# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=556

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 557

---

## [Context sensitive alert messages](https://discourse.cataclysmdda.org/t/context-sensitive-alert-messages/1134)

<div class="topic-metadata">

**Author:** [@halberdsturgeon](https://discourse.cataclysmdda.org/u/halberdsturgeon)\
**Replies:** 1\
**Last updated:** [May 6, 2013, 1:05am UTC](https://discourse.cataclysmdda.org/t/context-sensitive-alert-messages/1134 "2013-05-06T01:05:58Z")

</div>

Would it be possible to add these? The specific example I’m thinking of is that it’d be good if the game stopped alerting you about smoke if you had ample environmental protection on your mouth for it not to matter.

---

## [Assigning Spacebar to Commands](https://discourse.cataclysmdda.org/t/assigning-spacebar-to-commands/1133)

<div class="topic-metadata">

**Author:** [@Nappist](https://discourse.cataclysmdda.org/u/Nappist)\
**Replies:** 0\
**Last updated:** [May 6, 2013, 12:27am UTC](https://discourse.cataclysmdda.org/t/assigning-spacebar-to-commands/1133 "2013-05-06T00:27:48Z")

</div>

It works, but then when you save+quit/exit/enter game, it assigns a dozen other keys to the same command and completely mucks it up.

---

## [Reading morale info vs. actual morale gain](https://discourse.cataclysmdda.org/t/reading-morale-info-vs-actual-morale-gain/1131)

<div class="topic-metadata">

**Author:** [@LazyCat](https://discourse.cataclysmdda.org/u/LazyCat)\
**Replies:** 1\
**Last updated:** [May 5, 2013, 11:54pm UTC](https://discourse.cataclysmdda.org/t/reading-morale-info-vs-actual-morale-gain/1131 "2013-05-05T23:54:40Z")

</div>

Info says romance novel +4 morale but it actually gives 20, and drama novel info says +2 but it gives 8. Print error, bug, or there is some calculation behind it and it’s actually ok? Is romance novel supposed to give …

---

## [Fine-Tuning of Firearms and Firearm Mods](https://discourse.cataclysmdda.org/t/fine-tuning-of-firearms-and-firearm-mods/1107)

<div class="topic-metadata">

**Author:** [@Austupaio](https://discourse.cataclysmdda.org/u/Austupaio)\
**Replies:** 21\
**Last updated:** [May 5, 2013, 9:57pm UTC](https://discourse.cataclysmdda.org/t/fine-tuning-of-firearms-and-firearm-mods/1107 "2013-05-05T21:57:07Z")

</div>

While I love the variety of both firearms and the mods available for them in this game, there are times when I can tell that the dev responsible had no idea what he was on about. Sorry. In example, the Extended Barrel m…

---

## [Set up trap?](https://discourse.cataclysmdda.org/t/set-up-trap/1095)

<div class="topic-metadata">

**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 14\
**Last updated:** [May 5, 2013, 4:19pm UTC](https://discourse.cataclysmdda.org/t/set-up-trap/1095 "2013-05-05T16:19:06Z")

</div>

Thought I saw setting up a crossbow trap somehow, wiki and search gives me nothing.

---

## [How to Build in LMOE shelter](https://discourse.cataclysmdda.org/t/how-to-build-in-lmoe-shelter/1098)

<div class="topic-metadata">

**Author:** [@Dalgul](https://discourse.cataclysmdda.org/u/Dalgul)\
**Replies:** 8\
**Last updated:** [May 5, 2013, 6:56am UTC](https://discourse.cataclysmdda.org/t/how-to-build-in-lmoe-shelter/1098 "2013-05-05T06:56:13Z")

</div>

It has probably been asked before but i cant find it. Is there anyway to construct things in an underground LMOE shelter??

---

## [How can I compile on windows/mac?](https://discourse.cataclysmdda.org/t/how-can-i-compile-on-windows-mac/1124)

<div class="topic-metadata">

**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 1\
**Last updated:** [May 5, 2013, 3:58am UTC](https://discourse.cataclysmdda.org/t/how-can-i-compile-on-windows-mac/1124 "2013-05-05T03:58:14Z")

</div>

Need some help with some write-ups to put on the main website.

