# The Drawing Board

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-drawing-board/10.md?page=2

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 3

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## [Game Mechanic Suggestion: Death's Door](https://discourse.cataclysmdda.org/t/game-mechanic-suggestion-deaths-door/28922)

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**Author:** [@Eternal\_Silence](https://discourse.cataclysmdda.org/u/Eternal_Silence)\
**Replies:** 4\
**Last updated:** [July 20, 2023, 9:32pm UTC](https://discourse.cataclysmdda.org/t/game-mechanic-suggestion-deaths-door/28922 "2023-07-20T21:32:06Z")

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Reason for this Suggestion: In one of his recent videos MurderUnicorn talked about the addition of the deserters camp. His valid point of criticism was the sheer deadliness of this place with half a dozen soldiers firi…

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## [Lockpicking Overhaul](https://discourse.cataclysmdda.org/t/lockpicking-overhaul/28917)

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**Author:** [@Baden\_Baden](https://discourse.cataclysmdda.org/u/Baden_Baden)\
**Replies:** 3\
**Last updated:** [July 16, 2023, 11:04pm UTC](https://discourse.cataclysmdda.org/t/lockpicking-overhaul/28917 "2023-07-16T23:04:52Z")

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currently, lockpicking is underpowered and overlaps with the easier strat of smashing something. most doors in houses and offices are able to be opened without even picking them. there is a great talk about non lockpic…

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## [Pouring liquids in lines (or even choosing amount amount instead of dump all)](https://discourse.cataclysmdda.org/t/pouring-liquids-in-lines-or-even-choosing-amount-amount-instead-of-dump-all/28914)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 5\
**Last updated:** [July 16, 2023, 2:56am UTC](https://discourse.cataclysmdda.org/t/pouring-liquids-in-lines-or-even-choosing-amount-amount-instead-of-dump-all/28914 "2023-07-16T02:56:02Z")

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It’d be nice if we could choose how much liquid we want to pour out of a container, or even use a trail of flammable liquid to make a long “fuse” to things we want to blow up/set on fire. It would certainly make building…

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## [Molle Gear/LBE idea](https://discourse.cataclysmdda.org/t/molle-gear-lbe-idea/14474)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 3\
**Last updated:** [July 13, 2023, 8:51pm UTC](https://discourse.cataclysmdda.org/t/molle-gear-lbe-idea/14474 "2023-07-13T20:51:27Z")

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Standard US Army gear for wear over body armor. It is very adjustable (activate to make fits?) and also very modular. Standard loadout should contain seven ammo magazines worth of ammo pouches, first aid kit, two cante…

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## [Advanced Door/Window interactions](https://discourse.cataclysmdda.org/t/advanced-door-window-interactions/28766)

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**Author:** [@TheSlyFawkes](https://discourse.cataclysmdda.org/u/TheSlyFawkes)\
**Replies:** 1\
**Last updated:** [July 11, 2023, 12:33pm UTC](https://discourse.cataclysmdda.org/t/advanced-door-window-interactions/28766 "2023-07-11T12:33:43Z")

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I’ve been playing CDDA for quite a few years now and one thing I’ve noticed is despite all the improvements to stealth with the addition of crouching and going prone your character still opens doors and windows like a wr…

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## [The Apocalypse Breaks All](https://discourse.cataclysmdda.org/t/the-apocalypse-breaks-all/28185)

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**Author:** [@Zompenguin](https://discourse.cataclysmdda.org/u/Zompenguin)\
**Replies:** 10\
**Last updated:** [July 10, 2023, 5:07pm UTC](https://discourse.cataclysmdda.org/t/the-apocalypse-breaks-all/28185 "2023-07-10T17:07:20Z")

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I have a suggestion for an addition to the game, which I would implement myself, if my computers skill was above a 2. It involves erosion, fire, explosions, and snow. As the Cataclysm raged on around the world, the ave…

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## [Cultivationclysm Brainstorming](https://discourse.cataclysmdda.org/t/cultivationclysm-brainstorming/28321)

