# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=6

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 7

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## [40k Techpriest mod](https://discourse.cataclysmdda.org/t/40k-techpriest-mod/29357)

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**Author:** [@Duros](https://discourse.cataclysmdda.org/u/Duros)\
**Replies:** 1\
**Last updated:** [August 27, 2024, 10:44am UTC](https://discourse.cataclysmdda.org/t/40k-techpriest-mod/29357 "2024-08-27T10:44:38Z")

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Functional but very WIP (Needs balancing) Made and Tested on Experimental Adds a Techpriest starting profession to the roster. Quite overpowered (in a crafting sense) No wargear, weapons or armour, just a robe and you…

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## [New Idea Bionic animals](https://discourse.cataclysmdda.org/t/new-idea-bionic-animals/18649)

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**Author:** [@Umbra.Animo](https://discourse.cataclysmdda.org/u/Umbra.Animo)\
**Replies:** 9\
**Last updated:** [June 19, 2019, 3:32pm UTC](https://discourse.cataclysmdda.org/t/new-idea-bionic-animals/18649 "2019-06-19T15:32:24Z")

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personaly i would see bionics for animals being a thing. either bionics that work for animals or modified for them or built for them in the first place. think bionic police dogs. know the main animals i would think this …

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## [Unload items from bag onto ground](https://discourse.cataclysmdda.org/t/unload-items-from-bag-onto-ground/29380)

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**Author:** [@Wasserlaufer](https://discourse.cataclysmdda.org/u/Wasserlaufer)\
**Replies:** 2\
**Last updated:** [August 27, 2024, 4:20am UTC](https://discourse.cataclysmdda.org/t/unload-items-from-bag-onto-ground/29380 "2024-08-27T04:20:09Z")

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When you unload a bag, the game asks for another container to put into. How does one empty a bag and drop everything on the ground? The problem of unload area is that containers inside the bag are also unloaded. How do…

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## [Feedback: Menus Messed up](https://discourse.cataclysmdda.org/t/feedback-menus-messed-up/29384)

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**Author:** [@Arche\_Zwei](https://discourse.cataclysmdda.org/u/Arche_Zwei)\
**Replies:** 2\
**Last updated:** [August 26, 2024, 5:01am UTC](https://discourse.cataclysmdda.org/t/feedback-menus-messed-up/29384 "2024-08-26T05:01:48Z")

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So been playing experimental -2024-08-25-0056 via Catapult launcher. Debug Menu is all messed up. Can only guess where enable achievements are (used hotkeys). Also in large apartments, when I smash down door to go down…

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## [Serums than can be used on pets](https://discourse.cataclysmdda.org/t/serums-than-can-be-used-on-pets/29323)

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**Author:** [@4R53N1C](https://discourse.cataclysmdda.org/u/4R53N1C)\
**Replies:** 6\
**Last updated:** [August 22, 2024, 8:13am UTC](https://discourse.cataclysmdda.org/t/serums-than-can-be-used-on-pets/29323 "2024-08-22T08:13:20Z")

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I just had the thought that it would be neat (if unethical) to be able to inject pets with special serums to make them more combat effective. Would make horses a lot cooler if you could massively boost their strength/hea…

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## [Is there some kind of mechanism I can use to cause a door to close automatically when passing through it?](https://discourse.cataclysmdda.org/t/is-there-some-kind-of-mechanism-i-can-use-to-cause-a-door-to-close-automatically-when-passing-through-it/29366)

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**Author:** [@j4k3](https://discourse.cataclysmdda.org/u/j4k3)\
**Replies:** 3\
**Last updated:** [August 21, 2024, 3:35am UTC](https://discourse.cataclysmdda.org/t/is-there-some-kind-of-mechanism-i-can-use-to-cause-a-door-to-close-automatically-when-passing-through-it/29366 "2024-08-21T03:35:28Z")

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I have a roof access door made, but I want to close it from the inside and I’m not clear about the best way to do that. /furniture\_and\_terrain/terrain-roofs.json{ "type": "terrain", "id&…

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## [Need help with getting follower crafting recipes to work from construction json files or taking any good advice how to implement it](https://discourse.cataclysmdda.org/t/need-help-with-getting-follower-crafting-recipes-to-work-from-construction-json-files-or-taking-any-good-advice-how-to-implement-it/29372)

