# The Drawing Board

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-drawing-board/10.md?page=69

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**Page:** 70

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## [Dogs ,and comanding them](https://discourse.cataclysmdda.org/t/dogs-and-comanding-them/10480)

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**Author:** [@TeSparg](https://discourse.cataclysmdda.org/u/TeSparg)\
**Replies:** 7\
**Last updated:** [September 10, 2015, 12:58am UTC](https://discourse.cataclysmdda.org/t/dogs-and-comanding-them/10480 "2015-09-10T00:58:04Z")

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IMPORTANT: I know very little of scripting and programing. IF someone allready posted something like this PLS tell me. Is it posible to make dogs "\[i\]NPC\[/i\]" ,like after you "\[b\]tamed\[/b\]" them to be able to chat wi…

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## [Lab Security Revamp](https://discourse.cataclysmdda.org/t/lab-security-revamp/10499)

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**Author:** [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Replies:** 0\
**Last updated:** [September 10, 2015, 12:01am UTC](https://discourse.cataclysmdda.org/t/lab-security-revamp/10499 "2015-09-10T00:01:52Z")

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To be frank this isn’t a post about the general feel or difficulty of labs but rather–to my frustration–the tendency for Security bots to walk into dissectors and vaporize your finale loot thanks to the +5 explosions got…

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## [Stamina cost of pulping corpses / revivification question](https://discourse.cataclysmdda.org/t/stamina-cost-of-pulping-corpses-revivification-question/10487)

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**Author:** [@derval](https://discourse.cataclysmdda.org/u/derval)\
**Replies:** 5\
**Last updated:** [September 9, 2015, 4:51pm UTC](https://discourse.cataclysmdda.org/t/stamina-cost-of-pulping-corpses-revivification-question/10487 "2015-09-09T16:51:03Z")

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I have the impression that butchering corpses to prevent revivification takes a lot more stamina than downing them in the beginning. I’m not sure it’s realistic and maybe it needs some balancing ? Also, would there be a…

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## [Mutagen naming convention and consistencifying the names](https://discourse.cataclysmdda.org/t/mutagen-naming-convention-and-consistencifying-the-names/10486)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 2\
**Last updated:** [September 7, 2015, 4:08pm UTC](https://discourse.cataclysmdda.org/t/mutagen-naming-convention-and-consistencifying-the-names/10486 "2015-09-07T16:08:26Z")

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I’m but a lowly peasant, but I would suggest looking over the mutagen names, purely in the name of academic or scientific consistency. I did some brief word research and dictionary-diving and came up with some changes/su…

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## [Tactical flashlight](https://discourse.cataclysmdda.org/t/tactical-flashlight/10482)

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**Author:** [@Lesseps](https://discourse.cataclysmdda.org/u/Lesseps)\
**Replies:** 7\
**Last updated:** [September 6, 2015, 10:17pm UTC](https://discourse.cataclysmdda.org/t/tactical-flashlight/10482 "2015-09-06T22:17:41Z")

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I didn’t find it in item browser and never met this in the game yet. Tactical flashlight as a weapon mod, do we have it? I think if we’re up to implement it, it should hold maximum 50 charges of batteries since it’s smal…

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## [Thunderstorms confusing zombies](https://discourse.cataclysmdda.org/t/thunderstorms-confusing-zombies/10481)

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**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 4\
**Last updated:** [September 6, 2015, 9:06pm UTC](https://discourse.cataclysmdda.org/t/thunderstorms-confusing-zombies/10481 "2015-09-06T21:06:12Z")

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When thunder going off i think it would be pretty neat if the thunderstorm got the hoards and such to actually just go towards the storm and potentially saving / murdering people if you between them and the storm

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## [Inturrupting things and things to interrupt](https://discourse.cataclysmdda.org/t/inturrupting-things-and-things-to-interrupt/10478)

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**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 0\
**Last updated:** [September 6, 2015, 2:13pm UTC](https://discourse.cataclysmdda.org/t/inturrupting-things-and-things-to-interrupt/10478 "2015-09-06T14:13:34Z")

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Well kinda like if something grabs, stuns, electrocutes, or sends you flying. then it should just stop what you are doing without the yes or no prompt… and thereon make some enemys do things that take time to do, like m…

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## [Tattered Apparel Loses All Stats](https://discourse.cataclysmdda.org/t/tattered-apparel-loses-all-stats/10463)

