# The Drawing Board

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-drawing-board/10.md?page=6

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**Page:** 7

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## [Twigs, leaves and overall forest improvements](https://discourse.cataclysmdda.org/t/twigs-leaves-and-overall-forest-improvements/27487)

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**Author:** [@NetSysFire](https://discourse.cataclysmdda.org/u/NetSysFire)\
**Replies:** 6\
**Last updated:** [January 28, 2022, 4:09pm UTC](https://discourse.cataclysmdda.org/t/twigs-leaves-and-overall-forest-improvements/27487 "2022-01-28T16:09:23Z")

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If you ever visited a forest in real life, the ground is mostly old leaves and little twigs. More like splinters but there are also many bigger twigs. (from: File:Forest-floor076.jpg - Wikipedia) Currently it is act…

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## [I'm confused about the Exodii](https://discourse.cataclysmdda.org/t/im-confused-about-the-exodii/27000)

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**Author:** [@A\_Travesty](https://discourse.cataclysmdda.org/u/A_Travesty)\
**Replies:** 51\
**Last updated:** [December 1, 2021, 4:48pm UTC](https://discourse.cataclysmdda.org/t/im-confused-about-the-exodii/27000 "2021-12-01T16:48:18Z")

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I’m confused about the Exodii, they feel like a solution to a non-existent problem. I mean, there is plenty of reason for humanity to have their own bionics, there was literally a cold war for super soldiers! We already …

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## [Items quality grades](https://discourse.cataclysmdda.org/t/items-quality-grades/27523)

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**Author:** [@Sanarr89](https://discourse.cataclysmdda.org/u/Sanarr89)\
**Replies:** 2\
**Last updated:** [January 21, 2022, 11:16pm UTC](https://discourse.cataclysmdda.org/t/items-quality-grades/27523 "2022-01-21T23:16:28Z")

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Good day to everyone. I think it would be cool (and maybe not too hard to implement) if we could differentiate items into quality grades. I mean you could find some cheap no-name sneakers or top-notch hi-tech Asics/Adid…

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## [Mod and content ideas](https://discourse.cataclysmdda.org/t/mod-and-content-ideas/27195)

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**Author:** [@Someone11](https://discourse.cataclysmdda.org/u/Someone11)\
**Replies:** 6\
**Last updated:** [January 20, 2022, 9:09pm UTC](https://discourse.cataclysmdda.org/t/mod-and-content-ideas/27195 "2022-01-20T21:09:12Z")

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Hi i dont know how to make mods but I have ideas for them. Anybody else who has ideas post them here. Someone might use them one day. Tile set ideas and sound pack ideas are welcome too. Also content ideas for things to …

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## [Draft of the Cataclysm Lore Writeup](https://discourse.cataclysmdda.org/t/draft-of-the-cataclysm-lore-writeup/10345)

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**Author:** [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)\
**Replies:** 16\
**Last updated:** [January 20, 2022, 5:02pm UTC](https://discourse.cataclysmdda.org/t/draft-of-the-cataclysm-lore-writeup/10345 "2022-01-20T17:02:28Z")

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Okay, so this whole thing is gonna end up being like 10 posts long due to character limits while still keeping enough space to make changes as needed and having sensible splitting (the entirety is currently just shy of 1…

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## [Tileset coverage poll](https://discourse.cataclysmdda.org/t/tileset-coverage-poll/26919)

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**Author:** [@Erk](https://discourse.cataclysmdda.org/u/Erk)\
**Replies:** 8\
**Last updated:** [January 18, 2022, 9:59pm UTC](https://discourse.cataclysmdda.org/t/tileset-coverage-poll/26919 "2022-01-18T21:59:49Z")

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Hey, everyone! Ultimate Cataclysm, the default tileset, is reaching about 92% “weighted coverage”, ie. if you run into a thing there’s a roughly 92% chance it’s gonna have a sprite. We still get a lot of concerns about …

