# The Drawing Board

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-drawing-board/10.md?page=20

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**Page:** 21

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## [Family photo description should be changed to "someone that you know"](https://discourse.cataclysmdda.org/t/family-photo-description-should-be-changed-to-someone-that-you-know/21032)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 0\
**Last updated:** [August 9, 2019, 2:56pm UTC](https://discourse.cataclysmdda.org/t/family-photo-description-should-be-changed-to-someone-that-you-know/21032 "2019-08-09T14:56:25Z")

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Through some luck spawning on the island prison map I found a family photo in a drawer, although I was a bit puzzled as to what the thing was for since I had just spawned there and was probably there for a long time, so …

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## [Island escape needs a serious rework](https://discourse.cataclysmdda.org/t/island-escape-needs-a-serious-rework/20986)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 11\
**Last updated:** [August 5, 2019, 3:40am UTC](https://discourse.cataclysmdda.org/t/island-escape-needs-a-serious-rework/20986 "2019-08-05T03:40:43Z")

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I just tried playing the latest experimental version of the island escape and it seems that its impossible to even get anywhere unless you play as a gaurd class. My main gripes with why this scenario is unusable is: y…

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## [Please add your current Hunger/Thirst values on the eating window](https://discourse.cataclysmdda.org/t/please-add-your-current-hunger-thirst-values-on-the-eating-window/21000)

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**Author:** [@Nhatorama](https://discourse.cataclysmdda.org/u/Nhatorama)\
**Replies:** 5\
**Last updated:** [August 5, 2019, 12:04am UTC](https://discourse.cataclysmdda.org/t/please-add-your-current-hunger-thirst-values-on-the-eating-window/21000 "2019-08-05T00:04:45Z")

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## [Tutorial could really use some improvement](https://discourse.cataclysmdda.org/t/tutorial-could-really-use-some-improvement/20977)

<div class="topic-metadata">

**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 5\
**Last updated:** [August 2, 2019, 10:01am UTC](https://discourse.cataclysmdda.org/t/tutorial-could-really-use-some-improvement/20977 "2019-08-02T10:01:51Z")

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So I booted up the tutorial program to see what i’ve missed from just playing the game outright (as well as the fact i’m comfortable enough with the stable version so I wanted to see what features the experimental had to…

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## [Considering doing a comprehensive rebalance of some base melee weapon stats, need info](https://discourse.cataclysmdda.org/t/considering-doing-a-comprehensive-rebalance-of-some-base-melee-weapon-stats-need-info/20937)

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**Author:** [@Pogo](https://discourse.cataclysmdda.org/u/Pogo)\
**Replies:** 4\
**Last updated:** [August 1, 2019, 2:53pm UTC](https://discourse.cataclysmdda.org/t/considering-doing-a-comprehensive-rebalance-of-some-base-melee-weapon-stats-need-info/20937 "2019-08-01T14:53:18Z")

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First off: End result would be a comprehensive rebalance to clean-up some imbalances and oddities that have cropped up since the last time someone did a pass of the stats. It would include just to-hit and damage, but for…

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## [What to have in the next update?](https://discourse.cataclysmdda.org/t/what-to-have-in-the-next-update/20925)

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**Author:** [@Joaquim\_brito](https://discourse.cataclysmdda.org/u/Joaquim_brito)\
**Replies:** 5\
**Last updated:** [August 1, 2019, 6:30am UTC](https://discourse.cataclysmdda.org/t/what-to-have-in-the-next-update/20925 "2019-08-01T06:30:57Z")

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In the next update in my opinion, there should be something like: limb amputation, new vehicles, a more different interaction from items like \* trying \* to eat a knife. put your idea about what’s new.

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## [NPC raiding groups?](https://discourse.cataclysmdda.org/t/npc-raiding-groups/20947)

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**Author:** [@Shadowdweller](https://discourse.cataclysmdda.org/u/Shadowdweller)\
**Replies:** 1\
**Last updated:** [July 31, 2019, 8:49am UTC](https://discourse.cataclysmdda.org/t/npc-raiding-groups/20947 "2019-07-31T08:49:08Z")

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Seeing as how hostile human survivors are kind of a staple of zombie survival fiction, is there any plan or option on the table in the forseeable future for NPC survivor groups / gangs spawning occasionally that try to r…

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## [Bug with Cured Pelt recipe in build 9374](https://discourse.cataclysmdda.org/t/bug-with-cured-pelt-recipe-in-build-9374/20890)

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**Author:** [@4R53N1C](https://discourse.cataclysmdda.org/u/4R53N1C)\
**Replies:** 10\
**Last updated:** [July 28, 2019, 9:32pm UTC](https://discourse.cataclysmdda.org/t/bug-with-cured-pelt-recipe-in-build-9374/20890 "2019-07-28T21:32:44Z")

