# The Drawing Board

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-drawing-board/10.md?page=31

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**Page:** 32

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## [Probably really boring zombie ideas](https://discourse.cataclysmdda.org/t/probably-really-boring-zombie-ideas/17088)

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**Author:** [@what](https://discourse.cataclysmdda.org/u/what)\
**Replies:** 8\
**Last updated:** [November 5, 2018, 10:40pm UTC](https://discourse.cataclysmdda.org/t/probably-really-boring-zombie-ideas/17088 "2018-11-05T22:40:06Z")

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I’m bored and i don’t know what to do so i thought of some boring zombie ideas/ zombie toddlers: as if a normal toddler wasn’t bad enough, this one wants to bite your finger off. short zombie: the cataclysm spares no o…

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## [A new direction for the Cataclysm](https://discourse.cataclysmdda.org/t/a-new-direction-for-the-cataclysm/17324)

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**Author:** [@Eastwardrope91](https://discourse.cataclysmdda.org/u/Eastwardrope91)\
**Replies:** 5\
**Last updated:** [November 5, 2018, 6:34pm UTC](https://discourse.cataclysmdda.org/t/a-new-direction-for-the-cataclysm/17324 "2018-11-05T18:34:12Z")

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I’ve been mulling around ideas and I came to one I particularly liked basically it’s an over haul for the game and even a couple new ones outright based on Cataclysm’s lore and storyline. The overhaul I decided a nice n…

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## [Animal migration](https://discourse.cataclysmdda.org/t/animal-migration/17326)

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**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 1\
**Last updated:** [November 4, 2018, 11:56pm UTC](https://discourse.cataclysmdda.org/t/animal-migration/17326 "2018-11-04T23:56:05Z")

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I have an idea about animal migrations. Spawn of animals is quite big so there is enough animals to create “a horde” of deers, birds, wolves, fish, moose etc. Their “horde” should work as a horde of zombies: they gather …

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## [Player-made NPC Graves](https://discourse.cataclysmdda.org/t/player-made-npc-graves/13671)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 9\
**Last updated:** [November 4, 2018, 12:52pm UTC](https://discourse.cataclysmdda.org/t/player-made-npc-graves/13671 "2018-11-04T12:52:51Z")

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One thing I’ve encountered people trying to do in multiple LPs, and attempted to do myself with little success, is some means of respectfully burying fallen NPC companions. While it has little purpose outside of RP, seve…

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## [Lunar Colonist Investigator Scenario/Lunar Endgame Goals](https://discourse.cataclysmdda.org/t/lunar-colonist-investigator-scenario-lunar-endgame-goals/17310)

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**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 11\
**Last updated:** [November 3, 2018, 1:13pm UTC](https://discourse.cataclysmdda.org/t/lunar-colonist-investigator-scenario-lunar-endgame-goals/17310 "2018-11-03T13:13:58Z")

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This is supposed to be near future, so I would expect that there would at least be a lunar colony established. So what happened to them? They are isolated enough that the triffids and fungus can’t reach them, and given h…

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## [Season themed Main screen \[suggestion\]](https://discourse.cataclysmdda.org/t/season-themed-main-screen-suggestion/17300)

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**Author:** [@Fris0uman](https://discourse.cataclysmdda.org/u/Fris0uman)\
**Replies:** 9\
**Last updated:** [November 3, 2018, 12:02pm UTC](https://discourse.cataclysmdda.org/t/season-themed-main-screen-suggestion/17300 "2018-11-03T12:02:55Z")

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So I thought that the halloween screen was pretty neat, but it only exist because the game is constantly updated and can be set to halloween in one version and changed back in following updates. So would it be hard, and…

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## [Radio Towers & NPC Recruitment](https://discourse.cataclysmdda.org/t/radio-towers-npc-recruitment/17237)

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**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 42\
**Last updated:** [November 2, 2018, 4:43am UTC](https://discourse.cataclysmdda.org/t/radio-towers-npc-recruitment/17237 "2018-11-02T04:43:11Z")

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It would be cool if you could reactivate radio stations or transmitter towers to get in touch with factions or random survivors. Maybe you could broadcast propaganda for a faction, or even recruitment messages for your o…

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## [Feel the pain! (damage should be cause pain even when stopped by an armor)](https://discourse.cataclysmdda.org/t/feel-the-pain-damage-should-be-cause-pain-even-when-stopped-by-an-armor/15453)

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**Author:** [@latogato](https://discourse.cataclysmdda.org/u/latogato)\
**Replies:** 9\
**Last updated:** [November 2, 2018, 3:44am UTC](https://discourse.cataclysmdda.org/t/feel-the-pain-damage-should-be-cause-pain-even-when-stopped-by-an-armor/15453 "2018-11-02T03:44:53Z")