---

## [Reading by console-light](https://discourse.cataclysmdda.org/t/reading-by-console-light/1103)

<div class="topic-metadata">

**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 5\
**Last updated:** [May 5, 2013, 1:37am UTC](https://discourse.cataclysmdda.org/t/reading-by-console-light/1103 "2013-05-05T01:37:13Z")

</div>

Totally legit, if you sit next to the computer console in the base shelter you can read books any time of day. On a side note, there seems to be some issue with night vision, most of the time it works properly (I only s…

---

## [Big block of GROUP\_NULL in town on git](https://discourse.cataclysmdda.org/t/big-block-of-group-null-in-town-on-git/1120)

<div class="topic-metadata">

**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 0\
**Last updated:** [May 4, 2013, 8:19pm UTC](https://discourse.cataclysmdda.org/t/big-block-of-group-null-in-town-on-git/1120 "2013-05-04T20:19:18Z")

</div>

It appears to be water, obscures vision, and it is diggable. It looks to be about one block in size, twelve blocks by twelve blocks.

---

## [Inventory lettering bug](https://discourse.cataclysmdda.org/t/inventory-lettering-bug/1119)

<div class="topic-metadata">

**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 1\
**Last updated:** [May 4, 2013, 6:44pm UTC](https://discourse.cataclysmdda.org/t/inventory-lettering-bug/1119 "2013-05-04T18:44:37Z")

</div>

In my normal inventory, a is a pair of pants, lowercase ell is 4 plastic bottles of water, and lowercase ell is also 5 empty plastic bottles. When I examine a toilet, lowercase ell are the plastic bottles of water, a is…

---

## [Squirrels dropping bottls of clean water?](https://discourse.cataclysmdda.org/t/squirrels-dropping-bottls-of-clean-water/1118)

<div class="topic-metadata">

**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 0\
**Last updated:** [May 4, 2013, 5:32pm UTC](https://discourse.cataclysmdda.org/t/squirrels-dropping-bottls-of-clean-water/1118 "2013-05-04T17:32:47Z")

</div>

I believe I just found three bottles of clean water, after slinging squirrels to death. Git version.

---

## [Silly amount of hostile wildlife?](https://discourse.cataclysmdda.org/t/silly-amount-of-hostile-wildlife/1108)

<div class="topic-metadata">

**Author:** [@Austupaio](https://discourse.cataclysmdda.org/u/Austupaio)\
**Replies:** 7\
**Last updated:** [May 4, 2013, 5:07pm UTC](https://discourse.cataclysmdda.org/t/silly-amount-of-hostile-wildlife/1108 "2013-05-04T17:07:47Z")

</div>

So I’m trying to live in an LMOE shelter, right? First one I’ve ever found, it’s going great. Except I’m being constantly assaulted and invaded, not by zeds, but by wolves, cougars and bears. I’ve killed 43 wolves afte…

---

## [Mods why the thread lock?](https://discourse.cataclysmdda.org/t/mods-why-the-thread-lock/1111)

<div class="topic-metadata">

**Author:** [@Dalgul](https://discourse.cataclysmdda.org/u/Dalgul)\
**Replies:** 3\
**Last updated:** [May 4, 2013, 4:18pm UTC](https://discourse.cataclysmdda.org/t/mods-why-the-thread-lock/1111 "2013-05-04T16:18:41Z")

</div>

Just looking for a reason for the thread I made being locked. ‘The vehicle thread’. What I do wrong.

---

## [One off story/mission linear locations](https://discourse.cataclysmdda.org/t/one-off-story-mission-linear-locations/1114)

<div class="topic-metadata">

**Author:** [@Shoes](https://discourse.cataclysmdda.org/u/Shoes)\
**Replies:** 1\
**Last updated:** [May 4, 2013, 4:08pm UTC](https://discourse.cataclysmdda.org/t/one-off-story-mission-linear-locations/1114 "2013-05-04T16:08:33Z")

</div>

One of the recent commits talked about a sarcophagus (spellcheck ftw), and in combination with thinking about adding STALKER elements to the game, I thought about spawning the Chernobyl Power Plant. Sort of like how mine…

---

## [New messages, skill decay grace period, refits, items](https://discourse.cataclysmdda.org/t/new-messages-skill-decay-grace-period-refits-items/1109)

<div class="topic-metadata">

**Author:** [@Nappist](https://discourse.cataclysmdda.org/u/Nappist)\
**Replies:** 5\
**Last updated:** [May 4, 2013, 3:16pm UTC](https://discourse.cataclysmdda.org/t/new-messages-skill-decay-grace-period-refits-items/1109 "2013-05-04T15:16:07Z")

</div>

Cannibals shouldn’t feel depressed when killing zombie children and instead get the message “You feel hungry for a moment, but it passes.” Add a “grace period” pool to skill decay after a usage of the skill (regardless …

---

## [Blocks of nothing](https://discourse.cataclysmdda.org/t/blocks-of-nothing/399)

<div class="topic-metadata">

**Author:** [@Lost](https://discourse.cataclysmdda.org/u/Lost)\
**Replies:** 1\
**Last updated:** [May 4, 2013, 2:52pm UTC](https://discourse.cataclysmdda.org/t/blocks-of-nothing/399 "2013-05-04T14:52:04Z")