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The recipe for cured pelts for some reason required 50 raw pelts and only yields a single cured pelt. This bug has apparently been around since around build 8500, which is ridiculous. Please fix this, as it completely br…

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## [Curtains on Trunk Doors](https://discourse.cataclysmdda.org/t/curtains-on-trunk-doors/20883)

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**Author:** [@JENTHULHU](https://discourse.cataclysmdda.org/u/JENTHULHU)\
**Replies:** 4\
**Last updated:** [July 25, 2019, 8:28am UTC](https://discourse.cataclysmdda.org/t/curtains-on-trunk-doors/20883 "2019-07-25T08:28:09Z")

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I never use Trunk Doors(or Heavy Duty Trunk Doors) on vehicles because I can’t use curtains to get privacy/ward off being seen while sleeping. Is there a particular reason we can’t use curtains on them? I’d definitely s…

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## [Add ships and Ports](https://discourse.cataclysmdda.org/t/add-ships-and-ports/20262)

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**Author:** [@XXProXx10](https://discourse.cataclysmdda.org/u/XXProXx10)\
**Replies:** 15\
**Last updated:** [July 25, 2019, 3:25am UTC](https://discourse.cataclysmdda.org/t/add-ships-and-ports/20262 "2019-07-25T03:25:46Z")

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Hello I am new here so dont judge me if its stupid Adding merchant ships and cruise ships and a yachts would be a good place for a base also. this ships need to be repaired with spare parts and they need to be maintain…

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## [Some trait ideas i came up with](https://discourse.cataclysmdda.org/t/some-trait-ideas-i-came-up-with/20820)

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**Author:** [@what](https://discourse.cataclysmdda.org/u/what)\
**Replies:** 3\
**Last updated:** [July 23, 2019, 4:35pm UTC](https://discourse.cataclysmdda.org/t/some-trait-ideas-i-came-up-with/20820 "2019-07-23T16:35:20Z")

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I don’t know what to do right now, so I’m just gonna post traits i came up with. Psychically Sensitive: you are more prone and affected by otherworldly/psychic phenomena. you get the attention of netherworld inhabitants…

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## [Shouldn't hot water be sterile? or rainwater for that matter? e.g. no food poisoning?](https://discourse.cataclysmdda.org/t/shouldnt-hot-water-be-sterile-or-rainwater-for-that-matter-e-g-no-food-poisoning/20840)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 10\
**Last updated:** [July 23, 2019, 4:54am UTC](https://discourse.cataclysmdda.org/t/shouldnt-hot-water-be-sterile-or-rainwater-for-that-matter-e-g-no-food-poisoning/20840 "2019-07-23T04:54:38Z")

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So I’ve been setting up a base near a lava fissure to take advantage of the infinite light, warmth and fire it provides but even though I’ve got the water boiling to literally 100 degrees from dropping the canister near …

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## [Any ways to open closed metal doors besides explosives?](https://discourse.cataclysmdda.org/t/any-ways-to-open-closed-metal-doors-besides-explosives/20705)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 17\
**Last updated:** [July 18, 2019, 8:39pm UTC](https://discourse.cataclysmdda.org/t/any-ways-to-open-closed-metal-doors-besides-explosives/20705 "2019-07-18T20:39:14Z")

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So are are there ways to force open metal doors without the use of dangerous and rare explosives like C4? Even my halligen bar is useless against those things… It’d be a nice addition to the game if we could use breachi…

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## [A fair alternative to permadeath, without the use of save scumming but still retaining challenge?](https://discourse.cataclysmdda.org/t/a-fair-alternative-to-permadeath-without-the-use-of-save-scumming-but-still-retaining-challenge/20800)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 9\
**Last updated:** [July 18, 2019, 2:51pm UTC](https://discourse.cataclysmdda.org/t/a-fair-alternative-to-permadeath-without-the-use-of-save-scumming-but-still-retaining-challenge/20800 "2019-07-18T14:51:55Z")

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I think a really nice alternative to make the game more accessible or “friendly” to players (especially new ones just learning the game’s mechanics) would be a mode where you can only save after falling asleep, but be ab…

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## [Bone marrow harvesting](https://discourse.cataclysmdda.org/t/bone-marrow-harvesting/20795)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 4\
**Last updated:** [July 18, 2019, 2:33am UTC](https://discourse.cataclysmdda.org/t/bone-marrow-harvesting/20795 "2019-07-18T02:33:05Z")

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It would be a nice addition for “primitive” players (e.g. hunter gatherers, churls, survivalists) to be able to harvest bone marrow from bones so that non-tainted bones would be actually edible and not require a substant…

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## [Viability of plasma weaponry](https://discourse.cataclysmdda.org/t/viability-of-plasma-weaponry/20794)

