# The Drawing Board

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-drawing-board/10.md?page=21

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**Page:** 22

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## [Duct tape bandages](https://discourse.cataclysmdda.org/t/duct-tape-bandages/20631)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 3\
**Last updated:** [July 2, 2019, 8:25pm UTC](https://discourse.cataclysmdda.org/t/duct-tape-bandages/20631 "2019-07-02T20:25:35Z")

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I think we should be able to use duct tape to stop bleeding in the same way you can craft makeshift bandages from rags. Duct tape can be used to fix everything, so why not people? They’re already sticky so they’re just …

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## [Menu Changes for Next Release?](https://discourse.cataclysmdda.org/t/menu-changes-for-next-release/19128)

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**Author:** [@Tazeell](https://discourse.cataclysmdda.org/u/Tazeell)\
**Replies:** 4\
**Last updated:** [July 1, 2019, 3:17am UTC](https://discourse.cataclysmdda.org/t/menu-changes-for-next-release/19128 "2019-07-01T03:17:10Z")

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Just some input from my time when I first “attempted” to play Cataclysm as I want to try and get other people into Cataclysm but I know they probably will get locked out entirely by the menu’s without either a video tuto…

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## [Extended Butchery (Organs, Legs etc)](https://discourse.cataclysmdda.org/t/extended-butchery-organs-legs-etc/20264)

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**Author:** [@Stone](https://discourse.cataclysmdda.org/u/Stone)\
**Replies:** 13\
**Last updated:** [June 26, 2019, 10:44pm UTC](https://discourse.cataclysmdda.org/t/extended-butchery-organs-legs-etc/20264 "2019-06-26T22:44:12Z")

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Hey everyone, I’ve been thinking of making some changes to butchery drops, and want to get your take on this subject, I’ve seen a couple comments that sounded like interesting changes to drops (getting spider legs, and …

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## [Blob and Sensory Organs (spoilers)](https://discourse.cataclysmdda.org/t/blob-and-sensory-organs-spoilers/19148)

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**Author:** [@TheMurderUnicorn](https://discourse.cataclysmdda.org/u/TheMurderUnicorn)\
**Replies:** 13\
**Last updated:** [June 28, 2019, 11:16am UTC](https://discourse.cataclysmdda.org/t/blob-and-sensory-organs-spoilers/19148 "2019-06-28T11:16:02Z")

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So, I was looking at https://github.com/CleverRaven/Cataclysm-DDA/issues/28217 and thought I’d take a stab at it (maybe). But I want to put my own flair into it instead of just giving a completely headless zombie. In t…

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## [Any mods/options that prevent "moving across \_\_\_\_ is slow"](https://discourse.cataclysmdda.org/t/any-mods-options-that-prevent-moving-across-is-slow/20581)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 2\
**Last updated:** [June 28, 2019, 3:53am UTC](https://discourse.cataclysmdda.org/t/any-mods-options-that-prevent-moving-across-is-slow/20581 "2019-06-28T03:53:05Z")

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are there any mods that stifle the “slowed” message from appearing message logs? I find it can really choke up “important” messages like hearing and status. while it might be important for beginners after a while it can …

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## [Menu De Ataque y Combate Avanzado](https://discourse.cataclysmdda.org/t/menu-de-ataque-y-combate-avanzado/20535)

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**Author:** [@ElEze2001](https://discourse.cataclysmdda.org/u/ElEze2001)\
**Replies:** 3\
**Last updated:** [June 27, 2019, 11:14pm UTC](https://discourse.cataclysmdda.org/t/menu-de-ataque-y-combate-avanzado/20535 "2019-06-27T23:14:52Z")

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Podríamos tener una especie de menu de ataque avanzado,osea antes de atacar a un enemigo o dispararle podriamos tener un menu en donde podamos tener un ataque,orden de ataques,establecer una especie de combate y ataques …

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## [Pain should cause unconsciousness instead of killing instantly](https://discourse.cataclysmdda.org/t/pain-should-cause-unconsciousness-instead-of-killing-instantly/20507)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 14\
**Last updated:** [June 27, 2019, 5:02pm UTC](https://discourse.cataclysmdda.org/t/pain-should-cause-unconsciousness-instead-of-killing-instantly/20507 "2019-06-27T17:02:54Z")

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instead of killing instantly pain should instead cause a person to go unconscious. this could help with raiders and other mobs seeking to merely rob you or make you go unconscious, as it would mean being beaten in a figh…

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## [Can/will big zombies break through walls](https://discourse.cataclysmdda.org/t/can-will-big-zombies-break-through-walls/20494)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 8\
**Last updated:** [June 27, 2019, 4:06pm UTC](https://discourse.cataclysmdda.org/t/can-will-big-zombies-break-through-walls/20494 "2019-06-27T16:06:36Z")

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are there any monsters than can destroy walls? should there be?

