# The Drawing Board

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-drawing-board/10.md?page=67

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**Page:** 68

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## ['Advanced' Skill Rust Suggestion](https://discourse.cataclysmdda.org/t/advanced-skill-rust-suggestion/10670)

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**Author:** [@Dubby](https://discourse.cataclysmdda.org/u/Dubby)\
**Replies:** 4\
**Last updated:** [October 11, 2015, 8:26pm UTC](https://discourse.cataclysmdda.org/t/advanced-skill-rust-suggestion/10670 "2015-10-11T20:26:41Z")

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Essentially, after having spent two or three weeks playing this game, I’ve come to the conclusion that skill rust (Int) is too unforgiving, yet skill rust (IntCap) is too forgiving. Ergo I will outline some concepts for …

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## [Serious discussion on gun crafting](https://discourse.cataclysmdda.org/t/serious-discussion-on-gun-crafting/10605)

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**Author:** [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Replies:** 46\
**Last updated:** [October 8, 2015, 12:57pm UTC](https://discourse.cataclysmdda.org/t/serious-discussion-on-gun-crafting/10605 "2015-10-08T12:57:58Z")

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After the events of this post: http://smf.cataclysmdda.com/index.php?topic=11294.0 Kevin laid out what would be an acceptable way to implement automatic gun crafting. What needs to be discussed: -What tools would be ne…

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## [Shouldn't "makeshift shotgun beanbags" have spread?](https://discourse.cataclysmdda.org/t/shouldnt-makeshift-shotgun-beanbags-have-spread/10654)

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**Author:** [@Murphy](https://discourse.cataclysmdda.org/u/Murphy)\
**Replies:** 10\
**Last updated:** [October 8, 2015, 4:29am UTC](https://discourse.cataclysmdda.org/t/shouldnt-makeshift-shotgun-beanbags-have-spread/10654 "2015-10-08T04:29:58Z")

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They are essentially rock salt rounds. Also, how come some of the ammo with spread still doesn’t have zero dispersion?

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## [Used needles/syringes and infections](https://discourse.cataclysmdda.org/t/used-needles-syringes-and-infections/10630)

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**Author:** [@theactualpapabrando](https://discourse.cataclysmdda.org/u/theactualpapabrando)\
**Replies:** 18\
**Last updated:** [October 6, 2015, 7:14pm UTC](https://discourse.cataclysmdda.org/t/used-needles-syringes-and-infections/10630 "2015-10-06T19:14:54Z")

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I was thinking, how come you can continue using the same needle over and over again without risk of infection or anything? Once you use a needle/syringe it should become dirty to some degree and maybe could cause an inf…

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## [Can some one make some response when some punk said "This is my territory"?](https://discourse.cataclysmdda.org/t/can-some-one-make-some-response-when-some-punk-said-this-is-my-territory/10653)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 5\
**Last updated:** [October 6, 2015, 3:31am UTC](https://discourse.cataclysmdda.org/t/can-some-one-make-some-response-when-some-punk-said-this-is-my-territory/10653 "2015-10-06T03:31:33Z")

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I mean it, some punk just told you about some peice shit territory stuff, and you simply can’t response them? can’t you threaten them or just convince them with something? otherwise, what’s the point to make this conver…

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## [Debug World](https://discourse.cataclysmdda.org/t/debug-world/10650)

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**Author:** [@Dampe](https://discourse.cataclysmdda.org/u/Dampe)\
**Replies:** 2\
**Last updated:** [October 5, 2015, 4:32pm UTC](https://discourse.cataclysmdda.org/t/debug-world/10650 "2015-10-05T16:32:34Z")

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So, I was just wondering how hard this would be to implement. In some of the experimentals, there was a desert option, that offered a lot more open space. Anyways, how hard would it be to make an option in world genera…

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## [Fine-tuning the progression of skill rust?](https://discourse.cataclysmdda.org/t/fine-tuning-the-progression-of-skill-rust/10648)

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**Author:** [@jedibob5](https://discourse.cataclysmdda.org/u/jedibob5)\
**Replies:** 2\
**Last updated:** [October 5, 2015, 12:36pm UTC](https://discourse.cataclysmdda.org/t/fine-tuning-the-progression-of-skill-rust/10648 "2015-10-05T12:36:53Z")

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Is there a possibility we could get a way to adjust how quickly skill rust happens? I’m fine with the concept of skill rust, I just wish I could get it to happen a lot slower… As it is, I find it quite annoying that my s…

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## [Do we need a charging station?](https://discourse.cataclysmdda.org/t/do-we-need-a-charging-station/10620)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 23\
**Last updated:** [October 5, 2015, 12:30pm UTC](https://discourse.cataclysmdda.org/t/do-we-need-a-charging-station/10620 "2015-10-05T12:30:35Z")