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**Author:** [@ComputerEngineerMan](https://discourse.cataclysmdda.org/u/ComputerEngineerMan)\
**Replies:** 2\
**Last updated:** [July 10, 2023, 10:53am UTC](https://discourse.cataclysmdda.org/t/cultivationclysm-brainstorming/28321 "2023-07-10T10:53:04Z")

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Some of you may remember me appearing a month ago to showcase my mana cores mod. I am happy to inform you that I am currently working on Cultivationclysm with Harperers. (If you wanna help too hmu) The reason I am maki…

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## [The Mutation Re-Creation Project!](https://discourse.cataclysmdda.org/t/the-mutation-re-creation-project/18599)

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**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 30\
**Last updated:** [June 29, 2023, 9:44am UTC](https://discourse.cataclysmdda.org/t/the-mutation-re-creation-project/18599 "2023-06-29T09:44:49Z")

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Hey there Survivors! Ever thought that Mutagen was too much of a gamble to ever be worth it? Are you someone who save-scums because of that? Ever thought that it was too easy to get a bunch of powerful mutations and beco…

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## [Zombie + headphones = zombie pokemon](https://discourse.cataclysmdda.org/t/zombie-headphones-zombie-pokemon/28787)

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**Author:** [@Pupker](https://discourse.cataclysmdda.org/u/Pupker)\
**Replies:** 8\
**Last updated:** [June 23, 2023, 3:33pm UTC](https://discourse.cataclysmdda.org/t/zombie-headphones-zombie-pokemon/28787 "2023-06-23T15:33:12Z")

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Zombies run towards sound. If you nailed/surgeried headphones on/into a zombie and made them play sound as if its in front it would run forward. With some fiddling you should be able to make zombie run wherever you want …

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## [Will we be able to equip the statue and manekin someday?](https://discourse.cataclysmdda.org/t/will-we-be-able-to-equip-the-statue-and-manekin-someday/28777)

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**Author:** [@Bonercat](https://discourse.cataclysmdda.org/u/Bonercat)\
**Replies:** 8\
**Last updated:** [June 13, 2023, 1:08pm UTC](https://discourse.cataclysmdda.org/t/will-we-be-able-to-equip-the-statue-and-manekin-someday/28777 "2023-06-13T13:08:35Z")

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just simply to show off the fashion/equipment image in the statue or manekin without wearing it and get some malus, probably not that good for player that not using image sheet, maybe it can also help to disguise or tri…

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## [The way spells interact with walls](https://discourse.cataclysmdda.org/t/the-way-spells-interact-with-walls/28739)

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**Author:** [@Kyoufi](https://discourse.cataclysmdda.org/u/Kyoufi)\
**Replies:** 4\
**Last updated:** [May 19, 2023, 6:44am UTC](https://discourse.cataclysmdda.org/t/the-way-spells-interact-with-walls/28739 "2023-05-19T06:44:04Z")

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For now spell will stop on a tile in front of wall no matter its power. So even paper wall can stop max level magic bolt that do damage similar to .50 BMG ammo. It is stupid, don’t you think? I just made mod that adds t…

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## [Construction UI Overhaul](https://discourse.cataclysmdda.org/t/construction-ui-overhaul/28716)

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**Author:** [@Kulze](https://discourse.cataclysmdda.org/u/Kulze)\
**Replies:** 4\
**Last updated:** [May 11, 2023, 6:18am UTC](https://discourse.cataclysmdda.org/t/construction-ui-overhaul/28716 "2023-05-11T06:18:06Z")

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The current issue: The Construction Menu is a big stepping stone for a player to create a stationary base, it hasn’t been adjusted in functionality for a long time though. The major points in this topic: -Consolidatin…

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## [Are NPCs able to switch from a ranged to a melee weapon if a zombie gets close yet?](https://discourse.cataclysmdda.org/t/are-npcs-able-to-switch-from-a-ranged-to-a-melee-weapon-if-a-zombie-gets-close-yet/28672)

