# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=583

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 584

---

## [NPC again?](https://discourse.cataclysmdda.org/t/npc-again/102)

<div class="topic-metadata">

**Author:** [@qurvax](https://discourse.cataclysmdda.org/u/qurvax)\
**Replies:** 2\
**Last updated:** [January 16, 2013, 5:53pm UTC](https://discourse.cataclysmdda.org/t/npc-again/102 "2013-01-16T17:53:17Z")

</div>

Linux version on tinycore. Today’s pull (~3h ago). Just moving near an npc in shelter, and got segfault. "0xb752b821 in free () from /lib/libc.so.6 Repeated several times - same results. Screen shows backtrace. P.S\> D…

---

## ["Nothing", or shreded reality. Strange but not so rare map anomaly](https://discourse.cataclysmdda.org/t/nothing-or-shreded-reality-strange-but-not-so-rare-map-anomaly/89)

<div class="topic-metadata">

**Author:** [@qurvax](https://discourse.cataclysmdda.org/u/qurvax)\
**Replies:** 7\
**Last updated:** [January 15, 2013, 9:49pm UTC](https://discourse.cataclysmdda.org/t/nothing-or-shreded-reality-strange-but-not-so-rare-map-anomaly/89 "2013-01-15T21:49:53Z")

</div>

I have noticed that sometimes there is strange map areas. If you walk into them, everything around starts looking like “patterned” or mirrored several times. And terrain indicator reads “nothing”. Also, if you look at th…

---

## [Community fragmentation](https://discourse.cataclysmdda.org/t/community-fragmentation/97)

<div class="topic-metadata">

**Author:** [@Benedict](https://discourse.cataclysmdda.org/u/Benedict)\
**Replies:** 6\
**Last updated:** [January 15, 2013, 5:03pm UTC](https://discourse.cataclysmdda.org/t/community-fragmentation/97 "2013-01-15T17:03:03Z")

</div>

Right, so we’ve got a whole lot of dedicated community members, but they seem to be grouping across a lot of different places: Whalesdev forums are all but dead now, and yet new people are still arriving there and attem…

---

## [Longbow Crafting](https://discourse.cataclysmdda.org/t/longbow-crafting/98)

<div class="topic-metadata">

**Author:** [@ryeguy146](https://discourse.cataclysmdda.org/u/ryeguy146)\
**Replies:** 1\
**Last updated:** [January 15, 2013, 2:55am UTC](https://discourse.cataclysmdda.org/t/longbow-crafting/98 "2013-01-15T02:55:45Z")

</div>

I just started a character with 2 archery skill and I’m unable to see the longbow or wooden arrows in the crafting options. I have the requisite materials in my inventory, but the option for crafting an item should show …

---

## [Cataclysm DDA - 13 January Release](https://discourse.cataclysmdda.org/t/cataclysm-dda-13-january-release/87)

<div class="topic-metadata">

**Author:** [@The\_Darkling\_Wolf](https://discourse.cataclysmdda.org/u/The_Darkling_Wolf)\
**Replies:** 11\
**Last updated:** [January 14, 2013, 2:14pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-dda-13-january-release/87 "2013-01-14T14:14:38Z")

</div>

Windows Source is available at www.github.com/TheDarklingWolf/Cataclysm-DDA.git Changes (Kevin Granade) - Added some cocktails and mixed drinks. Lots of various tent related fixes and improvements. (Zack Hovatter) Ad…

---

## [Going downstairs in the evac shelter causes strange behavior](https://discourse.cataclysmdda.org/t/going-downstairs-in-the-evac-shelter-causes-strange-behavior/90)

<div class="topic-metadata">

**Author:** [@Blacken](https://discourse.cataclysmdda.org/u/Blacken)\
**Replies:** 6\
**Last updated:** [January 14, 2013, 1:02am UTC](https://discourse.cataclysmdda.org/t/going-downstairs-in-the-evac-shelter-causes-strange-behavior/90 "2013-01-14T01:02:45Z")

</div>

In current HEAD, there are cases (I don’t know what) where trying to go downstairs results in the message “Halfway down, the way down gets blocked off”. When you regain control, your minimap is offset and there doesn’t a…