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## [Downgrade zombies on revive?](https://discourse.cataclysmdda.org/t/downgrade-zombies-on-revive/20571)

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**Author:** [@JayThirtySeven](https://discourse.cataclysmdda.org/u/JayThirtySeven)\
**Replies:** 1\
**Last updated:** [June 27, 2019, 1:30pm UTC](https://discourse.cataclysmdda.org/t/downgrade-zombies-on-revive/20571 "2019-06-27T13:30:57Z")

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Would it be possible to make zombies revive as a type other than what they were when they died? For a while now I’ve been thinking it might be cool if, for example, I kill a normal zombie and some time later it revives a…

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## [Why is spring so damn cold?](https://discourse.cataclysmdda.org/t/why-is-spring-so-damn-cold/20565)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 8\
**Last updated:** [June 27, 2019, 12:51pm UTC](https://discourse.cataclysmdda.org/t/why-is-spring-so-damn-cold/20565 "2019-06-27T12:51:57Z")

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I’m from canada and even our springs don’t get cold enough to freeze solid food. I know that climate change is a thing in the game but shouldn’t that make things warmer? Is this some sort of other alien shenanigans or wh…

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## [Ledges MUST be marked as unsafe tiles](https://discourse.cataclysmdda.org/t/ledges-must-be-marked-as-unsafe-tiles/20563)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 4\
**Last updated:** [June 27, 2019, 9:13am UTC](https://discourse.cataclysmdda.org/t/ledges-must-be-marked-as-unsafe-tiles/20563 "2019-06-27T09:13:10Z")

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considering how I get a notification every time I try and step in a bush, yet I get no notification whenever I mistake a ledge tile for a darkness tile and end up falling and breaking a limb, it seems kind of ridiculous …

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## [Stats verses Skills (with a side of Stamina)](https://discourse.cataclysmdda.org/t/stats-verses-skills-with-a-side-of-stamina/20503)

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**Author:** [@crazykiddeath](https://discourse.cataclysmdda.org/u/crazykiddeath)\
**Replies:** 23\
**Last updated:** [June 27, 2019, 8:51am UTC](https://discourse.cataclysmdda.org/t/stats-verses-skills-with-a-side-of-stamina/20503 "2019-06-27T08:51:26Z")

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or Why we need a way to increase physical stats and stamina in game. This is more to do with single pool character creation but I think applies at least somewhat all around. As it curremtly stands, outside of very niche…

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## [Super soldier/human weapon profession (poor at social interactions, only good at killing)](https://discourse.cataclysmdda.org/t/super-soldier-human-weapon-profession-poor-at-social-interactions-only-good-at-killing/20548)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 2\
**Last updated:** [June 26, 2019, 7:48am UTC](https://discourse.cataclysmdda.org/t/super-soldier-human-weapon-profession-poor-at-social-interactions-only-good-at-killing/20548 "2019-06-26T07:48:18Z")

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I was thinking a interesting class would be a sort of “super soldier” class where you’d have a person whose sole purpose would be fighting, but would suffer a significant penalty to social interactions (especially friend…

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## [Wearable chest flashlights](https://discourse.cataclysmdda.org/t/wearable-chest-flashlights/20522)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 8\
**Last updated:** [June 25, 2019, 11:52pm UTC](https://discourse.cataclysmdda.org/t/wearable-chest-flashlights/20522 "2019-06-25T23:52:29Z")

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there should be a way to craft chest mounted flashlights like the military flashlight in silent hill, so it could free up headspace or hands you could craft it with some string or duct tape and a flashlight

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## [Crude cloth torches](https://discourse.cataclysmdda.org/t/crude-cloth-torches/20542)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 4\
**Last updated:** [June 25, 2019, 11:51pm UTC](https://discourse.cataclysmdda.org/t/crude-cloth-torches/20542 "2019-06-25T23:51:03Z")

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I feel kind of like torches should be easier to make since currently it seems they need gasoline or cooking to create. It would be nice if we had some easier but not as effective torch recipes like a crude torch that wo…

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## [On Zombie Revivication](https://discourse.cataclysmdda.org/t/on-zombie-revivication/20421)

