# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=83

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**Page:** 84

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## [Ultra noobish question regarding Transifex](https://discourse.cataclysmdda.org/t/ultra-noobish-question-regarding-transifex/23829)

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**Author:** [@fallstern](https://discourse.cataclysmdda.org/u/fallstern)\
**Replies:** 14\
**Last updated:** [June 3, 2020, 6:17pm UTC](https://discourse.cataclysmdda.org/t/ultra-noobish-question-regarding-transifex/23829 "2020-06-03T18:17:26Z")

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edit: Figured this out eventually, case closed. Many thanks to the Polish team. Hello everyone, me again with a question I probably should be able to figure out myself, but can’t. Help me, Obi-Wan Kenobi. You are my on…

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## [May we raise animals in CDDA?](https://discourse.cataclysmdda.org/t/may-we-raise-animals-in-cdda/23822)

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**Author:** [@Marvinnnn](https://discourse.cataclysmdda.org/u/Marvinnnn)\
**Replies:** 5\
**Last updated:** [June 3, 2020, 12:17am UTC](https://discourse.cataclysmdda.org/t/may-we-raise-animals-in-cdda/23822 "2020-06-03T00:17:51Z")

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Can we raise animals? We can get meat and leather,and the world will be more living. P.S. Is there a formal instrction for making mods?

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## [Do river's go on forever?](https://discourse.cataclysmdda.org/t/do-rivers-go-on-forever/19799)

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**Author:** [@Mr.Denton](https://discourse.cataclysmdda.org/u/Mr.Denton)\
**Replies:** 46\
**Last updated:** [June 1, 2020, 6:47pm UTC](https://discourse.cataclysmdda.org/t/do-rivers-go-on-forever/19799 "2020-06-01T18:47:52Z")

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As the title says, I wanna build a house boat and live there primarily, as I travel down the big river, but do the big rivers just end in one spot, or continue beyond? Like real life rivers all connect to the ocean or an…

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## [Adding more and new realistic primitive ranged weapons](https://discourse.cataclysmdda.org/t/adding-more-and-new-realistic-primitive-ranged-weapons/23818)

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**Author:** [@Darkdragon](https://discourse.cataclysmdda.org/u/Darkdragon)\
**Replies:** 4\
**Last updated:** [June 1, 2020, 3:03pm UTC](https://discourse.cataclysmdda.org/t/adding-more-and-new-realistic-primitive-ranged-weapons/23818 "2020-06-01T15:03:01Z")

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After playing around in experimental for the last weeks with the new way arrows and bows work and watching some videos in the slingshot channel (A youtube channel) I thought that more primitive ranged weapons could be pu…

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## [Helicopters can't take off from landing pads or most places - how to change?](https://discourse.cataclysmdda.org/t/helicopters-cant-take-off-from-landing-pads-or-most-places-how-to-change/23831)

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**Author:** [@Nonesuch](https://discourse.cataclysmdda.org/u/Nonesuch)\
**Replies:** 4\
**Last updated:** [June 1, 2020, 3:02pm UTC](https://discourse.cataclysmdda.org/t/helicopters-cant-take-off-from-landing-pads-or-most-places-how-to-change/23831 "2020-06-01T15:02:16Z")

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How is the interaction between helicopter rotors and the environment handled? Is it hard coded, or is it determined by a JSON factor that I’m not seeing? The reason I’m asking is because, as of right now, trying to take …

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## [Dog Taming no longer works?](https://discourse.cataclysmdda.org/t/dog-taming-no-longer-works/23832)

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**Author:** [@heebejeebes](https://discourse.cataclysmdda.org/u/heebejeebes)\
**Replies:** 3\
**Last updated:** [June 1, 2020, 11:53am UTC](https://discourse.cataclysmdda.org/t/dog-taming-no-longer-works/23832 "2020-06-01T11:53:07Z")

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So I have been trying to tame a dog. The information online says that all you need to do is have a can of dog food then hit (a) to activate it when standing next to a dog. I have two cans of dog food, both are fresh…