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**Author:** [@4R53N1C](https://discourse.cataclysmdda.org/u/4R53N1C)\
**Replies:** 2\
**Last updated:** [April 14, 2023, 11:50am UTC](https://discourse.cataclysmdda.org/t/are-npcs-able-to-switch-from-a-ranged-to-a-melee-weapon-if-a-zombie-gets-close-yet/28672 "2023-04-14T11:50:17Z")

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I’m still on stable, but was wondering if anyone has managed to get this aspect of NPCs working yet. Kind of sucks having allies unable to pull out a knife or something when zombies get too close even if I arm them prope…

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## [Makeshift furniture stuff. Chairs](https://discourse.cataclysmdda.org/t/makeshift-furniture-stuff-chairs/28675)

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**Author:** [@Pupker](https://discourse.cataclysmdda.org/u/Pupker)\
**Replies:** 0\
**Last updated:** [April 11, 2023, 5:32am UTC](https://discourse.cataclysmdda.org/t/makeshift-furniture-stuff-chairs/28675 "2023-04-11T05:32:26Z")

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Currently the most you can do with furniture is grab it and shift elsewhere, to slow enemies with climbable tables and block with impassable shelves. In real life its entirely possible to flip table/desk to turn it into…

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## [Game goal suggestion (Challenge-Achievement-System)](https://discourse.cataclysmdda.org/t/game-goal-suggestion-challenge-achievement-system/28370)

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**Author:** [@Eternal\_Silence](https://discourse.cataclysmdda.org/u/Eternal_Silence)\
**Replies:** 36\
**Last updated:** [March 24, 2023, 3:14am UTC](https://discourse.cataclysmdda.org/t/game-goal-suggestion-challenge-achievement-system/28370 "2023-03-24T03:14:05Z")

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I have been a longtime fan of Cataclysm DDA for years now, counting it as one of my favourite games. While I’m really enjoying the core game and it’s countless great mods and looking forward to every new release of it, t…

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## [Gaining morale from being in a group](https://discourse.cataclysmdda.org/t/gaining-morale-from-being-in-a-group/28620)

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**Author:** [@Klundalak](https://discourse.cataclysmdda.org/u/Klundalak)\
**Replies:** 0\
**Last updated:** [March 19, 2023, 3:27pm UTC](https://discourse.cataclysmdda.org/t/gaining-morale-from-being-in-a-group/28620 "2023-03-19T15:27:12Z")

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Since I love recruiting NPC followers and keeping them alive, I always try my best to boost my trust values with them. Going into 0.G with this playstyle, I have noticed a couple of things: Keeping my followers around …

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## [Floating/Air Vehicles](https://discourse.cataclysmdda.org/t/floating-air-vehicles/4867)

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**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 46\
**Last updated:** [March 13, 2023, 3:42pm UTC](https://discourse.cataclysmdda.org/t/floating-air-vehicles/4867 "2023-03-13T15:42:59Z")

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This is just an idea, but once multi-z levels are implemented, why not have helicopters, harriers, and hoverboards as controllable vehicles? Maybe you could find these in military bases and such, along with military vehi…

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## [Active cooling clothing](https://discourse.cataclysmdda.org/t/active-cooling-clothing/28541)

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**Author:** [@MrBruh](https://discourse.cataclysmdda.org/u/MrBruh)\
**Replies:** 3\
**Last updated:** [March 13, 2023, 2:33am UTC](https://discourse.cataclysmdda.org/t/active-cooling-clothing/28541 "2023-03-13T02:33:22Z")

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I’ve seen a lot of talk about how people find the heat in the summer hard to deal with, and seeing that there is heated clothing in the game for colder temps, is there any clothing that makes the wearer cooler? I don’t …

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## [Memes and antimemes](https://discourse.cataclysmdda.org/t/memes-and-antimemes/28591)

