# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=554

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 555

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## [Item Tags!](https://discourse.cataclysmdda.org/t/item-tags/1205)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 4\
**Last updated:** [May 14, 2013, 9:54am UTC](https://discourse.cataclysmdda.org/t/item-tags/1205 "2013-05-14T09:54:50Z")

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“You jump through the window of a gun store to avoid a gas station explosion. You look around, the undead hordes will be upon you soon. You grab a shotgun and the 00 shot and load it up, ready to blast your way out of th…

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## [Corrupted message log and construction menu conflict](https://discourse.cataclysmdda.org/t/corrupted-message-log-and-construction-menu-conflict/1209)

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**Author:** [@ejseto](https://discourse.cataclysmdda.org/u/ejseto)\
**Replies:** 1\
**Last updated:** [May 14, 2013, 8:25am UTC](https://discourse.cataclysmdda.org/t/corrupted-message-log-and-construction-menu-conflict/1209 "2013-05-14T08:25:52Z")

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If you enter the 'E’at menu then press enter, it exits the menu saying you don’t have that item. The next message you get will be corrupted. Adding the bolded part will fix this. The 'D’isassemble menu also has this prob…

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## [Underground/Interior Construction - Tunneling, Dirt, Collapses](https://discourse.cataclysmdda.org/t/underground-interior-construction-tunneling-dirt-collapses/1099)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 22\
**Last updated:** [May 14, 2013, 6:51am UTC](https://discourse.cataclysmdda.org/t/underground-interior-construction-tunneling-dirt-collapses/1099 "2013-05-14T06:51:10Z")

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I’d like to see some changes to how the underground works, and especially once we get z-levels working properly, open up a lot of possibilities. Part 1: Digging through dirt Dirt ‘walls’ squares can be dug from the sid…

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## [Need some help with Cygwin](https://discourse.cataclysmdda.org/t/need-some-help-with-cygwin/1201)

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**Author:** [@TaintedHolyWater](https://discourse.cataclysmdda.org/u/TaintedHolyWater)\
**Replies:** 0\
**Last updated:** [May 13, 2013, 11:24pm UTC](https://discourse.cataclysmdda.org/t/need-some-help-with-cygwin/1201 "2013-05-13T23:24:18Z")

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Just to put it out there, I have little to no knowledge of how cygwin works. I just followed the instructions here to play but now that doesn’t work. After it stopped working I deleted everything to start over clean. No…

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## [Static Spawn is Terrible](https://discourse.cataclysmdda.org/t/static-spawn-is-terrible/546)

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**Author:** [@An0n3](https://discourse.cataclysmdda.org/u/An0n3)\
**Replies:** 118\
**Last updated:** [May 13, 2013, 10:08pm UTC](https://discourse.cataclysmdda.org/t/static-spawn-is-terrible/546 "2013-05-13T22:08:01Z")

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Is there some balancing planned to fix this? As is it doesn’t flow like the current game at all. I’ve tried a few times with different character builds to accomplish anything in the game, and it just doesn’t work. It’…

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## [Kill list - dead screen](https://discourse.cataclysmdda.org/t/kill-list-dead-screen/1199)

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**Author:** [@Malakhaj](https://discourse.cataclysmdda.org/u/Malakhaj)\
**Replies:** 0\
**Last updated:** [May 13, 2013, 9:53pm UTC](https://discourse.cataclysmdda.org/t/kill-list-dead-screen/1199 "2013-05-13T21:53:44Z")

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Anyone would like to share with a brief description ?:slight\_smile:

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## [Artifact armors not loading correctly](https://discourse.cataclysmdda.org/t/artifact-armors-not-loading-correctly/1195)

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**Author:** [@ejseto](https://discourse.cataclysmdda.org/u/ejseto)\
**Replies:** 1\
**Last updated:** [May 13, 2013, 9:39pm UTC](https://discourse.cataclysmdda.org/t/artifact-armors-not-loading-correctly/1195 "2013-05-13T21:39:10Z")

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Artifact armors are not loading with the values listed in artifacts.gsav (at least if you edit the values). They are probably not being generated correctly either. The it\_artifact\_armor constructor calls the it\_armor con…

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## [Cygwin Color](https://discourse.cataclysmdda.org/t/cygwin-color/1190)

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**Author:** [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)\
**Replies:** 3\
**Last updated:** [May 13, 2013, 5:57pm UTC](https://discourse.cataclysmdda.org/t/cygwin-color/1190 "2013-05-13T17:57:49Z")

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In case anybody hasn’t noticed Cygwin uses different colors then many other terminals. Well after a little bit of work I figured out how to change them, and decided to post a short tutorial here for anybody who want to d…