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Formerly there was some threads about how the armors should work, like a bullet stopped by a kevlar vest might break a rib. They are all forgotten, mostly because there was no good solution how to implement them into the…

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## [How to feed a crow?](https://discourse.cataclysmdda.org/t/how-to-feed-a-crow/17259)

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**Author:** [@gearform](https://discourse.cataclysmdda.org/u/gearform)\
**Replies:** 12\
**Last updated:** [November 1, 2018, 1:10pm UTC](https://discourse.cataclysmdda.org/t/how-to-feed-a-crow/17259 "2018-11-01T13:10:13Z")

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I just caught a crow but don’t know how to feed it. Ok, It’s trapped in a house then I use a Fire Extinguisher to blind it, and I caught it by a Chicken cages. but I don’t know how to feed it. When I give birdfeed to it,…

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## [Layering Penalties should be based on Coverage instead of number of items](https://discourse.cataclysmdda.org/t/layering-penalties-should-be-based-on-coverage-instead-of-number-of-items/17121)

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**Author:** [@Human\_Shield](https://discourse.cataclysmdda.org/u/Human_Shield)\
**Replies:** 16\
**Last updated:** [November 1, 2018, 8:48am UTC](https://discourse.cataclysmdda.org/t/layering-penalties-should-be-based-on-coverage-instead-of-number-of-items/17121 "2018-11-01T08:48:04Z")

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Wearing a wrist watch and elbow pads? Sorry they are both on the strapped layer. Wearing a backpack on your back (50% coverage currently) and chest pouch (15%)? Sorry they are both on the strapped layer. Layering penal…

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## [Adding freezers to Cataclysm?](https://discourse.cataclysmdda.org/t/adding-freezers-to-cataclysm/17231)

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**Author:** [@Maximov](https://discourse.cataclysmdda.org/u/Maximov)\
**Replies:** 4\
**Last updated:** [October 31, 2018, 9:39am UTC](https://discourse.cataclysmdda.org/t/adding-freezers-to-cataclysm/17231 "2018-10-31T09:39:46Z")

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Hello! It would be great if freezers could be added to Cataclysm. I have one in my house. It should work similiar to minifridges but when it should freeze all stored items. Perfect for keeping food fresh forever! O…

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## [Influence of season and temperature on monsters and wildlife](https://discourse.cataclysmdda.org/t/influence-of-season-and-temperature-on-monsters-and-wildlife/17120)

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**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 16\
**Last updated:** [October 30, 2018, 10:08am UTC](https://discourse.cataclysmdda.org/t/influence-of-season-and-temperature-on-monsters-and-wildlife/17120 "2018-10-30T10:08:03Z")

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I have an idea about the change of stats of monsters and animals due to the influence of a given season. Zombies in The Walking Dead are less “active” during winter due to a low temperature. They are slower, less agressi…

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## [Content based encumberment for backpacks](https://discourse.cataclysmdda.org/t/content-based-encumberment-for-backpacks/17204)

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**Author:** [@Hirmuolio](https://discourse.cataclysmdda.org/u/Hirmuolio)\
**Replies:** 6\
**Last updated:** [October 29, 2018, 7:00am UTC](https://discourse.cataclysmdda.org/t/content-based-encumberment-for-backpacks/17204 "2018-10-29T07:00:56Z")

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(Would also apply to items other than backpacks) Problem: Items with storage always have same encumberment. Doesn’t matter whether they are empty or full. A backpack filled with 10 liters of items gives 10 encumberment…

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## [Additional materials for armor construction](https://discourse.cataclysmdda.org/t/additional-materials-for-armor-construction/15838)

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**Author:** [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Replies:** 22\
**Last updated:** [October 26, 2018, 10:59pm UTC](https://discourse.cataclysmdda.org/t/additional-materials-for-armor-construction/15838 "2018-10-26T22:59:17Z")

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## [Simple suggestion: Potted meat](https://discourse.cataclysmdda.org/t/simple-suggestion-potted-meat/17163)

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**Author:** [@Trigon](https://discourse.cataclysmdda.org/u/Trigon)\
**Replies:** 2\
**Last updated:** [October 26, 2018, 9:16pm UTC](https://discourse.cataclysmdda.org/t/simple-suggestion-potted-meat/17163 "2018-10-26T21:16:18Z")

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Hello everyone. Just a simple thought I had while browsing around and thinking about use of the clay canisters for “innawoods” style canning. Thus, potted meat. https://en.m.wikipedia.org/wiki/Potted\_meat TLDR. Alternat…

