# The Drawing Board

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-drawing-board/10.md?page=50

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**Page:** 51

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## [Multi-tile monsters](https://discourse.cataclysmdda.org/t/multi-tile-monsters/9815)

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**Author:** [@loogie](https://discourse.cataclysmdda.org/u/loogie)\
**Replies:** 20\
**Last updated:** [December 16, 2016, 10:12pm UTC](https://discourse.cataclysmdda.org/t/multi-tile-monsters/9815 "2016-12-16T22:12:36Z")

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is there any thoughts or plans to make monster’s tiles be size based? what i mean is have larger monsters be multiple tiles? It always seems weird to me that say, the tank-bot is only 1 tile big, while a regular car is…

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## [Some ideas](https://discourse.cataclysmdda.org/t/some-ideas/13134)

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**Author:** [@Justin\_Case](https://discourse.cataclysmdda.org/u/Justin_Case)\
**Replies:** 3\
**Last updated:** [December 14, 2016, 11:21pm UTC](https://discourse.cataclysmdda.org/t/some-ideas/13134 "2016-12-14T23:21:13Z")

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I was away from the forums, cause staying alive in the cataclysm is addictive :slight\_smile: The scenario is that two character and an npc are grouped in a small town called Whitelaw. The town is Z free. The surrounding …

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## [A simple, single , 3 mn modification please](https://discourse.cataclysmdda.org/t/a-simple-single-3-mn-modification-please/13136)

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**Author:** [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Replies:** 0\
**Last updated:** [December 14, 2016, 9:51am UTC](https://discourse.cataclysmdda.org/t/a-simple-single-3-mn-modification-please/13136 "2016-12-14T09:51:25Z")

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Hi, Would it be possible to have the line showing a damage to one of your friendly NPC written in red (as for the player) or in light red, and not in white, like the lines describing misses and blocked damages? Please, …

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## [Survival skill - Targeted scavenging](https://discourse.cataclysmdda.org/t/survival-skill-targeted-scavenging/13124)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 0\
**Last updated:** [December 12, 2016, 2:53pm UTC](https://discourse.cataclysmdda.org/t/survival-skill-targeted-scavenging/13124 "2016-12-12T14:53:35Z")

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Survival seems bit grindy even at high levels. This is especially true with egg hunting (mutagen ingredients). I think we could have the option for targeted scavenging. That is the player sets a target item, and then he’…

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## [Overmap Effect Regions](https://discourse.cataclysmdda.org/t/overmap-effect-regions/13111)

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**Author:** [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Replies:** 4\
**Last updated:** [December 12, 2016, 5:22am UTC](https://discourse.cataclysmdda.org/t/overmap-effect-regions/13111 "2016-12-12T05:22:39Z")

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I was thinking about hordes, and how they are dynamically spawned around the map. I was wondering, couldn’t we do sime kind of “effect” dynamic overmap tiles? But not just one tile as the horde, instead taking entire reg…

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## [Combining foodstuffs neesd rebalancing](https://discourse.cataclysmdda.org/t/combining-foodstuffs-neesd-rebalancing/13118)

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**Author:** [@Kuldar](https://discourse.cataclysmdda.org/u/Kuldar)\
**Replies:** 0\
**Last updated:** [December 11, 2016, 6:28pm UTC](https://discourse.cataclysmdda.org/t/combining-foodstuffs-neesd-rebalancing/13118 "2016-12-11T18:28:53Z")

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Disclaimer: I am not a native english speaker, thus the language will be raped. My apologies. Hey, I hope this is the right place to post it. Ive been playing the game again recently and I must say it has been good time…

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## [Bionic-Assisted Dual-Wielding](https://discourse.cataclysmdda.org/t/bionic-assisted-dual-wielding/13116)

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**Author:** [@plazma\_rush](https://discourse.cataclysmdda.org/u/plazma_rush)\
**Replies:** 1\
**Last updated:** [December 10, 2016, 11:34pm UTC](https://discourse.cataclysmdda.org/t/bionic-assisted-dual-wielding/13116 "2016-12-10T23:34:38Z")

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I know that there have been discussions before about dual wielding before and how it was shot down (heh) as it was unrealistic and would just end up wasting ammo except at point-blank ranges, but all their arguments were…

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## [Suggest Returning the vehicle interface to not sucking](https://discourse.cataclysmdda.org/t/suggest-returning-the-vehicle-interface-to-not-sucking/13104)