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## [Proper order of wearable items?](https://discourse.cataclysmdda.org/t/proper-order-of-wearable-items/1193)

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**Author:** [@Justice](https://discourse.cataclysmdda.org/u/Justice)\
**Replies:** 4\
**Last updated:** [May 13, 2013, 4:54pm UTC](https://discourse.cataclysmdda.org/t/proper-order-of-wearable-items/1193 "2013-05-13T16:54:23Z")

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I remember reading that the order in which we Wear items is important. Anyway, I put my reinforced trench coat on after my rain coat, which was put on after a tank top and a polo shirt. Somehow, a wolf attack ripped the …

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## [Fungal Spire](https://discourse.cataclysmdda.org/t/fungal-spire/1176)

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**Author:** [@Heclapar](https://discourse.cataclysmdda.org/u/Heclapar)\
**Replies:** 9\
**Last updated:** [May 13, 2013, 6:15am UTC](https://discourse.cataclysmdda.org/t/fungal-spire/1176 "2013-05-13T06:15:29Z")

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So i came upon a fungal spire near the city, and having found a LAW on a military corpse,i tried to destroy it.But it wasnt enought O\_o.What are some good ways to get rid of it?

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## [Mass water purification](https://discourse.cataclysmdda.org/t/mass-water-purification/1183)

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**Author:** [@drake1storm](https://discourse.cataclysmdda.org/u/drake1storm)\
**Replies:** 10\
**Last updated:** [May 13, 2013, 12:51am UTC](https://discourse.cataclysmdda.org/t/mass-water-purification/1183 "2013-05-13T00:51:52Z")

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This is a simple mod that allows you to mass purify water. Here is a quick and dirty version of this mod. This will require you to change the source code (download codeblocks if you want it to compile successfully), unl…

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## [Making a trap](https://discourse.cataclysmdda.org/t/making-a-trap/1149)

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**Author:** [@drake1storm](https://discourse.cataclysmdda.org/u/drake1storm)\
**Replies:** 12\
**Last updated:** [May 12, 2013, 11:14pm UTC](https://discourse.cataclysmdda.org/t/making-a-trap/1149 "2013-05-12T23:14:02Z")

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Okay, for the past few days (few hours, really), I’ve been working on getting a mod up and running. Currently I am working on adding a few new traps. I’ve already created them in trapdef, created the effects in trapfunc…

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## [Chopping Up Logs](https://discourse.cataclysmdda.org/t/chopping-up-logs/1189)

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**Author:** [@Craftymutator](https://discourse.cataclysmdda.org/u/Craftymutator)\
**Replies:** 3\
**Last updated:** [May 12, 2013, 10:35pm UTC](https://discourse.cataclysmdda.org/t/chopping-up-logs/1189 "2013-05-12T22:35:56Z")

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When I tried to chop up a log it resulted in numerous smaller “log” entries that I couldn’t do anything with besides move, and which functioned as an infinite fuel source for fire. I’m relatively new to the game, and I h…

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## [So, I started a new character](https://discourse.cataclysmdda.org/t/so-i-started-a-new-character/1181)

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**Author:** [@Exile](https://discourse.cataclysmdda.org/u/Exile)\
**Replies:** 6\
**Last updated:** [May 12, 2013, 4:00pm UTC](https://discourse.cataclysmdda.org/t/so-i-started-a-new-character/1181 "2013-05-12T16:00:35Z")

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Hi all. Long-time lurker, I’ve played the game for a long time and have enjoyed it thoroughly. Thanks, devs, for your awesome work! Anyway, I registered because I started a new character, and… First aid book in the bas…

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## [Bug reports, specify version by post](https://discourse.cataclysmdda.org/t/bug-reports-specify-version-by-post/1175)

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**Author:** [@krAbhandz](https://discourse.cataclysmdda.org/u/krAbhandz)\
**Replies:** 2\
**Last updated:** [May 12, 2013, 3:36pm UTC](https://discourse.cataclysmdda.org/t/bug-reports-specify-version-by-post/1175 "2013-05-12T15:36:22Z")

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0.4-1020-g7285f07-dirty Makeshift bed requires blanket as reagent, does not consume blanket. Messenger bags still taking damage, even though they have no protection value. You can repair them with a sewing kit though. …

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## [Frying pans MISFIRING?! (0.4-git)](https://discourse.cataclysmdda.org/t/frying-pans-misfiring-0-4-git/1187)