</div>

This is something I’ve been encountering rarely, but often enough that I think it’s a random encounter that isn’t loading right or something. I’ve encountered sectors of map (the most recent one being 12 x 12 in size) wh…

---

## [Frostbite](https://discourse.cataclysmdda.org/t/frostbite/1088)

<div class="topic-metadata">

**Author:** [@woofinator](https://discourse.cataclysmdda.org/u/woofinator)\
**Replies:** 12\
**Last updated:** [May 4, 2013, 10:43am UTC](https://discourse.cataclysmdda.org/t/frostbite/1088 "2013-05-04T10:43:42Z")

</div>

Hey, just started playing the game. Tried to sleep while I was cold (wearing 2 t shirts, tank top, 67 degrees) and lo and behold… Woke up at midnight with a frostbitten face. Blisters all over. Did a forum search and sa…

---

## [Increasing loot rarity](https://discourse.cataclysmdda.org/t/increasing-loot-rarity/1055)

<div class="topic-metadata">

**Author:** [@Ferodaktyl](https://discourse.cataclysmdda.org/u/Ferodaktyl)\
**Replies:** 12\
**Last updated:** [May 4, 2013, 8:28am UTC](https://discourse.cataclysmdda.org/t/increasing-loot-rarity/1055 "2013-05-04T08:28:41Z")

</div>

What about an option in the menu to increase the loot rarity by x times? I think there is too much loot as it is, also the drops are quite a lot, making survival much too easy. Not to mention cooking with rotten ingredie…

---

## [Boomers in Classic Zombies](https://discourse.cataclysmdda.org/t/boomers-in-classic-zombies/1102)

<div class="topic-metadata">

**Author:** [@jumjummju](https://discourse.cataclysmdda.org/u/jumjummju)\
**Replies:** 1\
**Last updated:** [May 4, 2013, 4:47am UTC](https://discourse.cataclysmdda.org/t/boomers-in-classic-zombies/1102 "2013-05-04T04:47:19Z")

</div>

I play with classic zombies on my other computer, and there’s a weird bug where I can find boomers and spitters in hospitals, despite the fact I should find regular zeds. Also, giant wasps are still making nests out of …

---

## [Actual snipers/Ghillie suits](https://discourse.cataclysmdda.org/t/actual-snipers-ghillie-suits/1020)

<div class="topic-metadata">

**Author:** [@AerialK7](https://discourse.cataclysmdda.org/u/AerialK7)\
**Replies:** 59\
**Last updated:** [May 4, 2013, 3:38am UTC](https://discourse.cataclysmdda.org/t/actual-snipers-ghillie-suits/1020 "2013-05-04T03:38:28Z")

</div>

\[font=georgia\]I think itd be cool for actual snipers to be in cataclysm, like the SVD/Dragunov (to fit in with the Kalashnikov series) maybe the DMR etc etc. A long range highpowered rifle, but with a slow reload maybe s…

---

## [Bateries small exploit](https://discourse.cataclysmdda.org/t/bateries-small-exploit/1090)

<div class="topic-metadata">

**Author:** [@Ferodaktyl](https://discourse.cataclysmdda.org/u/Ferodaktyl)\
**Replies:** 3\
**Last updated:** [May 4, 2013, 2:42am UTC](https://discourse.cataclysmdda.org/t/bateries-small-exploit/1090 "2013-05-04T02:42:13Z")

</div>

If you install an empty flashlight on a car, when uninstalling it’s loaded with 100 batteries again, so by repeating the process you can get endless batteries.

---

## [Waiting confused with sleeping?](https://discourse.cataclysmdda.org/t/waiting-confused-with-sleeping/1100)

<div class="topic-metadata">

**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 2\
**Last updated:** [May 4, 2013, 12:23am UTC](https://discourse.cataclysmdda.org/t/waiting-confused-with-sleeping/1100 "2013-05-04T00:23:23Z")

</div>

Went to wait for 30 minutes, was asked “Resume task?” or whatever, and then it finishes six hours later.