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**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 7\
**Last updated:** [September 6, 2015, 3:43am UTC](https://discourse.cataclysmdda.org/t/tattered-apparel-loses-all-stats/10463 "2015-09-06T03:43:24Z")

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As armor and clothes are worn out, they lose protection values. I feel like it’d only make sense if they started to lose their other values too - warmth in particular, but also to a lesser extent encumbrance. If there’s …

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## [Climbing trees to escape danger without using Z-levels](https://discourse.cataclysmdda.org/t/climbing-trees-to-escape-danger-without-using-z-levels/10446)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 35\
**Last updated:** [September 5, 2015, 9:45pm UTC](https://discourse.cataclysmdda.org/t/climbing-trees-to-escape-danger-without-using-z-levels/10446 "2015-09-05T21:45:38Z")

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I ha a thought earlier that it sure would be nice to be able to interact with full grown/mature trees and climb them to escape danger. Perhaps you just started a new toon and have no way to kill an attacking cougar befor…

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## [My friend want to ask "why the bullet can't fly over the target?"](https://discourse.cataclysmdda.org/t/my-friend-want-to-ask-why-the-bullet-cant-fly-over-the-target/10451)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 9\
**Last updated:** [September 5, 2015, 8:30pm UTC](https://discourse.cataclysmdda.org/t/my-friend-want-to-ask-why-the-bullet-cant-fly-over-the-target/10451 "2015-09-05T20:30:59Z")

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This is the most thing my friend always want to know, they said, if bullet miss on the target, it won’t flyover and hit something behind but simplely disappear, same thing also happen when bullet shooting on skeleton, Ke…

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## [Supressors](https://discourse.cataclysmdda.org/t/supressors/10472)

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**Author:** [@Lesseps](https://discourse.cataclysmdda.org/u/Lesseps)\
**Replies:** 1\
**Last updated:** [September 5, 2015, 7:13pm UTC](https://discourse.cataclysmdda.org/t/supressors/10472 "2015-09-05T19:13:14Z")

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I guess it would be logical to have supressors for different types of weapons at least. Ideally there shoud be different caliber as well I think. Sorry if I’m overcomplicating, it just seems wierd if since we have pisto…

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## [Furniture barricade](https://discourse.cataclysmdda.org/t/furniture-barricade/10465)

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**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 1\
**Last updated:** [September 5, 2015, 1:16am UTC](https://discourse.cataclysmdda.org/t/furniture-barricade/10465 "2015-09-05T01:16:35Z")

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Hi! I love games in which I can use furniture to barricade my safehouse but in Cataclysm furniture is sooo heavy and I can’t move it. I can use only crates because zombie can’t go through this. I know that refigerator or…

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## [Natural Yeast Sources (and other things)](https://discourse.cataclysmdda.org/t/natural-yeast-sources-and-other-things/9066)

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**Author:** [@4R53N1C](https://discourse.cataclysmdda.org/u/4R53N1C)\
**Replies:** 9\
**Last updated:** [September 4, 2015, 8:44pm UTC](https://discourse.cataclysmdda.org/t/natural-yeast-sources-and-other-things/9066 "2015-09-04T20:44:10Z")

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It has been a source of perturbation to me that there is no way to acquire yeast save finding it in homes and businesses. For those of us who enjoy playing a “naturalist” character, it is rather difficult to find yeast i…

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## [Superglue needs charges i believe](https://discourse.cataclysmdda.org/t/superglue-needs-charges-i-believe/10456)

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**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 4\
**Last updated:** [September 4, 2015, 2:00pm UTC](https://discourse.cataclysmdda.org/t/superglue-needs-charges-i-believe/10456 "2015-09-04T14:00:57Z")

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Well, superglueis just one of those things that you really don’t need to use the whole container on singular tasks… so i think like a plastic tube of superglue would be really super… and have it have 10 glues in it

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## [Long range bullet "incoming motion"?](https://discourse.cataclysmdda.org/t/long-range-bullet-incoming-motion/10452)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 7\
**Last updated:** [September 2, 2015, 8:38pm UTC](https://discourse.cataclysmdda.org/t/long-range-bullet-incoming-motion/10452 "2015-09-02T20:38:08Z")

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You know, I also consider other thing on this game, I wonder if those long range “bullet” like rocket or something can have a “incoming motion” which means, it can pause after few turn, and continue flying on next turn t…

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## [Advanced Machinery?](https://discourse.cataclysmdda.org/t/advanced-machinery/10380)

