# The Bunker

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-bunker/6.md?page=89

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 90

---

## [Gasoline On Fire!](https://discourse.cataclysmdda.org/t/gasoline-on-fire/12249)

<div class="topic-metadata">

**Author:** [@Gnorse](https://discourse.cataclysmdda.org/u/Gnorse)\
**Replies:** 5\
**Last updated:** [July 22, 2016, 4:52pm UTC](https://discourse.cataclysmdda.org/t/gasoline-on-fire/12249 "2016-07-22T16:52:26Z")

</div>

Does Lighting Gasoline on fire actually work in this game ? what i am saying is , does it cause a boom boom ?

---

## [My first refugee center](https://discourse.cataclysmdda.org/t/my-first-refugee-center/12211)

<div class="topic-metadata">

**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 2\
**Last updated:** [July 16, 2016, 4:04pm UTC](https://discourse.cataclysmdda.org/t/my-first-refugee-center/12211 "2016-07-16T16:04:25Z")

</div>

Hi! I just found my first refugee center and it was a great experience for me. More RPG than typical survival simulator(unfortunately only for a while…). I think that more RPG way would be slightly better( or just more a…

---

## [Hazmat Suit integrity?](https://discourse.cataclysmdda.org/t/hazmat-suit-integrity/12205)

<div class="topic-metadata">

**Author:** [@Lesseps](https://discourse.cataclysmdda.org/u/Lesseps)\
**Replies:** 7\
**Last updated:** [July 16, 2016, 4:28am UTC](https://discourse.cataclysmdda.org/t/hazmat-suit-integrity/12205 "2016-07-16T04:28:36Z")

</div>

Will damaged hazmat suit start sinking radiation in? I have an artifact which is called ‘glowing crystal’, it’s “+2 to all Stats” and it’s also radioactive because it says “your skin prickles with radiation”. I’ve finall…

---

## [Best version number?](https://discourse.cataclysmdda.org/t/best-version-number/12210)

<div class="topic-metadata">

**Author:** [@Fourty\_two](https://discourse.cataclysmdda.org/u/Fourty_two)\
**Replies:** 2\
**Last updated:** [July 15, 2016, 2:29pm UTC](https://discourse.cataclysmdda.org/t/best-version-number/12210 "2016-07-15T14:29:43Z")

</div>

I’m not very good at reading tech stuff so the Github and the Jenkins Matrix didn’t help me much. Can someone please tell me what’s the best experimental version for windows (tiles) that have the least game breaking bug…

---

## [Pedal Power OP?](https://discourse.cataclysmdda.org/t/pedal-power-op/12195)

<div class="topic-metadata">

**Author:** [@vlad\_1492](https://discourse.cataclysmdda.org/u/vlad_1492)\
**Replies:** 7\
**Last updated:** [July 13, 2016, 4:44pm UTC](https://discourse.cataclysmdda.org/t/pedal-power-op/12195 "2016-07-13T16:44:31Z")

</div>

If I read the wiki right, foot crank has a power output of 45, scaled based on strength. That is enough to run 1.6 of the 7500 watt generators. So one pedal maniac outputs 12,053 watts continuously? Crazy high, a stan…

---

## [Too Bright to Sleep in Vehicles](https://discourse.cataclysmdda.org/t/too-bright-to-sleep-in-vehicles/12164)

<div class="topic-metadata">

**Author:** [@Breligar](https://discourse.cataclysmdda.org/u/Breligar)\
**Replies:** 8\
**Last updated:** [July 12, 2016, 8:05pm UTC](https://discourse.cataclysmdda.org/t/too-bright-to-sleep-in-vehicles/12164 "2016-07-12T20:05:01Z")

</div>

Is anyone else having this problem? I’m set up in my deathmobile for right now while I build a house, and I’m constantly being woken up by bright light. I used to have the vehicle bed inside a closed compartment in the …

---

## [Home Improvement Superstores](https://discourse.cataclysmdda.org/t/home-improvement-superstores/12193)

<div class="topic-metadata">

**Author:** [@Sundaysmile](https://discourse.cataclysmdda.org/u/Sundaysmile)\
**Replies:** 5\
**Last updated:** [July 10, 2016, 3:28pm UTC](https://discourse.cataclysmdda.org/t/home-improvement-superstores/12193 "2016-07-10T15:28:30Z")

</div>

Just a quick question, but to the large multi-tile Home Improvement Stores stock any of the DIY books for Construction, Mechanics or some such?