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## [Let us load single rounds into guns without magazines](https://discourse.cataclysmdda.org/t/let-us-load-single-rounds-into-guns-without-magazines/27495)

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**Author:** [@4R53N1C](https://discourse.cataclysmdda.org/u/4R53N1C)\
**Replies:** 1\
**Last updated:** [January 13, 2022, 2:45am UTC](https://discourse.cataclysmdda.org/t/let-us-load-single-rounds-into-guns-without-magazines/27495 "2022-01-13T02:45:57Z")

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It’s possible to put a round directly into the chamber of pretty much all guns and fire them, unless they have a magazine safety. This would be a nice option to have in case you are in the rare situation of having a gun …

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## [Silently open/close doors and windows](https://discourse.cataclysmdda.org/t/silently-open-close-doors-and-windows/27485)

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**Author:** [@matshou](https://discourse.cataclysmdda.org/u/matshou)\
**Replies:** 3\
**Last updated:** [January 10, 2022, 12:55am UTC](https://discourse.cataclysmdda.org/t/silently-open-close-doors-and-windows/27485 "2022-01-10T00:55:10Z")

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I would like to propose adding an ability to open and close doors and windows silently. This could be implemented in the following ways: Opening doors while crouching makes 3 (6) noise and costs 300 (100) moves. Closi…

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## [What are some things that should be in the Cataclysm?](https://discourse.cataclysmdda.org/t/what-are-some-things-that-should-be-in-the-cataclysm/18792)

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**Author:** [@Heartwawy](https://discourse.cataclysmdda.org/u/Heartwawy)\
**Replies:** 486\
**Last updated:** [January 9, 2022, 7:56am UTC](https://discourse.cataclysmdda.org/t/what-are-some-things-that-should-be-in-the-cataclysm/18792 "2022-01-09T07:56:27Z")

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Candy bars. Nutrition bars. Just some things you see everyday in real life but not already in the Cataclysm.

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## [Possible feature to save Outfits](https://discourse.cataclysmdda.org/t/possible-feature-to-save-outfits/26961)

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**Author:** [@Bjo\_Hart](https://discourse.cataclysmdda.org/u/Bjo_Hart)\
**Replies:** 4\
**Last updated:** [January 8, 2022, 7:37am UTC](https://discourse.cataclysmdda.org/t/possible-feature-to-save-outfits/26961 "2022-01-08T07:37:23Z")

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Hi there. Is it possible to have a function to save the outfit that you are wearing, maybe different slots for different outfits, one button to completly undress and another function to wear the saved outfits again?.. S…

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## [Lying on a rooftop should make you invisible to creatures one z level below](https://discourse.cataclysmdda.org/t/lying-on-a-rooftop-should-make-you-invisible-to-creatures-one-z-level-below/27173)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 9\
**Last updated:** [January 8, 2022, 7:15am UTC](https://discourse.cataclysmdda.org/t/lying-on-a-rooftop-should-make-you-invisible-to-creatures-one-z-level-below/27173 "2022-01-08T07:15:56Z")

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I noticed that we added prone to the game now, however i’m quite sure what exactly it does (besides making toggling move more laborious). One thing I noticed it didn’t do however is seem to affect whether or not monsters…

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## [Expanding the Underground](https://discourse.cataclysmdda.org/t/expanding-the-underground/27457)

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**Author:** [@NetSysFire](https://discourse.cataclysmdda.org/u/NetSysFire)\
**Replies:** 3\
**Last updated:** [December 29, 2021, 8:47am UTC](https://discourse.cataclysmdda.org/t/expanding-the-underground/27457 "2021-12-29T08:47:44Z")

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Has anyone of you ever read the Metro series by Dmitry Glukhovsky? I am pretty fascinated by that. When you go into e.g the subway tunnels all you are going to see is mostly spiders and some eldritch horrors. Maybe a la…