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**Author:** [@4R53N1C](https://discourse.cataclysmdda.org/u/4R53N1C)\
**Replies:** 6\
**Last updated:** [September 2, 2015, 8:08pm UTC](https://discourse.cataclysmdda.org/t/advanced-machinery/10380 "2015-09-02T20:08:13Z")

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Since the RivTech guns were made in a special (probably underground) facility, I think it would be neat if a player could take over the facility. It would be patrolled by heavy SecuBots, turrets, maybe a chicken walker o…

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## [Movement Ideas: Expanding upon the running and stamina mechanic](https://discourse.cataclysmdda.org/t/movement-ideas-expanding-upon-the-running-and-stamina-mechanic/10390)

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**Author:** [@Sehn\_Knight](https://discourse.cataclysmdda.org/u/Sehn_Knight)\
**Replies:** 8\
**Last updated:** [September 2, 2015, 8:00pm UTC](https://discourse.cataclysmdda.org/t/movement-ideas-expanding-upon-the-running-and-stamina-mechanic/10390 "2015-09-02T20:00:59Z")

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I have some idea’s regarding running and it seemed too in depth to post in the needful additions thread. -Have foot, leg and torso encumbrance slow running down more or increase stamina drain. Running in jeans is diffic…

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## [Unmarked minefields](https://discourse.cataclysmdda.org/t/unmarked-minefields/10449)

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**Author:** [@supernoob0122](https://discourse.cataclysmdda.org/u/supernoob0122)\
**Replies:** 11\
**Last updated:** [September 2, 2015, 2:04pm UTC](https://discourse.cataclysmdda.org/t/unmarked-minefields/10449 "2015-09-02T14:04:02Z")

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I think it’s weird that minefields are marked there should be unmarked ones with the mines hidden well (no mounds visible) and you will need a metal detector or a high trapping skill in order to spot them also we need mo…

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## [Perhaphs change up the first aid kit](https://discourse.cataclysmdda.org/t/perhaphs-change-up-the-first-aid-kit/10438)

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**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 5\
**Last updated:** [September 1, 2015, 8:51pm UTC](https://discourse.cataclysmdda.org/t/perhaphs-change-up-the-first-aid-kit/10438 "2015-09-01T20:51:18Z")

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basically the kit would act like a sewing needle or the like in where it needs some sort of fuel, that being medical supplies, and you can fill it up to a 10 charges but increase its base volume… and perhaphs a medkit t…

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## [Quest pools and quest line stages](https://discourse.cataclysmdda.org/t/quest-pools-and-quest-line-stages/10409)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 2\
**Last updated:** [September 1, 2015, 7:32pm UTC](https://discourse.cataclysmdda.org/t/quest-pools-and-quest-line-stages/10409 "2015-09-01T19:32:20Z")

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This simply outlines a way to avoid having the same exact fetch-this quests over and over again in each game. I’m almost tempted to suggest “Why not design quests like mutations?” but that might be a whole other book ye…

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## [Rat Form Purifier and others?](https://discourse.cataclysmdda.org/t/rat-form-purifier-and-others/10440)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 11\
**Last updated:** [September 1, 2015, 7:23pm UTC](https://discourse.cataclysmdda.org/t/rat-form-purifier-and-others/10440 "2015-09-01T19:23:11Z")

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I been thinking about mutation those days, I think since we have the mutagen that can make people mutate to designate form, how about we make the same as the Purifier? as we know, the rat king has a special ability can …

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## [Crouch](https://discourse.cataclysmdda.org/t/crouch/10443)

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**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 6\
**Last updated:** [August 31, 2015, 7:39pm UTC](https://discourse.cataclysmdda.org/t/crouch/10443 "2015-08-31T19:39:32Z")

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For me this is good idea. I hate situations when raid ends because one random zombie see me through window. It is sooo annoying… With crouch option we can just walk by. It can be also use for better accuracy in shooting

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## [Small vehicle transportation](https://discourse.cataclysmdda.org/t/small-vehicle-transportation/10421)

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**Author:** [@Lesseps](https://discourse.cataclysmdda.org/u/Lesseps)\
**Replies:** 2\
**Last updated:** [August 29, 2015, 10:23am UTC](https://discourse.cataclysmdda.org/t/small-vehicle-transportation/10421 "2015-08-29T10:23:55Z")

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I think it would be cool to have some kind of retractable ramps installed to rear part of the custom-made cube van. They could allow you to drive your motorbike or quad ATV inside and strap it with some ropes so it stays…

