# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=62

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**Page:** 63

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## [Grand Opening of the Sierra Madre!](https://discourse.cataclysmdda.org/t/grand-opening-of-the-sierra-madre/25307)

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**Author:** [@Stormtrooper](https://discourse.cataclysmdda.org/u/Stormtrooper)\
**Replies:** 0\
**Last updated:** [November 17, 2020, 7:32pm UTC](https://discourse.cataclysmdda.org/t/grand-opening-of-the-sierra-madre/25307 "2020-11-17T19:32:48Z")

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Has your life taken a turn? Do troubles beset you? Has fortune left you behind? If so, the Sierra Madre Casino, in all its glory, is inviting you to Begin Again. Come to a place where danger, Cloud, Ghost People and secu…

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## [Disappointed in road roller](https://discourse.cataclysmdda.org/t/disappointed-in-road-roller/25301)

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**Author:** [@Paul\_Blay](https://discourse.cataclysmdda.org/u/Paul_Blay)\
**Replies:** 6\
**Last updated:** [November 17, 2020, 4:48pm UTC](https://discourse.cataclysmdda.org/t/disappointed-in-road-roller/25301 "2020-11-17T16:48:20Z")

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I found a road roller in very good condition so I took it for a spin. Specifically, I drove it over a patch of road that was being constructed with a load of ‘mound of dirt’ tiles. It doesn’t flatten them. I mean, that…

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## [Vehicle bug - can't control vehicle speed properly and the vehicle UI disappeared](https://discourse.cataclysmdda.org/t/vehicle-bug-cant-control-vehicle-speed-properly-and-the-vehicle-ui-disappeared/25296)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 2\
**Last updated:** [November 17, 2020, 1:39pm UTC](https://discourse.cataclysmdda.org/t/vehicle-bug-cant-control-vehicle-speed-properly-and-the-vehicle-ui-disappeared/25296 "2020-11-17T13:39:14Z")

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This popped up along with the issue: DEBUG : map::unboard\_vehicle: vehicle not found FUNCTION : void map::unboard\_vehicle(const tripoint&, bool) FILE : src/map.cpp LINE : 1055

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## [What is some good summer equipment?](https://discourse.cataclysmdda.org/t/what-is-some-good-summer-equipment/25285)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 15\
**Last updated:** [November 17, 2020, 12:09pm UTC](https://discourse.cataclysmdda.org/t/what-is-some-good-summer-equipment/25285 "2020-11-17T12:09:29Z")

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It’s summer now and I have to just about strip naked to stay cool. I’ve looked through my tailoring list and can’t really find a decent armor/warmth ratio. Currently I have 8 tailoring, which causes an ironic effect of h…

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## [Riding motor boat is a hard work?](https://discourse.cataclysmdda.org/t/riding-motor-boat-is-a-hard-work/25276)

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**Author:** [@GiggleGrassGatherer](https://discourse.cataclysmdda.org/u/GiggleGrassGatherer)\
**Replies:** 9\
**Last updated:** [November 17, 2020, 9:46am UTC](https://discourse.cataclysmdda.org/t/riding-motor-boat-is-a-hard-work/25276 "2020-11-17T09:46:48Z")

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So apparently doing nothing but riding a motorized boat for 3 hours after waking up well rested (and doing nothing else, definitely no running and no fighting zombies) leads to lightly weary AND tired. Is it intended?

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## [Zombie Slave, how to?](https://discourse.cataclysmdda.org/t/zombie-slave-how-to/19483)

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**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 10\
**Last updated:** [November 17, 2020, 2:22am UTC](https://discourse.cataclysmdda.org/t/zombie-slave-how-to/19483 "2020-11-17T02:22:30Z")

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I thought I needed First Aid / Survival 1 and a knife, I have 3 in both…but standing over a bruised corpse and pressing % isn’t giving me the option in the menu, I have options for everything else but that…what am I doin…

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## [Modular traps/devices?](https://discourse.cataclysmdda.org/t/modular-traps-devices/24618)

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**Author:** [@Da\_Blacraven](https://discourse.cataclysmdda.org/u/Da_Blacraven)\
**Replies:** 4\
**Last updated:** [November 17, 2020, 2:18am UTC](https://discourse.cataclysmdda.org/t/modular-traps-devices/24618 "2020-11-17T02:18:09Z")

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I had this idea of traps, sure you can make some in the current game, but what if how the trap worked and what it did was up for the player? Want a remote detonated grenade? or perhaps a molotov landmine, or maybe a blo…

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## [Fantasy Based Martial Arts](https://discourse.cataclysmdda.org/t/fantasy-based-martial-arts/25178)

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**Author:** [@C\_G](https://discourse.cataclysmdda.org/u/C_G)\
**Replies:** 13\
**Last updated:** [November 17, 2020, 2:10am UTC](https://discourse.cataclysmdda.org/t/fantasy-based-martial-arts/25178 "2020-11-17T02:10:34Z")