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## [Various Segfaults and other errors](https://discourse.cataclysmdda.org/t/various-segfaults-and-other-errors/23785)

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**Author:** [@JENTHULHU](https://discourse.cataclysmdda.org/u/JENTHULHU)\
**Replies:** 5\
**Last updated:** [June 1, 2020, 2:43am UTC](https://discourse.cataclysmdda.org/t/various-segfaults-and-other-errors/23785 "2020-06-01T02:43:47Z")

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so, I know the new version is still buggy, but, I’m getting segfault crashes when: I try to pass through various parts of town(most notably a clothing store) Go into other towns(of the two that I tried, it’s been 2-for…

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## [Game launcher not working](https://discourse.cataclysmdda.org/t/game-launcher-not-working/23100)

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**Author:** [@grayeco](https://discourse.cataclysmdda.org/u/grayeco)\
**Replies:** 7\
**Last updated:** [May 31, 2020, 5:38pm UTC](https://discourse.cataclysmdda.org/t/game-launcher-not-working/23100 "2020-05-31T17:38:58Z")

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I’ve been playing cdda for a while now and never had an issue with the game launcher until the 0.E release. The issue I’ve been having is that whenever i try to open the launcher after installing it. it gives an error s…

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## [Should we expect save compatibility between 0.E and 0.F?](https://discourse.cataclysmdda.org/t/should-we-expect-save-compatibility-between-0-e-and-0-f/23825)

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**Author:** [@GiggleGrassGatherer](https://discourse.cataclysmdda.org/u/GiggleGrassGatherer)\
**Replies:** 1\
**Last updated:** [May 31, 2020, 3:15pm UTC](https://discourse.cataclysmdda.org/t/should-we-expect-save-compatibility-between-0-e-and-0-f/23825 "2020-05-31T15:15:11Z")

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Is it going to be a thing, with how nested containers are? Asking because when I tried updating about a week ago from 10614 I just got bunch of warnings and all my things became a giant heap of everything I had in invent…

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## [SHIFT+G to PUSH zombies!](https://discourse.cataclysmdda.org/t/shift-g-to-push-zombies/10419)

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**Author:** [@Graphical](https://discourse.cataclysmdda.org/u/Graphical)\
**Replies:** 16\
**Last updated:** [May 31, 2020, 1:25pm UTC](https://discourse.cataclysmdda.org/t/shift-g-to-push-zombies/10419 "2020-05-31T13:25:04Z")

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This would be an awesome little feature, that I very much could use at this very moment. Different zombies have different mass right? So depending on your strength you could at least push a child zombie out of the way s…

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## [Thoughts about game option and interface defaults](https://discourse.cataclysmdda.org/t/thoughts-about-game-option-and-interface-defaults/23817)

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**Author:** [@JENTHULHU](https://discourse.cataclysmdda.org/u/JENTHULHU)\
**Replies:** 4\
**Last updated:** [May 31, 2020, 1:05pm UTC](https://discourse.cataclysmdda.org/t/thoughts-about-game-option-and-interface-defaults/23817 "2020-05-31T13:05:07Z")

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Now, I know this is a much more minor issue than all the issues currently going on in the experimental but, a few of the game and interface defaults puzzle me: Snap-to-target: this is by default Off, and that puzzles me…

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## [\[Mod\] Wild Living - 2020 0.E Update](https://discourse.cataclysmdda.org/t/mod-wild-living-2020-0-e-update/23250)

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**Author:** [@LambdaSix](https://discourse.cataclysmdda.org/u/LambdaSix)\
**Replies:** 4\
**Last updated:** [May 31, 2020, 12:53pm UTC](https://discourse.cataclysmdda.org/t/mod-wild-living-2020-0-e-update/23250 "2020-05-31T12:53:00Z")

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Wild Living, surviving the woods without technology! I recently started a Naked & Afraid game, going pure InnaWoods from nothing to something. Along the way I’ve been filling what I thought to be gaps or short comings …

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## [More inventory bugs](https://discourse.cataclysmdda.org/t/more-inventory-bugs/23814)

