# The Drawing Board

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-drawing-board/10.md?page=52

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**Page:** 53

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## [Suggestion: Space Heaters](https://discourse.cataclysmdda.org/t/suggestion-space-heaters/12867)

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**Author:** [@MarkJerue](https://discourse.cataclysmdda.org/u/MarkJerue)\
**Replies:** 3\
**Last updated:** [November 4, 2016, 8:05pm UTC](https://discourse.cataclysmdda.org/t/suggestion-space-heaters/12867 "2016-11-04T20:05:19Z")

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Space heaters! Everybody loves 'em. Especially fire departments, as they’re the #1 cause of fatal house fires in the United States. How about a fire hazards / space heaters? Perhaps there could even be an ultra-rare atom…

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## [Please no random aboveground flaming eyes](https://discourse.cataclysmdda.org/t/please-no-random-aboveground-flaming-eyes/5070)

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**Author:** [@CIB](https://discourse.cataclysmdda.org/u/CIB)\
**Replies:** 39\
**Last updated:** [November 4, 2016, 1:09pm UTC](https://discourse.cataclysmdda.org/t/please-no-random-aboveground-flaming-eyes/5070 "2016-11-04T13:09:10Z")

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So this last run was going pretty well. Got to summer, built a car, was driving around… Then I got stared at by a flaming eye. I didn’t notice for about 5 tiles or so, then I hit V to check where it was - Was nowhere to …

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## [Cities and places need names](https://discourse.cataclysmdda.org/t/cities-and-places-need-names/12861)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 2\
**Last updated:** [November 3, 2016, 10:30pm UTC](https://discourse.cataclysmdda.org/t/cities-and-places-need-names/12861 "2016-11-03T22:30:33Z")

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CDDA has clear urban areas. Any town with more than 4 buildings (which is a hamlet at a crossroad) should receive a name from the game’s list of city/world names, while being careful no two identical names are used in th…

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## [Squad of friendly soldiers](https://discourse.cataclysmdda.org/t/squad-of-friendly-soldiers/12832)

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**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 4\
**Last updated:** [November 3, 2016, 5:50pm UTC](https://discourse.cataclysmdda.org/t/squad-of-friendly-soldiers/12832 "2016-11-03T17:50:19Z")

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Hi. What do you think about adding small groups of friendly soldiers to the game? Just like in ,Rogue Survivor". They are ,cleaners" and they are sent by government. Highly skilled soldiers with powerful guns,gas masks,g…

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## [Taller buildings visible on over map suggestion](https://discourse.cataclysmdda.org/t/taller-buildings-visible-on-over-map-suggestion/12851)

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**Author:** [@noname1208](https://discourse.cataclysmdda.org/u/noname1208)\
**Replies:** 3\
**Last updated:** [November 3, 2016, 4:58pm UTC](https://discourse.cataclysmdda.org/t/taller-buildings-visible-on-over-map-suggestion/12851 "2016-11-03T16:58:08Z")

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I was thinking about how far I can see from my back yard and realised I could see large stretches of field, then trees, and then over that way out in the distance I can see a taller building. What if that was the same in…

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## [More user-friendly map note editor](https://discourse.cataclysmdda.org/t/more-user-friendly-map-note-editor/12847)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 0\
**Last updated:** [November 1, 2016, 2:42pm UTC](https://discourse.cataclysmdda.org/t/more-user-friendly-map-note-editor/12847 "2016-11-01T14:42:13Z")

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The map note system is not the easiest IMO. Could be user-friendlier, such as: Red M Minefield Blue I Ice lab Brown C Car that’s still being a POS M Minefield (default yellow, M, reads “Minefield”) Minefield (defaul…

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## [Door locks](https://discourse.cataclysmdda.org/t/door-locks/12819)

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**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 4\
**Last updated:** [October 30, 2016, 8:21pm UTC](https://discourse.cataclysmdda.org/t/door-locks/12819 "2016-10-30T20:21:57Z")

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Is it possible to add door locks? Maybe in construction menu? My great base is full of guns,ammo,food etc but it has open doors…

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## [Marksmanship training range restrictions overly harsh?](https://discourse.cataclysmdda.org/t/marksmanship-training-range-restrictions-overly-harsh/12804)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 9\
**Last updated:** [October 30, 2016, 6:33pm UTC](https://discourse.cataclysmdda.org/t/marksmanship-training-range-restrictions-overly-harsh/12804 "2016-10-30T18:33:59Z")

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The restriction of marksmanship training to long range shots seems to be a little silly. I’m trying to train my marksmanship and archery using a crossbow, and with only 3 marksmanship, I’m unable to train any further wi…