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**Author:** [@Midas](https://discourse.cataclysmdda.org/u/Midas)\
**Replies:** 4\
**Last updated:** [July 17, 2019, 6:25pm UTC](https://discourse.cataclysmdda.org/t/viability-of-plasma-weaponry/20794 "2019-07-17T18:25:57Z")

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I want to bring back a fusion gun (as a plasma gun) with some refluffing, and do some refluffing first to see would it be enough to count hand-held plasma weaponry as realistic or not. So a bit of discussion, anyone? Th…

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## [Deployable washbaords](https://discourse.cataclysmdda.org/t/deployable-washbaords/20762)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 2\
**Last updated:** [July 15, 2019, 7:07am UTC](https://discourse.cataclysmdda.org/t/deployable-washbaords/20762 "2019-07-15T07:07:30Z")

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I feel a great addition to improving quality of life would be the ability to simply deploy washboard and place them like braziers or tents, and then be able to wash them simply by having them nearby through the action “%…

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## ["ugly" or "pretty" trait from bionics or other misfortunes should be ignored if face is covered/hidden by a %](https://discourse.cataclysmdda.org/t/ugly-or-pretty-trait-from-bionics-or-other-misfortunes-should-be-ignored-if-face-is-covered-hidden-by-a/20694)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 6\
**Last updated:** [July 14, 2019, 7:30am UTC](https://discourse.cataclysmdda.org/t/ugly-or-pretty-trait-from-bionics-or-other-misfortunes-should-be-ignored-if-face-is-covered-hidden-by-a/20694 "2019-07-14T07:30:46Z")

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I think a pretty cool mechanic would be if you could hide your ugliness (such as from bionics gone wrong or other misfortunes) from NPCs by using face coverage like some pre-modern age horror antagonist (such as the invi…

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## [Small mod request: a more urgent "bite" notification like a large black text box](https://discourse.cataclysmdda.org/t/small-mod-request-a-more-urgent-bite-notification-like-a-large-black-text-box/20737)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 7\
**Last updated:** [July 14, 2019, 6:47am UTC](https://discourse.cataclysmdda.org/t/small-mod-request-a-more-urgent-bite-notification-like-a-large-black-text-box/20737 "2019-07-14T06:47:29Z")

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I’ve noticed a big problem where i’ve lost characters because I wasn’t aware i’d been bitten until the wounds became infected, simply because the “bite” notification was just absolutely buried in other less helpful text …

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## [Broken limb reversed progress even though nothing has harmed it?](https://discourse.cataclysmdda.org/t/broken-limb-reversed-progress-even-though-nothing-has-harmed-it/20740)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 3\
**Last updated:** [July 13, 2019, 6:34pm UTC](https://discourse.cataclysmdda.org/t/broken-limb-reversed-progress-even-though-nothing-has-harmed-it/20740 "2019-07-13T18:34:39Z")

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for some aggravating reason my damn broken arm keeps reversing my progress. I haven’t taken the splint off once in more than 3 days and I have barely gotten into any fights, but for some reason the damn thing went from “…

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## [Sawdust byproduct from cutting trees](https://discourse.cataclysmdda.org/t/sawdust-byproduct-from-cutting-trees/20723)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 8\
**Last updated:** [July 12, 2019, 10:43pm UTC](https://discourse.cataclysmdda.org/t/sawdust-byproduct-from-cutting-trees/20723 "2019-07-12T22:43:48Z")

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An interesting idea for a byproduct of cutting down trees would be sawdust. After all, waste not want not, especially with such valuable resources as trees. With sawdust you could turn it into meals that would fill calo…

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## [Dynamic Music for horde slaughtering, running from hordes, and other scenarios](https://discourse.cataclysmdda.org/t/dynamic-music-for-horde-slaughtering-running-from-hordes-and-other-scenarios/20725)

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**Author:** [@ezshack](https://discourse.cataclysmdda.org/u/ezshack)\
**Replies:** 6\
**Last updated:** [July 12, 2019, 3:10pm UTC](https://discourse.cataclysmdda.org/t/dynamic-music-for-horde-slaughtering-running-from-hordes-and-other-scenarios/20725 "2019-07-12T15:10:33Z")

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I’m imagining running through zombies slaughtering them while a metal song from Wolfenstein plays in the background. This would mean the game would have to sense what kind of situation your in whether you’re running from…

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## [CDs/cassettes/LPs](https://discourse.cataclysmdda.org/t/cds-cassettes-lps/19852)

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**Author:** [@Estranged](https://discourse.cataclysmdda.org/u/Estranged)\
**Replies:** 2\
**Last updated:** [July 12, 2019, 10:31am UTC](https://discourse.cataclysmdda.org/t/cds-cassettes-lps/19852 "2019-07-12T10:31:59Z")

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Would it be possible to have CDs/cassettes/LPs of various albums that when played would effect the players mood depending on which type genre they are?