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**Author:** [@Brian\_Cahoon](https://discourse.cataclysmdda.org/u/Brian_Cahoon)\
**Replies:** 4\
**Last updated:** [May 31, 2020, 6:28am UTC](https://discourse.cataclysmdda.org/t/more-inventory-bugs/23814 "2020-05-31T06:28:13Z")

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EDIT:Oh damn Im so stupid. I forgot to post that Im using Experimental 0.E-2702-ge4d9a10 (tiles), Build 10713, x64 on Windows 10 thru the launcher. I REALLY should make a Github account so I can make bug reports there…

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## [Roof / 2nd Floor in German](https://discourse.cataclysmdda.org/t/roof-2nd-floor-in-german/23810)

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**Author:** [@fallstern](https://discourse.cataclysmdda.org/u/fallstern)\
**Replies:** 5\
**Last updated:** [May 31, 2020, 4:59am UTC](https://discourse.cataclysmdda.org/t/roof-2nd-floor-in-german/23810 "2020-05-31T04:59:09Z")

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Hello everyone, so, I was looking around the untranslated 0.E strings and it got me wondering. Imagine encountering the following in the original file: Stuff Shop, 2nd floor So, would you germanize it by: Zeuggeschä…

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## [Hard crashes when moving or starting in Lab](https://discourse.cataclysmdda.org/t/hard-crashes-when-moving-or-starting-in-lab/23790)

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**Author:** [@Avalon](https://discourse.cataclysmdda.org/u/Avalon)\
**Replies:** 11\
**Last updated:** [May 30, 2020, 8:02pm UTC](https://discourse.cataclysmdda.org/t/hard-crashes-when-moving-or-starting-in-lab/23790 "2020-05-30T20:02:36Z")

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Lately I have been getting this crash report very frequently. It happens both with mods and the basic vanilla as well. It seems to happen 100% of the time when trying to do a Lab start when starting at the bottom, and …

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## [German name for clean water is wrong in my opinion](https://discourse.cataclysmdda.org/t/german-name-for-clean-water-is-wrong-in-my-opinion/23807)

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**Author:** [@Bjo\_Hart](https://discourse.cataclysmdda.org/u/Bjo_Hart)\
**Replies:** 6\
**Last updated:** [May 30, 2020, 7:55pm UTC](https://discourse.cataclysmdda.org/t/german-name-for-clean-water-is-wrong-in-my-opinion/23807 "2020-05-30T19:55:17Z")

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Hello there, me again. I translated some stuff to german, and i found the name for “clean water” wrong. The current translation is “Klares Wasser” what means to me that the water is “clear”. Like theres nothing floatin…

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## [The Mighty Bokken and its stats](https://discourse.cataclysmdda.org/t/the-mighty-bokken-and-its-stats/23812)

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**Author:** [@fallstern](https://discourse.cataclysmdda.org/u/fallstern)\
**Replies:** 2\
**Last updated:** [May 30, 2020, 7:43pm UTC](https://discourse.cataclysmdda.org/t/the-mighty-bokken-and-its-stats/23812 "2020-05-30T19:43:14Z")

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Hello all, would it by any chance be possible that sending loads of zombies into the post-early grave with my trusty mass produced bokken raises the wrong skill now? The bokken’s highest damage is Bash, as you would ex…

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## [Request for permission - Czech translation](https://discourse.cataclysmdda.org/t/request-for-permission-czech-translation/23804)

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**Author:** [@fallstern](https://discourse.cataclysmdda.org/u/fallstern)\
**Replies:** 4\
**Last updated:** [May 30, 2020, 6:10pm UTC](https://discourse.cataclysmdda.org/t/request-for-permission-czech-translation/23804 "2020-05-30T18:10:36Z")

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Edit: This has been resolved. Thanks to all the people who helped! Hello everyone, would it be possible for me (possibly on behalf of several more volunteers) to request permission to start working on a translation of …

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## [Dimensionally Unstable Hallway](https://discourse.cataclysmdda.org/t/dimensionally-unstable-hallway/23802)

