# The Drawing Board

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-drawing-board/10.md?page=38

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 39

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## [New Trait Idea, Hypoglycemia / New Trait Ideas Thread](https://discourse.cataclysmdda.org/t/new-trait-idea-hypoglycemia-new-trait-ideas-thread/5983)

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**Author:** [@Creamy\_Goodness](https://discourse.cataclysmdda.org/u/Creamy_Goodness)\
**Replies:** 44\
**Last updated:** [February 3, 2018, 2:22pm UTC](https://discourse.cataclysmdda.org/t/new-trait-idea-hypoglycemia-new-trait-ideas-thread/5983 "2018-02-03T14:22:42Z")

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Hello all I am prone to hypoglycemia and I was recently thinking about how bad it would suck to be in a zombie apocalypse, My ideas for the trait would be as follows +3 Points on take, Negative trait -You are twice as …

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## [Engines get faulty while driving?](https://discourse.cataclysmdda.org/t/engines-get-faulty-while-driving/14848)

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**Author:** [@Dlight\_full](https://discourse.cataclysmdda.org/u/Dlight_full)\
**Replies:** 5\
**Last updated:** [February 3, 2018, 7:12am UTC](https://discourse.cataclysmdda.org/t/engines-get-faulty-while-driving/14848 "2018-02-03T07:12:58Z")

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I find it nice that engines can be faulty when you find them, but i wonder if they can get faulty while driving. If not, than that should definitely be a thing. I think it would be fun to have to mend them from time to …

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## [Lab mapgen jsonization - problem of adjacency](https://discourse.cataclysmdda.org/t/lab-mapgen-jsonization-problem-of-adjacency/14353)

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**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 10\
**Last updated:** [February 1, 2018, 9:48pm UTC](https://discourse.cataclysmdda.org/t/lab-mapgen-jsonization-problem-of-adjacency/14353 "2018-02-01T21:48:17Z")

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The primary reason for https://github.com/CleverRaven/Cataclysm-DDA/pull/21900 was that I wanted to make json labs possible. That PR isn’t enough, as it does not account for lab piece connections: two lab pieces need to…

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## [Auto-move/walk button](https://discourse.cataclysmdda.org/t/auto-move-walk-button/14894)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 18\
**Last updated:** [February 1, 2018, 7:53pm UTC](https://discourse.cataclysmdda.org/t/auto-move-walk-button/14894 "2018-02-01T19:53:29Z")

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–I hate when I’ve been using a base for a long time and eventually there is literally hundreds of corpses littering the nearby area. I’d love an option that made it so my character would just walk around moving each dead…

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## [Factorio + Cataclysm (late gamish) = awesome](https://discourse.cataclysmdda.org/t/factorio-cataclysm-late-gamish-awesome/14871)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 17\
**Last updated:** [February 1, 2018, 10:43am UTC](https://discourse.cataclysmdda.org/t/factorio-cataclysm-late-gamish-awesome/14871 "2018-02-01T10:43:42Z")

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I’m not a super big fan of Factorio, but if you played it you might know what I’m thinking. I don’t care about lots of detailed stuff, but the ability to effectively build your own factory with electricity powering your …

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## [New Launcher for DDA?](https://discourse.cataclysmdda.org/t/new-launcher-for-dda/14883)

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**Author:** [@NextDozen](https://discourse.cataclysmdda.org/u/NextDozen)\
**Replies:** 1\
**Last updated:** [January 31, 2018, 1:00pm UTC](https://discourse.cataclysmdda.org/t/new-launcher-for-dda/14883 "2018-01-31T13:00:43Z")

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A new launcher is possible ? Old launcher not good enough Need Mod database for launcher and itself all modders should upload to there Just a self update able launcher can do all of this. Database is old or changed ? …

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## [Shouldn't the gasmask give at least minor glare protection?](https://discourse.cataclysmdda.org/t/shouldnt-the-gasmask-give-at-least-minor-glare-protection/14869)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 22\
**Last updated:** [January 30, 2018, 11:53pm UTC](https://discourse.cataclysmdda.org/t/shouldnt-the-gasmask-give-at-least-minor-glare-protection/14869 "2018-01-30T23:53:51Z")

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Well, with how a gasmask is I just can’t help but having some glare protection would make sense. Yes it is a \_gas\_mask, but it still seems fitting to me. I don’t care too much about this, but I just thought I should brin…