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**Author:** [@Eidolon](https://discourse.cataclysmdda.org/u/Eidolon)\
**Replies:** 5\
**Last updated:** [August 21, 2024, 12:55am UTC](https://discourse.cataclysmdda.org/t/need-help-with-getting-follower-crafting-recipes-to-work-from-construction-json-files-or-taking-any-good-advice-how-to-implement-it/29372 "2024-08-21T00:55:48Z")

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## [To Shit and urinates literally](https://discourse.cataclysmdda.org/t/to-shit-and-urinates-literally/29368)

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**Author:** [@Samuel\_Lopes](https://discourse.cataclysmdda.org/u/Samuel_Lopes)\
**Replies:** 1\
**Last updated:** [August 19, 2024, 10:39pm UTC](https://discourse.cataclysmdda.org/t/to-shit-and-urinates-literally/29368 "2024-08-19T22:39:47Z")

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They should definitely implement a system in which the character defecates and urinates. This makes me feel a bit distressed, my character never urinates or poops.

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## [The swappable battery storage case in vehicles is unrealistic, chain link fence fittings shouldn't disappear, NPC zone issues and behaviors](https://discourse.cataclysmdda.org/t/the-swappable-battery-storage-case-in-vehicles-is-unrealistic-chain-link-fence-fittings-shouldnt-disappear-npc-zone-issues-and-behaviors/29362)

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**Author:** [@j4k3](https://discourse.cataclysmdda.org/u/j4k3)\
**Replies:** 2\
**Last updated:** [August 18, 2024, 12:10am UTC](https://discourse.cataclysmdda.org/t/the-swappable-battery-storage-case-in-vehicles-is-unrealistic-chain-link-fence-fittings-shouldnt-disappear-npc-zone-issues-and-behaviors/29362 "2024-08-18T00:10:10Z")

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The way removal of a large storage battery from a vehicle that then requires installation of another entire part in order to reassemble feels very unrealistic, and petty/pedantic. A far more realistic mechanism would be …

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## [Guide to adding new content to CDDA for first time modders](https://discourse.cataclysmdda.org/t/guide-to-adding-new-content-to-cdda-for-first-time-modders/17781)

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**Author:** [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Replies:** 64\
**Last updated:** [August 9, 2024, 12:58am UTC](https://discourse.cataclysmdda.org/t/guide-to-adding-new-content-to-cdda-for-first-time-modders/17781 "2024-08-09T00:58:30Z")

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The Guide to Adding New Content to CDDA for 1st Time Modders now lives on github and you should follow that fine hand-crafted link to the current version. This thread is meant to provide a quick, accessible overview of …

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## [I'm using SpeedyDex, but I don't think it's working?](https://discourse.cataclysmdda.org/t/im-using-speedydex-but-i-dont-think-its-working/29293)

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**Author:** [@Paul\_Blay](https://discourse.cataclysmdda.org/u/Paul_Blay)\
**Replies:** 3\
**Last updated:** [August 3, 2024, 2:38pm UTC](https://discourse.cataclysmdda.org/t/im-using-speedydex-but-i-dont-think-its-working/29293 "2024-08-03T14:38:00Z")

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In world generation I included the SpeedyDex (two games, both stable 0.G and experimental 2024-06-19-1635). According to the mod text: On creating a character, it will open a configuration menu. This menu will show exa…

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## [The one thing I still don't understand about the lore](https://discourse.cataclysmdda.org/t/the-one-thing-i-still-dont-understand-about-the-lore/27879)

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**Author:** [@NetSysFire](https://discourse.cataclysmdda.org/u/NetSysFire)\
**Replies:** 14\
**Last updated:** [August 2, 2024, 6:42pm UTC](https://discourse.cataclysmdda.org/t/the-one-thing-i-still-dont-understand-about-the-lore/27879 "2024-08-02T18:42:32Z")

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Most professions start like the Cataclysm was a sudden thing. The evacuee was suddenly brought into an evac shelter (by whom?!). Then there is the shower victim and others, you should get what I mean. But the lore indic…