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## [Evil idea: Really frightening portal storm voices](https://discourse.cataclysmdda.org/t/evil-idea-really-frightening-portal-storm-voices/27450)

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**Author:** [@NetSysFire](https://discourse.cataclysmdda.org/u/NetSysFire)\
**Replies:** 3\
**Last updated:** [December 26, 2021, 10:44pm UTC](https://discourse.cataclysmdda.org/t/evil-idea-really-frightening-portal-storm-voices/27450 "2021-12-26T22:44:15Z")

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Everything you currently hear from those voices in the portal storms is really abstract. How about stuff like: “Come out quick! You forgot a lit cigarette and your roof is burning down!” “You need to leave now, there i…

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## [Vision Cones. Simple question](https://discourse.cataclysmdda.org/t/vision-cones-simple-question/27443)

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**Author:** [@Role\_Player](https://discourse.cataclysmdda.org/u/Role_Player)\
**Replies:** 4\
**Last updated:** [December 23, 2021, 3:41pm UTC](https://discourse.cataclysmdda.org/t/vision-cones-simple-question/27443 "2021-12-23T15:41:22Z")

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Just popping this into the feed to see if anyone with the skill to implement them has considered it recently. Vision cones for player/npc/monster/animal would drastically change the game, mostly in good ways imo. If not…

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## [Adaptive vitamin type caps](https://discourse.cataclysmdda.org/t/adaptive-vitamin-type-caps/27444)

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**Author:** [@Gilliph](https://discourse.cataclysmdda.org/u/Gilliph)\
**Replies:** 2\
**Last updated:** [December 22, 2021, 11:01am UTC](https://discourse.cataclysmdda.org/t/adaptive-vitamin-type-caps/27444 "2021-12-22T11:01:04Z")

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I’m going to keep this simple due to my lack of understanding of biology and the games coding. To the point, would it be an interesting/good idea to have a vitamin system change based on a players biology? As with the …

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## [Wasps are so broken they should have their own mutation tree](https://discourse.cataclysmdda.org/t/wasps-are-so-broken-they-should-have-their-own-mutation-tree/27437)

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**Author:** [@NetSysFire](https://discourse.cataclysmdda.org/u/NetSysFire)\
**Replies:** 4\
**Last updated:** [December 20, 2021, 7:58pm UTC](https://discourse.cataclysmdda.org/t/wasps-are-so-broken-they-should-have-their-own-mutation-tree/27437 "2021-12-20T19:58:39Z")

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This is more of a sort-of discussion than an actual “I will do this” thing. Wasps are extremely fast, aggressive, strong and pretty common. Also venomous and total assholes, just like in real life. It would be epic if y…

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## [Any plans for tail holes and such?](https://discourse.cataclysmdda.org/t/any-plans-for-tail-holes-and-such/27361)

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**Author:** [@Nightstrasza](https://discourse.cataclysmdda.org/u/Nightstrasza)\
**Replies:** 7\
**Last updated:** [December 1, 2021, 1:46am UTC](https://discourse.cataclysmdda.org/t/any-plans-for-tail-holes-and-such/27361 "2021-12-01T01:46:55Z")

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Hello CDDA community, I’ve got a question, mainly to devs if anyone knows if there are plans to add tail holes and other modifications to clothes and non-futuristic power armors? I deduced how to make my own mod and was …

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## [Teetotaler Trait idea](https://discourse.cataclysmdda.org/t/teetotaler-trait-idea/27304)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 2\
**Last updated:** [November 23, 2021, 9:48am UTC](https://discourse.cataclysmdda.org/t/teetotaler-trait-idea/27304 "2021-11-23T09:48:09Z")

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This trait is focused around utterly hating any use of recreational substances, whether that be alcohol, drugs, smoking, etc. The more powerful the drug or similar is, the worse the mood debuff. This makes various method…

