# The Drawing Board

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-drawing-board/10.md?page=43

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**Page:** 44

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## [World Gen Reset](https://discourse.cataclysmdda.org/t/world-gen-reset/14062)

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**Author:** [@Halosammy](https://discourse.cataclysmdda.org/u/Halosammy)\
**Replies:** 0\
**Last updated:** [July 30, 2017, 7:08am UTC](https://discourse.cataclysmdda.org/t/world-gen-reset/14062 "2017-07-30T07:08:07Z")

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A recent version has overhauled the world gen system. While the changes may be beneficial on a smaller scale, I found that the function of resetting the world gen when you’re informed that certain terrain can’t be added …

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## [Storing water in cans](https://discourse.cataclysmdda.org/t/storing-water-in-cans/13947)

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**Author:** [@mentos046](https://discourse.cataclysmdda.org/u/mentos046)\
**Replies:** 15\
**Last updated:** [July 29, 2017, 11:56pm UTC](https://discourse.cataclysmdda.org/t/storing-water-in-cans/13947 "2017-07-29T23:56:34Z")

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Why can’t we? I have two tin cans, an aluminum can, a bucket, a river, two fire drills, thirteen two by fours, and a dehydrated survivor because there aren’t any bottles lying around. When I try to go to the river to ma…

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## [Crafting failure: don't just destroy components](https://discourse.cataclysmdda.org/t/crafting-failure-dont-just-destroy-components/14050)

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**Author:** [@Someoneman](https://discourse.cataclysmdda.org/u/Someoneman)\
**Replies:** 13\
**Last updated:** [July 29, 2017, 2:58pm UTC](https://discourse.cataclysmdda.org/t/crafting-failure-dont-just-destroy-components/14050 "2017-07-29T14:58:33Z")

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Currently, when failing to craft an item, you just lose all ingredients, which doesn’t make much sense in some cases. For example, failing at making clothes just destroys all the cloth you used, and failing to make a Del…

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## [Content for Bright-nights mod?](https://discourse.cataclysmdda.org/t/content-for-bright-nights-mod/14049)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 4\
**Last updated:** [July 28, 2017, 1:50pm UTC](https://discourse.cataclysmdda.org/t/content-for-bright-nights-mod/14049 "2017-07-28T13:50:32Z")

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I like the concept behind the brightnights mod and was wondering if I could contribute to it with some simple json content (mostly buildings, dungeons and vehicles) that wouldn’t necessary fit with the main game. I want…

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## [Leading and Hogtieding animals](https://discourse.cataclysmdda.org/t/leading-and-hogtieding-animals/14009)

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**Author:** [@Alec\_White](https://discourse.cataclysmdda.org/u/Alec_White)\
**Replies:** 9\
**Last updated:** [July 27, 2017, 10:30pm UTC](https://discourse.cataclysmdda.org/t/leading-and-hogtieding-animals/14009 "2017-07-27T22:30:22Z")

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I want to be able to lead animals, and to tie them in one place, but I can’t come up with a sensible manner of doing it. The only way I can think is using monsterexamine.h/.cpp adding a “tie” and “lead” methods. And its…

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## ["Used" CBMs as analogy to "filthy clothes" mod](https://discourse.cataclysmdda.org/t/used-cbms-as-analogy-to-filthy-clothes-mod/14002)

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**Author:** [@NFossil](https://discourse.cataclysmdda.org/u/NFossil)\
**Replies:** 38\
**Last updated:** [July 27, 2017, 9:21pm UTC](https://discourse.cataclysmdda.org/t/used-cbms-as-analogy-to-filthy-clothes-mod/14002 "2017-07-27T21:21:30Z")

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I’ve just heard on the CDDA subreddit that painkillers are needed to install CBMs. I haven’t tried the relevant experimental yet so I can’t comment on actual gameplay. The comments on that thread went into lore discussio…

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## [Baiting Traps and Animals Consuming](https://discourse.cataclysmdda.org/t/baiting-traps-and-animals-consuming/14010)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 3\
**Last updated:** [July 25, 2017, 12:30pm UTC](https://discourse.cataclysmdda.org/t/baiting-traps-and-animals-consuming/14010 "2017-07-25T12:30:50Z")

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We have a lot of animal interactions now, but even if an animal kills another they don’t really do anything like feeding on a corpse. I was wondering if code that would add animals feeding on appropriate foods would als…

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## [Color Item Name by Type](https://discourse.cataclysmdda.org/t/color-item-name-by-type/14006)