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**Author:** [@Voqar](https://discourse.cataclysmdda.org/u/Voqar)\
**Replies:** 4\
**Last updated:** [December 8, 2016, 4:13pm UTC](https://discourse.cataclysmdda.org/t/suggest-returning-the-vehicle-interface-to-not-sucking/13104 "2016-12-08T16:13:21Z")

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Seriously. What good does the new vehicle interface bring? From what I can see, it changes the layout but adds zero. And at the same time, it makes dealing with things that used to be simple like adding fuel to your v…

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## [\[Suggestion\] More Enemies that are actually dangerous](https://discourse.cataclysmdda.org/t/suggestion-more-enemies-that-are-actually-dangerous/11207)

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**Author:** [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)\
**Replies:** 186\
**Last updated:** [December 7, 2016, 11:33pm UTC](https://discourse.cataclysmdda.org/t/suggestion-more-enemies-that-are-actually-dangerous/11207 "2016-12-07T23:33:42Z")

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Issue from github that’s gotten quite long with many excellent suggestions: Highlights: \[ul\]Shocker Hulks, Scarred Hulks (Slow moving armored tank beasts) More enemies with high armor, balanced by lower health. Large…

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## [UPS item primary power support chooseing stystem](https://discourse.cataclysmdda.org/t/ups-item-primary-power-support-chooseing-stystem/13082)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 1\
**Last updated:** [December 7, 2016, 6:48pm UTC](https://discourse.cataclysmdda.org/t/ups-item-primary-power-support-chooseing-stystem/13082 "2016-12-07T18:48:00Z")

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Something about the ups, you can’t choose which one support the item that install the ups plugin, it will auto choose you UPS to rechange that item, whether you like or not. I suggest if we can able to choose which UPS …

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## [Vehicle Turret Kills count as Kills](https://discourse.cataclysmdda.org/t/vehicle-turret-kills-count-as-kills/13094)

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**Author:** [@plazma\_rush](https://discourse.cataclysmdda.org/u/plazma_rush)\
**Replies:** 6\
**Last updated:** [December 6, 2016, 9:17pm UTC](https://discourse.cataclysmdda.org/t/vehicle-turret-kills-count-as-kills/13094 "2016-12-06T21:17:46Z")

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Not sure how difficult this would be to implement, but automated vehicle turrets and traps don’t seem to count as kills in your list of monsters killed. The simplest way, I think, would be to just count every kill perio…

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## [Night zombie suggestion for mid-late game (Volatiles) + late-game zombie buff](https://discourse.cataclysmdda.org/t/night-zombie-suggestion-for-mid-late-game-volatiles-late-game-zombie-buff/13089)

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**Author:** [@Neonwarrior](https://discourse.cataclysmdda.org/u/Neonwarrior)\
**Replies:** 2\
**Last updated:** [December 6, 2016, 8:04am UTC](https://discourse.cataclysmdda.org/t/night-zombie-suggestion-for-mid-late-game-volatiles-late-game-zombie-buff/13089 "2016-12-06T08:04:55Z")

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Here’s a crazy suggestion that I don’t really see being implemented but I was thinking about anyway. I would have put it in the “we make bad suggestions” thread but it’s too long so here you go. I recently played Dying …

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## [CBM's with the mutated body](https://discourse.cataclysmdda.org/t/cbms-with-the-mutated-body/13077)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 3\
**Last updated:** [December 5, 2016, 5:22pm UTC](https://discourse.cataclysmdda.org/t/cbms-with-the-mutated-body/13077 "2016-12-05T17:22:50Z")

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what will be with the CBM’s - for example - for CBM in the head, if the head in the mutated body is absent? i mean i mutate, my head drop-off, will i lost my head-lighter? if i lost my legs - is my joint ratchets will …

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## [Clean water from dehydryser](https://discourse.cataclysmdda.org/t/clean-water-from-dehydryser/13042)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 8\
**Last updated:** [December 5, 2016, 1:35pm UTC](https://discourse.cataclysmdda.org/t/clean-water-from-dehydryser/13042 "2016-12-05T13:35:10Z")

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Hi! what if clean water can be spawn as side-product in receipts like dryed meat. there is some products which can be crafted not only one way. maybe other way can spawn water, if in receipts we include cup - for cond…

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## [More bleeding, better crafting, floating items](https://discourse.cataclysmdda.org/t/more-bleeding-better-crafting-floating-items/13083)

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**Author:** [@Fourty\_two](https://discourse.cataclysmdda.org/u/Fourty_two)\
**Replies:** 1\
**Last updated:** [December 4, 2016, 11:26am UTC](https://discourse.cataclysmdda.org/t/more-bleeding-better-crafting-floating-items/13083 "2016-12-04T11:26:29Z")

