# The Drawing Board

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-drawing-board/10.md?page=63

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**Page:** 64

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## [Rare Weather \*possible spoilers\*](https://discourse.cataclysmdda.org/t/rare-weather-possible-spoilers/11121)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 14\
**Last updated:** [January 1, 2016, 8:18pm UTC](https://discourse.cataclysmdda.org/t/rare-weather-possible-spoilers/11121 "2016-01-01T20:18:13Z")

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How about some rare and interesting weather types? These are meant to be truly rare. As in you MIGHT get one a year in game. More like one every three in game years. Dimensional Storms: A freaky storm where odd thin…

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## [Player Initiated Grabs](https://discourse.cataclysmdda.org/t/player-initiated-grabs/11177)

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**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 1\
**Last updated:** [January 1, 2016, 7:06pm UTC](https://discourse.cataclysmdda.org/t/player-initiated-grabs/11177 "2016-01-01T19:06:12Z")

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Zs can grab you, and you can grab vehicles. So why cant we grabs dogs or wolves or w.e. and stop them from fleeing/make them take penalties?

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## [Dark Tide Rising](https://discourse.cataclysmdda.org/t/dark-tide-rising/11176)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 3\
**Last updated:** [January 1, 2016, 7:46am UTC](https://discourse.cataclysmdda.org/t/dark-tide-rising/11176 "2016-01-01T07:46:36Z")

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I’m re-reading a series of books entitled Dark Tide Rising by John Ringo. In it they deal with zombies, boats, and survival at sea. Would be an interesting turn of events for Cataclysm: DDA. Someone setup a oceanic ma…

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## [Bodies of water and other terrain](https://discourse.cataclysmdda.org/t/bodies-of-water-and-other-terrain/11172)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 7\
**Last updated:** [December 31, 2015, 10:59pm UTC](https://discourse.cataclysmdda.org/t/bodies-of-water-and-other-terrain/11172 "2015-12-31T22:59:08Z")

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I really feel like we need more bodies of water in game. New Hampshire is a fairly wet state as far as bodies of water goes. I love the view from a mountain top (I like hiking) looking out and seeing all the lakes and …

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## [M79 Grenade Launcher and 40mm blackpowder Shotgun Shells](https://discourse.cataclysmdda.org/t/m79-grenade-launcher-and-40mm-blackpowder-shotgun-shells/11174)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 2\
**Last updated:** [December 31, 2015, 9:18pm UTC](https://discourse.cataclysmdda.org/t/m79-grenade-launcher-and-40mm-blackpowder-shotgun-shells/11174 "2015-12-31T21:18:56Z")

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We needs these things, because they are FUN! And 40mm EMP Grenade.

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## [Quintain / Target Dummy](https://discourse.cataclysmdda.org/t/quintain-target-dummy/11165)

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**Author:** [@renton55555](https://discourse.cataclysmdda.org/u/renton55555)\
**Replies:** 8\
**Last updated:** [December 31, 2015, 7:54pm UTC](https://discourse.cataclysmdda.org/t/quintain-target-dummy/11165 "2015-12-31T19:54:16Z")

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This seems like a really simple and useful addition to the game. Basically it would be really cool if the game had something to try out weapons on to see how your DPS is doing. At the simplest form it could just be a s…

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## [Helpful and educational literature on biology, mechanics, chemistry etc](https://discourse.cataclysmdda.org/t/helpful-and-educational-literature-on-biology-mechanics-chemistry-etc/11142)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 5\
**Last updated:** [December 29, 2015, 9:03pm UTC](https://discourse.cataclysmdda.org/t/helpful-and-educational-literature-on-biology-mechanics-chemistry-etc/11142 "2015-12-29T21:03:56Z")

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The game already includes various recipe books but sometimes one might have problems locating the sources of ingredients. This is where these books would come in. For example, they would explain that cattails grow only i…

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## [Hidden rooms in mansions](https://discourse.cataclysmdda.org/t/hidden-rooms-in-mansions/11123)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 10\
**Last updated:** [December 28, 2015, 4:53pm UTC](https://discourse.cataclysmdda.org/t/hidden-rooms-in-mansions/11123 "2015-12-28T16:53:04Z")

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These rooms wouldn’t have doors. The only way to notice them would be to spot inconsistencies in the interior layout. You might think at one point “This room is oddly small, considering it shares a wall with the previous…