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## [Can we have it so you aren't able to scratch yourself to death?](https://discourse.cataclysmdda.org/t/can-we-have-it-so-you-arent-able-to-scratch-yourself-to-death/14864)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 3\
**Last updated:** [January 28, 2018, 12:55am UTC](https://discourse.cataclysmdda.org/t/can-we-have-it-so-you-arent-able-to-scratch-yourself-to-death/14864 "2018-01-28T00:55:07Z")

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It’s rather annoying that my guy just died from scratching himself to death in the torso in his sleep…

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## [Kinetic Force Doing Damage Through Armor](https://discourse.cataclysmdda.org/t/kinetic-force-doing-damage-through-armor/9537)

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**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 32\
**Last updated:** [January 27, 2018, 6:49am UTC](https://discourse.cataclysmdda.org/t/kinetic-force-doing-damage-through-armor/9537 "2018-01-27T06:49:22Z")

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The current damage modeling in the game allows for you to hold onto a grenade and let it explode in your hand, or safely step on a landmine, provided you have enough armor. You can get punched with enough force to get bl…

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## [Cyberjunkie needs enough inventory to store his default stuff!](https://discourse.cataclysmdda.org/t/cyberjunkie-needs-enough-inventory-to-store-his-default-stuff/14847)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 1\
**Last updated:** [January 24, 2018, 1:46am UTC](https://discourse.cataclysmdda.org/t/cyberjunkie-needs-enough-inventory-to-store-his-default-stuff/14847 "2018-01-24T01:46:43Z")

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Just started playing a Cyberjunkie character, and I noticed right away that the game said: “Some items tumble to the ground.” Then I think: “Why would that be a thing? It doesn’t make sense! How did I carry all this stuf…

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## [Casual motorclycle too slow?](https://discourse.cataclysmdda.org/t/casual-motorclycle-too-slow/14845)

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**Author:** [@nem\_pad](https://discourse.cataclysmdda.org/u/nem_pad)\
**Replies:** 0\
**Last updated:** [January 23, 2018, 8:11pm UTC](https://discourse.cataclysmdda.org/t/casual-motorclycle-too-slow/14845 "2018-01-23T20:11:36Z")

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i noticed that safe speed of motorcycle is the same as the scooter. Sure it is sturdier with more storage etc, but as far as i know most motorcycles can outrun scooters. I find great fun in bike traveling here and of cou…

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## [Is there any intention of having more 'detailed' NPC interactions in the future?](https://discourse.cataclysmdda.org/t/is-there-any-intention-of-having-more-detailed-npc-interactions-in-the-future/14832)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 6\
**Last updated:** [January 22, 2018, 8:53pm UTC](https://discourse.cataclysmdda.org/t/is-there-any-intention-of-having-more-detailed-npc-interactions-in-the-future/14832 "2018-01-22T20:53:19Z")

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—Well, it’s not toooo bad, but I wish there was a little bit more involved with the NPCs. It just seems kinda, well, lackluster a lot of the time. For example, whenever I meet them there is usually one of four things tha…

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## [JSONized damage-specific terrain destruction](https://discourse.cataclysmdda.org/t/jsonized-damage-specific-terrain-destruction/14828)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 1\
**Last updated:** [January 22, 2018, 4:18pm UTC](https://discourse.cataclysmdda.org/t/jsonized-damage-specific-terrain-destruction/14828 "2018-01-22T16:18:27Z")

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Tinkering with reinforced concrete bash results has made me ask the question: why doesn’t the game have jsonized damage-specific terrain destruction results? For example, bashing a reinforced concrete wall will likely da…

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## [List of ideas, mostly just dreams, but cool](https://discourse.cataclysmdda.org/t/list-of-ideas-mostly-just-dreams-but-cool/14766)

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**Author:** [@Dem\_Rottensson](https://discourse.cataclysmdda.org/u/Dem_Rottensson)\
**Replies:** 16\
**Last updated:** [January 18, 2018, 7:48pm UTC](https://discourse.cataclysmdda.org/t/list-of-ideas-mostly-just-dreams-but-cool/14766 "2018-01-18T19:48:07Z")

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Well, I’m not expecting that this gets added to the game but just think about it for a momment. I’m still very bad at playing and don’t know how the game works so I doubt I could make a mod myself to add this but maybe …

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## [Rebar cage tweaks](https://discourse.cataclysmdda.org/t/rebar-cage-tweaks/14812)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 0\
**Last updated:** [January 17, 2018, 8:21pm UTC](https://discourse.cataclysmdda.org/t/rebar-cage-tweaks/14812 "2018-01-17T20:21:31Z")

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Thought it might improve the rebar cage if it behaved like metal security bars. Cutting rebar with a hacksaw doesn’t seem absurd.

