# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=76

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 77

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## [Plz help with my game crach](https://discourse.cataclysmdda.org/t/plz-help-with-my-game-crach/24306)

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**Author:** [@Gados1](https://discourse.cataclysmdda.org/u/Gados1)\
**Replies:** 5\
**Last updated:** [August 1, 2020, 4:39pm UTC](https://discourse.cataclysmdda.org/t/plz-help-with-my-game-crach/24306 "2020-08-01T16:39:54Z")

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I cant load my save and i get this error, can anyone help me plz? Or can anyone help me find the location om the owerworld map for my base/faction bare so i can remake my char… and i hope this is postet right. i can t…

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## [How to disable prototype cyborgs in latest experimental build? (10838)](https://discourse.cataclysmdda.org/t/how-to-disable-prototype-cyborgs-in-latest-experimental-build-10838/24159)

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**Author:** [@Fload](https://discourse.cataclysmdda.org/u/Fload)\
**Replies:** 13\
**Last updated:** [August 1, 2020, 11:52am UTC](https://discourse.cataclysmdda.org/t/how-to-disable-prototype-cyborgs-in-latest-experimental-build-10838/24159 "2020-08-01T11:52:09Z")

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It is my understanding that prototype cyborgs can be recruited via autodoc, but how are you supposed to disable them in the first place (making them inactive)? I can’t find any information about how to do this. Obviously…

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## [New player (PALU) questions](https://discourse.cataclysmdda.org/t/new-player-palu-questions/24185)

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**Author:** [@PALU](https://discourse.cataclysmdda.org/u/PALU)\
**Replies:** 12\
**Last updated:** [August 1, 2020, 7:46am UTC](https://discourse.cataclysmdda.org/t/new-player-palu-questions/24185 "2020-08-01T07:46:59Z")

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Very fresh, have reached the second day, and I think I’ve been extremely lucky to find a farm and more or less every kind of seed (extracted those via crafting). Is there a difference in outcome between 'g’etting somet…

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## [Tone down car numbers?](https://discourse.cataclysmdda.org/t/tone-down-car-numbers/23117)

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**Author:** [@Estranged](https://discourse.cataclysmdda.org/u/Estranged)\
**Replies:** 5\
**Last updated:** [August 1, 2020, 7:26am UTC](https://discourse.cataclysmdda.org/t/tone-down-car-numbers/23117 "2020-08-01T07:26:49Z")

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I’ve been using the cars to wrecks mod for a while now as I found it way too easy to find a working car in standard game mode, but but i’m having the opposite problem with the mod where it’s next to impossible to find a …

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## [Hard Drugs, Marijuana, legality, and NPCs](https://discourse.cataclysmdda.org/t/hard-drugs-marijuana-legality-and-npcs/23860)

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**Author:** [@Nonesuch](https://discourse.cataclysmdda.org/u/Nonesuch)\
**Replies:** 3\
**Last updated:** [August 1, 2020, 6:22am UTC](https://discourse.cataclysmdda.org/t/hard-drugs-marijuana-legality-and-npcs/23860 "2020-08-01T06:22:55Z")

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Conversation on a thread about dead human spawns (military, scientists, campers, drug dealers) and a Let’s Play where Rycon Roleplays ran across a drug deal spawn with a LOT of marijuana got me to thinking a bit. In our…

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## [Any mods that change the pacing for mutagen recipes?](https://discourse.cataclysmdda.org/t/any-mods-that-change-the-pacing-for-mutagen-recipes/23370)

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**Author:** [@eatdembeanz](https://discourse.cataclysmdda.org/u/eatdembeanz)\
**Replies:** 2\
**Last updated:** [August 1, 2020, 5:40am UTC](https://discourse.cataclysmdda.org/t/any-mods-that-change-the-pacing-for-mutagen-recipes/23370 "2020-08-01T05:40:11Z")

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I’m just getting back into this game after a lengthy hiatus, and I’m coming across a real nasty case of alt-itis that repeatedly kicks in just when I’m geared up for Lab raids (especially considering the warzones that th…

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## [What should I expect inside a science lab?](https://discourse.cataclysmdda.org/t/what-should-i-expect-inside-a-science-lab/22880)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 48\
**Last updated:** [August 1, 2020, 5:27am UTC](https://discourse.cataclysmdda.org/t/what-should-i-expect-inside-a-science-lab/22880 "2020-08-01T05:27:51Z")

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I know that there a turrets and zombies, but I don’t really know any more than that generic information.

