# The Drawing Board

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-drawing-board/10.md?page=8

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 9

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## [Suggestion: poor fabrication skill affects item quality](https://discourse.cataclysmdda.org/t/suggestion-poor-fabrication-skill-affects-item-quality/26565)

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**Author:** [@nigromancer](https://discourse.cataclysmdda.org/u/nigromancer)\
**Replies:** 4\
**Last updated:** [July 2, 2021, 1:00pm UTC](https://discourse.cataclysmdda.org/t/suggestion-poor-fabrication-skill-affects-item-quality/26565 "2021-07-02T13:00:57Z")

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Hi - completely new poster here, with a suggestion to add to the reality of this amazing game. I propose that book recipes with (fabrication) skill requirements above current skill levels can still be attempted and if t…

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## [Using mattresses to soften fall damage](https://discourse.cataclysmdda.org/t/using-mattresses-to-soften-fall-damage/26427)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 3\
**Last updated:** [June 16, 2021, 7:44pm UTC](https://discourse.cataclysmdda.org/t/using-mattresses-to-soften-fall-damage/26427 "2021-06-16T19:44:33Z")

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I was thinking about what the possible usage for mattresses when disassembling beds and thinking its kind of annoying have to take the mattress off first then having to remove the frame, and it also got me thinking about…

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## [\[Random Idea\] Metabolic Distillation](https://discourse.cataclysmdda.org/t/random-idea-metabolic-distillation/26479)

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**Author:** [@meelock](https://discourse.cataclysmdda.org/u/meelock)\
**Replies:** 0\
**Last updated:** [June 13, 2021, 8:29am UTC](https://discourse.cataclysmdda.org/t/random-idea-metabolic-distillation/26479 "2021-06-13T08:29:31Z")

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metabolic distillation.: A system that builds up ethanol slowly when one consumes food, or alcoholic beverages, while giving a little bit of water later as the system fills up. At which point the system fills up, it sto…

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## [NPC Improvement and More Quest](https://discourse.cataclysmdda.org/t/npc-improvement-and-more-quest/26456)

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**Author:** [@mybachhertz](https://discourse.cataclysmdda.org/u/mybachhertz)\
**Replies:** 1\
**Last updated:** [June 7, 2021, 2:13am UTC](https://discourse.cataclysmdda.org/t/npc-improvement-and-more-quest/26456 "2021-06-07T02:13:59Z")

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Just asking if there is a significant improvement on npc A.I. or will there be. And are there also new quest that are added just recently.

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## [Cut down on the realism](https://discourse.cataclysmdda.org/t/cut-down-on-the-realism/26023)

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**Author:** [@ringrata](https://discourse.cataclysmdda.org/u/ringrata)\
**Replies:** 23\
**Last updated:** [March 9, 2021, 5:02pm UTC](https://discourse.cataclysmdda.org/t/cut-down-on-the-realism/26023 "2021-03-09T17:02:40Z")

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Since my last post was a “pointless rant” from the moderators message Again, can we cut off with the realism? This is what kills games. Many people like CDDA for its simple and expansive nature, not cause people sugges…

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## [Remove Proficiencies?](https://discourse.cataclysmdda.org/t/remove-proficiencies/26355)

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**Author:** [@Couvax](https://discourse.cataclysmdda.org/u/Couvax)\
**Replies:** 11\
**Last updated:** [May 31, 2021, 10:07am UTC](https://discourse.cataclysmdda.org/t/remove-proficiencies/26355 "2021-05-31T10:07:59Z")

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I was wondering if it was possible to remove thoses proficiencies from the game. I’m not enjoying this feature so far. It make the game 10 times grindier, and it’s disappointing me. Maybe i’m not the only one thinking th…

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## [1234567891011121314154](https://discourse.cataclysmdda.org/t/topic/26299)

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**Author:** [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)\
**Replies:** 4\
**Last updated:** [May 29, 2021, 4:31pm UTC](https://discourse.cataclysmdda.org/t/topic/26299 "2021-05-29T16:31:22Z")

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123456789101112131415

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## [Why not move to less proprietary build infrastructure?](https://discourse.cataclysmdda.org/t/why-not-move-to-less-proprietary-build-infrastructure/26315)

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**Author:** [@ThinkSome](https://discourse.cataclysmdda.org/u/ThinkSome)\
**Replies:** 2\
**Last updated:** [May 26, 2021, 1:02am UTC](https://discourse.cataclysmdda.org/t/why-not-move-to-less-proprietary-build-infrastructure/26315 "2021-05-26T01:02:34Z")