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## [Limited world size?](https://discourse.cataclysmdda.org/t/limited-world-size/14616)

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**Author:** [@dissociativity](https://discourse.cataclysmdda.org/u/dissociativity)\
**Replies:** 39\
**Last updated:** [January 16, 2018, 12:21am UTC](https://discourse.cataclysmdda.org/t/limited-world-size/14616 "2018-01-16T00:21:43Z")

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I feel as if the option for a limited world size would increase the importance of what is within said world, and would also make much more sense for containing a story, NPC bubbles, population limits, ect. Obviously the…

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## [Suggestions, More NPC's More Features](https://discourse.cataclysmdda.org/t/suggestions-more-npcs-more-features/14793)

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**Author:** [@OttoSkorzeny](https://discourse.cataclysmdda.org/u/OttoSkorzeny)\
**Replies:** 34\
**Last updated:** [January 14, 2018, 7:36am UTC](https://discourse.cataclysmdda.org/t/suggestions-more-npcs-more-features/14793 "2018-01-14T07:36:36Z")

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I was thinking, why aren’t there any functioning National Guard bases or FEMA camps? With real soldiers manning the forts and civilians helping them or seeking refuge, maybe finding these working camps would be a Old Gua…

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## [Alien Invaders Faction](https://discourse.cataclysmdda.org/t/alien-invaders-faction/14553)

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**Author:** [@Pakislav](https://discourse.cataclysmdda.org/u/Pakislav)\
**Replies:** 17\
**Last updated:** [January 14, 2018, 5:11am UTC](https://discourse.cataclysmdda.org/t/alien-invaders-faction/14553 "2018-01-14T05:11:32Z")

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Giant insects, tree-people, mushroom-people, zombies, robots… CDDA has everything. Why not aliens? Aliens could offer a lot to the game not just by adding to encounter and monster variety, they could also bring with the…

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## [Adjust enemy range penalties to match players](https://discourse.cataclysmdda.org/t/adjust-enemy-range-penalties-to-match-players/14789)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 3\
**Last updated:** [January 12, 2018, 8:10pm UTC](https://discourse.cataclysmdda.org/t/adjust-enemy-range-penalties-to-match-players/14789 "2018-01-12T20:10:57Z")

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Seeing as it seems like the current system of ranged accuracy is here to stay, I feel like it’s important to address a serious problem related to it. Namely, that while the player is heavily penalized at ranges beyond 5 …

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## [Rename grenade hack variants](https://discourse.cataclysmdda.org/t/rename-grenade-hack-variants/14775)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 6\
**Last updated:** [January 10, 2018, 5:08pm UTC](https://discourse.cataclysmdda.org/t/rename-grenade-hack-variants/14775 "2018-01-10T17:08:41Z")

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The little bladed attack drones in CDDA are a direct reference to Halflife 2. This is fine, people who have played the game immediately understand what it’s referring to, and anyone who hasn’t can figure it out quickly e…

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## [Idea for Lab Journal Gustave](https://discourse.cataclysmdda.org/t/idea-for-lab-journal-gustave/14739)

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**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 12\
**Last updated:** [January 10, 2018, 7:14am UTC](https://discourse.cataclysmdda.org/t/idea-for-lab-journal-gustave/14739 "2018-01-10T07:14:16Z")

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Alright, so after watching a bit of a video, I had an idea about Lab Journal Gustave. The Journal details using the CVD machine to coat objects with carbon and metallic hydrogen to give them a diamond coating. I was wond…

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## [Minor suggestion](https://discourse.cataclysmdda.org/t/minor-suggestion/14765)

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**Author:** [@Dlight\_full](https://discourse.cataclysmdda.org/u/Dlight_full)\
**Replies:** 8\
**Last updated:** [January 9, 2018, 12:35pm UTC](https://discourse.cataclysmdda.org/t/minor-suggestion/14765 "2018-01-09T12:35:43Z")

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Not sure about USA, but in my area every car has a device to ignite cigarettes (don’t know how its called in english, unfortunately) which can also ignite paper or something similar and could probably be used as a not ve…

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## [Teach NPCs your skills?](https://discourse.cataclysmdda.org/t/teach-npcs-your-skills/14611)