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More bleeding Very simple, I feel like bleeding happens too less, somehow I can get my leg smashed to pulp but there is no bleeding. Better crafting: I like the ability to craft something without having the craft ever…

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## [Stances, Line of Sight, and Stealth](https://discourse.cataclysmdda.org/t/stances-line-of-sight-and-stealth/2858)

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**Author:** [@Hyena\_Grin](https://discourse.cataclysmdda.org/u/Hyena_Grin)\
**Replies:** 20\
**Last updated:** [December 3, 2016, 3:40pm UTC](https://discourse.cataclysmdda.org/t/stances-line-of-sight-and-stealth/2858 "2016-12-03T15:40:39Z")

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I haven’t seen this specifically come up, but given that stealth is planned, I thought I’d throw this out there. Currently there’s a lot of objects in the game that could block your line of sight if you were crouched or…

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## [Shoving back enemies](https://discourse.cataclysmdda.org/t/shoving-back-enemies/4777)

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**Author:** [@SpaniardSlayer](https://discourse.cataclysmdda.org/u/SpaniardSlayer)\
**Replies:** 11\
**Last updated:** [December 3, 2016, 1:05pm UTC](https://discourse.cataclysmdda.org/t/shoving-back-enemies/4777 "2016-12-03T13:05:36Z")

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I would like to be able to shove enemies one tile back with a possibility of stunning them (simulating them falling down). I have encountered many situations where I want to move an enemy a tile back so I can close a doo…

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## [Restricted field of view](https://discourse.cataclysmdda.org/t/restricted-field-of-view/12868)

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**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 15\
**Last updated:** [December 3, 2016, 7:59am UTC](https://discourse.cataclysmdda.org/t/restricted-field-of-view/12868 "2016-12-03T07:59:47Z")

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I like field of view from ,UnReal World". It is also a survival simulator. Is it possible to add something like this to Cata? \[image\] We can see things only in front of us

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## [Trucks with trailers hooked-on](https://discourse.cataclysmdda.org/t/trucks-with-trailers-hooked-on/13076)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 0\
**Last updated:** [December 3, 2016, 7:15am UTC](https://discourse.cataclysmdda.org/t/trucks-with-trailers-hooked-on/13076 "2016-12-03T07:15:02Z")

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Once in the game, I saw a broken truck with semi-trailer, which unfortunately hooked-off to my disengagement. All my attempts to pick up trailer to truck - failed. On the forum I read that this is impossible. no math-mo…

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## [CBM suggestion's](https://discourse.cataclysmdda.org/t/cbm-suggestions/13073)

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**Author:** [@Wondabarappa](https://discourse.cataclysmdda.org/u/Wondabarappa)\
**Replies:** 0\
**Last updated:** [December 2, 2016, 9:08pm UTC](https://discourse.cataclysmdda.org/t/cbm-suggestions/13073 "2016-12-02T21:08:17Z")

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Post here your suggestions for new CBM’s that you’d like to see added in the game, i got a few myself Stim synthesizer : an installation in one of any limbs that creates and stores injections of your choice if provided …

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## [Too many CBMs are limited to right hand only](https://discourse.cataclysmdda.org/t/too-many-cbms-are-limited-to-right-hand-only/13072)

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**Author:** [@NFossil](https://discourse.cataclysmdda.org/u/NFossil)\
**Replies:** 0\
**Last updated:** [December 2, 2016, 6:45pm UTC](https://discourse.cataclysmdda.org/t/too-many-cbms-are-limited-to-right-hand-only/13072 "2016-12-02T18:45:37Z")

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So now my character is almost filled with CBMs on the right hand while still having plenty of space on the left, but all remaining CBMs available either go on both hands or only the right. I have heard that bionic size …

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## [Uh.... fast travel?](https://discourse.cataclysmdda.org/t/uh-fast-travel/9453)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 10\
**Last updated:** [December 2, 2016, 12:07pm UTC](https://discourse.cataclysmdda.org/t/uh-fast-travel/9453 "2016-12-02T12:07:28Z")

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I think mabye is time to make a fast travel stystem on the CDDA for now, which it will make player going to some place immediately I have a idea about this, mabye make a check point with armoured car around NPC, so you …

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## [Common ammunition missing from Cataclysm](https://discourse.cataclysmdda.org/t/common-ammunition-missing-from-cataclysm/12919)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 8\
**Last updated:** [December 2, 2016, 3:41am UTC](https://discourse.cataclysmdda.org/t/common-ammunition-missing-from-cataclysm/12919 "2016-12-02T03:41:55Z")