---

## [Redoing Item Definition Handling in flat files](https://discourse.cataclysmdda.org/t/redoing-item-definition-handling-in-flat-files/50)

<div class="topic-metadata">

**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 11\
**Last updated:** [January 13, 2013, 10:48pm UTC](https://discourse.cataclysmdda.org/t/redoing-item-definition-handling-in-flat-files/50 "2013-01-13T22:48:26Z")

</div>

This will probably end up in mods sooner or later, but I would like to get some feedback. I’m strongly considering jumping back in and redoing the item handling system. I think, right now, it’s rather messy, and getting…

---

## [Starting a new game after using the "New World" option never saves](https://discourse.cataclysmdda.org/t/starting-a-new-game-after-using-the-new-world-option-never-saves/91)

<div class="topic-metadata">

**Author:** [@Blacken](https://discourse.cataclysmdda.org/u/Blacken)\
**Replies:** 0\
**Last updated:** [January 13, 2013, 7:32pm UTC](https://discourse.cataclysmdda.org/t/starting-a-new-game-after-using-the-new-world-option-never-saves/91 "2013-01-13T19:32:04Z")

</div>

On git HEAD, if you use the New World option and then create a new character, nothing will be saved upon exit.

---

## [Debug/Wish menu Interface](https://discourse.cataclysmdda.org/t/debug-wish-menu-interface/86)

<div class="topic-metadata">

**Author:** [@Morrigi](https://discourse.cataclysmdda.org/u/Morrigi)\
**Replies:** 3\
**Last updated:** [January 13, 2013, 6:35pm UTC](https://discourse.cataclysmdda.org/t/debug-wish-menu-interface/86 "2013-01-13T18:35:28Z")

</div>

The interface is pretty bad right now in there. A search function, or even a page down function, would greatly improve it in my opinion.

---

## [Reloading with spare clip and more than one type of ammo](https://discourse.cataclysmdda.org/t/reloading-with-spare-clip-and-more-than-one-type-of-ammo/84)

<div class="topic-metadata">

**Author:** [@qurvax](https://discourse.cataclysmdda.org/u/qurvax)\
**Replies:** 5\
**Last updated:** [January 13, 2013, 1:42pm UTC](https://discourse.cataclysmdda.org/t/reloading-with-spare-clip-and-more-than-one-type-of-ammo/84 "2013-01-13T13:42:16Z")

</div>

FYI: Got some 5.56, and some .223. Emptied my gun. R-\>5.56=45-0-0, once more R = 45-30-0. BUT, if i chose .223 to load instead, it doesn’t reload spare (Can’t reload your M4A1++++). Also, if i fire one round, and there’s…

---

## [Items in mansion bedroom spawn opposide side to dresser](https://discourse.cataclysmdda.org/t/items-in-mansion-bedroom-spawn-opposide-side-to-dresser/85)

<div class="topic-metadata">

**Author:** [@ShadowZero](https://discourse.cataclysmdda.org/u/ShadowZero)\
**Replies:** 0\
**Last updated:** [January 13, 2013, 5:08am UTC](https://discourse.cataclysmdda.org/t/items-in-mansion-bedroom-spawn-opposide-side-to-dresser/85 "2013-01-13T05:08:46Z")

</div>

The items in mansion bedrooms that are supposed to spawn in a dresser spawn on the opposite side of the room, 7 tiles away from their intended spawn position.

---

## [Wells](https://discourse.cataclysmdda.org/t/wells/66)

<div class="topic-metadata">

**Author:** [@Leonon](https://discourse.cataclysmdda.org/u/Leonon)\
**Replies:** 17\
**Last updated:** [January 12, 2013, 11:33pm UTC](https://discourse.cataclysmdda.org/t/wells/66 "2013-01-12T23:33:43Z")

</div>

A buildable water source, maybe even with naturally clean water.