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**Author:** [@ShadowDragon8685](https://discourse.cataclysmdda.org/u/ShadowDragon8685)\
**Replies:** 14\
**Last updated:** [January 8, 2018, 7:59pm UTC](https://discourse.cataclysmdda.org/t/teach-npcs-your-skills/14611 "2018-01-08T19:59:45Z")

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You can talk NPCs into teaching you skills - why can’t you offer to teach an NPC your own skills? I mean, even as crappy as NPCs are now, this could still pay dividends; you could make your randos into skilled workers w…

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## ['Guard' upgrade, Raiders, building armies, and proper factions](https://discourse.cataclysmdda.org/t/guard-upgrade-raiders-building-armies-and-proper-factions/13456)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 11\
**Last updated:** [January 8, 2018, 6:00pm UTC](https://discourse.cataclysmdda.org/t/guard-upgrade-raiders-building-armies-and-proper-factions/13456 "2018-01-08T18:00:24Z")

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There should be more option with setting a follower to guard a location, here's how i think it should work: Guard this position. (The current only option where the follower stands in one place) Patrol this area …

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## [Let OMSPEC\_FREQ be a world option setting](https://discourse.cataclysmdda.org/t/let-omspec-freq-be-a-world-option-setting/14756)

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**Author:** [@Human\_Shield](https://discourse.cataclysmdda.org/u/Human_Shield)\
**Replies:** 1\
**Last updated:** [January 7, 2018, 11:00pm UTC](https://discourse.cataclysmdda.org/t/let-omspec-freq-be-a-world-option-setting/14756 "2018-01-07T23:00:04Z")

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Working on getting denser maps and the current 72 limit on overmap specials should be user adjustable. Right now I have to run mapgen in a compiled version with this value set to 10 and copy the save file over. Let playe…

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## [Needful things (simple additions to improve the game)](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 3952\
**Last updated:** [January 6, 2018, 7:24am UTC](https://discourse.cataclysmdda.org/t/needful-things-simple-additions-to-improve-the-game/5570 "2018-01-06T07:24:31Z")

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We have a lot of ideas for what people want, but let’s focus on what we NEED. Also there are a lot of ideas for mechanics changes, but not so much for missing stuff. Please propose simple additions (items, monsters, bu…

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## [Breathing Room](https://discourse.cataclysmdda.org/t/breathing-room/7863)

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**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 21\
**Last updated:** [January 6, 2018, 6:51am UTC](https://discourse.cataclysmdda.org/t/breathing-room/7863 "2018-01-06T06:51:00Z")

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This must have come up a thousand times before, but y’know what? From where I stand I think it’s pretty much the only thing that is a genuine problem with this game. Everything else is tweaks and fine tuning, but there i…

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## [Timed LUA callbacks (if low impact)](https://discourse.cataclysmdda.org/t/timed-lua-callbacks-if-low-impact/12560)

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**Author:** [@Lucien](https://discourse.cataclysmdda.org/u/Lucien)\
**Replies:** 4\
**Last updated:** [January 5, 2018, 12:13am UTC](https://discourse.cataclysmdda.org/t/timed-lua-callbacks-if-low-impact/12560 "2018-01-05T00:13:18Z")

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I was wondering, if it has been considered to add more LUA callbacks than the ones triggered at new player creation and new days. I know CIB mentioned it might be possible to have a per-turn callback, but I’m not sure on…

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## [Ideas to nerf spears](https://discourse.cataclysmdda.org/t/ideas-to-nerf-spears/14727)

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**Author:** [@sanyaskillpro](https://discourse.cataclysmdda.org/u/sanyaskillpro)\
**Replies:** 32\
**Last updated:** [January 1, 2018, 2:10am UTC](https://discourse.cataclysmdda.org/t/ideas-to-nerf-spears/14727 "2018-01-01T02:10:03Z")

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Everyone knows that one of the makeshift spears(knife spear mostly) is the go-to weapon in the early game and i’m tired of that and want some diversity. I don’t want to nerf their stats, and locking them behind a hard r…

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## [UI Streamlining](https://discourse.cataclysmdda.org/t/ui-streamlining/14717)

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**Author:** [@NEANDERTHAL](https://discourse.cataclysmdda.org/u/NEANDERTHAL)\
**Replies:** 19\
**Last updated:** [December 31, 2017, 7:53pm UTC](https://discourse.cataclysmdda.org/t/ui-streamlining/14717 "2017-12-31T19:53:06Z")

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Remove the ijkn movement keys. The playerbase that would notice is small, and the playerbase that actually uses them regularly is negligible. As for diagonal movement w/o a numpad, a player can use the number keys or sh…

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