# The Drawing Board

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-drawing-board/10.md?page=73

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**Page:** 74

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## [Offload LOS/map redraw to GPU if available?](https://discourse.cataclysmdda.org/t/offload-los-map-redraw-to-gpu-if-available/10077)

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**Author:** [@karlnp](https://discourse.cataclysmdda.org/u/karlnp)\
**Replies:** 3\
**Last updated:** [July 17, 2015, 2:03am UTC](https://discourse.cataclysmdda.org/t/offload-los-map-redraw-to-gpu-if-available/10077 "2015-07-17T02:03:13Z")

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I’m thinking about using CUDA/something similar for ATI cards to parallelize some of our weightier calculations without changing the singly-threaded nature of the code. Mite b cool, as people say.

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## [Explosion blast shockwave effect?](https://discourse.cataclysmdda.org/t/explosion-blast-shockwave-effect/10089)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 6\
**Last updated:** [July 17, 2015, 1:14am UTC](https://discourse.cataclysmdda.org/t/explosion-blast-shockwave-effect/10089 "2015-07-17T01:14:11Z")

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This is the idea I been think long time, I think for now, the game its explosion dosn’t look very powerful, most reason mabye is because this? I mean, yes explosion has lot damage to deal on the objects, but none of the…

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## [Mall security scenario improvement](https://discourse.cataclysmdda.org/t/mall-security-scenario-improvement/10058)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 6\
**Last updated:** [July 16, 2015, 8:57pm UTC](https://discourse.cataclysmdda.org/t/mall-security-scenario-improvement/10058 "2015-07-16T20:57:06Z")

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It ocurred to me that a mall security guard should be able to locl and unlock doors in the mall at will. It would make sense and improve the starting gameplay as one. Agrees, disagrees?

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## [Whats the point of mutating?](https://discourse.cataclysmdda.org/t/whats-the-point-of-mutating/10053)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 11\
**Last updated:** [July 15, 2015, 9:46pm UTC](https://discourse.cataclysmdda.org/t/whats-the-point-of-mutating/10053 "2015-07-15T21:46:30Z")

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Honestly. Every mutation path except for Alpha has one or more mutations that throw a MASSIVE wrench into the functioning of any survivor. Deterioration, Radioactive, Sores, Sensory Disintegration, Extremely Ponderous, …

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## [Recipes for Red Sauce and Chili Powder](https://discourse.cataclysmdda.org/t/recipes-for-red-sauce-and-chili-powder/10062)

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**Author:** [@AlmostHuman](https://discourse.cataclysmdda.org/u/AlmostHuman)\
**Replies:** 5\
**Last updated:** [July 15, 2015, 7:43pm UTC](https://discourse.cataclysmdda.org/t/recipes-for-red-sauce-and-chili-powder/10062 "2015-07-15T19:43:25Z")

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These two things are essential for some food recipes and they are simple enough to make in real life, but for some reason you can’t make them in this game. Here are the real life recipes. Red Sauce: http://www.thekitch…

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## [Ways and items/constructions to train skills/stamina](https://discourse.cataclysmdda.org/t/ways-and-items-constructions-to-train-skills-stamina/10042)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 5\
**Last updated:** [July 15, 2015, 6:54am UTC](https://discourse.cataclysmdda.org/t/ways-and-items-constructions-to-train-skills-stamina/10042 "2015-07-15T06:54:43Z")

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WHat if you were able to scavenge a treadmill from a house or Gym and take it back to your base/solar powered deathmobile? You could Use it to train your stamina. Or bring back a punching bag to train your melee and una…

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## [Diagonal vehicle fix](https://discourse.cataclysmdda.org/t/diagonal-vehicle-fix/9984)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 26\
**Last updated:** [July 15, 2015, 6:25am UTC](https://discourse.cataclysmdda.org/t/diagonal-vehicle-fix/9984 "2015-07-15T06:25:55Z")

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As you all well know one of the problems with a game where everything is in a square-like grid comes when you try to rotate something. This is especially apparent in vehicles, where if you drive in a diagonal fashion, ma…

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## [Zombie mutation?](https://discourse.cataclysmdda.org/t/zombie-mutation/9912)

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**Author:** [@zach123b](https://discourse.cataclysmdda.org/u/zach123b)\
**Replies:** 28\
**Last updated:** [July 15, 2015, 4:58am UTC](https://discourse.cataclysmdda.org/t/zombie-mutation/9912 "2015-07-15T04:58:46Z")