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Just a list of cartridges; feel free to expand: Absent \[hr\] .380 ACP https://en.wikipedia.org/wiki/.380\_ACP 30-30 Winchester https://en.wikipedia.org/wiki/.30-30\_Winchester .17 HMR https://en.wikipedia.org/wiki/.17\_…

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## [Build# in file build.txt](https://discourse.cataclysmdda.org/t/build-in-file-build-txt/12998)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 1\
**Last updated:** [December 1, 2016, 10:41pm UTC](https://discourse.cataclysmdda.org/t/build-in-file-build-txt/12998 "2016-12-01T22:41:13Z")

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simply in order to make it convenient to find out your current number of game build. Simplified report. Watch the number in the header of the window - not very convenient. and take to open a text file, copy it from the …

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## [Armor against flying blow from moose, zombie hulk, etc](https://discourse.cataclysmdda.org/t/armor-against-flying-blow-from-moose-zombie-hulk-etc/13062)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 4\
**Last updated:** [December 1, 2016, 10:35pm UTC](https://discourse.cataclysmdda.org/t/armor-against-flying-blow-from-moose-zombie-hulk-etc/13062 "2016-12-01T22:35:10Z")

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For now, there is few enemy that can stirke you flying away, like moose, zombie hulk or someting, I think this system may be little unrealistic to me, because you can getting flying off by wearing heavy armor, like heav…

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## [CBM upgrade stystem](https://discourse.cataclysmdda.org/t/cbm-upgrade-stystem/12993)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 7\
**Last updated:** [December 1, 2016, 12:48pm UTC](https://discourse.cataclysmdda.org/t/cbm-upgrade-stystem/12993 "2016-12-01T12:48:11Z")

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What’s up guys? is been a while since last time I was playing CDDA, and it seem the 0.D version may waiting release forever… anyway, I was notice that reactor CBM can be upgrade by install a upgrade part, so I want to k…

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## [When it's expected/correct for someone to commit changes to the repository?](https://discourse.cataclysmdda.org/t/when-its-expected-correct-for-someone-to-commit-changes-to-the-repository/13045)

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**Author:** [@ragamer](https://discourse.cataclysmdda.org/u/ragamer)\
**Replies:** 4\
**Last updated:** [November 29, 2016, 7:38pm UTC](https://discourse.cataclysmdda.org/t/when-its-expected-correct-for-someone-to-commit-changes-to-the-repository/13045 "2016-11-29T19:38:57Z")

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Just a recent example of another of those moments I’m tempted to commit a PR with some early “fixes” on .json files I do my own to remove problems while playing experimentals. With the example I think I will explain bett…

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## [Gradual, Autonomous Mutation](https://discourse.cataclysmdda.org/t/gradual-autonomous-mutation/13032)

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**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 8\
**Last updated:** [November 29, 2016, 5:11am UTC](https://discourse.cataclysmdda.org/t/gradual-autonomous-mutation/13032 "2016-11-29T05:11:20Z")

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It’s pretty unanimous that current implementation of mutations isn’t ideal. I had an idea for mutation that would fit better with the lore, and possibly make mid-games more interesting for survivors instead of front-load…

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## [Request to Community: Description of the latest features for the built-in Help](https://discourse.cataclysmdda.org/t/request-to-community-description-of-the-latest-features-for-the-built-in-help/12900)

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**Author:** [@illi-kun](https://discourse.cataclysmdda.org/u/illi-kun)\
**Replies:** 13\
**Last updated:** [November 28, 2016, 9:22am UTC](https://discourse.cataclysmdda.org/t/request-to-community-description-of-the-latest-features-for-the-built-in-help/12900 "2016-11-28T09:22:26Z")

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As stated in Issue #16734, we need to update in-game Help sections about the recently added features: magazines; vitamins; aiming system; other important changes not described in Help sections. It’s really easy to upd…

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## [Zombie Camouflage](https://discourse.cataclysmdda.org/t/zombie-camouflage/13016)

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**Author:** [@Noctum](https://discourse.cataclysmdda.org/u/Noctum)\
**Replies:** 9\
**Last updated:** [November 28, 2016, 4:08am UTC](https://discourse.cataclysmdda.org/t/zombie-camouflage/13016 "2016-11-28T04:08:37Z")

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Take a note from the Walking Dead’s Whisperer faction and be able to skin the dead and wear said skin? Probably with a high Survival skill would unlock the recipe. Now obviously anything non-zed would be hostile, and zo…

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