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**Author:** [@jacob.exe](https://discourse.cataclysmdda.org/u/jacob.exe)\
**Replies:** 30\
**Last updated:** [June 25, 2019, 11:42pm UTC](https://discourse.cataclysmdda.org/t/on-zombie-revivication/20421 "2019-06-25T23:42:20Z")

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So I love the idea of having to pulp a zombie to keep it from getting back up, but when I play cataclysm I always come to hate having to pulp zombies. To keep this organized, these are the aspects of the current zombie …

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## [Could the blob produce a 'Solaris' or "The Stuff" like effect in people infected with it?](https://discourse.cataclysmdda.org/t/could-the-blob-produce-a-solaris-or-the-stuff-like-effect-in-people-infected-with-it/20504)

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**Author:** [@Bobdole44](https://discourse.cataclysmdda.org/u/Bobdole44)\
**Replies:** 12\
**Last updated:** [June 25, 2019, 7:12pm UTC](https://discourse.cataclysmdda.org/t/could-the-blob-produce-a-solaris-or-the-stuff-like-effect-in-people-infected-with-it/20504 "2019-06-25T19:12:17Z")

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Being a MASSIVE sentient creature, could sentient creatures infected with but not(yet) taken over by The Blob share some sort of involuntary mental link(Kinda like Harry/Voldemort) between each and the other creatures co…

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## [New ideas and improvements for camps](https://discourse.cataclysmdda.org/t/new-ideas-and-improvements-for-camps/18797)

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**Author:** [@Luce\_of\_fire](https://discourse.cataclysmdda.org/u/Luce_of_fire)\
**Replies:** 2\
**Last updated:** [June 25, 2019, 6:23pm UTC](https://discourse.cataclysmdda.org/t/new-ideas-and-improvements-for-camps/18797 "2019-06-25T18:23:34Z")

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i love the way the camp system works (and would recommenced trying it if you haven’t), but i would like to throw a few ideas for improvements out there for anyone who has the skill to make them a reality, and i would lov…

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## [Should basic recipes like boarded windows really require fabrication skills?](https://discourse.cataclysmdda.org/t/should-basic-recipes-like-boarded-windows-really-require-fabrication-skills/20529)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 1\
**Last updated:** [June 25, 2019, 3:16pm UTC](https://discourse.cataclysmdda.org/t/should-basic-recipes-like-boarded-windows-really-require-fabrication-skills/20529 "2019-06-25T15:16:05Z")

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I don’t really think it requires somebody to be a PHD engineer to figure out how to board up a window without fabrication skills. I mean they’ve probably already seen enough boarded windows to figure out “smash pointy en…

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## [We should be able to use both hands instead of just one](https://discourse.cataclysmdda.org/t/we-should-be-able-to-use-both-hands-instead-of-just-one/20523)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 5\
**Last updated:** [June 25, 2019, 10:38am UTC](https://discourse.cataclysmdda.org/t/we-should-be-able-to-use-both-hands-instead-of-just-one/20523 "2019-06-25T10:38:51Z")

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It can seem to kind of funny how I can only wield one item in my hands instead of two at once. For example being able to hold a rock in right hand and a metal scrap in the other. Of course this should come with a good p…

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## [Bathing, filthy clothes, bleeding, melee combat, and cooking food should contribute to scent](https://discourse.cataclysmdda.org/t/bathing-filthy-clothes-bleeding-melee-combat-and-cooking-food-should-contribute-to-scent/20515)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 0\
**Last updated:** [June 24, 2019, 2:55am UTC](https://discourse.cataclysmdda.org/t/bathing-filthy-clothes-bleeding-melee-combat-and-cooking-food-should-contribute-to-scent/20515 "2019-06-24T02:55:00Z")

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I think that a hygeine system would be a pretty cool system for the game to include where if you didn’t bathe regularly your scent level would increase. You could craft one of those japanese oil drum baths out of steel s…

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## [Burying corpses](https://discourse.cataclysmdda.org/t/burying-corpses/20496)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 6\
**Last updated:** [June 24, 2019, 12:49am UTC](https://discourse.cataclysmdda.org/t/burying-corpses/20496 "2019-06-24T00:49:40Z")

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one method of disposing of bodies besides the resource intensive fire or acid would be the ability to dig holes to bury corpses in. you could then construct grave markers on top of them (like makeshift wooden ones or mo…