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dunno if someone has suggested this before but could we get a zombie mutation branch? maybe to the tune of a zombie brute that can eat dead/tainted flesh with high metabolism and above average regeneration. you still fi…

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## [Is any way to remove the "fusion blaster arm" CBM?](https://discourse.cataclysmdda.org/t/is-any-way-to-remove-the-fusion-blaster-arm-cbm/10033)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 5\
**Last updated:** [July 15, 2015, 12:43am UTC](https://discourse.cataclysmdda.org/t/is-any-way-to-remove-the-fusion-blaster-arm-cbm/10033 "2015-07-15T00:43:48Z")

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My friend just install blaster arm, and now seem can’t get rid of this CBM carp, he try to remove this CBM only get a message said "Removing your Fusion Blaster Arm would leave you with a useless stump but useless or n…

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## [Tailoring](https://discourse.cataclysmdda.org/t/tailoring/10057)

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**Author:** [@karlnp](https://discourse.cataclysmdda.org/u/karlnp)\
**Replies:** 3\
**Last updated:** [July 14, 2015, 9:55pm UTC](https://discourse.cataclysmdda.org/t/tailoring/10057 "2015-07-14T21:55:56Z")

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I love it. I love it so much, in fact, that it might need to be nerfed a little. Try it: start with the Tailor profession in the Missed scenario. You can easily stitch together things, reinforce clothing, and repair any…

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## [Bionic suggestions (additions, tweaks, etc)](https://discourse.cataclysmdda.org/t/bionic-suggestions-additions-tweaks-etc/10044)

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**Author:** [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Replies:** 20\
**Last updated:** [July 14, 2015, 3:04pm UTC](https://discourse.cataclysmdda.org/t/bionic-suggestions-additions-tweaks-etc/10044 "2015-07-14T15:04:27Z")

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There’s a few ideas I wanted to suggest concerning bionic additions, and changes to existing one. Of course, this would also be a good place for others to post their own ideas they might’ve have, in addition to feedback …

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## [Weapon Ideas](https://discourse.cataclysmdda.org/t/weapon-ideas/10036)

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**Author:** [@Artyom177](https://discourse.cataclysmdda.org/u/Artyom177)\
**Replies:** 23\
**Last updated:** [July 14, 2015, 6:35am UTC](https://discourse.cataclysmdda.org/t/weapon-ideas/10036 "2015-07-14T06:35:40Z")

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What modern (or semi-futuristic) weapons do you want to see in Cataclysm… The reason why I am asking is that I just made a mod with like… 55 guns in it and have ran out of ideas for what else to put in it. Shotguns, Ri…

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## [Some way to group items in containers to preserve immersion](https://discourse.cataclysmdda.org/t/some-way-to-group-items-in-containers-to-preserve-immersion/10037)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 0\
**Last updated:** [July 12, 2015, 2:35am UTC](https://discourse.cataclysmdda.org/t/some-way-to-group-items-in-containers-to-preserve-immersion/10037 "2015-07-12T02:35:06Z")

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I recently came across a bowler hat, a Kimono and a holy symbol in a dresser in a cabin. my first thought was ‘wtf? a crossdressing churchgoer… eh?’

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## ["You practice your sewing"](https://discourse.cataclysmdda.org/t/you-practice-your-sewing/10023)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 5\
**Last updated:** [July 11, 2015, 10:07am UTC](https://discourse.cataclysmdda.org/t/you-practice-your-sewing/10023 "2015-07-11T10:07:36Z")

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Really, what causes this? What are the triggers between this happening and your character actually repairing/reinforcing the clothes in question? I know it has something to do with tailoring level. Is there any way to d…

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## [Renewed .22 casings](https://discourse.cataclysmdda.org/t/renewed-22-casings/10024)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 6\
**Last updated:** [July 10, 2015, 5:10pm UTC](https://discourse.cataclysmdda.org/t/renewed-22-casings/10024 "2015-07-10T17:10:28Z")

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I watched a video in which a man showed that he had learned to recharge Flaubert-cartridges. He made a tool - small brush of wire, with which he brushed the casing of unburnt residues and struck an explosive mix-seeded …