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Hi there, i’ve noticed that CDDA is developing in the direction of many ingame-systems being close to real-life realism and physics. However, the Martial Arts system in the game is very fantasy based. Most of the ingam…

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## [Weariness affects combat to much](https://discourse.cataclysmdda.org/t/weariness-affects-combat-to-much/25272)

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**Author:** [@spicyshadow](https://discourse.cataclysmdda.org/u/spicyshadow)\
**Replies:** 13\
**Last updated:** [November 16, 2020, 11:56pm UTC](https://discourse.cataclysmdda.org/t/weariness-affects-combat-to-much/25272 "2020-11-16T23:56:35Z")

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So how does weariness exactly work? Becease there seem to be two massive problems with it. The first is that it seems to affect combat a lot. And it does so in a clearly unrealistic way. If you get to very weary you slo…

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## [Fire goes out too quickly](https://discourse.cataclysmdda.org/t/fire-goes-out-too-quickly/25271)

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**Author:** [@Wollwoll](https://discourse.cataclysmdda.org/u/Wollwoll)\
**Replies:** 55\
**Last updated:** [November 16, 2020, 9:07pm UTC](https://discourse.cataclysmdda.org/t/fire-goes-out-too-quickly/25271 "2020-11-16T21:07:45Z")

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Hi everyone, While I was playing Cataclysm recently, I noticed a bug in the game. When I started in the Wizard Retreat scenario (Magiclysm) every fire I started seemed to go out within a few minutes. I don’t think this …

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## [Ideas discussion, Extra dimensions and Faction territories](https://discourse.cataclysmdda.org/t/ideas-discussion-extra-dimensions-and-faction-territories/25288)

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**Author:** [@Petrol\_jelly](https://discourse.cataclysmdda.org/u/Petrol_jelly)\
**Replies:** 2\
**Last updated:** [November 16, 2020, 7:56pm UTC](https://discourse.cataclysmdda.org/t/ideas-discussion-extra-dimensions-and-faction-territories/25288 "2020-11-16T19:56:40Z")

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I’d like to talk about two pretty interesting topics, Territories and Extra dimensions. To start I’d like to talk about the border friction issue with the game world factions. I personally have some conflicts over how s…

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## [Cdda Vs. The World](https://discourse.cataclysmdda.org/t/cdda-vs-the-world/25287)

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**Author:** [@grayeco](https://discourse.cataclysmdda.org/u/grayeco)\
**Replies:** 2\
**Last updated:** [November 16, 2020, 10:54am UTC](https://discourse.cataclysmdda.org/t/cdda-vs-the-world/25287 "2020-11-16T10:54:17Z")

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I don’t know if some people have already talked about a topic similar to this. Or have talked about this exact topic. But, i felt that this is an interesting topic to talk about regardless. For awhile now i have thought…

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## [Things i've noticed about biotics](https://discourse.cataclysmdda.org/t/things-ive-noticed-about-biotics/25289)

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**Author:** [@zantanzuken](https://discourse.cataclysmdda.org/u/zantanzuken)\
**Replies:** 0\
**Last updated:** [November 16, 2020, 9:19am UTC](https://discourse.cataclysmdda.org/t/things-ive-noticed-about-biotics/25289 "2020-11-16T09:19:22Z")

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i’m unsure if this is a mod thing or not, but just jotting down here a few weird things i’ve noticed about biotics in the time i’ve been using them in my current run as a bio soldier: it seems like when you’re using you…

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## [A good (functioning) list of mods for 0.E](https://discourse.cataclysmdda.org/t/a-good-functioning-list-of-mods-for-0-e/25266)

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**Author:** [@Tenasa](https://discourse.cataclysmdda.org/u/Tenasa)\
**Replies:** 4\
**Last updated:** [November 15, 2020, 3:07pm UTC](https://discourse.cataclysmdda.org/t/a-good-functioning-list-of-mods-for-0-e/25266 "2020-11-15T15:07:26Z")

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HI, I want to find a mod list for 0.E that won’t completely destroy my game. I was told that launcher mods aren’t reliable and certain mods couldnt be founded on github and if they where they would be outdated. Varying l…

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## [Nixpkgs overlay for experimental builds, mods, soundpacks, and tilesets \[Linux/macOS\]](https://discourse.cataclysmdda.org/t/nixpkgs-overlay-for-experimental-builds-mods-soundpacks-and-tilesets-linux-macos/25233)

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**Author:** [@mnacamura](https://discourse.cataclysmdda.org/u/mnacamura)\
**Replies:** 2\
**Last updated:** [November 15, 2020, 1:51am UTC](https://discourse.cataclysmdda.org/t/nixpkgs-overlay-for-experimental-builds-mods-soundpacks-and-tilesets-linux-macos/25233 "2020-11-15T01:51:01Z")