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## [How did your last survivor die](https://discourse.cataclysmdda.org/t/how-did-your-last-survivor-die/23126)

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**Author:** [@grayeco](https://discourse.cataclysmdda.org/u/grayeco)\
**Replies:** 17\
**Last updated:** [August 1, 2020, 5:01am UTC](https://discourse.cataclysmdda.org/t/how-did-your-last-survivor-die/23126 "2020-08-01T05:01:27Z")

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Tell a story of how your last character died. My last character died of a heroin overdose while wearing nothing but a towel and attempting to beat a hulk with a stick.

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## [How would you add sounds to a spell in magiclysm?](https://discourse.cataclysmdda.org/t/how-would-you-add-sounds-to-a-spell-in-magiclysm/24274)

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**Author:** [@Fluffy\_Memes](https://discourse.cataclysmdda.org/u/Fluffy_Memes)\
**Replies:** 5\
**Last updated:** [August 1, 2020, 2:52am UTC](https://discourse.cataclysmdda.org/t/how-would-you-add-sounds-to-a-spell-in-magiclysm/24274 "2020-08-01T02:52:59Z")

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I don’t know much about coding but i thouht maybe i could learn to do this so my spells sound cool :slight\_smile: so like how would i go about adding sounds to this mod?

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## [Centrifuge with computer not analyzing blood](https://discourse.cataclysmdda.org/t/centrifuge-with-computer-not-analyzing-blood/24299)

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**Author:** [@Avalon](https://discourse.cataclysmdda.org/u/Avalon)\
**Replies:** 1\
**Last updated:** [July 31, 2020, 7:41pm UTC](https://discourse.cataclysmdda.org/t/centrifuge-with-computer-not-analyzing-blood/24299 "2020-07-31T19:41:23Z")

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So the blood draw kit doesn’t work at all. I stand over a zombie and use the kit, and it says it draws blood, but nothing actually happens. So i spawn myself a glass of zombie blood and locate a centrifuge with an atta…

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## [Making spells require certain items but not consuming them?](https://discourse.cataclysmdda.org/t/making-spells-require-certain-items-but-not-consuming-them/24321)

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**Author:** [@MutaMan](https://discourse.cataclysmdda.org/u/MutaMan)\
**Replies:** 0\
**Last updated:** [July 31, 2020, 3:28pm UTC](https://discourse.cataclysmdda.org/t/making-spells-require-certain-items-but-not-consuming-them/24321 "2020-07-31T15:28:52Z")

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Spells can now require components. Which is awesome and opens up new horizons for spells, but it’s a little limited in functionality when it comes to whether the component is consumed by the spell or merely requires the …

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## [Disassembling does not see survivor utility belt qualities](https://discourse.cataclysmdda.org/t/disassembling-does-not-see-survivor-utility-belt-qualities/24320)

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**Author:** [@Dlight\_full](https://discourse.cataclysmdda.org/u/Dlight_full)\
**Replies:** 0\
**Last updated:** [July 31, 2020, 2:41pm UTC](https://discourse.cataclysmdda.org/t/disassembling-does-not-see-survivor-utility-belt-qualities/24320 "2020-07-31T14:41:45Z")

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As per the title. I’ve crafted myself a nice survivor utility belt, using all the instruments i had, and now i cannot disassemble some items… Latest experimental, btw - 10882 some screenshots: Edit: the same happen…

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## [Game Crash due to Segmentation Fault?](https://discourse.cataclysmdda.org/t/game-crash-due-to-segmentation-fault/24314)

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**Author:** [@L11](https://discourse.cataclysmdda.org/u/L11)\
**Replies:** 0\
**Last updated:** [July 31, 2020, 2:33am UTC](https://discourse.cataclysmdda.org/t/game-crash-due-to-segmentation-fault/24314 "2020-07-31T02:33:03Z")

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Hi all, My game just crashed due to some sort of segmentation error and I’m not sure what happened exactly. This is on my main game and I’m not entirely certain if it’s due to mods or what. I can’t load my primary chara…

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## [Sleeping with devices on](https://discourse.cataclysmdda.org/t/sleeping-with-devices-on/24308)

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**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 3\
**Last updated:** [July 30, 2020, 10:57pm UTC](https://discourse.cataclysmdda.org/t/sleeping-with-devices-on/24308 "2020-07-30T22:57:21Z")

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Didn’t there used to be a stupidity warning when you tried to sleep with things like MP3 players and lights on that you’d be wasting your battery?

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## [Magiclsym Necromancy](https://discourse.cataclysmdda.org/t/magiclsym-necromancy/24310)

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**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 0\
**Last updated:** [July 30, 2020, 9:33pm UTC](https://discourse.cataclysmdda.org/t/magiclsym-necromancy/24310 "2020-07-30T21:33:09Z")

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Summoned creatures should be part of your team so your allies don’t attack them … seriously!