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## [Z-Level Final Dungeon: A Floating Eldritch Castle In a Virgin Sky](https://discourse.cataclysmdda.org/t/z-level-final-dungeon-a-floating-eldritch-castle-in-a-virgin-sky/11133)

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**Author:** [@scehood](https://discourse.cataclysmdda.org/u/scehood)\
**Replies:** 5\
**Last updated:** [December 27, 2015, 7:43am UTC](https://discourse.cataclysmdda.org/t/z-level-final-dungeon-a-floating-eldritch-castle-in-a-virgin-sky/11133 "2015-12-27T07:43:17Z")

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I just tossed this idea around on reddit forum for Cataclysm. Thought I’d post it here too. On a seasonal basis(every 2 seasons?), access to an Eldritch Castle would be allowed. I guess this could spawn when the world …

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## [Mod Sorting](https://discourse.cataclysmdda.org/t/mod-sorting/11143)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 0\
**Last updated:** [December 26, 2015, 9:03pm UTC](https://discourse.cataclysmdda.org/t/mod-sorting/11143 "2015-12-26T21:03:43Z")

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How about having mods that can be placed on the weapon you are equiping show up green like ammo?

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## [Improvised disinfectant?](https://discourse.cataclysmdda.org/t/improvised-disinfectant/10215)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 43\
**Last updated:** [December 25, 2015, 4:43am UTC](https://discourse.cataclysmdda.org/t/improvised-disinfectant/10215 "2015-12-25T04:43:30Z")

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Is there any plan to add improvised disinfectants to the game? In a pinch, pouring plain old vodka on a wound can disinfect it (but is extremely painful), the same goes for salt water. As of now, medical grade disinfecta…

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## [Bionic System Suggestions](https://discourse.cataclysmdda.org/t/bionic-system-suggestions/11126)

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**Author:** [@Etherdreamer](https://discourse.cataclysmdda.org/u/Etherdreamer)\
**Replies:** 2\
**Last updated:** [December 23, 2015, 5:10am UTC](https://discourse.cataclysmdda.org/t/bionic-system-suggestions/11126 "2015-12-23T05:10:44Z")

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(My english is a bit funny is because I am not native speaker, so I sorry) There is like 2 weeks I started to play, and it quickly turns in my second favorite game after Dwarf Fortress. I could maybe send some little id…

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## [How about Mutated NPC](https://discourse.cataclysmdda.org/t/how-about-mutated-npc/11101)

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**Author:** [@lagnas2000](https://discourse.cataclysmdda.org/u/lagnas2000)\
**Replies:** 9\
**Last updated:** [December 21, 2015, 10:28pm UTC](https://discourse.cataclysmdda.org/t/how-about-mutated-npc/11101 "2015-12-21T22:28:41Z")

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There are not Mutated NPC now in game. How about add Mutated NPC with random selection in categorized mutation group like npc\`s item\_group? If add mutated npc, I can vary npc\`s apperance. How? Add apperance mutation…

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## [Weather Conditions/Vehicle Handling](https://discourse.cataclysmdda.org/t/weather-conditions-vehicle-handling/10906)

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**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 11\
**Last updated:** [December 21, 2015, 4:32am UTC](https://discourse.cataclysmdda.org/t/weather-conditions-vehicle-handling/10906 "2015-12-21T04:32:27Z")

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Would it be possible to make it so that taking hard turns during a thunderstorm or snowstorm would cause your vehicle to drift like when the handbrake is pulled? And in general, stopping and controlling the vehicle to be…

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## [Crushed Glass Trap & Sheet Metal Blocking Windows](https://discourse.cataclysmdda.org/t/crushed-glass-trap-sheet-metal-blocking-windows/10298)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 4\
**Last updated:** [December 21, 2015, 4:06am UTC](https://discourse.cataclysmdda.org/t/crushed-glass-trap-sheet-metal-blocking-windows/10298 "2015-12-21T04:06:51Z")

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Title says it all. Using crushed Glass to create a trap. Won’t do loads of damage, but wouldn’t be pleasant. It would also make lots of noise! Using Sheet Metal to block a window or at least stop site would work. Re…

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## [Crouching and Going Prone](https://discourse.cataclysmdda.org/t/crouching-and-going-prone/11085)

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**Author:** [@dalenacio](https://discourse.cataclysmdda.org/u/dalenacio)\
**Replies:** 5\
**Last updated:** [December 21, 2015, 1:33am UTC](https://discourse.cataclysmdda.org/t/crouching-and-going-prone/11085 "2015-12-21T01:33:40Z")