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## [Idea to prevent the disappearance of mobs, beginnings related to CMB with the appearance of the exodii](https://discourse.cataclysmdda.org/t/idea-to-prevent-the-disappearance-of-mobs-beginnings-related-to-cmb-with-the-appearance-of-the-exodii/27313)

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**Author:** [@israel\_carpio](https://discourse.cataclysmdda.org/u/israel_carpio)\
**Replies:** 1\
**Last updated:** [November 16, 2021, 4:32am UTC](https://discourse.cataclysmdda.org/t/idea-to-prevent-the-disappearance-of-mobs-beginnings-related-to-cmb-with-the-appearance-of-the-exodii/27313 "2021-11-16T04:32:19Z")

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I am quite interested in the idea of ​​the exodi faction and the possibilities that may appear with their arrival, but I have realized from what I read that some mobs have to be removed or modified, as well as the beginn…

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## [Berserk Martial Art suggestions/tips](https://discourse.cataclysmdda.org/t/berserk-martial-art-suggestions-tips/27243)

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**Author:** [@discountmusketeer](https://discourse.cataclysmdda.org/u/discountmusketeer)\
**Replies:** 7\
**Last updated:** [November 15, 2021, 8:09pm UTC](https://discourse.cataclysmdda.org/t/berserk-martial-art-suggestions-tips/27243 "2021-11-15T20:09:52Z")

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Hey guys. After getting back into the game after a while away, I’ve gotten an itch to try my hand at some modding. Right now this is mostly for my own edification, but I’d like to work towards getting good enough to star…

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## [Pragmatist Trait idea](https://discourse.cataclysmdda.org/t/pragmatist-trait-idea/27303)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 1\
**Last updated:** [November 13, 2021, 11:17pm UTC](https://discourse.cataclysmdda.org/t/pragmatist-trait-idea/27303 "2021-11-13T23:17:03Z")

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The pragmatist trait is based on the idea of lowering mood debuffs from a variety of sources. “It’s the apocalypse, I don’t like what I need to do, but I need to do it.” This would do things like reduce (not remove) th…

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## [Lever-action crossbows?](https://discourse.cataclysmdda.org/t/lever-action-crossbows/27267)

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**Author:** [@TheMasterGear](https://discourse.cataclysmdda.org/u/TheMasterGear)\
**Replies:** 1\
**Last updated:** [November 12, 2021, 12:14am UTC](https://discourse.cataclysmdda.org/t/lever-action-crossbows/27267 "2021-11-12T00:14:48Z")

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Since crossbows all have slow reloading styles. Could integrated goats foot crossbows be added, along with modern lever-action crossbows as well?

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## [Fyi: design doc updates](https://discourse.cataclysmdda.org/t/fyi-design-doc-updates/27236)

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**Author:** [@Erk](https://discourse.cataclysmdda.org/u/Erk)\
**Replies:** 3\
**Last updated:** [October 28, 2021, 2:53pm UTC](https://discourse.cataclysmdda.org/t/fyi-design-doc-updates/27236 "2021-10-28T14:53:54Z")

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Hi folks, I am in the midst of some sweeping updates to the design doc and affiliated pages. This is stuff I think many contributors may enjoy flipping through, and that contributors and devs can use as a resource to hel…

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## [Multi-tasking - reading whilst cooking?](https://discourse.cataclysmdda.org/t/multi-tasking-reading-whilst-cooking/27212)

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**Author:** [@nigromancer](https://discourse.cataclysmdda.org/u/nigromancer)\
**Replies:** 13\
**Last updated:** [October 28, 2021, 10:26am UTC](https://discourse.cataclysmdda.org/t/multi-tasking-reading-whilst-cooking/27212 "2021-10-28T10:26:43Z")

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As the saying goes " a watched pot never boils"… Is there some way to implement reading whilst cooking? (BTW, I did a quick search but didn’t see anything on this so I’m enquiring…) Boiling water is hard to screw up -…

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## [Smarter (Characters) NPCs](https://discourse.cataclysmdda.org/t/smarter-characters-npcs/10326)