---

## [Cleaning? Two questions](https://discourse.cataclysmdda.org/t/cleaning-two-questions/12158)

<div class="topic-metadata">

**Author:** [@Eric](https://discourse.cataclysmdda.org/u/Eric)\
**Replies:** 13\
**Last updated:** [July 9, 2016, 5:48pm UTC](https://discourse.cataclysmdda.org/t/cleaning-two-questions/12158 "2016-07-09T17:48:20Z")

</div>

Is there any way I can clean bloodstains off the floor in my base? I know liquids can be removed off the ground with a mop, but does the same apply to bloodstains, boomer bile, scraps of flesh, etc? How do I clean “…

---

## [Make winter colder](https://discourse.cataclysmdda.org/t/make-winter-colder/12180)

<div class="topic-metadata">

**Author:** [@vlad\_1492](https://discourse.cataclysmdda.org/u/vlad_1492)\
**Replies:** 17\
**Last updated:** [July 9, 2016, 3:39pm UTC](https://discourse.cataclysmdda.org/t/make-winter-colder/12180 "2016-07-09T15:39:52Z")

</div>

Can I adjust something? Winter is toothless. I want to give it more oomph.

---

## [Pedal Power Problem](https://discourse.cataclysmdda.org/t/pedal-power-problem/12181)

<div class="topic-metadata">

**Author:** [@vlad\_1492](https://discourse.cataclysmdda.org/u/vlad_1492)\
**Replies:** 5\
**Last updated:** [July 9, 2016, 9:09am UTC](https://discourse.cataclysmdda.org/t/pedal-power-problem/12181 "2016-07-09T09:09:25Z")

</div>

Trying to bunker up and generate my own power needs. Single stationary vehicle, foot cranks, all three alternators, works fine but… UPS charger drains the medium storage battery faster than pedaling fills it. When it …

---

## [Why are survivor zombies so much stronger?](https://discourse.cataclysmdda.org/t/why-are-survivor-zombies-so-much-stronger/12183)

<div class="topic-metadata">

**Author:** [@Necrosia](https://discourse.cataclysmdda.org/u/Necrosia)\
**Replies:** 9\
**Last updated:** [July 9, 2016, 4:45am UTC](https://discourse.cataclysmdda.org/t/why-are-survivor-zombies-so-much-stronger/12183 "2016-07-09T04:45:04Z")

</div>

Why are survivor zombies - which are for all intents and purposes regular zombies - so much stronger than almost every other zombie type? I can take on several regular zombies easily with the right gear, but even with NP…

---

## ["furnituring" my evac shelter](https://discourse.cataclysmdda.org/t/furnituring-my-evac-shelter/12144)

<div class="topic-metadata">

**Author:** [@Bidyhackier](https://discourse.cataclysmdda.org/u/Bidyhackier)\
**Replies:** 6\
**Last updated:** [July 7, 2016, 6:11pm UTC](https://discourse.cataclysmdda.org/t/furnituring-my-evac-shelter/12144 "2016-07-07T18:11:32Z")

</div>

i feel my evac shelter is a bit…deserted,i removed all the benches and other thingies to get 2 by fours and now its completely blank apart from the working computer(which i cant understand how its still working.) my bas…

---

## [Manhacks](https://discourse.cataclysmdda.org/t/manhacks/12156)

<div class="topic-metadata">

**Author:** [@Gnorse](https://discourse.cataclysmdda.org/u/Gnorse)\
**Replies:** 40\
**Last updated:** [July 7, 2016, 4:07pm UTC](https://discourse.cataclysmdda.org/t/manhacks/12156 "2016-07-07T16:07:47Z")

</div>

Most of my successful survivors who actually lived like 4 days instead of 1 get rekt by manhacks, thats why zombie scientists are in the top of my “dont fuck with list” along with moose and hulks so , how the fuck do yo…

---

## [Got Basics , what to do now?](https://discourse.cataclysmdda.org/t/got-basics-what-to-do-now/12172)

<div class="topic-metadata">

**Author:** [@Gnorse](https://discourse.cataclysmdda.org/u/Gnorse)\
**Replies:** 4\
**Last updated:** [July 7, 2016, 6:08am UTC](https://discourse.cataclysmdda.org/t/got-basics-what-to-do-now/12172 "2016-07-07T06:08:10Z")

</div>

so i decided to settle down in an evac shelter , after boarding up everything but 2 front and 1 back door and making spiked pits around all doors and windows and setting up 3 makeshift funnels outside with gallon jugs fu…

---

## [Are vehicle scoops working?](https://discourse.cataclysmdda.org/t/are-vehicle-scoops-working/12171)

<div class="topic-metadata">

**Author:** [@Bumpkin](https://discourse.cataclysmdda.org/u/Bumpkin)\
**Replies:** 1\
**Last updated:** [July 6, 2016, 2:41pm UTC](https://discourse.cataclysmdda.org/t/are-vehicle-scoops-working/12171 "2016-07-06T14:41:06Z")

</div>

Not sure if it’s a bug or if I’m just doing it wrong but I can’t seem to get vehicle scoops to pick anything up. I get the scoop sounds when I turn them on and I have a trunk, they just don’t pick anything up when I driv…

---

## [Heating and AC in vehicles](https://discourse.cataclysmdda.org/t/heating-and-ac-in-vehicles/12167)

<div class="topic-metadata">

**Author:** [@Necrosia](https://discourse.cataclysmdda.org/u/Necrosia)\
**Replies:** 7\
**Last updated:** [July 5, 2016, 9:49pm UTC](https://discourse.cataclysmdda.org/t/heating-and-ac-in-vehicles/12167 "2016-07-05T21:49:18Z")

</div>

I haven’t seen any way to use or add heating/AC systems to vehicles, and I’ve seen them discussed and suggested quite a lot. Are they in the game? If not, will they ever be?