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## [Any way to hide vehicle parts altogether?](https://discourse.cataclysmdda.org/t/any-way-to-hide-vehicle-parts-altogether/29344)

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**Author:** [@Shad0wBlad321](https://discourse.cataclysmdda.org/u/Shad0wBlad321)\
**Replies:** 1\
**Last updated:** [August 2, 2024, 4:33pm UTC](https://discourse.cataclysmdda.org/t/any-way-to-hide-vehicle-parts-altogether/29344 "2024-08-02T16:33:56Z")

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just as the title says, aesthetics arent hugely important at the end of the day, especially not here, but with all the options for it i cant see a way to hide security cameras, and id really like to, they are extremely u…

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## [Why do I need launchers 1 to remove a mounted grenade launcher from a vehicle?](https://discourse.cataclysmdda.org/t/why-do-i-need-launchers-1-to-remove-a-mounted-grenade-launcher-from-a-vehicle/29349)

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**Author:** [@Fload](https://discourse.cataclysmdda.org/u/Fload)\
**Replies:** 1\
**Last updated:** [August 1, 2024, 10:25pm UTC](https://discourse.cataclysmdda.org/t/why-do-i-need-launchers-1-to-remove-a-mounted-grenade-launcher-from-a-vehicle/29349 "2024-08-01T22:25:07Z")

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So I’ve spent about a week in-game tuning up a Humvee with parts from a military base. I wanted to replace the mounted grenade launcher turret with a 50 cal or something. Apparently my gearhead with mechanics 6 simply ca…

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## [Neutral gear for faster stationary charging](https://discourse.cataclysmdda.org/t/neutral-gear-for-faster-stationary-charging/29345)

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**Author:** [@Shad0wBlad321](https://discourse.cataclysmdda.org/u/Shad0wBlad321)\
**Replies:** 2\
**Last updated:** [August 1, 2024, 10:19pm UTC](https://discourse.cataclysmdda.org/t/neutral-gear-for-faster-stationary-charging/29345 "2024-08-01T22:19:20Z")

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there should really be a way to put a car in neutral so you can throttle up without moving so you can get more power while stationary

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## [How to blacklist specific variants of items?](https://discourse.cataclysmdda.org/t/how-to-blacklist-specific-variants-of-items/29339)

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**Author:** [@Fload](https://discourse.cataclysmdda.org/u/Fload)\
**Replies:** 2\
**Last updated:** [August 1, 2024, 3:05pm UTC](https://discourse.cataclysmdda.org/t/how-to-blacklist-specific-variants-of-items/29339 "2024-08-01T15:05:34Z")

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I am tinkering with my own blacklist mod, for personal flavor purposes. I have had a hard time finding out whether specific variants under an item id can be blacklisted. Is there a way to do this? To give an arbitrary ex…

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## [Mod to remove or change or make changeable the engine skill limit?](https://discourse.cataclysmdda.org/t/mod-to-remove-or-change-or-make-changeable-the-engine-skill-limit/29348)

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**Author:** [@Shad0wBlad321](https://discourse.cataclysmdda.org/u/Shad0wBlad321)\
**Replies:** 0\
**Last updated:** [August 1, 2024, 3:17am UTC](https://discourse.cataclysmdda.org/t/mod-to-remove-or-change-or-make-changeable-the-engine-skill-limit/29348 "2024-08-01T03:17:59Z")

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I’d like to be able to put many many engines on a vehicle for… reasons, but seeing as it is impossible in base game it’d be dope if someone could make a mod for it. And please don’t tell me to do it, I’m not going to, j…

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## [Is there really no way to turn on aisle lights without starting the engine?](https://discourse.cataclysmdda.org/t/is-there-really-no-way-to-turn-on-aisle-lights-without-starting-the-engine/29338)

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**Author:** [@Shad0wBlad321](https://discourse.cataclysmdda.org/u/Shad0wBlad321)\
**Replies:** 2\
**Last updated:** [July 28, 2024, 4:08pm UTC](https://discourse.cataclysmdda.org/t/is-there-really-no-way-to-turn-on-aisle-lights-without-starting-the-engine/29338 "2024-07-28T16:08:43Z")