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## [Blowguns full of mutagens and other fun nonsense](https://discourse.cataclysmdda.org/t/blowguns-full-of-mutagens-and-other-fun-nonsense/12830)

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**Author:** [@Subhazard](https://discourse.cataclysmdda.org/u/Subhazard)\
**Replies:** 1\
**Last updated:** [October 30, 2016, 5:43pm UTC](https://discourse.cataclysmdda.org/t/blowguns-full-of-mutagens-and-other-fun-nonsense/12830 "2016-10-30T17:43:07Z")

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I want a blow dart that I can fill with poison/sleep/pheremone darts (basically, snipe a hulk in a crowd with a pheremone dart and he just goes ape on everyone around him) BUT, I also want to be able to load in mutagens…

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## [Computer Terminals full of lore emails and other flavor additions](https://discourse.cataclysmdda.org/t/computer-terminals-full-of-lore-emails-and-other-flavor-additions/12815)

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**Author:** [@Subhazard](https://discourse.cataclysmdda.org/u/Subhazard)\
**Replies:** 20\
**Last updated:** [October 30, 2016, 4:26pm UTC](https://discourse.cataclysmdda.org/t/computer-terminals-full-of-lore-emails-and-other-flavor-additions/12815 "2016-10-30T16:26:18Z")

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So, I’d like to start working on a mod with somebody, only problem is, I can’t code (yet) Yeah I know, you’ve heard that one before. However, I am offering to do all the grunt work as far as design and writing goes. H…

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## [Mutations and traits: Rebalancing](https://discourse.cataclysmdda.org/t/mutations-and-traits-rebalancing/12820)

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**Author:** [@Hypereia](https://discourse.cataclysmdda.org/u/Hypereia)\
**Replies:** 5\
**Last updated:** [October 29, 2016, 3:44pm UTC](https://discourse.cataclysmdda.org/t/mutations-and-traits-rebalancing/12820 "2016-10-29T15:44:20Z")

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I realize there’s another topic at the top of this board regarding this, but I’d like to give my two cents on how this could be handled. My goal is to help remove some of the metagame and scumming aspects involved regar…

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## [Car Hotwiring](https://discourse.cataclysmdda.org/t/car-hotwiring/12818)

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**Author:** [@Gnorse](https://discourse.cataclysmdda.org/u/Gnorse)\
**Replies:** 3\
**Last updated:** [October 28, 2016, 10:23pm UTC](https://discourse.cataclysmdda.org/t/car-hotwiring/12818 "2016-10-28T22:23:24Z")

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i know this is simple and all , but is it really normal to know how to hotwire a car from level 0 mechanics ? you should at least need 1 or 2 in mechanics or maybe electronics

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## [Finding Rebar](https://discourse.cataclysmdda.org/t/finding-rebar/12811)

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**Author:** [@xpyder](https://discourse.cataclysmdda.org/u/xpyder)\
**Replies:** 1\
**Last updated:** [October 27, 2016, 6:19pm UTC](https://discourse.cataclysmdda.org/t/finding-rebar/12811 "2016-10-27T18:19:09Z")

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Do buildings still drop rebar? I burned down 2 of them and all I got were nails and rocks

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## [Open Car Door Damage](https://discourse.cataclysmdda.org/t/open-car-door-damage/12793)

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**Author:** [@DatBoiJP](https://discourse.cataclysmdda.org/u/DatBoiJP)\
**Replies:** 2\
**Last updated:** [October 25, 2016, 10:59pm UTC](https://discourse.cataclysmdda.org/t/open-car-door-damage/12793 "2016-10-25T22:59:37Z")

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Hey guys, I’m new to the board so I apologize if this is in the wrong place, but I was driving along in C:DDA, when all of a sudden I came across a horde of undead. So, naturally, I started hammering down on them with th…

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## [Multiplayer. I've figured out a way](https://discourse.cataclysmdda.org/t/multiplayer-ive-figured-out-a-way/8620)

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**Author:** [@Nickal](https://discourse.cataclysmdda.org/u/Nickal)\
**Replies:** 49\
**Last updated:** [October 25, 2016, 7:48pm UTC](https://discourse.cataclysmdda.org/t/multiplayer-ive-figured-out-a-way/8620 "2016-10-25T19:48:07Z")

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I’ve thought up a way for multiplayer to be possible. Logically the game runs on turns(each turn is 6 seconds)now if you were to set it up that the game would not progress until all players have made their moves it would…

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## [Suggestion: Winter Weather Household Items](https://discourse.cataclysmdda.org/t/suggestion-winter-weather-household-items/12792)