---

## [Cataclysm DDA - 05 January Release](https://discourse.cataclysmdda.org/t/cataclysm-dda-05-january-release/60)

<div class="topic-metadata">

**Author:** [@The\_Darkling\_Wolf](https://discourse.cataclysmdda.org/u/The_Darkling_Wolf)\
**Replies:** 1\
**Last updated:** [January 12, 2013, 7:16pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-dda-05-january-release/60 "2013-01-12T19:16:26Z")

</div>

Windows Link Source code is available at www.github.com/TheDarklingWolf/Cataclysm-DDA as always. Changes in this release Item Disassembly - Press the ( key and select any item from your inventory to disassemble it. In…

---

## [Another one on NPC's \[npcmove.cpp\[321\]\]](https://discourse.cataclysmdda.org/t/another-one-on-npcs-npcmove-cpp-321/82)

<div class="topic-metadata">

**Author:** [@qurvax](https://discourse.cataclysmdda.org/u/qurvax)\
**Replies:** 1\
**Last updated:** [January 12, 2013, 5:14pm UTC](https://discourse.cataclysmdda.org/t/another-one-on-npcs-npcmove-cpp-321/82 "2013-01-12T17:14:29Z")

</div>

Just ran into NPC in the outskirts of a large city. He talked to me and engaged a bunch of zeds with his Savage (no silencer, i supose, so guess, what hapen). After he fire like 10 shots at the horde game freezed, and de…

---

## [Delete World Option](https://discourse.cataclysmdda.org/t/delete-world-option/80)

<div class="topic-metadata">

**Author:** [@SockWulf](https://discourse.cataclysmdda.org/u/SockWulf)\
**Replies:** 10\
**Last updated:** [January 12, 2013, 5:11pm UTC](https://discourse.cataclysmdda.org/t/delete-world-option/80 "2013-01-12T17:11:20Z")

</div>

Just a simple one here. Would it be possible to include an in-game option to delete the existing save folder? Perhaps upon completion of a new character’s creation, just prior to entering the world? I always create a new…

---

## [Items In/On Walls?](https://discourse.cataclysmdda.org/t/items-in-on-walls/81)

<div class="topic-metadata">

**Author:** [@ComputerWarrior](https://discourse.cataclysmdda.org/u/ComputerWarrior)\
**Replies:** 5\
**Last updated:** [January 12, 2013, 5:10am UTC](https://discourse.cataclysmdda.org/t/items-in-on-walls/81 "2013-01-12T05:10:50Z")

</div>

Started a new game, went to the hospital a few (map) tiles away and saw this: \[image\] Or in other words, I found some codeine in (on?) a hospital wall.

---

## [Item description corrections](https://discourse.cataclysmdda.org/t/item-description-corrections/79)

<div class="topic-metadata">

**Author:** [@Zen\_Arcade](https://discourse.cataclysmdda.org/u/Zen_Arcade)\
**Replies:** 1\
**Last updated:** [January 12, 2013, 4:58am UTC](https://discourse.cataclysmdda.org/t/item-description-corrections/79 "2013-01-12T04:58:43Z")

</div>

I went through itypedef.cpp and corrected every typo that I saw, plus one or two grammar fixes. I also removed all the double spaces after punctuation marks, because it’s bad form. :smiley: Attached are the diffs. I had…

---

## [Advertising](https://discourse.cataclysmdda.org/t/advertising/71)

<div class="topic-metadata">

**Author:** [@Jack\_Slinger](https://discourse.cataclysmdda.org/u/Jack_Slinger)\
**Replies:** 10\
**Last updated:** [January 11, 2013, 8:44pm UTC](https://discourse.cataclysmdda.org/t/advertising/71 "2013-01-11T20:44:54Z")

</div>

Just to let you know I love this game. I found it a few weeks ago and haven’t put it down since, in many ways I prefer it to fallout. However I have only just found this the latest version, after playing the original an…

---

## [My Two Cents/Suggestions:Expanded/Fixed NPC Gameplay, and Expanded Stealth](https://discourse.cataclysmdda.org/t/my-two-cents-suggestions-expanded-fixed-npc-gameplay-and-expanded-stealth/43)