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## [Disgusting Food is not even thought of being eaten](https://discourse.cataclysmdda.org/t/disgusting-food-is-not-even-thought-of-being-eaten/16859)

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**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 3\
**Last updated:** [October 25, 2018, 7:25pm UTC](https://discourse.cataclysmdda.org/t/disgusting-food-is-not-even-thought-of-being-eaten/16859 "2018-10-25T19:25:29Z")

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Food that when you Press E to look for stuff to eat that shows up as red should show up at the bottom of the list of things available to eat. below the frozen food. And frozen food when eating from that menu giving you a…

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## [Started playing again (over a year),here are my suggestions to improve default keybindings](https://discourse.cataclysmdda.org/t/started-playing-again-over-a-year-here-are-my-suggestions-to-improve-default-keybindings/17085)

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**Author:** [@Arsen](https://discourse.cataclysmdda.org/u/Arsen)\
**Replies:** 18\
**Last updated:** [October 25, 2018, 12:22pm UTC](https://discourse.cataclysmdda.org/t/started-playing-again-over-a-year-here-are-my-suggestions-to-improve-default-keybindings/17085 "2018-10-25T12:22:20Z")

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After re-familiarizing with the game, here are my suggestions to improve potential new player experience: ( S ) is redundant and shroud be removed. This is a leftover from whalesdev demo which serves no purpose now (y…

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## [Cranes and Butchery](https://discourse.cataclysmdda.org/t/cranes-and-butchery/17153)

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**Author:** [@Unawares](https://discourse.cataclysmdda.org/u/Unawares)\
**Replies:** 0\
**Last updated:** [October 25, 2018, 5:51am UTC](https://discourse.cataclysmdda.org/t/cranes-and-butchery/17153 "2018-10-25T05:51:21Z")

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Hey, I’m slowly working my way through testing some of the more recent game changes. Recently I was roaming around towing a crane everywhere because of the new “lift” requirements for storage batteries etc. And it seem…

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## [Which is more efficient lard or tallow?](https://discourse.cataclysmdda.org/t/which-is-more-efficient-lard-or-tallow/17129)

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**Author:** [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Replies:** 5\
**Last updated:** [October 24, 2018, 7:40am UTC](https://discourse.cataclysmdda.org/t/which-is-more-efficient-lard-or-tallow/17129 "2018-10-24T07:40:09Z")

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More specifically assuming access to an infinite water source (lake, river, ect.) and in terms of which give you more mileage in terms of resulting crafting ingredients and or other useful byproducts.

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## [Localisation file in .TXT file-format](https://discourse.cataclysmdda.org/t/localisation-file-in-txt-file-format/17147)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 0\
**Last updated:** [October 24, 2018, 10:08pm UTC](https://discourse.cataclysmdda.org/t/localisation-file-in-txt-file-format/17147 "2018-10-24T22:08:22Z")

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hi! Maybe it is possible to translate the game localization files from the packaged .MO format to the TXT format so that you can make edits using a simple notepad (or notepad++)? you ask for what is it? I answer - in o…

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## [What's with some of these changes?](https://discourse.cataclysmdda.org/t/whats-with-some-of-these-changes/17127)

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**Author:** [@ExecutiveOdin](https://discourse.cataclysmdda.org/u/ExecutiveOdin)\
**Replies:** 4\
**Last updated:** [October 24, 2018, 6:19am UTC](https://discourse.cataclysmdda.org/t/whats-with-some-of-these-changes/17127 "2018-10-24T06:19:27Z")

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Came back after a long break. Suddenly I can’t use shift+\> to go through menus the same way. I have to use shift+tab to go backwards in other menus. In a game with controls like this muscle memory is huge and just in …

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## [Ant Sieges/Outpost Defense Missions](https://discourse.cataclysmdda.org/t/ant-sieges-outpost-defense-missions/17122)

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**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 3\
**Last updated:** [October 23, 2018, 7:12pm UTC](https://discourse.cataclysmdda.org/t/ant-sieges-outpost-defense-missions/17122 "2018-10-23T19:12:07Z")

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So I was thinking that Ants need a new behavior. Given the right conditions, ants could come together into a swarm and assault an area. Maybe you just killed a bunch of them and they are hunting you, or their scouts foun…

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## [NPCs and Michael Myers = What they have in common](https://discourse.cataclysmdda.org/t/npcs-and-michael-myers-what-they-have-in-common/17113)

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**Author:** [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Replies:** 4\
**Last updated:** [October 23, 2018, 6:28pm UTC](https://discourse.cataclysmdda.org/t/npcs-and-michael-myers-what-they-have-in-common/17113 "2018-10-23T18:28:09Z")