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May I ask why you ported the release process over to Microsoft GitHub in particular as opposed to Fixing the existing build server; Porting to a build platform that is not proprietary, not closed-source and not a de-fa…

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## [A Construction to Convert Refrigerators & Stoves](https://discourse.cataclysmdda.org/t/a-construction-to-convert-refrigerators-stoves/26349)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 5\
**Last updated:** [May 20, 2021, 11:10pm UTC](https://discourse.cataclysmdda.org/t/a-construction-to-convert-refrigerators-stoves/26349 "2021-05-20T23:10:46Z")

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In order to give some actual functionality to our current stoves and refrigerators I’d like to suggest we add a construction that converts refrigerators & stoves to small, one tile vehicles that be then hooked to power a…

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## [PSA: Nested Containers is now live in experimental](https://discourse.cataclysmdda.org/t/psa-nested-containers-is-now-live-in-experimental/23529)

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**Author:** [@KorGgenT](https://discourse.cataclysmdda.org/u/KorGgenT)\
**Replies:** 134\
**Last updated:** [May 7, 2021, 5:20pm UTC](https://discourse.cataclysmdda.org/t/psa-nested-containers-is-now-live-in-experimental/23529 "2021-05-07T17:20:09Z")

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## [Will there be Proficiency books?](https://discourse.cataclysmdda.org/t/will-there-be-proficiency-books/26222)

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**Author:** [@Vastin](https://discourse.cataclysmdda.org/u/Vastin)\
**Replies:** 6\
**Last updated:** [May 2, 2021, 12:32am UTC](https://discourse.cataclysmdda.org/t/will-there-be-proficiency-books/26222 "2021-05-02T00:32:38Z")

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Currently it seems that the only way to train specialized proficiencies is by practice, while high level skill gains are most easily learned from books. This almost seems like its backwards. Highly specialized proficien…

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## [Timelord Mod - Many Lives, Regeneration](https://discourse.cataclysmdda.org/t/timelord-mod-many-lives-regeneration/25699)

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**Author:** [@uniquenospacesshort](https://discourse.cataclysmdda.org/u/uniquenospacesshort)\
**Replies:** 3\
**Last updated:** [April 26, 2021, 11:06am UTC](https://discourse.cataclysmdda.org/t/timelord-mod-many-lives-regeneration/25699 "2021-04-26T11:06:15Z")

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The idea is to have a player have 12 lives, and upon death they explode violently and respawn as a randomly rolled character with the same skills. Item damage from the explosion should be minimal. Stat totals should be…

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## [The injury kafuffle](https://discourse.cataclysmdda.org/t/the-injury-kafuffle/26241)

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**Author:** [@grayeco](https://discourse.cataclysmdda.org/u/grayeco)\
**Replies:** 5\
**Last updated:** [April 26, 2021, 3:15am UTC](https://discourse.cataclysmdda.org/t/the-injury-kafuffle/26241 "2021-04-26T03:15:02Z")

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Been playing CDDA for a while now and i gotta say. The hp system doesnt make a lick of sense as it is now. What i mean by this is that, a character could get shot. By a rifle round, and only have some bleeding. This is …

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## [Micro-Suggestion: Skate or Die](https://discourse.cataclysmdda.org/t/micro-suggestion-skate-or-die/25946)

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**Author:** [@PossiblyLogrin](https://discourse.cataclysmdda.org/u/PossiblyLogrin)\
**Replies:** 1\
**Last updated:** [April 25, 2021, 9:43pm UTC](https://discourse.cataclysmdda.org/t/micro-suggestion-skate-or-die/25946 "2021-04-25T21:43:10Z")

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Stop me if this is already in game and I hadn’t noticed. But Rails, (rail-like objects, tables, benches, etc) probably shouldn’t appreciably slow someone with the skater trait. Just give them a greater chance to be knock…

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## [Buffing Asthmatic](https://discourse.cataclysmdda.org/t/buffing-asthmatic/26248)

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**Author:** [@FlareStar](https://discourse.cataclysmdda.org/u/FlareStar)\
**Replies:** 0\
**Last updated:** [April 24, 2021, 7:22am UTC](https://discourse.cataclysmdda.org/t/buffing-asthmatic/26248 "2021-04-24T07:22:57Z")

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For the points it gives you, Asthmatic trait is just an annoyance, it is rarely actually harmful. Some things should drastically increase odds of asthma attack, and increase it’s severity. Like inhaling any kind of smok…

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## [Random ideas and stuff](https://discourse.cataclysmdda.org/t/random-ideas-and-stuff/26200)