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**Author:** [@Pupker](https://discourse.cataclysmdda.org/u/Pupker)\
**Replies:** 5\
**Last updated:** [March 12, 2023, 8:49am UTC](https://discourse.cataclysmdda.org/t/memes-and-antimemes/28591 "2023-03-12T08:49:44Z")

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I’m pretty sure most folks here have read There’s no Antimemetics division by qntm. If not, I highly recommend. There Is No Antimemetics Division @ Things Of Interest Would it be possible to implement something of the s…

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## ["list out all affected traits and decide what to do with them" a la the Wounds project](https://discourse.cataclysmdda.org/t/list-out-all-affected-traits-and-decide-what-to-do-with-them-a-la-the-wounds-project/28581)

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**Author:** [@Kamejeir](https://discourse.cataclysmdda.org/u/Kamejeir)\
**Replies:** 0\
**Last updated:** [March 5, 2023, 12:36am UTC](https://discourse.cataclysmdda.org/t/list-out-all-affected-traits-and-decide-what-to-do-with-them-a-la-the-wounds-project/28581 "2023-03-05T00:36:14Z")

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So, from this, I’ll read the mutations.json down to up, and list out which mutations could interfere with Korg’s wound system. Also there won’t be any concluding text at the bottom, so I’ll just pre-end this with sayi…

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## [Custom guns system](https://discourse.cataclysmdda.org/t/custom-guns-system/28525)

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**Author:** [@Nerak](https://discourse.cataclysmdda.org/u/Nerak)\
**Replies:** 4\
**Last updated:** [February 13, 2023, 5:34pm UTC](https://discourse.cataclysmdda.org/t/custom-guns-system/28525 "2023-02-13T17:34:45Z")

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I know that offer improvements without coding skills is rather indecent. And I know that this idea lies on the surface. But it s a drawing board. So I decided to discuss it. I find gun crafting system is quiet clumsy wi…

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## [Addiction Withdrawal effects a bit extreme?](https://discourse.cataclysmdda.org/t/addiction-withdrawal-effects-a-bit-extreme/16872)

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**Author:** [@Badger](https://discourse.cataclysmdda.org/u/Badger)\
**Replies:** 13\
**Last updated:** [February 12, 2023, 10:24am UTC](https://discourse.cataclysmdda.org/t/addiction-withdrawal-effects-a-bit-extreme/16872 "2023-02-12T10:24:50Z")

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So I took one too many prescription amphetamine and now I have zero intelligence, zero dexterity, and zero perception? Isn’t this just being in a coma? I can’t walk two steps without collapsing. It seems I have both a …

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## [Have you thought about adopting a mod?](https://discourse.cataclysmdda.org/t/have-you-thought-about-adopting-a-mod/22602)

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**Author:** [@Erk](https://discourse.cataclysmdda.org/u/Erk)\
**Replies:** 5\
**Last updated:** [January 29, 2020, 10:06pm UTC](https://discourse.cataclysmdda.org/t/have-you-thought-about-adopting-a-mod/22602 "2020-01-29T22:06:45Z")

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There are a number of mods in the base game that are getting obsoleted in 0.E. Don’t hyperventilate, the mods still work in your old saves and if you really love them they’re still in the game and just need a single word…

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## [Increase move cost on tiles with lots of items/corpses](https://discourse.cataclysmdda.org/t/increase-move-cost-on-tiles-with-lots-of-items-corpses/28435)

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**Author:** [@4R53N1C](https://discourse.cataclysmdda.org/u/4R53N1C)\
**Replies:** 6\
**Last updated:** [January 19, 2023, 1:17pm UTC](https://discourse.cataclysmdda.org/t/increase-move-cost-on-tiles-with-lots-of-items-corpses/28435 "2023-01-19T13:17:17Z")

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Decided to start as a Navy SEAL again for an RP-focused game, and was thinking that all the corpses piling up in the narrow corridors should realistically impede movement for both me and the zombies. Then the thought wen…