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## [Cooked Acorn Meal is very filling?](https://discourse.cataclysmdda.org/t/cooked-acorn-meal-is-very-filling/24302)

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**Author:** [@WaldHuber](https://discourse.cataclysmdda.org/u/WaldHuber)\
**Replies:** 2\
**Last updated:** [July 30, 2020, 6:44pm UTC](https://discourse.cataclysmdda.org/t/cooked-acorn-meal-is-very-filling/24302 "2020-07-30T18:44:56Z")

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Ate cooked acorn meal and went from very hungry to engorged? I don’t recall this happening in the past. I have been engorged for a fair amount of time it feels. Not sure if this is being addressed or is working as intend…

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## [Help, theres a baby chick thing](https://discourse.cataclysmdda.org/t/help-theres-a-baby-chick-thing/24187)

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**Author:** [@Ness](https://discourse.cataclysmdda.org/u/Ness)\
**Replies:** 24\
**Last updated:** [July 30, 2020, 5:44pm UTC](https://discourse.cataclysmdda.org/t/help-theres-a-baby-chick-thing/24187 "2020-07-30T17:44:24Z")

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theres a baby nugget chick thingy in my house I dont know what to do, I made some bird food but I dont know if I need to do other things, do I need to give ot water? does it need a bed? HEEEEELLLLLLPPPPPPPPP MMMEEEEEEE…

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## [Sensible mutation-induced gear limitations and clothing mods](https://discourse.cataclysmdda.org/t/sensible-mutation-induced-gear-limitations-and-clothing-mods/21188)

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**Author:** [@MutaMan](https://discourse.cataclysmdda.org/u/MutaMan)\
**Replies:** 1\
**Last updated:** [July 30, 2020, 4:00pm UTC](https://discourse.cataclysmdda.org/t/sensible-mutation-induced-gear-limitations-and-clothing-mods/21188 "2020-07-30T16:00:41Z")

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Okay so I’ve finally gone down the cephalopod mutation line and have found that the limitations imposed on you when it comes to wearing items in the feet and hand slots only halfway make sense. On one hand it makes sense…

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## [Tool Belts & Crowbars](https://discourse.cataclysmdda.org/t/tool-belts-crowbars/24298)

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**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 4\
**Last updated:** [July 30, 2020, 2:39pm UTC](https://discourse.cataclysmdda.org/t/tool-belts-crowbars/24298 "2020-07-30T14:39:32Z")

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Crow bar is a two foot object, which is pretty reasonable, but the tool belt can only accept something up to 50 cm, which is 10 cm shy for a crowbar. In real life I can definitely stick a crow bar into my tool belt. What…

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## [Sun or Wind that is the question](https://discourse.cataclysmdda.org/t/sun-or-wind-that-is-the-question/24295)

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**Author:** [@Bruhman](https://discourse.cataclysmdda.org/u/Bruhman)\
**Replies:** 2\
**Last updated:** [July 30, 2020, 11:49am UTC](https://discourse.cataclysmdda.org/t/sun-or-wind-that-is-the-question/24295 "2020-07-30T11:49:15Z")

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So, eternal question: solar panels or wind turbines? I’m wondering, is it worth building up the roof of my future mancave-on-wheels with large wind turbines (6 and up) or just regular upgraded solar panels will do the t…

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## [Machinery's Handbook just for fun](https://discourse.cataclysmdda.org/t/machinerys-handbook-just-for-fun/23912)

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**Author:** [@leafgecko](https://discourse.cataclysmdda.org/u/leafgecko)\
**Replies:** 11\
**Last updated:** [July 30, 2020, 11:16am UTC](https://discourse.cataclysmdda.org/t/machinerys-handbook-just-for-fun/23912 "2020-07-30T11:16:49Z")

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don’t quite understand.

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## [Natural Brewing Mod](https://discourse.cataclysmdda.org/t/natural-brewing-mod/23857)

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**Author:** [@airova](https://discourse.cataclysmdda.org/u/airova)\
**Replies:** 2\
**Last updated:** [July 30, 2020, 5:57am UTC](https://discourse.cataclysmdda.org/t/natural-brewing-mod/23857 "2020-07-30T05:57:01Z")

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I’ve thrown together a very simple mod that adds ways to brew various types of alcohol without yeast, intended to be used for wilderness / “inna woods” playthroughs where yeast isn’t generally available. This is my first…

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## [Crash taking mission](https://discourse.cataclysmdda.org/t/crash-taking-mission/24300)

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**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 0\
**Last updated:** [July 30, 2020, 3:17am UTC](https://discourse.cataclysmdda.org/t/crash-taking-mission/24300 "2020-07-30T03:17:01Z")

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Tried to talk to a NPC to get a mission, already had a mission with that NPC, got a crash, this was in the log: \[void mission::assign(avatar&)\] strange: player is already assigned to mission 3