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**Author:** [@Neomonk](https://discourse.cataclysmdda.org/u/Neomonk)\
**Replies:** 5\
**Last updated:** [April 8, 2021, 7:41am UTC](https://discourse.cataclysmdda.org/t/random-ideas-and-stuff/26200 "2021-04-08T07:41:17Z")

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Just gonna list some random ideas I’d like to see added. Custom categories for searches with color/text markers. i.e. trash or wish list Infirmity specific survivor gear, i.e. goggles with corrective lens, masks with i…

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## [A balanced way to have multiple lives](https://discourse.cataclysmdda.org/t/a-balanced-way-to-have-multiple-lives/26173)

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**Author:** [@robotic\_gamer](https://discourse.cataclysmdda.org/u/robotic_gamer)\
**Replies:** 11\
**Last updated:** [April 2, 2021, 12:57pm UTC](https://discourse.cataclysmdda.org/t/a-balanced-way-to-have-multiple-lives/26173 "2021-04-02T12:57:38Z")

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my idea is simple: 1)allow players to switch control to an npc that has a high enough trust 2)in the event the player dies and you have an npc that trusts you enough you automatically switch to them I think this is ba…

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## [Memory of pre-cataclysm locations](https://discourse.cataclysmdda.org/t/memory-of-pre-cataclysm-locations/26166)

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**Author:** [@grenz1](https://discourse.cataclysmdda.org/u/grenz1)\
**Replies:** 1\
**Last updated:** [March 31, 2021, 11:07am UTC](https://discourse.cataclysmdda.org/t/memory-of-pre-cataclysm-locations/26166 "2021-03-31T11:07:18Z")

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Is it in the plans to add auto-revealed locations upon new character creation? It makes sense that a character should know, even stressed or under the effects of psychosis, where some things are. I realize that this co…

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## [Remove brutes/hulk from prison scenario](https://discourse.cataclysmdda.org/t/remove-brutes-hulk-from-prison-scenario/26144)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 10\
**Last updated:** [March 31, 2021, 12:43am UTC](https://discourse.cataclysmdda.org/t/remove-brutes-hulk-from-prison-scenario/26144 "2021-03-31T00:43:01Z")

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I’ve been trying to do the prison escape scenario but it seems like everytime I see a brute I may as well just reset the world. With how close quarters the prisons are if it lands a hit on you you’ll end up flying into a…

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## [Add fire/temperature to warning list during activities](https://discourse.cataclysmdda.org/t/add-fire-temperature-to-warning-list-during-activities/26142)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 6\
**Last updated:** [March 28, 2021, 12:02pm UTC](https://discourse.cataclysmdda.org/t/add-fire-temperature-to-warning-list-during-activities/26142 "2021-03-28T12:02:45Z")

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I’ve had some frustrating moments where characters seem to happily continue crafting/reading/waiting until they catch fire and their legs burn off, or keep reading until they froze. I took the L and decided to continue p…

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## [Vehicle controls are effectively redundant in the current meta. How do we address that?](https://discourse.cataclysmdda.org/t/vehicle-controls-are-effectively-redundant-in-the-current-meta-how-do-we-address-that/26131)

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**Author:** [@Tamior](https://discourse.cataclysmdda.org/u/Tamior)\
**Replies:** 3\
**Last updated:** [March 24, 2021, 1:49pm UTC](https://discourse.cataclysmdda.org/t/vehicle-controls-are-effectively-redundant-in-the-current-meta-how-do-we-address-that/26131 "2021-03-24T13:49:55Z")

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The issue, in a nutshell, is this: Anything in this list Flags - Cataclysm: Dark Days Ahead de facto effectively performs the same functions as “proper” vehicle controls (Vehicle controls - Cataclysm: Dark Days Ahead). …

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## [More alternatives for combat with weak/broken arms (pistols, kicking)](https://discourse.cataclysmdda.org/t/more-alternatives-for-combat-with-weak-broken-arms-pistols-kicking/26077)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 14\
**Last updated:** [March 19, 2021, 6:02am UTC](https://discourse.cataclysmdda.org/t/more-alternatives-for-combat-with-weak-broken-arms-pistols-kicking/26077 "2021-03-19T06:02:55Z")

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I’ve been thinking it seems kind of silly how so many deaths of characters usually result just because in a fight because your character just shrugs and says “guess i’ll die” after a arm falls into the red zone which me…

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## [Add size types to wandering zeds](https://discourse.cataclysmdda.org/t/add-size-types-to-wandering-zeds/26100)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 1\
**Last updated:** [March 17, 2021, 6:48pm UTC](https://discourse.cataclysmdda.org/t/add-size-types-to-wandering-zeds/26100 "2021-03-17T18:48:32Z")