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**Author:** [@MarkJerue](https://discourse.cataclysmdda.org/u/MarkJerue)\
**Replies:** 4\
**Last updated:** [October 25, 2016, 9:07am UTC](https://discourse.cataclysmdda.org/t/suggestion-winter-weather-household-items/12792 "2016-10-25T09:07:04Z")

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Community, Hello! I’m from the frigid northlands, and it occurred to me that I hadn’t seen any snow shovels, ice scrapers, or ground salt in CDDA. If there’s an entrepreneur around, he or she might make a few good items…

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## [Multiplayer: Groundbreaking new idea (stolen from elsewhere)](https://discourse.cataclysmdda.org/t/multiplayer-groundbreaking-new-idea-stolen-from-elsewhere/12789)

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**Author:** [@User1](https://discourse.cataclysmdda.org/u/User1)\
**Replies:** 3\
**Last updated:** [October 25, 2016, 6:58am UTC](https://discourse.cataclysmdda.org/t/multiplayer-groundbreaking-new-idea-stolen-from-elsewhere/12789 "2016-10-25T06:58:40Z")

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After reading through various multiplayer threads like this one i got an idea for how the “what if someone reads a long book” problem could be solved. Lo and behold… So what if we make a multiplayer C:DDA fork that run…

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## [The Bizarre Experiments of Mi-go (Spoilers for Lab/Lore?)](https://discourse.cataclysmdda.org/t/the-bizarre-experiments-of-mi-go-spoilers-for-lab-lore/12787)

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**Author:** [@jokermatt999](https://discourse.cataclysmdda.org/u/jokermatt999)\
**Replies:** 3\
**Last updated:** [October 24, 2016, 7:11pm UTC](https://discourse.cataclysmdda.org/t/the-bizarre-experiments-of-mi-go-spoilers-for-lab-lore/12787 "2016-10-24T19:11:43Z")

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So, I’ve heard mi-go are supposed to be intelligent, skilled at surgery/dissection, and apparently even have some sort of lightning rifles in the expanded canon of the Lovecraft universe. It’s been a while since I’ve rea…

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## [Atlatl suggestion](https://discourse.cataclysmdda.org/t/atlatl-suggestion/12771)

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**Author:** [@Nhatorama](https://discourse.cataclysmdda.org/u/Nhatorama)\
**Replies:** 1\
**Last updated:** [October 21, 2016, 6:26pm UTC](https://discourse.cataclysmdda.org/t/atlatl-suggestion/12771 "2016-10-21T18:26:14Z")

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Originally from here Current stats (using StatsThroughSkills Mod): Throwing: 15 Strength: 12 Stone javelin range without atlatl: 16 Stone javelin range with atlatl: 28 I’ve been using the throwing skill quite a lot…

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## [Allow storing Steel Rail/Rebar Rail in quivers?](https://discourse.cataclysmdda.org/t/allow-storing-steel-rail-rebar-rail-in-quivers/12765)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 8\
**Last updated:** [October 21, 2016, 6:24pm UTC](https://discourse.cataclysmdda.org/t/allow-storing-steel-rail-rebar-rail-in-quivers/12765 "2016-10-21T18:24:55Z")

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Given that they have the exact same volume, and presumably form factor, as arrows, I don’t see why you shouldn’t be able to store the ammunition for a Ferromagnetic Rail Rifle in a quiver. It makes perfect sense from an …

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## [WIP attempted drawing enhancements](https://discourse.cataclysmdda.org/t/wip-attempted-drawing-enhancements/12770)

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**Author:** [@DanmakuDan](https://discourse.cataclysmdda.org/u/DanmakuDan)\
**Replies:** 0\
**Last updated:** [October 21, 2016, 3:45am UTC](https://discourse.cataclysmdda.org/t/wip-attempted-drawing-enhancements/12770 "2016-10-21T03:45:08Z")

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I have been experimenting with extending the pixel minimap’s caching to the main game map in order to render terrain more efficiently, you can view the mess here: https://github.com/DanmakuDan/Cataclysm-DDA/commit/95156a…

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## [Tire armor in CDDA?](https://discourse.cataclysmdda.org/t/tire-armor-in-cdda/12761)

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**Author:** [@Maarberg](https://discourse.cataclysmdda.org/u/Maarberg)\
**Replies:** 0\
**Last updated:** [October 20, 2016, 2:32am UTC](https://discourse.cataclysmdda.org/t/tire-armor-in-cdda/12761 "2016-10-20T02:32:20Z")

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So I was playing “Day R” a postapotctoliptic game in russia where every town is poisioned by radiation. Its fun and all but I want the armor made out of tires I ended up making there. It reminded me of Mad Max and I’d lo…

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## [How does sound work?](https://discourse.cataclysmdda.org/t/how-does-sound-work/12754)