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i might just be dumb, but i cannot find a way to turn on just the lights without starting the engine, i dont want to start the engine since it makes noise when i do and it doesnt make sense to be unable to do it seperate…

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## [Color theme editor](https://discourse.cataclysmdda.org/t/color-theme-editor/29336)

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**Author:** [@tkroo](https://discourse.cataclysmdda.org/u/tkroo)\
**Replies:** 0\
**Last updated:** [July 27, 2024, 7:19pm UTC](https://discourse.cataclysmdda.org/t/color-theme-editor/29336 "2024-07-27T19:19:16Z")

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I made a color theme editor for CDDA color themes. It can import CDDA, Dwarf Fortress, and Gogh theme files and exports to CDDA format. Any feedback appreciated. Try it: CataColor source code: github

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## [UI problem in ascii build from yesterday](https://discourse.cataclysmdda.org/t/ui-problem-in-ascii-build-from-yesterday/29333)

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**Author:** [@Wasserlaufer](https://discourse.cataclysmdda.org/u/Wasserlaufer)\
**Replies:** 0\
**Last updated:** [July 26, 2024, 8:54am UTC](https://discourse.cataclysmdda.org/t/ui-problem-in-ascii-build-from-yesterday/29333 "2024-07-26T08:54:43Z")

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Pop up windows become black rectangles. The page for keybinding is blank and with "?"s. A post on reddit mentioned “}” for UI settings panel. “}” doesn’t do anything.

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## [Tried to get invalid ammunition: rebar\_bolt](https://discourse.cataclysmdda.org/t/tried-to-get-invalid-ammunition-rebar-bolt/29326)

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**Author:** [@MrAbrahms](https://discourse.cataclysmdda.org/u/MrAbrahms)\
**Replies:** 1\
**Last updated:** [July 22, 2024, 11:52pm UTC](https://discourse.cataclysmdda.org/t/tried-to-get-invalid-ammunition-rebar-bolt/29326 "2024-07-22T23:52:40Z")

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I’m trying to add a couple of vehicle-mounted railguns to my ForkIt mod, but it’s having trouble with this one type of ammunition, which is the default one. The guns definition: { “id”: “emrail”, “copy-from”: “rifle\_…

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## [Making scenarios mod, but one keeps instantly dying](https://discourse.cataclysmdda.org/t/making-scenarios-mod-but-one-keeps-instantly-dying/29325)

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**Author:** [@MrAbrahms](https://discourse.cataclysmdda.org/u/MrAbrahms)\
**Replies:** 0\
**Last updated:** [July 22, 2024, 11:07pm UTC](https://discourse.cataclysmdda.org/t/making-scenarios-mod-but-one-keeps-instantly-dying/29325 "2024-07-22T23:07:54Z")

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I’m making a mod with some challenge scenarios, 3 so far. Two of them are working fine, though they need a few tweaks, but the other one, the character starts with a broken torso every time. I’ve tested it about 50 times…

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## [Expected json array](https://discourse.cataclysmdda.org/t/expected-json-array/29316)

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**Author:** [@MrAbrahms](https://discourse.cataclysmdda.org/u/MrAbrahms)\
**Replies:** 1\
**Last updated:** [July 16, 2024, 4:25am UTC](https://discourse.cataclysmdda.org/t/expected-json-array/29316 "2024-07-16T04:25:39Z")

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I’m trying to add a couple of guns (single-shot vehicle-mounted railguns) to one of my mods, but when it comes to the magazines, I’m getting this error, “Expected json array” on the item\_restriction part. “pocket\_data”:…

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## [First time play feedback at ~100h in - minor notes](https://discourse.cataclysmdda.org/t/first-time-play-feedback-at-100h-in-minor-notes/29317)

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**Author:** [@j4k3](https://discourse.cataclysmdda.org/u/j4k3)\
**Replies:** 0\
**Last updated:** [July 15, 2024, 3:46am UTC](https://discourse.cataclysmdda.org/t/first-time-play-feedback-at-100h-in-minor-notes/29317 "2024-07-15T03:46:48Z")

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I started playing due to a recommendation on Lemmy, as I was interested in learning more about JSON structures. My first character died after a few hours of exploring when I drove into water while trying to figure out th…