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I was thinking it would be nice if there was a grading system to how wandering hordes were labeled on the map based upon their size, since a Z on the map could mean anything from a puny 3-6 to a whole city worth of dead. …

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## [Weaponized purifier (spoiler)](https://discourse.cataclysmdda.org/t/weaponized-purifier-spoiler/25147)

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**Author:** [@SilverWheatgrass](https://discourse.cataclysmdda.org/u/SilverWheatgrass)\
**Replies:** 1\
**Last updated:** [November 3, 2020, 5:56pm UTC](https://discourse.cataclysmdda.org/t/weaponized-purifier-spoiler/25147 "2020-11-03T17:56:31Z")

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So I just learned that those funky mutations are sourced from the blob and that zombification was just an variation of the blob’s mutating ability which explain how zombies can evolve to have various special abilities. I…

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## [Please add more debug setting in the game option, so people can setting game play on it own](https://discourse.cataclysmdda.org/t/please-add-more-debug-setting-in-the-game-option-so-people-can-setting-game-play-on-it-own/26078)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 9\
**Last updated:** [March 17, 2021, 12:22am UTC](https://discourse.cataclysmdda.org/t/please-add-more-debug-setting-in-the-game-option-so-people-can-setting-game-play-on-it-own/26078 "2021-03-17T00:22:14Z")

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First, thanks for the hard work on this game so far, it’s feeling very good since year 2008 till now, I understand so far we are trying to make this game looks just like real life, so you can make game harder and challen…

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## [Crouching should improve aim, firing with low stamina should decrease it](https://discourse.cataclysmdda.org/t/crouching-should-improve-aim-firing-with-low-stamina-should-decrease-it/25948)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 8\
**Last updated:** [March 16, 2021, 11:12pm UTC](https://discourse.cataclysmdda.org/t/crouching-should-improve-aim-firing-with-low-stamina-should-decrease-it/25948 "2021-03-16T23:12:20Z")

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just what it says on the tin. I was crouching earlier to avoid being spotted by a boar I was hunting and as I was lining up my shot I couldn’t help but think of how funny it was that standing and crouching offered no dif…

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## [Furnaces in homes have no fuel sources](https://discourse.cataclysmdda.org/t/furnaces-in-homes-have-no-fuel-sources/26030)

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**Author:** [@whitesaw](https://discourse.cataclysmdda.org/u/whitesaw)\
**Replies:** 10\
**Last updated:** [March 11, 2021, 11:03pm UTC](https://discourse.cataclysmdda.org/t/furnaces-in-homes-have-no-fuel-sources/26030 "2021-03-11T23:03:13Z")

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Hi new here love the game, I work in the field as a technician who deals in remediation of oil tanks when they eventually rot out in the ground spilling their contents for unsuspecting homeowners to smell in their well …

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## [Creature speed estimations should be relative to walking speed not running speed](https://discourse.cataclysmdda.org/t/creature-speed-estimations-should-be-relative-to-walking-speed-not-running-speed/26063)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 4\
**Last updated:** [March 11, 2021, 10:53am UTC](https://discourse.cataclysmdda.org/t/creature-speed-estimations-should-be-relative-to-walking-speed-not-running-speed/26063 "2021-03-11T10:53:14Z")

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I was thinking its kind of misleading how the game estimates the speed of enemies by being based around running speed instead of average speed. For example a zombie is classified as “a bit slower than you” but in reality…

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## [Suggestion:recovering weariness by resting on bed, chair or sofa etc](https://discourse.cataclysmdda.org/t/suggestion-recovering-weariness-by-resting-on-bed-chair-or-sofa-etc/26061)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 5\
**Last updated:** [March 11, 2021, 8:33am UTC](https://discourse.cataclysmdda.org/t/suggestion-recovering-weariness-by-resting-on-bed-chair-or-sofa-etc/26061 "2021-03-11T08:33:38Z")

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I understand the game is now focus on simulated the reality, but for now, the weariness is just dosn’t feel right for now, some people say, they just simply need to getting sleep once chop down a tree in order to recover…

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## [Suggestion: Stop fishing if you catch a fish](https://discourse.cataclysmdda.org/t/suggestion-stop-fishing-if-you-catch-a-fish/26068)

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**Author:** [@Bjo\_Hart](https://discourse.cataclysmdda.org/u/Bjo_Hart)\
**Replies:** 0\
**Last updated:** [March 11, 2021, 7:08am UTC](https://discourse.cataclysmdda.org/t/suggestion-stop-fishing-if-you-catch-a-fish/26068 "2021-03-11T07:08:38Z")

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Hi folks. Would it be possible to stop the task of fishing if you catch some?

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