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**Author:** [@Reservoir](https://discourse.cataclysmdda.org/u/Reservoir)\
**Replies:** 3\
**Last updated:** [May 12, 2013, 8:02am UTC](https://discourse.cataclysmdda.org/t/frying-pans-misfiring-0-4-git/1187 "2013-05-12T08:02:21Z")

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So, it was a great day in town, a new game, had an useless NPC companion that had loads of shotgun ammo (0.4-git) and I found myself hitting a Z in the middle of the street with a pan. I was attacking and watching the me…

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## [Flamethrower unloading and gasoline](https://discourse.cataclysmdda.org/t/flamethrower-unloading-and-gasoline/1173)

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**Author:** [@ejseto](https://discourse.cataclysmdda.org/u/ejseto)\
**Replies:** 2\
**Last updated:** [May 12, 2013, 7:02am UTC](https://discourse.cataclysmdda.org/t/flamethrower-unloading-and-gasoline/1173 "2013-05-12T07:02:07Z")

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Unloading a flamethrower places the liquid gasoline in your inventory (as opposed to being poured on the ground or refueling your vehicle) in the ammo category. You can then throw the gasoline like a projectile. If you l…

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## [Windows catacurse animations (Issue #750)](https://discourse.cataclysmdda.org/t/windows-catacurse-animations-issue-750/1171)

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**Author:** [@LazyCat](https://discourse.cataclysmdda.org/u/LazyCat)\
**Replies:** 5\
**Last updated:** [May 12, 2013, 4:56am UTC](https://discourse.cataclysmdda.org/t/windows-catacurse-animations-issue-750/1171 "2013-05-12T04:56:02Z")

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From the issue tracker: https://github.com/TheDarklingWolf/Cataclysm-DDA/pull/750 I get the feeling that LazyCat doesn't understand why frequent full-window repaints are a Bad Thing. I don’t understand? Hah! Go on then…

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## [The DJ Device: An easy mod/plugin controller](https://discourse.cataclysmdda.org/t/the-dj-device-an-easy-mod-plugin-controller/1089)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 11\
**Last updated:** [May 11, 2013, 9:54pm UTC](https://discourse.cataclysmdda.org/t/the-dj-device-an-easy-mod-plugin-controller/1089 "2013-05-11T21:54:03Z")

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The Disaster Juxtaposition Device is an idea I’ve been working on for a bit now, still in the planning stages. As a side effect of much of the awesome work that’s been going to moving things into data files recently, the…

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## [Bug: auto/safe mode settings](https://discourse.cataclysmdda.org/t/bug-auto-safe-mode-settings/1182)

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**Author:** [@Justice](https://discourse.cataclysmdda.org/u/Justice)\
**Replies:** 0\
**Last updated:** [May 11, 2013, 7:09pm UTC](https://discourse.cataclysmdda.org/t/bug-auto-safe-mode-settings/1182 "2013-05-11T19:09:52Z")

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0.4-release The current safe mode setting is saved when performing a Save/Quit, but the current auto-safe mode setting is lost.

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## [Armored enemies and melee weapons](https://discourse.cataclysmdda.org/t/armored-enemies-and-melee-weapons/1024)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 50\
**Last updated:** [May 11, 2013, 9:03am UTC](https://discourse.cataclysmdda.org/t/armored-enemies-and-melee-weapons/1024 "2013-05-11T09:03:09Z")

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Do arrows always bounce off of soldiers? My archery is at 7 and I never do damage to them. If I make steel crossbow bolts will that get through? Are there any other heavily armored Zs, that headshots from arrows won’t …

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## [Dynamic versus Static Contrast](https://discourse.cataclysmdda.org/t/dynamic-versus-static-contrast/1106)

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**Author:** [@Austupaio](https://discourse.cataclysmdda.org/u/Austupaio)\
**Replies:** 9\
**Last updated:** [May 11, 2013, 6:20am UTC](https://discourse.cataclysmdda.org/t/dynamic-versus-static-contrast/1106 "2013-05-11T06:20:18Z")

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So Static is harder earlier but ultimately quite a bit easier in my experience. While Dynamic allows you a day or so before everything goes to hell, if you hit the 2nd day without an Assault Rifle you’re basically fucke…

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## [New negative trait : diabetic](https://discourse.cataclysmdda.org/t/new-negative-trait-diabetic/1122)

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**Author:** [@Ferodaktyl](https://discourse.cataclysmdda.org/u/Ferodaktyl)\
**Replies:** 16\
**Last updated:** [May 11, 2013, 4:37am UTC](https://discourse.cataclysmdda.org/t/new-negative-trait-diabetic/1122 "2013-05-11T04:37:37Z")