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I was thinking if we need a charging station to recharge those electric vehicle, and if it’s possible, we can even use it to recharge our CBM enegry or weapons? also, do we need a junkyard too? for search some useful st…

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## [Five suggestions for improving NPCs](https://discourse.cataclysmdda.org/t/five-suggestions-for-improving-npcs/10637)

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**Author:** [@Dampe](https://discourse.cataclysmdda.org/u/Dampe)\
**Replies:** 5\
**Last updated:** [October 4, 2015, 7:17pm UTC](https://discourse.cataclysmdda.org/t/five-suggestions-for-improving-npcs/10637 "2015-10-04T19:17:05Z")

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Hey, just a few suggestions for some stuff that could really help flesh out the NPCs. Suppressive Fire - When engaging in gun battles with NPCs, even if you miss, there should be a chance that the NPC you’re firing at …

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## [A way to (possibly) make vehicles less easy?](https://discourse.cataclysmdda.org/t/a-way-to-possibly-make-vehicles-less-easy/10641)

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**Author:** [@Midaychi](https://discourse.cataclysmdda.org/u/Midaychi)\
**Replies:** 6\
**Last updated:** [October 4, 2015, 8:28am UTC](https://discourse.cataclysmdda.org/t/a-way-to-possibly-make-vehicles-less-easy/10641 "2015-10-04T08:28:37Z")

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I’ve been noticing that every playthrough I do of cataclysm that’s successful, I just go straight for the best car I can find and turn it into a mobile base, quickly founding it into an all-in-one storage and living in l…

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## [A couple of ideas. One re: tailoring and the other about a bionic](https://discourse.cataclysmdda.org/t/a-couple-of-ideas-one-re-tailoring-and-the-other-about-a-bionic/10640)

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**Author:** [@Croooow](https://discourse.cataclysmdda.org/u/Croooow)\
**Replies:** 5\
**Last updated:** [October 3, 2015, 11:27am UTC](https://discourse.cataclysmdda.org/t/a-couple-of-ideas-one-re-tailoring-and-the-other-about-a-bionic/10640 "2015-10-03T11:27:42Z")

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Disclaimer: I haven’t been keeping up with the unstable as I should, so if I’m saying redundant things, let me know. First: Additional tailoring options: I thought of three. Adding wool for warmth (requiring felt patch…

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## [Hum... I said we should make a hydroponics stuff can install on vehicle](https://discourse.cataclysmdda.org/t/hum-i-said-we-should-make-a-hydroponics-stuff-can-install-on-vehicle/10621)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 9\
**Last updated:** [October 3, 2015, 9:37am UTC](https://discourse.cataclysmdda.org/t/hum-i-said-we-should-make-a-hydroponics-stuff-can-install-on-vehicle/10621 "2015-10-03T09:37:20Z")

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I been travel with the vehicle on game for long time, and now I have learn how to use a wood and acid water to craft a suger, and take salt water on the swamp Then I realize, there is something missing… something I can …

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## [Multi-Vehicle Connection](https://discourse.cataclysmdda.org/t/multi-vehicle-connection/10633)

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**Author:** [@subtleq](https://discourse.cataclysmdda.org/u/subtleq)\
**Replies:** 3\
**Last updated:** [October 3, 2015, 4:47am UTC](https://discourse.cataclysmdda.org/t/multi-vehicle-connection/10633 "2015-10-03T04:47:29Z")

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As part of Hacktoberfest (https://hacktoberfest.digitalocean.com/) I want to add a feature to this game that is a big annoyance to myself and lots of others - mutli-vehicle connections. This would work like a trailer hi…

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## [Vending machines for more than snacks](https://discourse.cataclysmdda.org/t/vending-machines-for-more-than-snacks/10625)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 33\
**Last updated:** [October 2, 2015, 8:10pm UTC](https://discourse.cataclysmdda.org/t/vending-machines-for-more-than-snacks/10625 "2015-10-02T20:10:05Z")

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We already have irl, vending machines for movies, food, drink, snacks, and in some countries(japan for example), stuff as off the wall as porn and clothes. I'm thinking that in the nebulous future that Cata takes place…

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## [Trait Balancing Discussion](https://discourse.cataclysmdda.org/t/trait-balancing-discussion/10632)

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**Author:** [@IguanaMan](https://discourse.cataclysmdda.org/u/IguanaMan)\
**Replies:** 2\
**Last updated:** [October 2, 2015, 2:29pm UTC](https://discourse.cataclysmdda.org/t/trait-balancing-discussion/10632 "2015-10-02T14:29:20Z")

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It seems that traits are wildly unbalanced, and many can’t help but take the same old traits to minmax. From points adjustments to tweaks to a complete rework, what would you change to specific traits to balance them?