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As the game currently is, all characters are always standing up straight and never move from that position (They don’t even lie in bed, they stand on them with the covers over themselves). In addition to running, I’d jus…

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## [Electrical installation](https://discourse.cataclysmdda.org/t/electrical-installation/11114)

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**Author:** [@Sutskoen](https://discourse.cataclysmdda.org/u/Sutskoen)\
**Replies:** 1\
**Last updated:** [December 20, 2015, 5:04am UTC](https://discourse.cataclysmdda.org/t/electrical-installation/11114 "2015-12-20T05:04:10Z")

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I couldn’t really find another post about this, so I thought I would throw it out here. Personally, I really fancy Cdda for all the things you can build, but I’ve always missed one thing in particular, while it’s not so…

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## [Arm Either tag](https://discourse.cataclysmdda.org/t/arm-either-tag/11113)

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**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 0\
**Last updated:** [December 19, 2015, 5:06am UTC](https://discourse.cataclysmdda.org/t/arm-either-tag/11113 "2015-12-19T05:06:09Z")

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There’s no ARMS\_EITHER tag Splints and other items cant be placed on one arm. Small items, such as ipod-like devices or fantasy weapons or individual arm items could be placed on one arm. And splints.

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## [Crafting system where the finished Items stats are dependent on the materials](https://discourse.cataclysmdda.org/t/crafting-system-where-the-finished-items-stats-are-dependent-on-the-materials/11097)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 3\
**Last updated:** [December 18, 2015, 6:46am UTC](https://discourse.cataclysmdda.org/t/crafting-system-where-the-finished-items-stats-are-dependent-on-the-materials/11097 "2015-12-18T06:46:29Z")

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Crafting system where the finished Items stats are dependent on the materials used. I’m picturing that this would be SOMEWHAT similar to the crafting system in ‘Thea: The Awakening’, but only in that using leather inste…

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## [Realistic Nutrition pt2](https://discourse.cataclysmdda.org/t/realistic-nutrition-pt2/11093)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 2\
**Last updated:** [December 17, 2015, 9:33pm UTC](https://discourse.cataclysmdda.org/t/realistic-nutrition-pt2/11093 "2015-12-17T21:33:17Z")

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Preface: I just read this: https://github.com/CleverRaven/Cataclysm-DDA/issues/13649 I’m trying to outline here a framework for a more detailed, but hopefully not too painful system regarding hunger, hydration, health/…

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## [Some ideas for improving the Bionics UI](https://discourse.cataclysmdda.org/t/some-ideas-for-improving-the-bionics-ui/11104)

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**Author:** [@Terthna](https://discourse.cataclysmdda.org/u/Terthna)\
**Replies:** 0\
**Last updated:** [December 17, 2015, 9:20pm UTC](https://discourse.cataclysmdda.org/t/some-ideas-for-improving-the-bionics-ui/11104 "2015-12-17T21:20:28Z")

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I noticed a while back that there is a preponderance of Active Bionics versus Passive ones, and it appears to have become an even worse problem; with previously Passive Bionics getting new Active features, while new Bion…

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## [Acid balancing](https://discourse.cataclysmdda.org/t/acid-balancing/11100)

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**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 10\
**Last updated:** [December 17, 2015, 8:19pm UTC](https://discourse.cataclysmdda.org/t/acid-balancing/11100 "2015-12-17T20:19:01Z")

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I keep hearing complaints about acid. Old acid ignored all armors. Then for a while it didn’t and it made it totally harmless to player. Now it ignores armor based on how long you stand in it and how little environmen…

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## [Music as craft](https://discourse.cataclysmdda.org/t/music-as-craft/11068)

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**Author:** [@Isk1n](https://discourse.cataclysmdda.org/u/Isk1n)\
**Replies:** 3\
**Last updated:** [December 16, 2015, 10:34pm UTC](https://discourse.cataclysmdda.org/t/music-as-craft/11068 "2015-12-16T22:34:26Z")

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If I am correct, current implementation of musical instruments allows random dude to virtuously play any instrument he wants. Even asleep. Which is not very realistic. I wonder, if it is possible to add a new skill (Mus…

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## [Improvised Screwdrivers](https://discourse.cataclysmdda.org/t/improvised-screwdrivers/11094)