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This would require insulin as medication, and will give 2 penalties to strength, dexterity and perception if insulin isn’t administered twice per day ( or maybe 3 times). Or maybe -1 to those stats after 1 shot is missed…

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## [Providing nightly builds here](https://discourse.cataclysmdda.org/t/providing-nightly-builds-here/1159)

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**Author:** [@Xantrim](https://discourse.cataclysmdda.org/u/Xantrim)\
**Replies:** 19\
**Last updated:** [May 11, 2013, 4:28am UTC](https://discourse.cataclysmdda.org/t/providing-nightly-builds-here/1159 "2013-05-11T04:28:39Z")

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Hi there, I set up a script to compile the Windows version every night using the latest source code from GitHub. As I am certainly not the only one wanting to check out the newest version every now and then, I decided …

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## [Cataclysm DDA 0.4 Released](https://discourse.cataclysmdda.org/t/cataclysm-dda-0-4-released/726)

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**Author:** [@The\_Darkling\_Wolf](https://discourse.cataclysmdda.org/u/The_Darkling_Wolf)\
**Replies:** 50\
**Last updated:** [May 10, 2013, 9:02pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-dda-0-4-released/726 "2013-05-10T21:02:05Z")

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Windows Executable Source is available at www.github.com/TheDarklingWolf/Cataclysm-DDA as always. It took a mite longer than expected, but 0.4 proper is released. It contains a hell of a lot of bugfixes, and a decent a…

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## [Reloading used .22 cartridges shouldn't be possible](https://discourse.cataclysmdda.org/t/reloading-used-22-cartridges-shouldnt-be-possible/1144)

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**Author:** [@sideways86](https://discourse.cataclysmdda.org/u/sideways86)\
**Replies:** 17\
**Last updated:** [May 10, 2013, 8:09pm UTC](https://discourse.cataclysmdda.org/t/reloading-used-22-cartridges-shouldnt-be-possible/1144 "2013-05-10T20:09:15Z")

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My first suggestion: make it impossible to reload .22 casings along with any other rimfire rounds that are added later on. Rimfire rounds don’t use separate primers (they have a liquid/gel primer poured into the casing …

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## [Suitable game resolution](https://discourse.cataclysmdda.org/t/suitable-game-resolution/1172)

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**Author:** [@John\_Blackthorne](https://discourse.cataclysmdda.org/u/John_Blackthorne)\
**Replies:** 6\
**Last updated:** [May 10, 2013, 5:36pm UTC](https://discourse.cataclysmdda.org/t/suitable-game-resolution/1172 "2013-05-10T17:36:46Z")

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Hey everyone, i am new to this forum (and to rogue like as well) so this will serve as an introductory thread and as a query as well. My name is John Blackthorne and i was drawn to this game after watching Jefmajor’s Lp …

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## [Hoping I'm misinterpreting this](https://discourse.cataclysmdda.org/t/hoping-im-misinterpreting-this/1170)

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**Author:** [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Replies:** 6\
**Last updated:** [May 10, 2013, 1:58pm UTC](https://discourse.cataclysmdda.org/t/hoping-im-misinterpreting-this/1170 "2013-05-10T13:58:36Z")

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Devs made Dodge difficult enough to train already–taking it out entirely seems rather mean-spirited:

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## [New Construction: Shutters](https://discourse.cataclysmdda.org/t/new-construction-shutters/1139)

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**Author:** [@Hyena\_Grin](https://discourse.cataclysmdda.org/u/Hyena_Grin)\
**Replies:** 11\
**Last updated:** [May 10, 2013, 6:52am UTC](https://discourse.cataclysmdda.org/t/new-construction-shutters/1139 "2013-05-10T06:52:57Z")

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I was disappointed that once a window is broken, either you have to replace it with a similarly fragile window or you just board it up. What I’d like to see is the option of sturdy shutters that can be built at a slight…

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## [Very newbie question regarding your evac shelter and maps](https://discourse.cataclysmdda.org/t/very-newbie-question-regarding-your-evac-shelter-and-maps/1152)

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**Author:** [@Rhyd01](https://discourse.cataclysmdda.org/u/Rhyd01)\
**Replies:** 18\
**Last updated:** [May 10, 2013, 1:49am UTC](https://discourse.cataclysmdda.org/t/very-newbie-question-regarding-your-evac-shelter-and-maps/1152 "2013-05-10T01:49:27Z")

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Hello all, I am very new to this game and thus i die pretty often, is there a way to make it that whenever i die and create a new game with my same preset character, that i will spawn in the same evac shelter/map/locati…

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