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## [Abrahms Martial Arts](https://discourse.cataclysmdda.org/t/abrahms-martial-arts/24250)

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**Author:** [@MrAbrahms](https://discourse.cataclysmdda.org/u/MrAbrahms)\
**Replies:** 22\
**Last updated:** [July 14, 2024, 7:56pm UTC](https://discourse.cataclysmdda.org/t/abrahms-martial-arts/24250 "2024-07-14T19:56:26Z")

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Adds a number of basic martial arts that are auto-learned at level 1 of the appropriate weapon or other skill, and get stronger the longer you use them, eventually becoming very overpowered. (If you think a single charac…

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## [Steam deck don't save](https://discourse.cataclysmdda.org/t/steam-deck-dont-save/29315)

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**Author:** [@teoleo](https://discourse.cataclysmdda.org/u/teoleo)\
**Replies:** 0\
**Last updated:** [July 14, 2024, 4:07pm UTC](https://discourse.cataclysmdda.org/t/steam-deck-dont-save/29315 "2024-07-14T16:07:31Z")

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i have installed the free version of the game on my steam deck… i finally have started the game ( need to create some folder ) and the game work… but i can’t save because i get the error " can’t open file"… some can h…

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## [Cataclysm DDA Steam Deck fully mapped, easy to remember control scheme based on Vim & WASD](https://discourse.cataclysmdda.org/t/cataclysm-dda-steam-deck-fully-mapped-easy-to-remember-control-scheme-based-on-vim-wasd/29241)

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**Author:** [@supersquirrel](https://discourse.cataclysmdda.org/u/supersquirrel)\
**Replies:** 1\
**Last updated:** [July 14, 2024, 4:03pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-dda-steam-deck-fully-mapped-easy-to-remember-control-scheme-based-on-vim-wasd/29241 "2024-07-14T16:03:10Z")

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The thing I love about this system is either you already have the vim, WASD, and numberpad navigation rings memorized, or you don’t in which case having to learn this control scheme serves as a helpful visualization/conc…

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## [Just created a mod for magiclysm](https://discourse.cataclysmdda.org/t/just-created-a-mod-for-magiclysm/28734)

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**Author:** [@Kyoufi](https://discourse.cataclysmdda.org/u/Kyoufi)\
**Replies:** 10\
**Last updated:** [July 14, 2024, 9:44am UTC](https://discourse.cataclysmdda.org/t/just-created-a-mod-for-magiclysm/28734 "2024-07-14T09:44:07Z")

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My mod for magiclysm It consists of three parts First adds realistic sub-effects to spells: spell will damage furniture and terrain if it supposed to in description, also two kelvinist spells that, according to descrip…

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## [How am I supposed to know what is preventing me from entering a vehicle?](https://discourse.cataclysmdda.org/t/how-am-i-supposed-to-know-what-is-preventing-me-from-entering-a-vehicle/29310)

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**Author:** [@j4k3](https://discourse.cataclysmdda.org/u/j4k3)\
**Replies:** 6\
**Last updated:** [July 14, 2024, 1:13am UTC](https://discourse.cataclysmdda.org/t/how-am-i-supposed-to-know-what-is-preventing-me-from-entering-a-vehicle/29310 "2024-07-14T01:13:00Z")

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I keep unloading stuff but it feel like a guessing game. I have no idea how to quantify what I need to remove and why. Drive naked? Seems a firefighter’s kit doesn’t work in the firefighter vehicle.

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## [Building on distrobox Fedora 40 with Tiles and Sound and first play feedback](https://discourse.cataclysmdda.org/t/building-on-distrobox-fedora-40-with-tiles-and-sound-and-first-play-feedback/29308)

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**Author:** [@j4k3](https://discourse.cataclysmdda.org/u/j4k3)\
**Replies:** 0\
**Last updated:** [July 9, 2024, 4:51am UTC](https://discourse.cataclysmdda.org/t/building-on-distrobox-fedora-40-with-tiles-and-sound-and-first-play-feedback/29308 "2024-07-09T04:51:08Z")

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Hey, thanks for the great game experience. I wanted to play the latest experimental but only the linux curses config was prebuilt, so I compiled from source. I’m not a dev, rarely compile anything, but can make my way t…

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