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## [Hard arm guards layer](https://discourse.cataclysmdda.org/t/hard-arm-guards-layer/10016)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 2\
**Last updated:** [July 9, 2015, 5:13am UTC](https://discourse.cataclysmdda.org/t/hard-arm-guards-layer/10016 "2015-07-09T05:13:19Z")

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Currently they are layered as close to skin. Is this as intended? It doesn’t seem to make much sense. Seems it should be on the outter or strapped layer. The arm sleeves and the hard guards seem like they’d complement ea…

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## [Give orders to followers](https://discourse.cataclysmdda.org/t/give-orders-to-followers/10015)

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**Author:** [@Rafe](https://discourse.cataclysmdda.org/u/Rafe)\
**Replies:** 2\
**Last updated:** [July 9, 2015, 3:54am UTC](https://discourse.cataclysmdda.org/t/give-orders-to-followers/10015 "2015-07-09T03:54:58Z")

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Some time ago, I played this game, called “Rogue Survivor”. One of its features was giving orders to followers, which was useful, specially when telling them to grab/not grab items around them, to trade/ not trade with o…

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## [The Totally Final and Complete Horde Discussion Thread](https://discourse.cataclysmdda.org/t/the-totally-final-and-complete-horde-discussion-thread/10004)

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**Author:** [@digitCruncher](https://discourse.cataclysmdda.org/u/digitCruncher)\
**Replies:** 7\
**Last updated:** [July 8, 2015, 4:42pm UTC](https://discourse.cataclysmdda.org/t/the-totally-final-and-complete-horde-discussion-thread/10004 "2015-07-08T16:42:30Z")

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This is a massive post, so I have put stuff in spoilers. Basically, while I love the idea of hordes, their current implementation needs a lot of work, and might actually need to be temporarily removed from the settings s…

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## [Butchering results](https://discourse.cataclysmdda.org/t/butchering-results/10011)

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**Author:** [@Survivor\_Kane](https://discourse.cataclysmdda.org/u/Survivor_Kane)\
**Replies:** 2\
**Last updated:** [July 8, 2015, 2:41pm UTC](https://discourse.cataclysmdda.org/t/butchering-results/10011 "2015-07-08T14:41:43Z")

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Change butchering to give items from a list loaded from an item groups file, so that mods can add items to corpses and allow a greater array of options.

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## ['Vehicle Dweller' starting scenario](https://discourse.cataclysmdda.org/t/vehicle-dweller-starting-scenario/9989)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 16\
**Last updated:** [July 6, 2015, 5:30pm UTC](https://discourse.cataclysmdda.org/t/vehicle-dweller-starting-scenario/9989 "2015-07-06T17:30:09Z")

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I want to say that I started a thread like this a whiiile back, but I couldn’t fin anything in search, so I guess i just THOUGHT that I had, lol. I have in mind a starting scenario where you would choose a starting vehi…

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## [Craftable gun conversation kits](https://discourse.cataclysmdda.org/t/craftable-gun-conversation-kits/9987)

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**Author:** [@Kryxx](https://discourse.cataclysmdda.org/u/Kryxx)\
**Replies:** 4\
**Last updated:** [July 6, 2015, 3:15pm UTC](https://discourse.cataclysmdda.org/t/craftable-gun-conversation-kits/9987 "2015-07-06T15:15:56Z")

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Could we have craftable gun conversion kits for the ones that exist? You would need something a new barrel for the weapon, or in the case of making one larger, a way to re-bore it. This could make a use for the coreles…

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## [Repairing/reinforcing tweak](https://discourse.cataclysmdda.org/t/repairing-reinforcing-tweak/9993)

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**Author:** [@Dlightfull](https://discourse.cataclysmdda.org/u/Dlightfull)\
**Replies:** 0\
**Last updated:** [July 6, 2015, 11:02am UTC](https://discourse.cataclysmdda.org/t/repairing-reinforcing-tweak/9993 "2015-07-06T11:02:10Z")

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On the russian part of the forum has appeared a good proposal, to which i fully subscribe. When i attempt to repair/reinforce an item and i lack the needed materials, the game tells me so, but it doesn’t tell me exactly…

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## [Petition to change moose description](https://discourse.cataclysmdda.org/t/petition-to-change-moose-description/9979)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 35\
**Last updated:** [July 6, 2015, 2:10am UTC](https://discourse.cataclysmdda.org/t/petition-to-change-moose-description/9979 "2015-07-06T02:10:29Z")