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**Author:** [@Bumpkin](https://discourse.cataclysmdda.org/u/Bumpkin)\
**Replies:** 1\
**Last updated:** [December 16, 2015, 9:43pm UTC](https://discourse.cataclysmdda.org/t/improvised-screwdrivers/11094 "2015-12-16T21:43:57Z")

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What would people think about the changes to balance if there was an improvised screwdriver only useful for disassembling furniture? Cloth, thread and string could be options as well as duct tape, and the regular screwdr…

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## [Stealth mode!](https://discourse.cataclysmdda.org/t/stealth-mode/10711)

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**Author:** [@Nikolai\_Don\_Bonavitc](https://discourse.cataclysmdda.org/u/Nikolai_Don_Bonavitc)\
**Replies:** 41\
**Last updated:** [December 16, 2015, 12:09am UTC](https://discourse.cataclysmdda.org/t/stealth-mode/10711 "2015-12-16T00:09:08Z")

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Stealth mode! Who wants to see some kind of “stealth mode” added? The way I see it, you would press " twice (or maybe without shift). This would put you into stealth, where you speed would drop by 33%, walking noise w…

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## [Cast your vote on what features or bugs should be implemented or fixed first](https://discourse.cataclysmdda.org/t/cast-your-vote-on-what-features-or-bugs-should-be-implemented-or-fixed-first/11080)

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**Author:** [@rremyroy](https://discourse.cataclysmdda.org/u/rremyroy)\
**Replies:** 1\
**Last updated:** [December 14, 2015, 6:48pm UTC](https://discourse.cataclysmdda.org/t/cast-your-vote-on-what-features-or-bugs-should-be-implemented-or-fixed-first/11080 "2015-12-14T18:48:21Z")

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An easy way to influence the direction of the game. Cast your vote here

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## [Stats, Skills and Rust](https://discourse.cataclysmdda.org/t/stats-skills-and-rust/11055)

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**Author:** [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Replies:** 10\
**Last updated:** [December 13, 2015, 8:13pm UTC](https://discourse.cataclysmdda.org/t/stats-skills-and-rust/11055 "2015-12-13T20:13:18Z")

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If I’m to admit to something it’s that I never under any circumstances invest in skills at creation–as it’s not mechanically advantageous to do so. This problem stems from two factors: Skills can be acquired through pl…

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## [Idea to skew vehicle tiles and vehicle-local coordinate system](https://discourse.cataclysmdda.org/t/idea-to-skew-vehicle-tiles-and-vehicle-local-coordinate-system/11050)

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**Author:** [@sparr](https://discourse.cataclysmdda.org/u/sparr)\
**Replies:** 8\
**Last updated:** [December 11, 2015, 8:39pm UTC](https://discourse.cataclysmdda.org/t/idea-to-skew-vehicle-tiles-and-vehicle-local-coordinate-system/11050 "2015-12-11T20:39:10Z")

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What if as vehicles rotate and their tile locations get skewed, the sprites were also skewed to match? \[image\] Ignore the fact that I skewed every tile for this screenshot, that was just the easiest way to code it. Pre…

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## [Some re-balanced and new CBM ideas](https://discourse.cataclysmdda.org/t/some-re-balanced-and-new-cbm-ideas/11021)

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**Author:** [@Cyrano\_7](https://discourse.cataclysmdda.org/u/Cyrano_7)\
**Replies:** 25\
**Last updated:** [December 9, 2015, 6:52am UTC](https://discourse.cataclysmdda.org/t/some-re-balanced-and-new-cbm-ideas/11021 "2015-12-09T06:52:38Z")

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Long time lurker and fan here who finally made a forum account. I love playing as a bionic focused character but what always bothered me was that they seem overpowered in general. Many bionics come as sort pre-packaged s…

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## [Choosing what recipes to learn](https://discourse.cataclysmdda.org/t/choosing-what-recipes-to-learn/11037)

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**Author:** [@JAVAgamer](https://discourse.cataclysmdda.org/u/JAVAgamer)\
**Replies:** 3\
**Last updated:** [December 8, 2015, 8:16pm UTC](https://discourse.cataclysmdda.org/t/choosing-what-recipes-to-learn/11037 "2015-12-08T20:16:51Z")

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Have you ever spent 3 days reading a book to learn 1 recipe you’ll ever need from said book? I know you have, that was a rhetorical question. So, I wish to see a feature that lets you choose what recipe you’d like to le…

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