<div class="topic-metadata">

**Author:** [@x2yzh9](https://discourse.cataclysmdda.org/u/x2yzh9)\
**Replies:** 5\
**Last updated:** [January 11, 2013, 4:25pm UTC](https://discourse.cataclysmdda.org/t/my-two-cents-suggestions-expanded-fixed-npc-gameplay-and-expanded-stealth/43 "2013-01-11T16:25:35Z")

</div>

Major Suggestions I think that the game would be better off with NPCS fixed and expanded. When I say expanded I mean given the option to get in cars with them/have them get in your car, a fleshed out orders system, tra…

---

## [Vehicle disapeared after crash](https://discourse.cataclysmdda.org/t/vehicle-disapeared-after-crash/78)

<div class="topic-metadata">

**Author:** [@qurvax](https://discourse.cataclysmdda.org/u/qurvax)\
**Replies:** 7\
**Last updated:** [January 10, 2013, 8:51pm UTC](https://discourse.cataclysmdda.org/t/vehicle-disapeared-after-crash/78 "2013-01-10T20:51:57Z")

</div>

I was riding my motorcycle when game crashed. Now when i try to load it shows my on foot, and if i try to walk game freezes. Windows version. Debug log says “C:\\Users\\jenny\\Desktop\\cygwin\\home\\Kyratzes\\Cataclysm-DDA\\game…

---

## [Cars without headlights, 10L of gasoline to make a single grenade](https://discourse.cataclysmdda.org/t/cars-without-headlights-10l-of-gasoline-to-make-a-single-grenade/63)

<div class="topic-metadata">

**Author:** [@AssassinT90](https://discourse.cataclysmdda.org/u/AssassinT90)\
**Replies:** 7\
**Last updated:** [January 10, 2013, 8:57am UTC](https://discourse.cataclysmdda.org/t/cars-without-headlights-10l-of-gasoline-to-make-a-single-grenade/63 "2013-01-10T08:57:44Z")

</div>

Hello, coders. The first bug is pretty simple to fix, I believe: Cars spawn without headlights. I believe no further explanation is needed, so I’ll skip to the next one: Crafting a grenade (and possibly a molotov, a …

---

## [Debug/Wish Menu Terrain Editing](https://discourse.cataclysmdda.org/t/debug-wish-menu-terrain-editing/77)

<div class="topic-metadata">

**Author:** [@Leonon](https://discourse.cataclysmdda.org/u/Leonon)\
**Replies:** 3\
**Last updated:** [January 9, 2013, 6:45am UTC](https://discourse.cataclysmdda.org/t/debug-wish-menu-terrain-editing/77 "2013-01-09T06:45:41Z")

</div>

I think this would be basically just a version of wish.cpp’s monster\_wish that uses mapdate.h instead of monster.h and uses construction.cpp’s map tile changing code. I tried doing it on my own but couldn’t seem to acco…

---

## [Small bugs](https://discourse.cataclysmdda.org/t/small-bugs/70)

<div class="topic-metadata">

**Author:** [@SweeperM](https://discourse.cataclysmdda.org/u/SweeperM)\
**Replies:** 14\
**Last updated:** [January 9, 2013, 2:25am UTC](https://discourse.cataclysmdda.org/t/small-bugs/70 "2013-01-09T02:25:19Z")

</div>

Instead of creating a thread for every bug I see, I’m just going to post them here. -I’m finding plastic bags of clean water, with 24 charges, instead of the bottles. Is it a feature or a bug? -There’s braziers and woo…

---

## [Feature request: contextual move-examine](https://discourse.cataclysmdda.org/t/feature-request-contextual-move-examine/75)

<div class="topic-metadata">

**Author:** [@Zen\_Arcade](https://discourse.cataclysmdda.org/u/Zen_Arcade)\
**Replies:** 3\
**Last updated:** [January 8, 2013, 9:24pm UTC](https://discourse.cataclysmdda.org/t/feature-request-contextual-move-examine/75 "2013-01-08T21:24:16Z")

</div>

Basically, walking into a not-empty impassable container (fridge/shelf/dresser) 'e’xamines it. Yay/nay?