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## [Vamp+Arcana Error?](https://discourse.cataclysmdda.org/t/vamp-arcana-error/24286)

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**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 3\
**Last updated:** [July 29, 2020, 7:40pm UTC](https://discourse.cataclysmdda.org/t/vamp-arcana-error/24286 "2020-07-29T19:40:38Z")

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Curious if anyone can tell me how to solve an error like this so I can use the mod? ERROR : src/main\_menu.cpp:864 \[bool main\_menu::new\_character\_tab()\] Error: data/mods//vamp\_stuff+arcana/NPCs/NPC\_TALK\_itemprocess.json:…

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## [Can someone help please](https://discourse.cataclysmdda.org/t/can-someone-help-please/24281)

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**Author:** [@RoyalSheep](https://discourse.cataclysmdda.org/u/RoyalSheep)\
**Replies:** 2\
**Last updated:** [July 29, 2020, 7:33pm UTC](https://discourse.cataclysmdda.org/t/can-someone-help-please/24281 "2020-07-29T19:33:04Z")

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DEBUG : Error: data/mods//nocts\_cata\_mod-master/Char\_creation/c\_start\_locations.json: line 3:30: must specify either ‘abstract’ or ‘id’ \[ { “type”: “start\_location”, ^ “ident”: “Survivor\_Holdout\_l”, “//”: “start…

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## [Hopping onto moving vehicle?](https://discourse.cataclysmdda.org/t/hopping-onto-moving-vehicle/23007)

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**Author:** [@GiggleGrassGatherer](https://discourse.cataclysmdda.org/u/GiggleGrassGatherer)\
**Replies:** 2\
**Last updated:** [July 28, 2020, 11:56pm UTC](https://discourse.cataclysmdda.org/t/hopping-onto-moving-vehicle/23007 "2020-07-28T23:56:08Z")

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So… this just happened. Was corralling bunch of zeds into one dense group using the motorcycle. Grappler zed managed to pull me from the seat but I ended up at the tile that was adjacent to the seat. Instead of panicking…

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## [Silly zombie dog upgrades](https://discourse.cataclysmdda.org/t/silly-zombie-dog-upgrades/24284)

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**Author:** [@spicyshadow](https://discourse.cataclysmdda.org/u/spicyshadow)\
**Replies:** 1\
**Last updated:** [July 28, 2020, 10:14pm UTC](https://discourse.cataclysmdda.org/t/silly-zombie-dog-upgrades/24284 "2020-07-28T22:14:34Z")

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The upgrades for the zombie dogs seem like they could use a bit of work. The current way that this seems to have been done is by combining types of already existing zombies and making dog versions of them. But this cours…

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## [Annoying Occupational Robots](https://discourse.cataclysmdda.org/t/annoying-occupational-robots/24264)

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**Author:** [@Gotdamnmiracle](https://discourse.cataclysmdda.org/u/Gotdamnmiracle)\
**Replies:** 7\
**Last updated:** [July 28, 2020, 8:09pm UTC](https://discourse.cataclysmdda.org/t/annoying-occupational-robots/24264 "2020-07-28T20:09:39Z")

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"I do like the idea of more “annoying” robots, and it is appropriate given the general lack of infrastructure and maintenance. Familiar with the nurse bots? But yeah bots that try to impound your vehicle could be great.…

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## [Tileset request! "id": "edge", \[W,N,E,S\]](https://discourse.cataclysmdda.org/t/tileset-request-id-edge-w-n-e-s/24277)

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**Author:** [@fatdog](https://discourse.cataclysmdda.org/u/fatdog)\
**Replies:** 1\
**Last updated:** [July 28, 2020, 4:37am UTC](https://discourse.cataclysmdda.org/t/tileset-request-id-edge-w-n-e-s/24277 "2020-07-28T04:37:24Z")

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Hey guys! Hope everyone is doing well! I’ve dusted off the old project after 4 years. :slight\_smile: I am wondering if I can make a request for a small change with multi-tile. You can define 4 slots for edges right? Bu…

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## [Default location broken?](https://discourse.cataclysmdda.org/t/default-location-broken/24275)

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**Author:** [@anonanon](https://discourse.cataclysmdda.org/u/anonanon)\
**Replies:** 0\
**Last updated:** [July 28, 2020, 3:35am UTC](https://discourse.cataclysmdda.org/t/default-location-broken/24275 "2020-07-28T03:35:33Z")

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DEBUG : invalid start locations id “sloc\_shelter” FUNCTION : const T& generic\_factory::obj(const string\_id&) const \[with T = start\_location\] FILE : src/generic\_factory.h LINE : 376

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