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## [Transportation for NPC/Pets](https://discourse.cataclysmdda.org/t/transportation-for-npc-pets/10368)

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**Author:** [@Lesseps](https://discourse.cataclysmdda.org/u/Lesseps)\
**Replies:** 9\
**Last updated:** [August 25, 2015, 10:29am UTC](https://discourse.cataclysmdda.org/t/transportation-for-npc-pets/10368 "2015-08-25T10:29:41Z")

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It would be good if we could allow friendlies jump into seats of our cars and avoid being smashed by vehicle to pieces. I adopted a dog today, called it Spens. To my surprise I found out we can strap bags to dogs now, w…

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## [Advanced Character Creation Option](https://discourse.cataclysmdda.org/t/advanced-character-creation-option/10347)

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**Author:** [@Shrde](https://discourse.cataclysmdda.org/u/Shrde)\
**Replies:** 7\
**Last updated:** [August 25, 2015, 4:21am UTC](https://discourse.cataclysmdda.org/t/advanced-character-creation-option/10347 "2015-08-25T04:21:40Z")

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Would it be possible to give me the option to have a deeper character creation so I can “buy” items using points and be able to start with bionics kinda like a craft your own profession option. I think that would be cool…

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## [Effect ideas: Bruises, strains, over-exertion, cuts, concussions, etc](https://discourse.cataclysmdda.org/t/effect-ideas-bruises-strains-over-exertion-cuts-concussions-etc/10260)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 10\
**Last updated:** [August 25, 2015, 1:33am UTC](https://discourse.cataclysmdda.org/t/effect-ideas-bruises-strains-over-exertion-cuts-concussions-etc/10260 "2015-08-25T01:33:57Z")

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This should be very simple to implement code-wise, as it would be nothing more than adding a few entries into the effects.json that get applied whenever you get a particularly nasty hit (similar to how bites from zombies…

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## [Heart attack and respiratory failure warning message and detector?](https://discourse.cataclysmdda.org/t/heart-attack-and-respiratory-failure-warning-message-and-detector/10378)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 3\
**Last updated:** [August 24, 2015, 3:08pm UTC](https://discourse.cataclysmdda.org/t/heart-attack-and-respiratory-failure-warning-message-and-detector/10378 "2015-08-24T15:08:48Z")

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Ya know, I always love to explore a lot bar and collect drinks, and always pickup the cigarette whatever I found, but the thing I was worry about, is heart attack and respiratory failure I fear I may overdose by smokein…

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## [Just came out a idea to make a fire-fighting drone](https://discourse.cataclysmdda.org/t/just-came-out-a-idea-to-make-a-fire-fighting-drone/10367)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 5\
**Last updated:** [August 24, 2015, 3:51am UTC](https://discourse.cataclysmdda.org/t/just-came-out-a-idea-to-make-a-fire-fighting-drone/10367 "2015-08-24T03:51:30Z")

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I just came out this idea when I sleeping, again, I have dream about the fire field on the CDDA, I know the new version has some new drone, just like grenade drone, teargas drone… but the most useful drone, must be the …

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## [Still Think that the helecopter crash start is too good](https://discourse.cataclysmdda.org/t/still-think-that-the-helecopter-crash-start-is-too-good/10382)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 5\
**Last updated:** [August 22, 2015, 6:42pm UTC](https://discourse.cataclysmdda.org/t/still-think-that-the-helecopter-crash-start-is-too-good/10382 "2015-08-22T18:42:26Z")

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You start out with 9 points AND have like 8 or so GOOD cbm’s, a kickass rifle with 100 bullets for it, pretty decent starting clothes and all you pay for all of this is random damage to various limbs? I think the area a…

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## [Automatically use designated items when Very Hungry/Very Thirsty/Dead Tired](https://discourse.cataclysmdda.org/t/automatically-use-designated-items-when-very-hungry-very-thirsty-dead-tired/10372)

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**Author:** [@SorensonPA](https://discourse.cataclysmdda.org/u/SorensonPA)\
**Replies:** 8\
**Last updated:** [August 22, 2015, 12:46pm UTC](https://discourse.cataclysmdda.org/t/automatically-use-designated-items-when-very-hungry-very-thirsty-dead-tired/10372 "2015-08-22T12:46:54Z")

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Sometimes you’ve gotta’ spend a lot -and I mean a lot - of time doing something. Maybe you’re processing that big damn pile of veg you just harvested, or breaking down all that sweet loot from your latest town raid, or p…

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