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## [Considering the amount of zombies in schools shouldn't school scenario earn points?](https://discourse.cataclysmdda.org/t/considering-the-amount-of-zombies-in-schools-shouldnt-school-scenario-earn-points/20660)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 4\
**Last updated:** [July 7, 2019, 5:47pm UTC](https://discourse.cataclysmdda.org/t/considering-the-amount-of-zombies-in-schools-shouldnt-school-scenario-earn-points/20660 "2019-07-07T17:47:05Z")

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Since in schools are one of the most dangerous places to be because of the massive swarms of child zombies shouldn’t starting off in the school scenario grant bonus points instead of being neutral? It pretty much counts…

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## [The Razor Girls lack of Protective Lenses?](https://discourse.cataclysmdda.org/t/the-razor-girls-lack-of-protective-lenses/20637)

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**Author:** [@Echo\_Mirage](https://discourse.cataclysmdda.org/u/Echo_Mirage)\
**Replies:** 6\
**Last updated:** [July 5, 2019, 3:51pm UTC](https://discourse.cataclysmdda.org/t/the-razor-girls-lack-of-protective-lenses/20637 "2019-07-05T15:51:02Z")

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This is something I just had to ask. Is there any reason why the Razorgirl/Boy doesn’t have the Protective Lenses CBM? It just seems weird to me that the Molly Millions class lacks her signature mirror shades. Which bri…

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## [Mi-go spawn rates should be lowered](https://discourse.cataclysmdda.org/t/mi-go-spawn-rates-should-be-lowered/20655)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 6\
**Last updated:** [July 5, 2019, 1:05pm UTC](https://discourse.cataclysmdda.org/t/mi-go-spawn-rates-should-be-lowered/20655 "2019-07-05T13:05:57Z")

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I think mi-go are pretty unbalanced since they’re incredibly fast, incredibly tough, and can slice up players easily. Now this wouldn’t be a problem if not for the fact they cab spawn anywhere in the wilderness. Other mo…

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## [Slightly more dynamic, less "annoying" fungus?](https://discourse.cataclysmdda.org/t/slightly-more-dynamic-less-annoying-fungus/20652)

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**Author:** [@TechyBen](https://discourse.cataclysmdda.org/u/TechyBen)\
**Replies:** 4\
**Last updated:** [July 5, 2019, 8:29am UTC](https://discourse.cataclysmdda.org/t/slightly-more-dynamic-less-annoying-fungus/20652 "2019-07-05T08:29:13Z")

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The fungus often reminds me of the weed in War of the Worlds. It’s an interesting mechanic, with some balance, and a real “flavour” to the world. It could also be an “end game” to the player, where the world is taken ove…

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## [Medieval weapons seem ridiculously overpowered](https://discourse.cataclysmdda.org/t/medieval-weapons-seem-ridiculously-overpowered/20552)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 35\
**Last updated:** [July 4, 2019, 3:24am UTC](https://discourse.cataclysmdda.org/t/medieval-weapons-seem-ridiculously-overpowered/20552 "2019-07-04T03:24:03Z")

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It seems like medieval armour is ridiculously overpowered considering it is durable and blocks almost any non-special damage (like bullets or heavy impact). most medieval things around nowadays are merely just for show a…

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## [Is there any way to trigger landmines remotely besides the incredibly tactic of luring enemies on them?](https://discourse.cataclysmdda.org/t/is-there-any-way-to-trigger-landmines-remotely-besides-the-incredibly-tactic-of-luring-enemies-on-them/20605)

<div class="topic-metadata">

**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 12\
**Last updated:** [July 3, 2019, 7:03am UTC](https://discourse.cataclysmdda.org/t/is-there-any-way-to-trigger-landmines-remotely-besides-the-incredibly-tactic-of-luring-enemies-on-them/20605 "2019-07-03T07:03:33Z")

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Dealing with landmine patches can be real risky trying to just disable them by hand or trying to lure enemies on them. Is there any way I can clean up the roads like throwing objects on hem? If not I think there should …

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## [More clothes should protect from getting wet](https://discourse.cataclysmdda.org/t/more-clothes-should-protect-from-getting-wet/18937)

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**Author:** [@Pyrite](https://discourse.cataclysmdda.org/u/Pyrite)\
**Replies:** 8\
**Last updated:** [July 3, 2019, 12:02am UTC](https://discourse.cataclysmdda.org/t/more-clothes-should-protect-from-getting-wet/18937 "2019-07-03T00:02:14Z")

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What the title says. I recently noticed that trenchcoats don’t protect from the rain, much to my dismay. Neither do leather jackets. Given the near constant rain during spring, there should be a few more reasonable solu…

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