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**Author:** [@Kuldar](https://discourse.cataclysmdda.org/u/Kuldar)\
**Replies:** 2\
**Last updated:** [July 17, 2017, 8:40pm UTC](https://discourse.cataclysmdda.org/t/color-item-name-by-type/14006 "2017-07-17T20:40:04Z")

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This is something I would really like to see as it would improve the gameplay 100 fold. When V is pressed, color items by type (for example filthy clothes mod makes filthy items brownish). Would make going through loot …

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## [Hunting and wildlife spawn rate](https://discourse.cataclysmdda.org/t/hunting-and-wildlife-spawn-rate/14003)

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**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 0\
**Last updated:** [July 16, 2017, 4:06pm UTC](https://discourse.cataclysmdda.org/t/hunting-and-wildlife-spawn-rate/14003 "2017-07-16T16:06:48Z")

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Hello. When I see the bear attack scene from “Revenant” I feel that hunting in Cataclysm is way too easy. Wildlife spawn rate is too high and provides the environment in which we can gather tons of meat. I know that Cata…

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## [Health (not hp, the hidden stat) balancing](https://discourse.cataclysmdda.org/t/health-not-hp-the-hidden-stat-balancing/13824)

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**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 34\
**Last updated:** [July 16, 2017, 2:03pm UTC](https://discourse.cataclysmdda.org/t/health-not-hp-the-hidden-stat-balancing/13824 "2017-07-16T14:03:58Z")

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The hidden health stat is supposed to represent immune system function, toxicity of diet, ability of the body to deal with hardships and so on. It is the difference between eating salads from fresh vegetables, and eatin…

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## [Generic itemmod framework](https://discourse.cataclysmdda.org/t/generic-itemmod-framework/13977)

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**Author:** [@Maddremor](https://discourse.cataclysmdda.org/u/Maddremor)\
**Replies:** 6\
**Last updated:** [July 15, 2017, 3:28am UTC](https://discourse.cataclysmdda.org/t/generic-itemmod-framework/13977 "2017-07-15T03:28:17Z")

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As it currently stands we have two system for modifying items in-game: gunmods and toolmods (also clothing mods, but that is a dead end dev-wise). Gunmods use multiple predefined slots for different mods, while toolmods …

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## [Fire Logic](https://discourse.cataclysmdda.org/t/fire-logic/13996)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 6\
**Last updated:** [July 15, 2017, 2:15am UTC](https://discourse.cataclysmdda.org/t/fire-logic/13996 "2017-07-15T02:15:15Z")

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I created a fire with a log and a stick. This fire quickly spread all around. What’s the login on here and can we work on it to make a little more sense? If I dig a shallow hole and put the fire in it can we have it n…

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## [Health derail Re: diet fads](https://discourse.cataclysmdda.org/t/health-derail-re-diet-fads/13984)

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**Author:** [@Maddremor](https://discourse.cataclysmdda.org/u/Maddremor)\
**Replies:** 16\
**Last updated:** [July 13, 2017, 11:49pm UTC](https://discourse.cataclysmdda.org/t/health-derail-re-diet-fads/13984 "2017-07-13T23:49:25Z")

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I’ve touched upon this in another thread, but the whole “refined carbs are bad” thing still feels off to me. While modern nutritional science does expand our knowledge in regards to health, it does operate with the assum…

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## [Suggestion: Small Ponds in Forests](https://discourse.cataclysmdda.org/t/suggestion-small-ponds-in-forests/13959)

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**Author:** [@Rookrune](https://discourse.cataclysmdda.org/u/Rookrune)\
**Replies:** 6\
**Last updated:** [July 12, 2017, 10:16pm UTC](https://discourse.cataclysmdda.org/t/suggestion-small-ponds-in-forests/13959 "2017-07-12T22:16:13Z")

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I bet this has been suggested before years ago, but its still something I would like to see. I just would like to see some ponds sprinkled sparsely around you know? kinda like the one you sometimes see in a farm field. …

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## [NPC missions, getting them to trust you, and factions](https://discourse.cataclysmdda.org/t/npc-missions-getting-them-to-trust-you-and-factions/13991)

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**Author:** [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Replies:** 2\
**Last updated:** [July 11, 2017, 6:35am UTC](https://discourse.cataclysmdda.org/t/npc-missions-getting-them-to-trust-you-and-factions/13991 "2017-07-11T06:35:33Z")