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## [Configurable Learning Speed](https://discourse.cataclysmdda.org/t/configurable-learning-speed/10626)

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**Author:** [@IguanaMan](https://discourse.cataclysmdda.org/u/IguanaMan)\
**Replies:** 3\
**Last updated:** [October 1, 2015, 10:59pm UTC](https://discourse.cataclysmdda.org/t/configurable-learning-speed/10626 "2015-10-01T22:59:40Z")

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I’d like to suggest a new option; configurable learning speed. Just a base modifier on the final value added to a skill when it is increased, so for example 50% of normal. Is there any interest for this? I wish I knew…

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## [No-Spiders Mod](https://discourse.cataclysmdda.org/t/no-spiders-mod/10616)

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**Author:** [@Substance](https://discourse.cataclysmdda.org/u/Substance)\
**Replies:** 8\
**Last updated:** [September 30, 2015, 8:33pm UTC](https://discourse.cataclysmdda.org/t/no-spiders-mod/10616 "2015-09-30T20:33:26Z")

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I have severe arachnophobia, and i want to enjoy Cataclysm. I really hate crossing my fingers hoping to go down into an basement of an home and hoping not to be sent into an panic attack. I was told on IRC that this kind…

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## [Explosive Vehicle Turrets (why they suck, and how to fix them)](https://discourse.cataclysmdda.org/t/explosive-vehicle-turrets-why-they-suck-and-how-to-fix-them/10622)

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**Author:** [@chimpdroid](https://discourse.cataclysmdda.org/u/chimpdroid)\
**Replies:** 1\
**Last updated:** [September 30, 2015, 7:08pm UTC](https://discourse.cataclysmdda.org/t/explosive-vehicle-turrets-why-they-suck-and-how-to-fix-them/10622 "2015-09-30T19:08:57Z")

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I can’t be the only one who’s been significantly inconvenienced by a grenade turret trying to kill a zombie dog right next to my vehicle/base/etc. If there was some sort of rangefinder add-on that you could put in any v…

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## [Atlatl or throwing balance could use some work](https://discourse.cataclysmdda.org/t/atlatl-or-throwing-balance-could-use-some-work/10608)

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**Author:** [@saltmummy626](https://discourse.cataclysmdda.org/u/saltmummy626)\
**Replies:** 3\
**Last updated:** [September 30, 2015, 3:26pm UTC](https://discourse.cataclysmdda.org/t/atlatl-or-throwing-balance-could-use-some-work/10608 "2015-09-30T15:26:12Z")

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Just noticed today that atlatls are terribly under powered. They use throwing skill as their determining factor, my character is at level 5 in throwing. the atlatl throws a javalin 13 spaces and always seems to do betwee…

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## [Just a little thing i thought about involving the console's map editor](https://discourse.cataclysmdda.org/t/just-a-little-thing-i-thought-about-involving-the-consoles-map-editor/10614)

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**Author:** [@theactualpapabrando](https://discourse.cataclysmdda.org/u/theactualpapabrando)\
**Replies:** 1\
**Last updated:** [September 30, 2015, 12:18am UTC](https://discourse.cataclysmdda.org/t/just-a-little-thing-i-thought-about-involving-the-consoles-map-editor/10614 "2015-09-30T00:18:36Z")

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After that hectic registration i went through, hello fellow survivors! haha, I’m working/playing around on this world with the map editor and there is an option to blatantly kill all the enemies, but none just to disable…

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## [Annoying NPC Habits That Make Me Want to Eat a Mininuke](https://discourse.cataclysmdda.org/t/annoying-npc-habits-that-make-me-want-to-eat-a-mininuke/10602)

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**Author:** [@chimpdroid](https://discourse.cataclysmdda.org/u/chimpdroid)\
**Replies:** 3\
**Last updated:** [September 29, 2015, 3:59pm UTC](https://discourse.cataclysmdda.org/t/annoying-npc-habits-that-make-me-want-to-eat-a-mininuke/10602 "2015-09-29T15:59:50Z")

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—What, Were You Raised in a Barn?— Even just the logic behind programming an NPC door-closing system is pretty straightforward, and I think it would add a lot to the game. As it stands, every time Grant Kincaid doesn’t…

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## [Lets talk Tech](https://discourse.cataclysmdda.org/t/lets-talk-tech/10431)

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**Author:** [@stk2008](https://discourse.cataclysmdda.org/u/stk2008)\
**Replies:** 42\
**Last updated:** [September 29, 2015, 1:14am UTC](https://discourse.cataclysmdda.org/t/lets-talk-tech/10431 "2015-09-29T01:14:33Z")

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So I have been thinking. IRL we have mobile phones and tablets that can do all sorts of cool stuff. As it stands in CDDA the phone can only act as a clock and a low poered torch. I think it would be cool to allow more…