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## [Wheelbarrow - a Simple 'Vehicle' for Transporting Goods](https://discourse.cataclysmdda.org/t/wheelbarrow-a-simple-vehicle-for-transporting-goods/966)

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**Author:** [@Endovior](https://discourse.cataclysmdda.org/u/Endovior)\
**Replies:** 26\
**Last updated:** [January 4, 2023, 9:28am UTC](https://discourse.cataclysmdda.org/t/wheelbarrow-a-simple-vehicle-for-transporting-goods/966 "2023-01-04T09:28:09Z")

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The title says it all, really… you want the cargo capacity advantage of mobile storage, but you don’t want to worry about fuel, and hauling a bunch of crap around on the back of a bicycle seems silly. Enter the wheelbar…

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## [New England states Regional mod](https://discourse.cataclysmdda.org/t/new-england-states-regional-mod/28453)

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**Author:** [@Mackey-Musteloid](https://discourse.cataclysmdda.org/u/Mackey-Musteloid)\
**Replies:** 0\
**Last updated:** [January 4, 2023, 5:07am UTC](https://discourse.cataclysmdda.org/t/new-england-states-regional-mod/28453 "2023-01-04T05:07:36Z")

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Looking forward to trying out the Massachusetts mod coming out for Cataclysm DDA soon post 0.G release. I’m especially interesting in developing central Boston, the islands of Boston Harbour, as well as the town of Barns…

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## [Vaseline/Petroleum Jelly](https://discourse.cataclysmdda.org/t/vaseline-petroleum-jelly/28440)

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**Author:** [@4R53N1C](https://discourse.cataclysmdda.org/u/4R53N1C)\
**Replies:** 1\
**Last updated:** [January 3, 2023, 10:43pm UTC](https://discourse.cataclysmdda.org/t/vaseline-petroleum-jelly/28440 "2023-01-03T22:43:32Z")

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It’s fairly ubiquitous in bathroom medicine cabinets around the US, and can be used to protect cuts/burns, treat bug bites (including parasites in the skin), waterproofing/rust prevention for tools, starting fires, using…

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## [Mutations and artifacts](https://discourse.cataclysmdda.org/t/mutations-and-artifacts/28443)

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**Author:** [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)\
**Replies:** 0\
**Last updated:** [December 30, 2022, 5:25pm UTC](https://discourse.cataclysmdda.org/t/mutations-and-artifacts/28443 "2022-12-30T17:25:46Z")

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I dont upload my changes to github because each one as is personal taste about this. But I wanna share my though about these two. Mutations: Fast Heal and related abilities must be linked to Hunger, so as prereqs simila…

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## [Random micro faction ideas](https://discourse.cataclysmdda.org/t/random-micro-faction-ideas/28429)

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**Author:** [@NetSysFire](https://discourse.cataclysmdda.org/u/NetSysFire)\
**Replies:** 1\
**Last updated:** [December 21, 2022, 7:16pm UTC](https://discourse.cataclysmdda.org/t/random-micro-faction-ideas/28429 "2022-12-21T19:16:09Z")

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Sometimes I feel like the world is kinda lifeless. Immense chaos has broken out two weeks ago and there should still be a good amount of survivors. However, this can be used fairly well to demonstrate that most will die. …

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## [Attaching a bayonet should make melee-ing faster](https://discourse.cataclysmdda.org/t/attaching-a-bayonet-should-make-melee-ing-faster/28416)

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**Author:** [@Eren\_Rager](https://discourse.cataclysmdda.org/u/Eren_Rager)\
**Replies:** 0\
**Last updated:** [December 13, 2022, 4:48am UTC](https://discourse.cataclysmdda.org/t/attaching-a-bayonet-should-make-melee-ing-faster/28416 "2022-12-13T04:48:08Z")

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Instead I find it funny that its actually slower, heck it should even lessen the stamina requirement since thrusting is less work than swinging the butt of your rifle into something’s face. Its like the difference betwee…

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