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So I’m playing the latest experimental. Testing is fun and all. I came across a Military Base surrounded by mines and Raider/Bandits. Well I’m up for some action and they catch sight of me. They give chase. They chase…a…

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## [Overhaul to Mechanics](https://discourse.cataclysmdda.org/t/overhaul-to-mechanics/17036)

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**Author:** [@Entity](https://discourse.cataclysmdda.org/u/Entity)\
**Replies:** 28\
**Last updated:** [October 23, 2018, 3:17am UTC](https://discourse.cataclysmdda.org/t/overhaul-to-mechanics/17036 "2018-10-23T03:17:36Z")

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It seems a bit unrealistic to me that a player can look at a vehicle with level 0 mechanics and know exactly what’s wrong with it down to the smallest detail, there should be some skill check implemented that one must me…

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## [Another use for silver](https://discourse.cataclysmdda.org/t/another-use-for-silver/17053)

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**Author:** [@Demosthenes](https://discourse.cataclysmdda.org/u/Demosthenes)\
**Replies:** 11\
**Last updated:** [October 22, 2018, 4:19am UTC](https://discourse.cataclysmdda.org/t/another-use-for-silver/17053 "2018-10-22T04:19:14Z")

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Most of my high-end running gear for winter running (sub -40) has silver woven into it for extra warmth insulation as well as providing some anti-bacterial protection. After 270 days of getting ready for Winter is comi…

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## [Ease of Use - Item Tagging (Easy Looting and Droping Backpacks)](https://discourse.cataclysmdda.org/t/ease-of-use-item-tagging-easy-looting-and-droping-backpacks/11813)

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**Author:** [@Human\_Shield](https://discourse.cataclysmdda.org/u/Human_Shield)\
**Replies:** 6\
**Last updated:** [October 20, 2018, 7:15pm UTC](https://discourse.cataclysmdda.org/t/ease-of-use-item-tagging-easy-looting-and-droping-backpacks/11813 "2018-10-20T19:15:48Z")

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There has been talk of being able to drop backpacks but the managing of separates inventory spaces would be too much of a hassle to manage. Terraria has a feature in which you tag items in your inventory to keep and the…

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## [The Flesh Is Weak: Cybernetic Limbs & Digitizing Consciousness](https://discourse.cataclysmdda.org/t/the-flesh-is-weak-cybernetic-limbs-digitizing-consciousness/17073)

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**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 14\
**Last updated:** [October 20, 2018, 3:31am UTC](https://discourse.cataclysmdda.org/t/the-flesh-is-weak-cybernetic-limbs-digitizing-consciousness/17073 "2018-10-20T03:31:15Z")

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I saw that there was some discussion a few years ago regarding adding cybernetic replacement limbs, but I haven’t seen any mods for this or any recent discussion. Has anybody made a mod for this yet, or are there any pla…

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## [Minireactor Self Destruct](https://discourse.cataclysmdda.org/t/minireactor-self-destruct/17047)

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**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 12\
**Last updated:** [October 19, 2018, 1:08pm UTC](https://discourse.cataclysmdda.org/t/minireactor-self-destruct/17047 "2018-10-19T13:08:58Z")

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So, I’m a new player, and I’ve begun tinkering with my deathmobile, a tank which I’ve extensively modified with among other things, a minireactor. I’ve been trying to figure out a way to make my vehicle self destruct in …

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## [Camp creation (or rather failure to do so)](https://discourse.cataclysmdda.org/t/camp-creation-or-rather-failure-to-do-so/17033)

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**Author:** [@Rose](https://discourse.cataclysmdda.org/u/Rose)\
**Replies:** 20\
**Last updated:** [October 19, 2018, 1:45am UTC](https://discourse.cataclysmdda.org/t/camp-creation-or-rather-failure-to-do-so/17033 "2018-10-19T01:45:09Z")

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So, I’ve decided to make my own camp for my own faction. I’ve recruited an NPC ant told her to make a camp at a location that I liked. But nobody told me that things are going to get this awful… So here we are, standin…

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## [Ambient Light Solar?](https://discourse.cataclysmdda.org/t/ambient-light-solar/17050)

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**Author:** [@Unawares](https://discourse.cataclysmdda.org/u/Unawares)\
**Replies:** 10\
**Last updated:** [October 18, 2018, 12:16am UTC](https://discourse.cataclysmdda.org/t/ambient-light-solar/17050 "2018-10-18T00:16:00Z")

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So my recent explorations in the now much brighter Labs got me thinking about solar power implementation. Currently my understanding is solar power generation requires above ground outdoor location and daylight with goo…

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