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## [Chinese Weapons (Very Minor Lore Spoilers!)](https://discourse.cataclysmdda.org/t/chinese-weapons-very-minor-lore-spoilers/10598)

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**Author:** [@Dampe](https://discourse.cataclysmdda.org/u/Dampe)\
**Replies:** 4\
**Last updated:** [September 29, 2015, 12:08am UTC](https://discourse.cataclysmdda.org/t/chinese-weapons-very-minor-lore-spoilers/10598 "2015-09-29T00:08:53Z")

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I figure most people already know this, but in the Cataclysm world, the nation comes under attack by the Chinese (or the DPRK, but the former would be infinitely more likely.) Speaking in realistic terms, China is the on…

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## [Kevin, can we make PC can put out fire like Caves of Qud?](https://discourse.cataclysmdda.org/t/kevin-can-we-make-pc-can-put-out-fire-like-caves-of-qud/10596)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 4\
**Last updated:** [September 28, 2015, 12:31am UTC](https://discourse.cataclysmdda.org/t/kevin-can-we-make-pc-can-put-out-fire-like-caves-of-qud/10596 "2015-09-28T00:31:38Z")

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There is one game called “Caves of Qud” just appear on http://www.roguebasin.com/ few days ago, and it’s reference guide said, “If you should find yourself in the unfortunate state of being on-fire, you can lower your t…

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## [Man the guns (and other NPC suggestions)](https://discourse.cataclysmdda.org/t/man-the-guns-and-other-npc-suggestions/10088)

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**Author:** [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Replies:** 14\
**Last updated:** [September 27, 2015, 6:55pm UTC](https://discourse.cataclysmdda.org/t/man-the-guns-and-other-npc-suggestions/10088 "2015-09-27T18:55:00Z")

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I’m wondering how practical it would be to add a few further additions to flesh out NPC behavior, in particular that of recruited NPCs. Spoiler due to idea dump: \[spoiler\]First, getting them to man turrets. You can nud…

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## [What the deal with backpacks?](https://discourse.cataclysmdda.org/t/what-the-deal-with-backpacks/10434)

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**Author:** [@Artyom177](https://discourse.cataclysmdda.org/u/Artyom177)\
**Replies:** 28\
**Last updated:** [September 24, 2015, 11:38pm UTC](https://discourse.cataclysmdda.org/t/what-the-deal-with-backpacks/10434 "2015-09-24T23:38:42Z")

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So everyone knows that a backpack is essential in surviving in Cada. You need it to store ammo, food, water, and supplies, and also what ever weird shit you found in that lab over there. And I don’t know where you guys l…

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## [Hostile World](https://discourse.cataclysmdda.org/t/hostile-world/9902)

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**Author:** [@Eris\_Shrugged](https://discourse.cataclysmdda.org/u/Eris_Shrugged)\
**Replies:** 16\
**Last updated:** [September 24, 2015, 8:37pm UTC](https://discourse.cataclysmdda.org/t/hostile-world/9902 "2015-09-24T20:37:49Z")

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I decided just now to see if the subreddit for this had any worthwhile content. I don’t know why, since I’ve been lurking here since forever. However, I found a thread there about what features would be cool to add, an…

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## [Survivor Corpses](https://discourse.cataclysmdda.org/t/survivor-corpses/9907)

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**Author:** [@skYman](https://discourse.cataclysmdda.org/u/skYman)\
**Replies:** 17\
**Last updated:** [September 24, 2015, 7:19pm UTC](https://discourse.cataclysmdda.org/t/survivor-corpses/9907 "2015-09-24T19:19:39Z")

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So I started playing Cata with 0.C again and after dieing many, many (many) times I found that it doesn’t really make sense to stumble upon your 10 day old corpse when restarting as a fresh spawn. Is it possible to make…

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## [Horses as mounts? It it already a thing; because it seems obvious?](https://discourse.cataclysmdda.org/t/horses-as-mounts-it-it-already-a-thing-because-it-seems-obvious/10371)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 30\
**Last updated:** [September 24, 2015, 6:29pm UTC](https://discourse.cataclysmdda.org/t/horses-as-mounts-it-it-already-a-thing-because-it-seems-obvious/10371 "2015-09-24T18:29:54Z")

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This is both a question and a suggestion depending on whether it already exists or not, but can you ride horses yet? I see them every now and then on farms and ranches, but it seems like all they are good for atm is butc…

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## [Pre-cataclysm game mode?](https://discourse.cataclysmdda.org/t/pre-cataclysm-game-mode/10552)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 8\
**Last updated:** [September 24, 2015, 6:52am UTC](https://discourse.cataclysmdda.org/t/pre-cataclysm-game-mode/10552 "2015-09-24T06:52:35Z")

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Here’s one thing my friend has talking about, if there is game mode can let you play the DDA before the infection spread…

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