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## [Too small clothes](https://discourse.cataclysmdda.org/t/too-small-clothes/3381)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 7\
**Last updated:** [June 23, 2019, 3:10am UTC](https://discourse.cataclysmdda.org/t/too-small-clothes/3381 "2019-06-23T03:10:20Z")

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So we know we can wear clothes that are larger right? But what about those clothes that are way too small? Your telling me I can get fitting clothes from snot nosed 4yr olds? Nay! I say we add in a new item: Small clot…

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## [Corpses, corpses everywhere](https://discourse.cataclysmdda.org/t/corpses-corpses-everywhere/5161)

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**Author:** [@The\_Lone\_Badger](https://discourse.cataclysmdda.org/u/The_Lone_Badger)\
**Replies:** 45\
**Last updated:** [March 11, 2014, 8:05am UTC](https://discourse.cataclysmdda.org/t/corpses-corpses-everywhere/5161 "2014-03-11T08:05:18Z")

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Any area the player sets up shop for an extended period will inevitably become littered with dozens of animal corpses killed by acid rain. This is, well, untidy. I wander around butchering them all into rotten meat which…

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## [Wearable corpses](https://discourse.cataclysmdda.org/t/wearable-corpses/1963)

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**Author:** [@Samscale1](https://discourse.cataclysmdda.org/u/Samscale1)\
**Replies:** 24\
**Last updated:** [July 16, 2013, 4:56am UTC](https://discourse.cataclysmdda.org/t/wearable-corpses/1963 "2013-07-16T04:56:37Z")

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Now this might sound crazy, but how many programs or games have you seen where characters tie corpses to themselves to help with transport. So small corpses like rabbits, crows, squirrels, spiders etc, can be turned int…

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## [Use fats and charcoal to make soap?](https://discourse.cataclysmdda.org/t/use-fats-and-charcoal-to-make-soap/20495)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 1\
**Last updated:** [June 23, 2019, 12:08am UTC](https://discourse.cataclysmdda.org/t/use-fats-and-charcoal-to-make-soap/20495 "2019-06-23T00:08:13Z")

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Is there any easy way to get soap? because otherwise it seems very difficult to clean filthy items. a good work around would be the ability to craft soap through combining animal fats and charcoal/wood ash like they did…

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## [Dissecting corpses for organics, acids/bile/etc, or mutagens](https://discourse.cataclysmdda.org/t/dissecting-corpses-for-organics-acids-bile-etc-or-mutagens/20492)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 0\
**Last updated:** [June 22, 2019, 6:19pm UTC](https://discourse.cataclysmdda.org/t/dissecting-corpses-for-organics-acids-bile-etc-or-mutagens/20492 "2019-06-22T18:19:16Z")

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it would be really cool if you could use dissection to harvest acid or bile from specific monsters to craft acid bombs or bile bombs (function like a flash grenade), specific organs that could be used for various purpose…

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## [You should be able to craft/pick long grass into withered plants](https://discourse.cataclysmdda.org/t/you-should-be-able-to-craft-pick-long-grass-into-withered-plants/20483)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 3\
**Last updated:** [June 22, 2019, 6:16pm UTC](https://discourse.cataclysmdda.org/t/you-should-be-able-to-craft-pick-long-grass-into-withered-plants/20483 "2019-06-22T18:16:29Z")

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there should be a way to convert long grass into withered plants. after all, if its long enough to slow down movement at all it should be long enough to weave into fibers

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## [A diabetic mod would be cool](https://discourse.cataclysmdda.org/t/a-diabetic-mod-would-be-cool/6757)

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**Author:** [@thedemondude1](https://discourse.cataclysmdda.org/u/thedemondude1)\
**Replies:** 18\
**Last updated:** [July 14, 2014, 6:56pm UTC](https://discourse.cataclysmdda.org/t/a-diabetic-mod-would-be-cool/6757 "2014-07-14T18:56:50Z")

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A diabetic mod or trait or mod trait would be cool. It would add alot of difficulty. I am diabetic and I thought about it today.

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## [Making Chinese weapon martial arts?](https://discourse.cataclysmdda.org/t/making-chinese-weapon-martial-arts/19895)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 1\
**Last updated:** [April 30, 2019, 5:42pm UTC](https://discourse.cataclysmdda.org/t/making-chinese-weapon-martial-arts/19895 "2019-04-30T17:42:11Z")

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I got some question about the martial arts from chinese, I have been notice even chinese martial arts have so many can use, it can’t however, have something martial arts that can use with weapons, whichs getting little …

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