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I’m not sure how many people play Cataclysm: DDA and also use the Nix package manager (probably not many) but I’m recently developing a nixpkgs overlay for Cataclysm: DDA. It’s a sort of game launcher with mods, soundpa…

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## [Invisible Shocker Zombies](https://discourse.cataclysmdda.org/t/invisible-shocker-zombies/25269)

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**Author:** [@Gholdin](https://discourse.cataclysmdda.org/u/Gholdin)\
**Replies:** 4\
**Last updated:** [November 14, 2020, 4:46pm UTC](https://discourse.cataclysmdda.org/t/invisible-shocker-zombies/25269 "2020-11-14T16:46:48Z")

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Hello! Anyone on here had experiences with the UndeadPeople tileset producing invisible shocker zombies? The only thing telling me there is one there is the red exclamation mark on its tile showing that it noticed me. I …

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## [Struggle finding Analysis](https://discourse.cataclysmdda.org/t/struggle-finding-analysis/25265)

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**Author:** [@Tazeell](https://discourse.cataclysmdda.org/u/Tazeell)\
**Replies:** 4\
**Last updated:** [November 14, 2020, 4:21pm UTC](https://discourse.cataclysmdda.org/t/struggle-finding-analysis/25265 "2020-11-14T16:21:54Z")

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Been through 4 labs now with no luck finding anything with analysis. Can’t find a small weight scale or a melting point apparatus either. Even the mutagen labs don’t have this stuff, where the heck is it and how were all…

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## [Comfy chair happiness bonus?](https://discourse.cataclysmdda.org/t/comfy-chair-happiness-bonus/25270)

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**Author:** [@Paul\_Blay](https://discourse.cataclysmdda.org/u/Paul_Blay)\
**Replies:** 2\
**Last updated:** [November 14, 2020, 3:05pm UTC](https://discourse.cataclysmdda.org/t/comfy-chair-happiness-bonus/25270 "2020-11-14T15:05:14Z")

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Is there room for ‘rest’ or ‘do nothing’ command, for when you don’t want to sleep but your focus is low and you hate everything? Or if you just want to pass some time without burning calories. I know you can just hold …

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## [Minor Map suggestion(s)](https://discourse.cataclysmdda.org/t/minor-map-suggestion-s/25261)

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**Author:** [@kuros](https://discourse.cataclysmdda.org/u/kuros)\
**Replies:** 2\
**Last updated:** [November 14, 2020, 1:58pm UTC](https://discourse.cataclysmdda.org/t/minor-map-suggestion-s/25261 "2020-11-14T13:58:14Z")

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I tend to use the (N)ote function after I explore a tile, to list any resources that I’ve left behind. It would be useful to be able to tag locations on the map as interesting or worth checking out, in a manner distinct…

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## [The Future: Playstyles](https://discourse.cataclysmdda.org/t/the-future-playstyles/25246)

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**Author:** [@xpyder](https://discourse.cataclysmdda.org/u/xpyder)\
**Replies:** 6\
**Last updated:** [November 14, 2020, 12:30pm UTC](https://discourse.cataclysmdda.org/t/the-future-playstyles/25246 "2020-11-14T12:30:03Z")

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I’d like to have a discussion about some of the different playstyles. What people are enjoying doing (not just what’s optimal, but what’s fun), and what we’d like to support And to both support different styles and to e…

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## [What happened to Retrodays+ tileset?](https://discourse.cataclysmdda.org/t/what-happened-to-retrodays-tileset/25267)

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**Author:** [@GiggleGrassGatherer](https://discourse.cataclysmdda.org/u/GiggleGrassGatherer)\
**Replies:** 2\
**Last updated:** [November 14, 2020, 11:16am UTC](https://discourse.cataclysmdda.org/t/what-happened-to-retrodays-tileset/25267 "2020-11-14T11:16:44Z")

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It was present in 11156 but not in 11163. There’s still old retrodays but no RD+ for some reason.

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## [Turbans! Turbans on every head!](https://discourse.cataclysmdda.org/t/turbans-turbans-on-every-head/25260)

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**Author:** [@kuros](https://discourse.cataclysmdda.org/u/kuros)\
**Replies:** 4\
**Last updated:** [November 14, 2020, 6:22am UTC](https://discourse.cataclysmdda.org/t/turbans-turbans-on-every-head/25260 "2020-11-14T06:22:52Z")

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Why is it that I can wear a turban (normal layer) at the same time as apparently any other headgear that also takes the normal layer, when I can’t do that for apparently any other clothing item for the head? More specif…

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## [Can´t craft a vehicle welding rig](https://discourse.cataclysmdda.org/t/can-t-craft-a-vehicle-welding-rig/16379)

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**Author:** [@Androwski](https://discourse.cataclysmdda.org/u/Androwski)\
**Replies:** 7\
**Last updated:** [November 14, 2020, 5:33am UTC](https://discourse.cataclysmdda.org/t/can-t-craft-a-vehicle-welding-rig/16379 "2020-11-14T05:33:26Z")

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I think I have all the requirements. The skills are there. The recipe is there. But when searching for “rig” or “weld” in “&” menu, the welding rig does not show up.