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**Author:** [@Chezzo](https://discourse.cataclysmdda.org/u/Chezzo)\
**Replies:** 2\
**Last updated:** [October 19, 2016, 10:02am UTC](https://discourse.cataclysmdda.org/t/how-does-sound-work/12754 "2016-10-19T10:02:36Z")

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Someone on IRC said that shooting a gun has sound 30, so it goes for 30 tiles. Why does it seem to draw zombies in from the whole map in hordes mode? Someone else said, “It is 30 map tiles, not 30 regular tiles.” Does …

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## [Apply magazine system to batteries and add different battery types](https://discourse.cataclysmdda.org/t/apply-magazine-system-to-batteries-and-add-different-battery-types/11642)

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**Author:** [@BFG1992](https://discourse.cataclysmdda.org/u/BFG1992)\
**Replies:** 15\
**Last updated:** [October 18, 2016, 4:00am UTC](https://discourse.cataclysmdda.org/t/apply-magazine-system-to-batteries-and-add-different-battery-types/11642 "2016-10-18T04:00:08Z")

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Hello, devs and users :slight\_smile: A few days ago I’ve came up with a nice idea I wanted to share. What is a battery? It’s a small cylinder or box which has elecrolyte inside and capable of holding some amount of char…

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## [Telling npc's what to do](https://discourse.cataclysmdda.org/t/telling-npcs-what-to-do/12724)

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**Author:** [@Maarberg](https://discourse.cataclysmdda.org/u/Maarberg)\
**Replies:** 7\
**Last updated:** [October 18, 2016, 3:14am UTC](https://discourse.cataclysmdda.org/t/telling-npcs-what-to-do/12724 "2016-10-18T03:14:43Z")

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Hey, I’m playing with 4 npc’s. I’m really enjoying them. but i’m kinda frustrated with the UI for interacting with them. I have to talk to each one individualy. i’d love a group conversation. “everyone pick up everythin…

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## [Add the possibility to conserve recipes only](https://discourse.cataclysmdda.org/t/add-the-possibility-to-conserve-recipes-only/12738)

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**Author:** [@man-teiv](https://discourse.cataclysmdda.org/u/man-teiv)\
**Replies:** 1\
**Last updated:** [October 16, 2016, 3:34pm UTC](https://discourse.cataclysmdda.org/t/add-the-possibility-to-conserve-recipes-only/12738 "2016-10-16T15:34:39Z")

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I find it very annoying to have to bring around enormous tomes with thousands of pages for a couple recipes that I’m interested in. I understand the fact that it’s not possible to read the recipe to learn it (learn by do…

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## [NPC mapgen - what to add?](https://discourse.cataclysmdda.org/t/npc-mapgen-what-to-add/12731)

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**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 9\
**Last updated:** [October 16, 2016, 3:56am UTC](https://discourse.cataclysmdda.org/t/npc-mapgen-what-to-add/12731 "2016-10-16T03:56:03Z")

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What does it need to be usable? How should an entry look? I mean the interface. Not “I’d like more bandits” or “more quests”, but “To add more interesting NPCs, I need the ability to specify x”.

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## [Loot variety improvements and tweaks](https://discourse.cataclysmdda.org/t/loot-variety-improvements-and-tweaks/12703)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 16\
**Last updated:** [October 14, 2016, 10:52am UTC](https://discourse.cataclysmdda.org/t/loot-variety-improvements-and-tweaks/12703 "2016-10-14T10:52:57Z")

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To quote myself: Incidentally, none of the firearms found ever have any accessories, nor are they ever pre-accurized. I realized that when we find items and loot, they, for example, always come completely empty of char…

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## [Siphon](https://discourse.cataclysmdda.org/t/siphon/12723)

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**Author:** [@Ember](https://discourse.cataclysmdda.org/u/Ember)\
**Replies:** 0\
**Last updated:** [October 14, 2016, 5:49am UTC](https://discourse.cataclysmdda.org/t/siphon/12723 "2016-10-14T05:49:21Z")

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theres one little thing in the vehicle examine that irritates me and its that i have to open the window after every siphon, can it please be changed so that it does the same thing as the fill command and go back to the w…

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## [Love MREs](https://discourse.cataclysmdda.org/t/love-mres/12699)

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**Author:** [@Gnorse](https://discourse.cataclysmdda.org/u/Gnorse)\
**Replies:** 4\
**Last updated:** [October 12, 2016, 4:11pm UTC](https://discourse.cataclysmdda.org/t/love-mres/12699 "2016-10-12T16:11:31Z")

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just saying , i love the things like MREs and the new survival in a can , where you disassemble something and you get shit like that , would love to expand that system by adding things like weapon crates and more food th…

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