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**Author:** [@grustic](https://discourse.cataclysmdda.org/u/grustic)\
**Replies:** 2\
**Last updated:** [May 30, 2020, 3:01pm UTC](https://discourse.cataclysmdda.org/t/dimensionally-unstable-hallway/23802 "2020-05-30T15:01:26Z")

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So I’ve cleared my first lab and came upon a hallway with a sign warning it’s “Dimensionally unstable”. Of course, being the genius I am I quickly stepped through it, and got a log about my surroundings shifting. The onl…

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## [Hard crashes when getting close to FEMA camp. ("SIGSEGV: Segmentation fault")](https://discourse.cataclysmdda.org/t/hard-crashes-when-getting-close-to-fema-camp-sigsegv-segmentation-fault/23806)

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**Author:** [@indestructiblelion](https://discourse.cataclysmdda.org/u/indestructiblelion)\
**Replies:** 1\
**Last updated:** [May 30, 2020, 11:38am UTC](https://discourse.cataclysmdda.org/t/hard-crashes-when-getting-close-to-fema-camp-sigsegv-segmentation-fault/23806 "2020-05-30T11:38:50Z")

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This is similar to Avalon’s post here. This post also seemed to be running into this error. As the title says, this crash occurs when approaching a FEMA camp and getting close enough. I recall that there were other time…

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## [Artyom's Gun Emporium: Reloaded (More Guns!)](https://discourse.cataclysmdda.org/t/artyoms-gun-emporium-reloaded-more-guns/15045)

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**Author:** [@chieflean](https://discourse.cataclysmdda.org/u/chieflean)\
**Replies:** 67\
**Last updated:** [May 29, 2020, 4:22pm UTC](https://discourse.cataclysmdda.org/t/artyoms-gun-emporium-reloaded-more-guns/15045 "2020-05-29T16:22:08Z")

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You want guns? I got ya guns. You want bullets? I got ya bullets. You want both? Got em both here. Hello everyone, I’m Morgan. I decided a few days back to update the old mod Artyom’s Gun Emporium to the most recent exp…

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## [Profession point costs](https://discourse.cataclysmdda.org/t/profession-point-costs/23788)

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**Author:** [@JENTHULHU](https://discourse.cataclysmdda.org/u/JENTHULHU)\
**Replies:** 1\
**Last updated:** [May 29, 2020, 5:56am UTC](https://discourse.cataclysmdda.org/t/profession-point-costs/23788 "2020-05-29T05:56:50Z")

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I think certain professions should be re-evaluated for their point costs, in terms of the value of the gear/abilities/mutations/bionics they carry, and the long-term utility of those same things, examples: 5 Point: Tra…

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## [Where mutagens used as weapons during the cataclysm?](https://discourse.cataclysmdda.org/t/where-mutagens-used-as-weapons-during-the-cataclysm/23780)

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**Author:** [@spicyshadow](https://discourse.cataclysmdda.org/u/spicyshadow)\
**Replies:** 4\
**Last updated:** [May 28, 2020, 11:04pm UTC](https://discourse.cataclysmdda.org/t/where-mutagens-used-as-weapons-during-the-cataclysm/23780 "2020-05-28T23:04:17Z")

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So, I was wondering given that the government had access to mutants and mutagens before the cataclysm. Where these ever used as weapons to fight the zombies? More specifically, didn’t they just create a bunch of possibl…

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## [\[mod\] Forty's Small Mod (0.E-1)](https://discourse.cataclysmdda.org/t/mod-fortys-small-mod-0-e-1/23757)

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**Author:** [@42Forty2](https://discourse.cataclysmdda.org/u/42Forty2)\
**Replies:** 1\
**Last updated:** [May 28, 2020, 9:16pm UTC](https://discourse.cataclysmdda.org/t/mod-fortys-small-mod-0-e-1/23757 "2020-05-28T21:16:41Z")

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Hey all! This is my first time modding, so I’m still wrapping my head around json. It’s a collection of tweaks I’ve implemented for my own game, including: Adds chitin and biosilicified chitin as clothing mod option…