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## [Experimental branch - clay kiln doesn't work](https://discourse.cataclysmdda.org/t/experimental-branch-clay-kiln-doesnt-work/25248)

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**Author:** [@MaggieMGill](https://discourse.cataclysmdda.org/u/MaggieMGill)\
**Replies:** 1\
**Last updated:** [November 13, 2020, 8:49pm UTC](https://discourse.cataclysmdda.org/t/experimental-branch-clay-kiln-doesnt-work/25248 "2020-11-13T20:49:59Z")

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Hello everyone, I started building a typical forge, so I needed a crucible. I built a “clay kiln” (the one that is built from rocks in construction menu). Pottery recipes mention “brick kiln”, but I remember that they w…

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## [Multi floor vehicles](https://discourse.cataclysmdda.org/t/multi-floor-vehicles/25241)

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**Author:** [@Verence](https://discourse.cataclysmdda.org/u/Verence)\
**Replies:** 12\
**Last updated:** [November 13, 2020, 8:39pm UTC](https://discourse.cataclysmdda.org/t/multi-floor-vehicles/25241 "2020-11-13T20:39:33Z")

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This has been suggested a while ago but I didn’t want to necro the 3.5 year old topic, so I’m starting a new one with more details. Also, with new vehicle Z level transitions this has probably become even closer to being…

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## [\[In-progress\] Water World Mod](https://discourse.cataclysmdda.org/t/in-progress-water-world-mod/25134)

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**Author:** [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)\
**Replies:** 10\
**Last updated:** [November 13, 2020, 8:32pm UTC](https://discourse.cataclysmdda.org/t/in-progress-water-world-mod/25134 "2020-11-13T20:32:48Z")

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Water World Mod Introduction I want to create a world of oceans and islands if I can reduce bridge crossings. so I tried to replicate this doing what desert region mod did but only to make oceans a thing This is the ide…

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## [Bright Nights - What and Why?](https://discourse.cataclysmdda.org/t/bright-nights-what-and-why/13493)

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**Author:** [@Wardenn](https://discourse.cataclysmdda.org/u/Wardenn)\
**Replies:** 27\
**Last updated:** [November 13, 2020, 5:12pm UTC](https://discourse.cataclysmdda.org/t/bright-nights-what-and-why/13493 "2020-11-13T17:12:48Z")

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What even is this thing? It doesn’t make my nights brighter. If it does, why is it listed under Core? Why not rebalancing? What even. Why. Explain this to me. \[image\]

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## [The Future: Creating value in both Static Bases and Exploration, and balancing the tension between them](https://discourse.cataclysmdda.org/t/the-future-creating-value-in-both-static-bases-and-exploration-and-balancing-the-tension-between-them/25245)

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**Author:** [@xpyder](https://discourse.cataclysmdda.org/u/xpyder)\
**Replies:** 2\
**Last updated:** [November 13, 2020, 4:49pm UTC](https://discourse.cataclysmdda.org/t/the-future-creating-value-in-both-static-bases-and-exploration-and-balancing-the-tension-between-them/25245 "2020-11-13T16:49:39Z")

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I think there’s value in creating an tension between having (desire/need) for a home base you return to and (desire/need) to get out there and see the world. My underlying philosophy here is that true vitality comes fro…

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## [Constructing Stairs Above Ground Level](https://discourse.cataclysmdda.org/t/constructing-stairs-above-ground-level/25244)

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**Author:** [@Flunter\_Uurgen](https://discourse.cataclysmdda.org/u/Flunter_Uurgen)\
**Replies:** 2\
**Last updated:** [November 13, 2020, 4:46pm UTC](https://discourse.cataclysmdda.org/t/constructing-stairs-above-ground-level/25244 "2020-11-13T16:46:25Z")

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On my next big play-through I want to build a multi leveled building, ideally going up and not down. I understand that Z levels are still a bit iffy. How hard would it be to add a “upwards stairs” construction to the gam…

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## [Indoor Plumbing](https://discourse.cataclysmdda.org/t/indoor-plumbing/17945)

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**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 32\
**Last updated:** [November 13, 2020, 3:02pm UTC](https://discourse.cataclysmdda.org/t/indoor-plumbing/17945 "2020-11-13T15:02:34Z")

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Basic amenities like clean running water are something people often take for granted, and after the cataclysm access to them would be a luxury. I was thinking at some point after @mlangsdorf 's heroic overhaul of the fac…

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