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Something I’ve been pondering about. I know that factions and NPCs are pretty much an incomplete feature yet, but here’s me rambling on an idea I’ve been thinking about for a while. Just an idea, and not sure if such thi…

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## [Bounty missions](https://discourse.cataclysmdda.org/t/bounty-missions/13990)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 3\
**Last updated:** [July 10, 2017, 7:07pm UTC](https://discourse.cataclysmdda.org/t/bounty-missions/13990 "2017-07-10T19:07:02Z")

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This is effectively that an NPC will ask you to do something like kill ‘x’ amount of zombies or maybe zombie brute. A non-allied NPC can maybe also get targeted for a mission. I am not sure how the details in it would wo…

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## [More NPC details](https://discourse.cataclysmdda.org/t/more-npc-details/13987)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 0\
**Last updated:** [July 10, 2017, 5:12pm UTC](https://discourse.cataclysmdda.org/t/more-npc-details/13987 "2017-07-10T17:12:54Z")

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I don’t know if this is already going in or anything, but more interactions and options to talk with your followers and random NPCs would be interesting. I also am not certain if traits for NPCs would be added at some po…

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## [Repopulation and NPC traits](https://discourse.cataclysmdda.org/t/repopulation-and-npc-traits/13982)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 4\
**Last updated:** [July 10, 2017, 1:39am UTC](https://discourse.cataclysmdda.org/t/repopulation-and-npc-traits/13982 "2017-07-10T01:39:45Z")

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I’m not saying this to be a pervert or anything, I am simply being realistic. The apocalypse has happened and few people are left, sooooo eventually after you are set up and safe enough it would make sense to eventually …

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## [Storing storage?](https://discourse.cataclysmdda.org/t/storing-storage/13983)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 1\
**Last updated:** [July 9, 2017, 2:18am UTC](https://discourse.cataclysmdda.org/t/storing-storage/13983 "2017-07-09T02:18:34Z")

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I could simply be a derp and notice this being a thing, but would it be possible to store storage? Not like the tardis of course, but smaller objects can go in large ones. If there is not a big enough storage option I fe…

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## [About morale](https://discourse.cataclysmdda.org/t/about-morale/13975)

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**Author:** [@leebash](https://discourse.cataclysmdda.org/u/leebash)\
**Replies:** 15\
**Last updated:** [July 8, 2017, 5:41am UTC](https://discourse.cataclysmdda.org/t/about-morale/13975 "2017-07-08T05:41:39Z")

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How about lower the successful rate, or increase the time required for crafting, or both when your character has fairly low morale points? Building/construction should be affected by it too. Anyway, -50 perhaps i…

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## [Spring is more like winter in cataclysm](https://discourse.cataclysmdda.org/t/spring-is-more-like-winter-in-cataclysm/13875)

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**Author:** [@TooDAMNMuch](https://discourse.cataclysmdda.org/u/TooDAMNMuch)\
**Replies:** 15\
**Last updated:** [July 8, 2017, 3:15am UTC](https://discourse.cataclysmdda.org/t/spring-is-more-like-winter-in-cataclysm/13875 "2017-07-08T03:15:08Z")

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what’s up with snow 5 out of 7 days of the week in spring? that’s totally unrealistic, it actually seems that snowing is by far the most common weather in spring season honestly, i’ve seen hail during spring once in my e…

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## [Spam is = Yum! +50 moral!](https://discourse.cataclysmdda.org/t/spam-is-yum-50-moral/13971)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 5\
**Last updated:** [July 6, 2017, 7:53am UTC](https://discourse.cataclysmdda.org/t/spam-is-yum-50-moral/13971 "2017-07-06T07:53:12Z")

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EXCUSE ME?!?! I love spam! It is amazing! It is not an uncommon like either. I like it cold, I like it hot, I like it with beans too. Spam is tasty, why would I not like it? I’m not a vegan or anything like that! Spam is…

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## [Best way to consume marijuana?](https://discourse.cataclysmdda.org/t/best-way-to-consume-marijuana/13972)

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**Author:** [@Jet\_Jaguar](https://discourse.cataclysmdda.org/u/Jet_Jaguar)\
**Replies:** 1\
**Last updated:** [July 5, 2017, 2:22am UTC](https://discourse.cataclysmdda.org/t/best-way-to-consume-marijuana/13972 "2017-07-05T02:22:51Z")

