# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=537

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 538

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## [Reloading tools](https://discourse.cataclysmdda.org/t/reloading-tools/1824)

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**Author:** [@retrohazard](https://discourse.cataclysmdda.org/u/retrohazard)\
**Replies:** 8\
**Last updated:** [June 22, 2013, 6:12am UTC](https://discourse.cataclysmdda.org/t/reloading-tools/1824 "2013-06-22T06:12:38Z")

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It would be convenient if you could reload your tools from items that are in adjacent tiles, like if you are using a sewing kit and a tile next to you has a pile of thread and when you pressed r it would reload from the …

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## [Rebind enter](https://discourse.cataclysmdda.org/t/rebind-enter/1858)

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**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 0\
**Last updated:** [June 22, 2013, 5:59am UTC](https://discourse.cataclysmdda.org/t/rebind-enter/1858 "2013-06-22T05:59:07Z")

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It hurts my pinky/wrist hitting the lower right enter, so I tried rebinding it to space, and no avail! Confirm/enter/do is not in the command menu, not even if enter is still active while another key is a duplicate.

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## [Can we automark the car we changed the name in map?](https://discourse.cataclysmdda.org/t/can-we-automark-the-car-we-changed-the-name-in-map/1855)

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**Author:** [@newisle](https://discourse.cataclysmdda.org/u/newisle)\
**Replies:** 2\
**Last updated:** [June 22, 2013, 4:50am UTC](https://discourse.cataclysmdda.org/t/can-we-automark-the-car-we-changed-the-name-in-map/1855 "2013-06-22T04:50:40Z")

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I always lost my car after searched the big town…sorry…I have a poor memory XD

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## [New zombie types? (Wishful thinking)](https://discourse.cataclysmdda.org/t/new-zombie-types-wishful-thinking/1835)

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**Author:** [@Senrain](https://discourse.cataclysmdda.org/u/Senrain)\
**Replies:** 21\
**Last updated:** [June 22, 2013, 4:05am UTC](https://discourse.cataclysmdda.org/t/new-zombie-types-wishful-thinking/1835 "2013-06-22T04:05:50Z")

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This has probably been suggested over 9000 times but here’s a few suggestions for new zombies that add more immersion and more challenge. Crawler zombie: This zombie’s legs have lost all function. It drags itself along …

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## [Zombies Beatable with Skewers, Lighter](https://discourse.cataclysmdda.org/t/zombies-beatable-with-skewers-lighter/1849)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 7\
**Last updated:** [June 22, 2013, 3:08am UTC](https://discourse.cataclysmdda.org/t/zombies-beatable-with-skewers-lighter/1849 "2013-06-22T03:08:21Z")

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Can zombies be adjusted so they don’t wander into fire. As of right now, I can drop a skewer on the ground, light it with a match, and wait on the other side of it as zombies, potentially huge mobs of zombies, wander in…

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## [Military Black Box?](https://discourse.cataclysmdda.org/t/military-black-box/1850)

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**Author:** [@Zombsploder](https://discourse.cataclysmdda.org/u/Zombsploder)\
**Replies:** 2\
**Last updated:** [June 22, 2013, 2:55am UTC](https://discourse.cataclysmdda.org/t/military-black-box/1850 "2013-06-22T02:55:46Z")

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I found an item called a “military black box” and I don’t know what it does. Description: If you can find a system to analyze this you may find something of interest

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## ["It is interesting in observing an human brain"](https://discourse.cataclysmdda.org/t/it-is-interesting-in-observing-an-human-brain/1807)

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**Author:** [@Zaweri\_Runewright](https://discourse.cataclysmdda.org/u/Zaweri_Runewright)\
**Replies:** 20\
**Last updated:** [June 22, 2013, 12:22am UTC](https://discourse.cataclysmdda.org/t/it-is-interesting-in-observing-an-human-brain/1807 "2013-06-22T00:22:49Z")

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This happened in a Science lab, the newest SDL build, with random & static NPCs on. So, I heard “It is interesting in observing an human brain.” and an woman and a girl crying out. Is it just happening in my character’s …

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## [Slight errors in Options text](https://discourse.cataclysmdda.org/t/slight-errors-in-options-text/1836)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 3\
**Last updated:** [June 21, 2013, 3:45pm UTC](https://discourse.cataclysmdda.org/t/slight-errors-in-options-text/1836 "2013-06-21T15:45:39Z")

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Under static spawn, it says the default is false in the text, but it starts out as true, and as I understand it is supposed to be default true. Also a few of the options don’t seem to have default settings described in t…

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## [Use for toilets](https://discourse.cataclysmdda.org/t/use-for-toilets/1832)

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**Author:** [@Senrain](https://discourse.cataclysmdda.org/u/Senrain)\
**Replies:** 14\
**Last updated:** [June 21, 2013, 3:41pm UTC](https://discourse.cataclysmdda.org/t/use-for-toilets/1832 "2013-06-21T15:41:59Z")

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If a character is suffering from food poisoning of any kind, they should be able to use a toilet to reduce the negative effects and make it wear off more quickly. However, doing so will contaminate the water even further…

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## [Please can you guys make a video on how to mode the game?](https://discourse.cataclysmdda.org/t/please-can-you-guys-make-a-video-on-how-to-mode-the-game/1843)