---

## [Nothing is forever](https://discourse.cataclysmdda.org/t/nothing-is-forever/1097)

<div class="topic-metadata">

**Author:** [@Ferodaktyl](https://discourse.cataclysmdda.org/u/Ferodaktyl)\
**Replies:** 9\
**Last updated:** [May 3, 2013, 10:44pm UTC](https://discourse.cataclysmdda.org/t/nothing-is-forever/1097 "2013-05-03T22:44:20Z")

</div>

My new sig :DDD \[URL=http://s1050.photobucket.com/user/Ferodaktyl/media/cdda/catasig.jpg.html\]\[image\]\[/URL\]

---

## [A Lovecraft conduct](https://discourse.cataclysmdda.org/t/a-lovecraft-conduct/1073)

<div class="topic-metadata">

**Author:** [@Mdnthrvst](https://discourse.cataclysmdda.org/u/Mdnthrvst)\
**Replies:** 13\
**Last updated:** [May 3, 2013, 10:43pm UTC](https://discourse.cataclysmdda.org/t/a-lovecraft-conduct/1073 "2013-05-03T22:43:09Z")

</div>

I whipped this up on /rlg/ the other day and thought you guys might find it interesting. \[image\] Of some note in the subsequent discussion was a bit of contention about Schizophrenia; I didn’t think it fit, as a sort o…

---

## [Balance: Sound and Zombie Spawns Quantity](https://discourse.cataclysmdda.org/t/balance-sound-and-zombie-spawns-quantity/1092)

<div class="topic-metadata">

**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 12\
**Last updated:** [May 3, 2013, 8:46pm UTC](https://discourse.cataclysmdda.org/t/balance-sound-and-zombie-spawns-quantity/1092 "2013-05-03T20:46:01Z")

</div>

Personally I find a the game a bit easy in the early stages. I’m not really a fan of what I heard mentioned about making it so you are much more vulnerable when trying to use a window or some such to control the hoard. …

---

## [Are Fungal Spires supposed to burn?](https://discourse.cataclysmdda.org/t/are-fungal-spires-supposed-to-burn/1060)

<div class="topic-metadata">

**Author:** [@grisamentum](https://discourse.cataclysmdda.org/u/grisamentum)\
**Replies:** 7\
**Last updated:** [May 3, 2013, 8:05pm UTC](https://discourse.cataclysmdda.org/t/are-fungal-spires-supposed-to-burn/1060 "2013-05-03T20:05:41Z")

</div>

It seems like mine don’t. Everything around it burns but the spire itself doesn’t seem to take any damage.

---

## [Moving topics](https://discourse.cataclysmdda.org/t/moving-topics/942)

<div class="topic-metadata">

**Author:** [@AerialK7](https://discourse.cataclysmdda.org/u/AerialK7)\
**Replies:** 6\
**Last updated:** [May 3, 2013, 8:26am UTC](https://discourse.cataclysmdda.org/t/moving-topics/942 "2013-05-03T08:26:04Z")

</div>

i suggest we move topics like \[spoiler\]http://www.cataclysmdda.com/smf/index.php?topic=850.0\[/spoiler\] this into this category

---

## [Link to tagged versions for source downloads?](https://discourse.cataclysmdda.org/t/link-to-tagged-versions-for-source-downloads/1096)

<div class="topic-metadata">

**Author:** [@Soron](https://discourse.cataclysmdda.org/u/Soron)\
**Replies:** 0\
**Last updated:** [May 3, 2013, 7:59am UTC](https://discourse.cataclysmdda.org/t/link-to-tagged-versions-for-source-downloads/1096 "2013-05-03T07:59:23Z")

</div>

I had a realization tonight: the source link on the homepage is not the same code as the Windows download. The source link is to the bleeding edge dev version, whereas the Windows download (and Mac, now that it’s updated…

---

## [About mutations](https://discourse.cataclysmdda.org/t/about-mutations/1038)

<div class="topic-metadata">

**Author:** [@Heclapar](https://discourse.cataclysmdda.org/u/Heclapar)\
**Replies:** 21\
**Last updated:** [May 3, 2013, 3:26am UTC](https://discourse.cataclysmdda.org/t/about-mutations/1038 "2013-05-03T03:26:37Z")

</div>

It all started with my new game.I got out of the shelter and walked towards the town,to find some dead scientists which apperantly had some mutagen. Having picked the robust genetics trait,i was confident its effects wou…

---

## [How do you keep the game interesting at higher levels?](https://discourse.cataclysmdda.org/t/how-do-you-keep-the-game-interesting-at-higher-levels/1081)

<div class="topic-metadata">

**Author:** [@Ferodaktyl](https://discourse.cataclysmdda.org/u/Ferodaktyl)\
**Replies:** 15\
**Last updated:** [May 3, 2013, 1:45am UTC](https://discourse.cataclysmdda.org/t/how-do-you-keep-the-game-interesting-at-higher-levels/1081 "2013-05-03T01:45:26Z")

</div>

Once i reach high enough skills i usually quit or kill my char, because i find no fun in 1-shoting anything that moves, and start a new one. I also go for random chars , trying to play to their strengths, but most times…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=555)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=557)