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Well I have 120 joints and 2k marijuanas I can’t find a way to smoke it fast enough or get inebriated enough I just found a glass pipe and It seems like it’s not affecting me as much as the joints is there a better way t…

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## [H&K UCP - Probably Too Good](https://discourse.cataclysmdda.org/t/h-k-ucp-probably-too-good/13958)

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**Author:** [@End\_Transmission](https://discourse.cataclysmdda.org/u/End_Transmission)\
**Replies:** 4\
**Last updated:** [July 4, 2017, 7:37pm UTC](https://discourse.cataclysmdda.org/t/h-k-ucp-probably-too-good/13958 "2017-07-04T19:37:33Z")

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So my current world has “No Rivtech Guns” and “No Laser Guns” on because reasons but I did enable every mod I thought would add new guns that were REAL because I’m a gun nut in real life. (I fucking hate the NRA and thin…

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## [HEV type armor](https://discourse.cataclysmdda.org/t/hev-type-armor/13940)

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**Author:** [@Bill\_Chompski](https://discourse.cataclysmdda.org/u/Bill_Chompski)\
**Replies:** 7\
**Last updated:** [July 2, 2017, 7:39am UTC](https://discourse.cataclysmdda.org/t/hev-type-armor/13940 "2017-07-02T07:39:54Z")

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The idea just kinda hit me when I cursed my more recent death of stumbling through a toxic cloud, and promptly getting electrocuted by a shocker. So, I was thinking, why isn’t their armor that provides total protection f…

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## [One small wish](https://discourse.cataclysmdda.org/t/one-small-wish/13939)

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**Author:** [@off\_line\_ua](https://discourse.cataclysmdda.org/u/off_line_ua)\
**Replies:** 0\
**Last updated:** [June 29, 2017, 6:25pm UTC](https://discourse.cataclysmdda.org/t/one-small-wish/13939 "2017-06-29T18:25:44Z")

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Greetings from the Ukrainian community! (Sorry for Google translator) Cataclysm is a unique phenomenon, which has a lot to develop. However, some settings are missing. Setting the spawn of wild animals is very necessar…

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## [Zones Expanded](https://discourse.cataclysmdda.org/t/zones-expanded/13852)

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**Author:** [@Exsoit](https://discourse.cataclysmdda.org/u/Exsoit)\
**Replies:** 11\
**Last updated:** [June 27, 2017, 8:40pm UTC](https://discourse.cataclysmdda.org/t/zones-expanded/13852 "2017-06-27T20:40:03Z")

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I didn’t see anything about this, but the current use of zones seems like the ground work for something similar to Dwarf Fortress burrows. I was considering, as a summer project, to work to expand the use of them to incl…

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## [Wandering Factions](https://discourse.cataclysmdda.org/t/wandering-factions/13929)

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**Author:** [@Maddremor](https://discourse.cataclysmdda.org/u/Maddremor)\
**Replies:** 0\
**Last updated:** [June 27, 2017, 9:18am UTC](https://discourse.cataclysmdda.org/t/wandering-factions/13929 "2017-06-27T09:18:11Z")

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Are there plans for implementing the wandering hordes system currently used for zombies only for other factions (post 0.D release)? Would it be possible to have a general system for non-human overmap movement, faction sp…

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## [What weapons would you like to see in the game?](https://discourse.cataclysmdda.org/t/what-weapons-would-you-like-to-see-in-the-game/2160)

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**Author:** [@Keksi](https://discourse.cataclysmdda.org/u/Keksi)\
**Replies:** 1149\
**Last updated:** [June 27, 2017, 6:48am UTC](https://discourse.cataclysmdda.org/t/what-weapons-would-you-like-to-see-in-the-game/2160 "2017-06-27T06:48:00Z")

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I think it would be nice to have more variety with both guns and melee weapons. You can never have enough weapons, right? I’ll take any requests for weapons, as long as it’s not anything too absurd. I’m trying to make t…

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## [Energy, satiation, and hydration](https://discourse.cataclysmdda.org/t/energy-satiation-and-hydration/13867)

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**Author:** [@Maddremor](https://discourse.cataclysmdda.org/u/Maddremor)\
**Replies:** 10\
**Last updated:** [June 26, 2017, 12:32am UTC](https://discourse.cataclysmdda.org/t/energy-satiation-and-hydration/13867 "2017-06-26T00:32:47Z")

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Although this has been discussed multiple times in the past and will be again in the future, I felt the need to add my own ideas to the pile. So let’s get our turnout gear against the flame war, because I want to talk ab…

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