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**Author:** [@Luminem](https://discourse.cataclysmdda.org/u/Luminem)\
**Replies:** 3\
**Last updated:** [October 20, 2021, 12:17pm UTC](https://discourse.cataclysmdda.org/t/smarter-characters-npcs/10326 "2021-10-20T12:17:25Z")

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I’m pretty sure that smartening NPCs has been a difficult matter since Cataclysm’s beginnings, but I still want to see this happen someday; Mostly because I like to start with an NPC, but they don’t know how to survive. …

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## [NPC’S, what do you want changed and improved?](https://discourse.cataclysmdda.org/t/npc-s-what-do-you-want-changed-and-improved/27102)

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**Author:** [@Officer\_C4](https://discourse.cataclysmdda.org/u/Officer_C4)\
**Replies:** 16\
**Last updated:** [October 19, 2021, 3:38pm UTC](https://discourse.cataclysmdda.org/t/npc-s-what-do-you-want-changed-and-improved/27102 "2021-10-19T15:38:36Z")

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It is common knowledge that NPC’S in this game (survivors) are in an unfinished state. They are useable but not at their full potential. While I have my own ideas regarding how they they should develop and contort I am e…

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## [We really, really, REALLY need a activity interruption when fires get too clkose](https://discourse.cataclysmdda.org/t/we-really-really-really-need-a-activity-interruption-when-fires-get-too-clkose/27178)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 0\
**Last updated:** [October 16, 2021, 7:02pm UTC](https://discourse.cataclysmdda.org/t/we-really-really-really-need-a-activity-interruption-when-fires-get-too-clkose/27178 "2021-10-16T19:02:34Z")

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More than several times I’ve had charecters taking severe injuries or worse because the charecter was too dumb to notice a fire until they’d caught on fire or developed blisters all over their body. It doesn’t matter wha…

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## [Permanent Debug Menu Remover](https://discourse.cataclysmdda.org/t/permanent-debug-menu-remover/27141)

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**Author:** [@Orkin](https://discourse.cataclysmdda.org/u/Orkin)\
**Replies:** 15\
**Last updated:** [October 8, 2021, 7:48am UTC](https://discourse.cataclysmdda.org/t/permanent-debug-menu-remover/27141 "2021-10-08T07:48:56Z")

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I want a way to remove the debug menu from my game kind of like how its done in Rimworld where it deletes it. I feel like whenever I discover a game has a debug menu in it and it doesn’t punish me upfront for using it th…

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## [Isn't adding 1+ dex but adding 30 hand encumbrance contradictory for tentacle arm mutation?](https://discourse.cataclysmdda.org/t/isnt-adding-1-dex-but-adding-30-hand-encumbrance-contradictory-for-tentacle-arm-mutation/26468)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 1\
**Last updated:** [October 5, 2021, 4:48am UTC](https://discourse.cataclysmdda.org/t/isnt-adding-1-dex-but-adding-30-hand-encumbrance-contradictory-for-tentacle-arm-mutation/26468 "2021-10-05T04:48:42Z")

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Considering the fact that tentacle arms add dexterity but increases encumbrance, doesn’t the two cancel each other out? Shouldn’t one or the other stats be removed for redundancy? or is my math off?

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## [Longest road trip and computer performance](https://discourse.cataclysmdda.org/t/longest-road-trip-and-computer-performance/27118)

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**Author:** [@grenz1](https://discourse.cataclysmdda.org/u/grenz1)\
**Replies:** 5\
**Last updated:** [October 3, 2021, 7:51pm UTC](https://discourse.cataclysmdda.org/t/longest-road-trip-and-computer-performance/27118 "2021-10-03T19:51:37Z")

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I like the map gen. It’s iconic in a way. Eventually, I would love to see highways and byways. Long road trips to different biomes and places. The possibly nuked and overwhelmed city of Boston. The Atlantic Ocean. The A…

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