---

## [\[Solved-NPCs are Evil\] Reliable crash from save (Win7x64)](https://discourse.cataclysmdda.org/t/solved-npcs-are-evil-reliable-crash-from-save-win7x64/74)

<div class="topic-metadata">

**Author:** [@n9103](https://discourse.cataclysmdda.org/u/n9103)\
**Replies:** 5\
**Last updated:** [January 8, 2013, 11:01am UTC](https://discourse.cataclysmdda.org/t/solved-npcs-are-evil-reliable-crash-from-save-win7x64/74 "2013-01-08T11:01:23Z")

</div>

I seem to keep crashing from this certain point in my save, whenever I go and proceed with reading Self Esteem for Dummies in my inventory (or the one that got duped from the crash on the counter next to me) Always cras…

---

## [Refilling gas tanks, 24 hours time](https://discourse.cataclysmdda.org/t/refilling-gas-tanks-24-hours-time/72)

<div class="topic-metadata">

**Author:** [@AssassinT90](https://discourse.cataclysmdda.org/u/AssassinT90)\
**Replies:** 4\
**Last updated:** [January 7, 2013, 4:34pm UTC](https://discourse.cataclysmdda.org/t/refilling-gas-tanks-24-hours-time/72 "2013-01-07T16:34:49Z")

</div>

Refilling gas tanks with multiple gasoline containers: Imagine this: I have a motorcycle without fuel and 5 plastic bottles of gasoline. I want to refuel my motorcycle with the plastic bottles of gasoline. However, afte…

---

## [Healing system: are you happy with it?](https://discourse.cataclysmdda.org/t/healing-system-are-you-happy-with-it/52)

<div class="topic-metadata">

**Author:** [@AssassinT90](https://discourse.cataclysmdda.org/u/AssassinT90)\
**Replies:** 18\
**Last updated:** [January 7, 2013, 3:16pm UTC](https://discourse.cataclysmdda.org/t/healing-system-are-you-happy-with-it/52 "2013-01-07T15:16:49Z")

</div>

Hello, fellow survivors. I’ve been having a lot of trouble with the healing system. Not because it’s glitchy, not because it’s too complicated. I’ve been having problems with the difficulty factor. As you are probably …

---

## [Planks over pits use all 2x4's& latest git shuffles items](https://discourse.cataclysmdda.org/t/planks-over-pits-use-all-2x4s-latest-git-shuffles-items/69)

<div class="topic-metadata">

**Author:** [@Leonon](https://discourse.cataclysmdda.org/u/Leonon)\
**Replies:** 3\
**Last updated:** [January 7, 2013, 3:43am UTC](https://discourse.cataclysmdda.org/t/planks-over-pits-use-all-2x4s-latest-git-shuffles-items/69 "2013-01-07T03:43:49Z")

</div>

Placing a plank over a pit uses all your 2x4s. I made sure my game was up to date to see if that bug was already fixed and some items have been switched with other items.

---

## [New books](https://discourse.cataclysmdda.org/t/new-books/61)

<div class="topic-metadata">

**Author:** [@Leonon](https://discourse.cataclysmdda.org/u/Leonon)\
**Replies:** 5\
**Last updated:** [January 6, 2013, 8:04pm UTC](https://discourse.cataclysmdda.org/t/new-books/61 "2013-01-06T20:04:33Z")

</div>

I’m not sure how to make a mod that adds these without modifying the original files which I’m pretty sure would break compatibility pretty fast. I don’t C++ very well so I probably screwed something up. If anyone else wa…

---

## [Source curiosity question thread!](https://discourse.cataclysmdda.org/t/source-curiosity-question-thread/55)

<div class="topic-metadata">

**Author:** [@Rozy](https://discourse.cataclysmdda.org/u/Rozy)\
**Replies:** 4\
**Last updated:** [January 6, 2013, 6:03am UTC](https://discourse.cataclysmdda.org/t/source-curiosity-question-thread/55 "2013-01-06T06:03:19Z")

</div>

So I’ve been playing. And there’s one thing I really wanna find out. Just how do the spawns work in this game? I’ve been looking around the sources and been wondering where they are and why it works in the way it does, b…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=582)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=584)