---

## [5177 - 5194?](https://discourse.cataclysmdda.org/t/5177-5194/12161)

<div class="topic-metadata">

**Author:** [@Necrosia](https://discourse.cataclysmdda.org/u/Necrosia)\
**Replies:** 2\
**Last updated:** [July 4, 2016, 9:21pm UTC](https://discourse.cataclysmdda.org/t/5177-5194/12161 "2016-07-04T21:21:43Z")

</div>

Is Build 5194 bugged, or 5177? Was there some kind of problem with the builds? Not sure which version to get now with this sudden jump of 17 releases.

---

## [On crutches - fences roam? - it's SOME! :)](https://discourse.cataclysmdda.org/t/on-crutches-fences-roam-its-some/12088)

<div class="topic-metadata">

**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 41\
**Last updated:** [July 4, 2016, 4:45pm UTC](https://discourse.cataclysmdda.org/t/on-crutches-fences-roam-its-some/12088 "2016-07-04T16:45:56Z")

</div>

on crutches - fences roam? - It is off the hook! maybe someday in the future, the author will be able to “unlearn” the players character, if his legs in “tires” (for the legs broke completely, foot health = 0) to climb …

---

## [Easter eggs, ostridge eggs, and steve the talking bush](https://discourse.cataclysmdda.org/t/easter-eggs-ostridge-eggs-and-steve-the-talking-bush/12081)

<div class="topic-metadata">

**Author:** [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)\
**Replies:** 10\
**Last updated:** [July 4, 2016, 4:36pm UTC](https://discourse.cataclysmdda.org/t/easter-eggs-ostridge-eggs-and-steve-the-talking-bush/12081 "2016-07-04T16:36:19Z")

</div>

What interesting little features and funny bits have you found that you overlooked 1’000 times before? What have you oh mighty finder of half secrets have you found that we of the blindfolds are ignorant of? Decided to …

---

## [Vehicle refueling?](https://discourse.cataclysmdda.org/t/vehicle-refueling/12150)

<div class="topic-metadata">

**Author:** [@mwswimmer](https://discourse.cataclysmdda.org/u/mwswimmer)\
**Replies:** 1\
**Last updated:** [July 3, 2016, 6:59am UTC](https://discourse.cataclysmdda.org/t/vehicle-refueling/12150 "2016-07-03T06:59:10Z")

</div>

Has vehicular refueling changed in any significant way, it seems that my rubber hose and full jerrycan refuses to fill my fully functional gas tank, the same old way was used examine vehicle and refill but it refuses to …

---

## [Firefighters pretty good](https://discourse.cataclysmdda.org/t/firefighters-pretty-good/12133)

<div class="topic-metadata">

**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 9\
**Last updated:** [July 2, 2016, 2:58am UTC](https://discourse.cataclysmdda.org/t/firefighters-pretty-good/12133 "2016-07-02T02:58:36Z")

</div>

When you start as a firefighter, its always nice to start out in a burning building, for you have an really good chance of immediate survival. Another thing that is good is most zeds cannot hurt you easily for you have s…

---

## [Charging standard car batteries](https://discourse.cataclysmdda.org/t/charging-standard-car-batteries/12137)

<div class="topic-metadata">

**Author:** [@Necrosia](https://discourse.cataclysmdda.org/u/Necrosia)\
**Replies:** 4\
**Last updated:** [July 1, 2016, 5:41am UTC](https://discourse.cataclysmdda.org/t/charging-standard-car-batteries/12137 "2016-07-01T05:41:35Z")

</div>

I’m lost on how to charge standard car batteries without using jumper cables. My car’s alternator, battery, and engine are all green. I have plenty of gas. However, leaving my engine running results in my battery drainin…

---

## [What is the latest stable experimental build?](https://discourse.cataclysmdda.org/t/what-is-the-latest-stable-experimental-build/11808)

<div class="topic-metadata">

**Author:** [@Dead\_End\_Road](https://discourse.cataclysmdda.org/u/Dead_End_Road)\
**Replies:** 4\
**Last updated:** [July 1, 2016, 4:48am UTC](https://discourse.cataclysmdda.org/t/what-is-the-latest-stable-experimental-build/11808 "2016-07-01T04:48:32Z")

</div>

I haven’t played in awhile and the latest stable build i have is 0.C-4110 I was wondering if i should just go back to that or get the latest?