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## [Mass moving food items makes a mess](https://discourse.cataclysmdda.org/t/mass-moving-food-items-makes-a-mess/23770)

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**Author:** [@Dany\_Raven](https://discourse.cataclysmdda.org/u/Dany_Raven)\
**Replies:** 5\
**Last updated:** [May 28, 2020, 1:03pm UTC](https://discourse.cataclysmdda.org/t/mass-moving-food-items-makes-a-mess/23770 "2020-05-28T13:03:14Z")

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Alright, I thing we should come to term that dividing food tab and container tab is not a good idea before the big change I used to TAB select the whole food category, direction drop the stuff on a tile and unload all m…

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## [Reloading tailor kits fails](https://discourse.cataclysmdda.org/t/reloading-tailor-kits-fails/23778)

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**Author:** [@Avalon](https://discourse.cataclysmdda.org/u/Avalon)\
**Replies:** 6\
**Last updated:** [May 28, 2020, 12:10pm UTC](https://discourse.cataclysmdda.org/t/reloading-tailor-kits-fails/23778 "2020-05-28T12:10:21Z")

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So, I find tailor kits, use up the charges so it is 000/400. I try to load it with thread and the thread is taken, but the charges don’t get added, and the kit still acts like it is empty, so it isnt an update issue on …

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## [0.E release crashes at random points](https://discourse.cataclysmdda.org/t/0-e-release-crashes-at-random-points/23267)

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**Author:** [@Dany\_Raven](https://discourse.cataclysmdda.org/u/Dany_Raven)\
**Replies:** 6\
**Last updated:** [May 28, 2020, 8:14am UTC](https://discourse.cataclysmdda.org/t/0-e-release-crashes-at-random-points/23267 "2020-05-28T08:14:32Z")

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Guys I need a serious help here I posted the error details in here: I thought it happened on that specific map but today I started another one, wood starting so I need to move around to find a good spot to set camp …

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## [Unending noise after biulding burned down](https://discourse.cataclysmdda.org/t/unending-noise-after-biulding-burned-down/23742)

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**Author:** [@Avalon](https://discourse.cataclysmdda.org/u/Avalon)\
**Replies:** 9\
**Last updated:** [May 28, 2020, 1:55am UTC](https://discourse.cataclysmdda.org/t/unending-noise-after-biulding-burned-down/23742 "2020-05-28T01:55:35Z")

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So i found a farm being overrun by the fungus things. I set fire to the spore fields and the tool shed got burned down. Being an isolated farm, I wanted to make it my home base now that the fungus was gone. The only p…

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## [Save corruption proble](https://discourse.cataclysmdda.org/t/save-corruption-proble/23688)

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**Author:** [@aokiji30](https://discourse.cataclysmdda.org/u/aokiji30)\
**Replies:** 6\
**Last updated:** [May 27, 2020, 8:29am UTC](https://discourse.cataclysmdda.org/t/save-corruption-proble/23688 "2020-05-27T08:29:22Z")

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i had a file was more than 50 days into that character and sudently when i try to load i get messages like this: DEBUG : Failed to read from “./save/you keep stuff/maps/4.4.0/132.145.0.map”: line 1:513: invalid char…

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## [Transifex translation at "master-cataclysm-dda" when merged with current experimental?](https://discourse.cataclysmdda.org/t/transifex-translation-at-master-cataclysm-dda-when-merged-with-current-experimental/23763)

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**Author:** [@Bjo\_Hart](https://discourse.cataclysmdda.org/u/Bjo_Hart)\
**Replies:** 4\
**Last updated:** [May 27, 2020, 7:03am UTC](https://discourse.cataclysmdda.org/t/transifex-translation-at-master-cataclysm-dda-when-merged-with-current-experimental/23763 "2020-05-27T07:03:20Z")

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Hi there. I’ve started to work on the translation in german an Transifex. My question is, at which point or when the strings, that are newly translated, are merged into the experimental? Must the new strings be reviewed…

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