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I find the current description of moose in Catacysm is lacking. It should be something like: “It can’t be bargained with. It can’t be reasoned with. It doesn’t feel pity, or remorse, or fear. And it absolutely will not …

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## [Simple UI upgrade](https://discourse.cataclysmdda.org/t/simple-ui-upgrade/9982)

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**Author:** [@Arsen](https://discourse.cataclysmdda.org/u/Arsen)\
**Replies:** 4\
**Last updated:** [July 5, 2015, 12:25am UTC](https://discourse.cataclysmdda.org/t/simple-ui-upgrade/9982 "2015-07-05T00:25:44Z")

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I think game right now needs ESC menu with options like help,saving and quitting,suicide,game options.Its better designed,because new players wouldn’t know to press S to save,or Q to quit,or remapping keys by pressing ? …

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## [Holding breath?](https://discourse.cataclysmdda.org/t/holding-breath/9977)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 9\
**Last updated:** [July 4, 2015, 5:04am UTC](https://discourse.cataclysmdda.org/t/holding-breath/9977 "2015-07-04T05:04:08Z")

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Could there perhaps be a command for a character to hold their breath? As a way of dealing with smokers / bloated zombies before finding a filter or gas mask. Stops stamina recovery altogether, or causes it to drain in e…

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## [More mundane sorts of mission suggestions](https://discourse.cataclysmdda.org/t/more-mundane-sorts-of-mission-suggestions/9974)

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**Author:** [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Replies:** 8\
**Last updated:** [July 4, 2015, 2:37am UTC](https://discourse.cataclysmdda.org/t/more-mundane-sorts-of-mission-suggestions/9974 "2015-07-04T02:37:15Z")

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Okay, so I was playing Elona, and it made me think of more missions for this game. Something that’s kinda more on the line of the outpost missions, but less fetch quests. Like, say… escorting a group of scavengers to on…

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## [Nuclear winter mode](https://discourse.cataclysmdda.org/t/nuclear-winter-mode/9967)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 6\
**Last updated:** [July 3, 2015, 12:02pm UTC](https://discourse.cataclysmdda.org/t/nuclear-winter-mode/9967 "2015-07-03T12:02:01Z")

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Suppose the panic immediately before and during the cataclysm caused the already heightened tensions between China and the US to develop into full scale nuclear war. And thus, as a result of this nuclear war, the entire …

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## [Frostbite is non-fatal?](https://discourse.cataclysmdda.org/t/frostbite-is-non-fatal/9659)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 35\
**Last updated:** [July 3, 2015, 8:00am UTC](https://discourse.cataclysmdda.org/t/frostbite-is-non-fatal/9659 "2015-07-03T08:00:38Z")

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With this game having thousands of different ways to die, and the motto being “losing is fun”, I’m curious as to why then frostbite is 1) So difficult to come by (even stripping naked in the middle of winter and staying …

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## [\[Discussion Thread\] Thoughts on the C:DDA Design Outline](https://discourse.cataclysmdda.org/t/discussion-thread-thoughts-on-the-c-dda-design-outline/5277)

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**Author:** [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Replies:** 84\
**Last updated:** [July 2, 2015, 4:42pm UTC](https://discourse.cataclysmdda.org/t/discussion-thread-thoughts-on-the-c-dda-design-outline/5277 "2015-07-02T16:42:46Z")

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Here’s a place to discuss, opine, and generally talk about the design outline. If you’ve got any questions or comments, feel free to ask and/or opine here. (Nothing in here alters the design outline, until and unless w…

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## [Some (New?) Ideas Regarding Tilesets and Character Appearance](https://discourse.cataclysmdda.org/t/some-new-ideas-regarding-tilesets-and-character-appearance/9971)

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**Author:** [@FatherTed](https://discourse.cataclysmdda.org/u/FatherTed)\
**Replies:** 3\
**Last updated:** [July 2, 2015, 3:06pm UTC](https://discourse.cataclysmdda.org/t/some-new-ideas-regarding-tilesets-and-character-appearance/9971 "2015-07-02T15:06:59Z")

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I’m not sure if this belongs here, but I’ve made a post asking for help in making or editing tilesets. In the process I’ve came up with several new ideas. I’ll post a link to it for now but it’s a little repetitive and l…

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