---

## [Funniest bug you remember](https://discourse.cataclysmdda.org/t/funniest-bug-you-remember/12135)

<div class="topic-metadata">

**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 1\
**Last updated:** [June 30, 2016, 12:04pm UTC](https://discourse.cataclysmdda.org/t/funniest-bug-you-remember/12135 "2016-06-30T12:04:19Z")

</div>

I instantly lost my sh\*t when I read this in the logs, completely caught me off-guard: Fix deafness protecting from hostile NPCs https://github.com/CleverRaven/Cataclysm-DDA/pull/17411 Robber: "Stop right there, hombr…

---

## [M037 and fire](https://discourse.cataclysmdda.org/t/m037-and-fire/12086)

<div class="topic-metadata">

**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 17\
**Last updated:** [June 30, 2016, 7:18am UTC](https://discourse.cataclysmdda.org/t/m037-and-fire/12086 "2016-06-30T07:18:28Z")

</div>

goo and fire. why goo stops working within zombies, who died in the fire? if you kill the zombie with fire - they are not raised. Does this mean that goo “burns”? but then the zombie-meat becomes potentially edible wi…

---

## [Executable missing from latest experimental builds?](https://discourse.cataclysmdda.org/t/executable-missing-from-latest-experimental-builds/12128)

<div class="topic-metadata">

**Author:** [@Necrosia](https://discourse.cataclysmdda.org/u/Necrosia)\
**Replies:** 2\
**Last updated:** [June 30, 2016, 2:10am UTC](https://discourse.cataclysmdda.org/t/executable-missing-from-latest-experimental-builds/12128 "2016-06-30T02:10:54Z")

</div>

Any particular reason the Cataclysm tiles .exe is missing from builds 5152 and upward?

---

## [Burnt Items](https://discourse.cataclysmdda.org/t/burnt-items/12125)

<div class="topic-metadata">

**Author:** [@Gnorse](https://discourse.cataclysmdda.org/u/Gnorse)\
**Replies:** 6\
**Last updated:** [June 30, 2016, 12:19am UTC](https://discourse.cataclysmdda.org/t/burnt-items/12125 "2016-06-30T00:19:47Z")

</div>

when set fire to a pile of items , most of them burn but after the fire goes away there might be a few surviving items and most of the time they have a “burnt” prefix does this affect anything (value,utility?) also , s…

---

## [The Magic Version Number](https://discourse.cataclysmdda.org/t/the-magic-version-number/12084)

<div class="topic-metadata">

**Author:** [@SpadeDraco](https://discourse.cataclysmdda.org/u/SpadeDraco)\
**Replies:** 22\
**Last updated:** [June 29, 2016, 11:31pm UTC](https://discourse.cataclysmdda.org/t/the-magic-version-number/12084 "2016-06-29T23:31:21Z")

</div>

Is 5070 for anyone wanting to roll back to before the filthy clothes debacle happened (and who doesn’t really?). 5071 is where it seems to have been introduced. Figured I’d post this as a PSA for those of us who weren’t …

---

## [Most every bullets bounce off me and NPC in latest experimental build](https://discourse.cataclysmdda.org/t/most-every-bullets-bounce-off-me-and-npc-in-latest-experimental-build/12100)

<div class="topic-metadata">

**Author:** [@HisShadow](https://discourse.cataclysmdda.org/u/HisShadow)\
**Replies:** 8\
**Last updated:** [June 29, 2016, 12:08pm UTC](https://discourse.cataclysmdda.org/t/most-every-bullets-bounce-off-me-and-npc-in-latest-experimental-build/12100 "2016-06-29T12:08:02Z")

</div>

Maybe this done for some testing purpose, but how switch it off? I’m trying latest and earliest experimental builds with same issues - All my bullets bounce off NPC persons and, for example, 9mm turret bullets bounce off…

---

## [Prehistoric hunter profession=junk](https://discourse.cataclysmdda.org/t/prehistoric-hunter-profession-junk/12080)

<div class="topic-metadata">

**Author:** [@Bidyhackier](https://discourse.cataclysmdda.org/u/Bidyhackier)\
**Replies:** 17\
**Last updated:** [June 29, 2016, 12:05pm UTC](https://discourse.cataclysmdda.org/t/prehistoric-hunter-profession-junk/12080 "2016-06-29T12:05:26Z")

</div>

definitely,it give us a set of (poor) survival tools and forces us to get a 6-pointer which is crippling(namely illiterate),so that give us a total of 8 points we could be using in something else,if i took illiterate i c…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/the-bunker/6.md?page=88)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/the-bunker/6.md?page=90)
