some bandits. I killed them but the quest marker will not move back to the questgiver. Nor is there the option to report success if I go back to him. I even reload…

---

## [Compiling Cataclysm issue](https://discourse.cataclysmdda.org/t/compiling-cataclysm-issue/7527)

<div class="topic-metadata">

**Author:** [@Eukey](https://discourse.cataclysmdda.org/u/Eukey)\
**Replies:** 7\
**Last updated:** [October 9, 2014, 1:54am UTC](https://discourse.cataclysmdda.org/t/compiling-cataclysm-issue/7527 "2014-10-09T01:54:39Z")

</div>

I have Windows and I used the Cygwin Method to compile the source but when i type in ./cataclysm its says “-bash: ./cataclysm: No such file or directory” I was wondering if anyone knew a possible reason this could be hap…

---

## [Crash near hospital (Experimental 2190)](https://discourse.cataclysmdda.org/t/crash-near-hospital-experimental-2190/7523)

<div class="topic-metadata">

**Author:** [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)\
**Replies:** 3\
**Last updated:** [October 7, 2014, 11:40pm UTC](https://discourse.cataclysmdda.org/t/crash-near-hospital-experimental-2190/7523 "2014-10-07T23:40:42Z")

</div>

Every time I get near a certain tile of of hospital, the game cashes. It has happened multiple times. I don’t know what is causing the crash.

---

## [Translation error](https://discourse.cataclysmdda.org/t/translation-error/7519)

<div class="topic-metadata">

**Author:** [@Valpo](https://discourse.cataclysmdda.org/u/Valpo)\
**Replies:** 0\
**Last updated:** [October 6, 2014, 12:11pm UTC](https://discourse.cataclysmdda.org/t/translation-error/7519 "2014-10-06T12:11:56Z")

</div>

There seems to be an error with the translation of spring into german. It should translate to Frühling not Schraubenfeder. In English both use the same word spring -the season and a (coil)spring which might be the reaso…

---

## [\[FIX\] Compiling Cataclysm-DDA experimental with mingw32 on Windows 7 X64](https://discourse.cataclysmdda.org/t/fix-compiling-cataclysm-dda-experimental-with-mingw32-on-windows-7-x64/7240)

<div class="topic-metadata">

**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 19\
**Last updated:** [October 5, 2014, 11:08am UTC](https://discourse.cataclysmdda.org/t/fix-compiling-cataclysm-dda-experimental-with-mingw32-on-windows-7-x64/7240 "2014-10-05T11:08:45Z")

</div>

This is about a few fixes I found to make this work, rather than looking for help. On this page, the first section is mingw32 with msys http://www.wiki.cataclysmdda.com/index.php?title=How\_to\_compile This works for th…

---

## [Are house procedurally generated?](https://discourse.cataclysmdda.org/t/are-house-procedurally-generated/7472)

<div class="topic-metadata">

**Author:** [@RogueEsp](https://discourse.cataclysmdda.org/u/RogueEsp)\
**Replies:** 6\
**Last updated:** [October 5, 2014, 2:35am UTC](https://discourse.cataclysmdda.org/t/are-house-procedurally-generated/7472 "2014-10-05T02:35:56Z")

</div>

Or there are just a lot of pre-made sets? I am curious because they are similar, but it never seems to repeat at all.

---

## [Compiling on win7 64 using CodeBlocks (TILES)](https://discourse.cataclysmdda.org/t/compiling-on-win7-64-using-codeblocks-tiles/7510)

<div class="topic-metadata">

**Author:** [@stk2008](https://discourse.cataclysmdda.org/u/stk2008)\
**Replies:** 1\
**Last updated:** [October 4, 2014, 11:33am UTC](https://discourse.cataclysmdda.org/t/compiling-on-win7-64-using-codeblocks-tiles/7510 "2014-10-04T11:33:31Z")

</div>

Hi all I have been banging my head against the wall I cant get this to compile the experimentle versions of CDDA tile set support. I get errors and it never finishes compile. Please could some one create a noob guide o…

---

## [Tank bot bug, or maybe control laptop](https://discourse.cataclysmdda.org/t/tank-bot-bug-or-maybe-control-laptop/7489)

<div class="topic-metadata">

**Author:** [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)\
**Replies:** 2\
**Last updated:** [September 30, 2014, 11:37pm UTC](https://discourse.cataclysmdda.org/t/tank-bot-bug-or-maybe-control-laptop/7489 "2014-09-30T23:37:33Z")

</div>

THAT TANK BOT WAS SUPPOSED TO BE FRIENDLY IT HAD A BLUE BACKGROUND AND EVERYTHING I AM DEAD NOW

---

## [Can't randomly generate world name](https://discourse.cataclysmdda.org/t/cant-randomly-generate-world-name/7488)

<div class="topic-metadata">

**Author:** [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Replies:** 2\
**Last updated:** [September 30, 2014, 7:10pm UTC](https://discourse.cataclysmdda.org/t/cant-randomly-generate-world-name/7488 "2014-09-30T19:10:01Z")

</div>

Hitting ? just brings up the keybindings menu. Blerp.

---

## [Torso encumbrance penalty](https://discourse.cataclysmdda.org/t/torso-encumbrance-penalty/7481)

<div class="topic-metadata">

**Author:** [@ChristopherWalken](https://discourse.cataclysmdda.org/u/ChristopherWalken)\
**Replies:** 6\
**Last updated:** [September 30, 2014, 3:52pm UTC](https://discourse.cataclysmdda.org/t/torso-encumbrance-penalty/7481 "2014-09-30T15:52:54Z")

</div>

I get encumbrance penalties in somewhat odd situations. For example “Army jacket” + “Kevlar Vest”, gives you an extra point of encumbrance on top of whatever you get from the two items being fitted or not. I think it’s…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=124)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/the-garage/8.md?page=126)