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**Author:** [@assviberator](https://discourse.cataclysmdda.org/u/assviberator)\
**Replies:** 1\
**Last updated:** [June 21, 2013, 2:00pm UTC](https://discourse.cataclysmdda.org/t/please-can-you-guys-make-a-video-on-how-to-mode-the-game/1843 "2013-06-21T14:00:30Z")

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that would be very helpfull thank you so much for such a great game

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## [Deploy-able Guns](https://discourse.cataclysmdda.org/t/deploy-able-guns/1839)

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**Author:** [@Mr\_Epic\_Cheese\_Man](https://discourse.cataclysmdda.org/u/Mr_Epic_Cheese_Man)\
**Replies:** 3\
**Last updated:** [June 21, 2013, 4:06am UTC](https://discourse.cataclysmdda.org/t/deploy-able-guns/1839 "2013-06-21T04:06:45Z")

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Maybe add a tripod/bi pod/X pod that can attach to your weapon, meaning you can’t move when it’s deployed but you have + acuracy dependent on the terrain below or around you?

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## [Survivor personality archetypes](https://discourse.cataclysmdda.org/t/survivor-personality-archetypes/1834)

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**Author:** [@Senrain](https://discourse.cataclysmdda.org/u/Senrain)\
**Replies:** 3\
**Last updated:** [June 21, 2013, 3:35am UTC](https://discourse.cataclysmdda.org/t/survivor-personality-archetypes/1834 "2013-06-21T03:35:47Z")

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Players are in full control of their character’s actions, including how the character feels and perceives their environment roleplay-wise. However other humans are an unknown variable. You don’t know what festers in the …

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## [New type of vehicle engine - Rotary!](https://discourse.cataclysmdda.org/t/new-type-of-vehicle-engine-rotary/1815)

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**Author:** [@TaigaR](https://discourse.cataclysmdda.org/u/TaigaR)\
**Replies:** 6\
**Last updated:** [June 20, 2013, 9:45pm UTC](https://discourse.cataclysmdda.org/t/new-type-of-vehicle-engine-rotary/1815 "2013-06-20T21:45:12Z")

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It has as much power as 12-cylinder engine and its fuel consumption is very high. Maybe 20 litres per 100 km. 1.3 litre rotary makes 250 horse powers. Just for a bigger variety of things in game. http://www.howstuffwo…

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## [House clipping with field](https://discourse.cataclysmdda.org/t/house-clipping-with-field/1838)

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**Author:** [@Mr.Bananza](https://discourse.cataclysmdda.org/u/Mr.Bananza)\
**Replies:** 0\
**Last updated:** [June 20, 2013, 9:15pm UTC](https://discourse.cataclysmdda.org/t/house-clipping-with-field/1838 "2013-06-20T21:15:26Z")

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I was traveling around on the experimental SDL version of DDA (for windows) and came across this! Picture: \[spoiler\]\[image\]\[/spoiler\] A house with the east wall missing. Game version: 0.5 - 1124 - g4b91513 I’ve attac…

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## [Dying of dehdration for no good reason](https://discourse.cataclysmdda.org/t/dying-of-dehdration-for-no-good-reason/1827)

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**Author:** [@dakenho](https://discourse.cataclysmdda.org/u/dakenho)\
**Replies:** 4\
**Last updated:** [June 20, 2013, 8:49pm UTC](https://discourse.cataclysmdda.org/t/dying-of-dehdration-for-no-good-reason/1827 "2013-06-20T20:49:08Z")

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I some how died of dehydration while purifying water near a river, I had several dozen bottles and filled half of them with water and made about 13 clean waters and drank most of them and then restarted the process to f…

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## [Protection Details](https://discourse.cataclysmdda.org/t/protection-details/1837)

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**Author:** [@Iron\_Foot](https://discourse.cataclysmdda.org/u/Iron_Foot)\
**Replies:** 1\
**Last updated:** [June 20, 2013, 8:45pm UTC](https://discourse.cataclysmdda.org/t/protection-details/1837 "2013-06-20T20:45:47Z")

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Now items for the hand/feet areas give protection values, however there are no hp bars for your hands/feet. So my question is, does your hand/feet protection stack with you arm/leg protection to protect your limbs? I pe…

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## [Monster spotted! Stop posting?](https://discourse.cataclysmdda.org/t/monster-spotted-stop-posting/1800)

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**Author:** [@Birdie](https://discourse.cataclysmdda.org/u/Birdie)\
**Replies:** 9\
**Last updated:** [June 20, 2013, 8:33pm UTC](https://discourse.cataclysmdda.org/t/monster-spotted-stop-posting/1800 "2013-06-20T20:33:12Z")

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When you receive a prompt to stop an action like reading or crafting due to a monster sighting, it’d be nice for it to tell you what monster is making you so nervous. Bear spotted! Stop crafting? And so fourth…

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## [The 75 objects limit](https://discourse.cataclysmdda.org/t/the-75-objects-limit/1802)

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**Author:** [@Lonewolf](https://discourse.cataclysmdda.org/u/Lonewolf)\
**Replies:** 26\
**Last updated:** [June 20, 2013, 5:47pm UTC](https://discourse.cataclysmdda.org/t/the-75-objects-limit/1802 "2013-06-20T17:47:29Z")

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The keyboard limits the upper limit of the number of objects we can carry. Is it possible to develop a 2-level item interface so we can carry more kinds of objects? The worst of it is when I load my stuff in my car. The…

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## [I need help with combat I'm getting killed](https://discourse.cataclysmdda.org/t/i-need-help-with-combat-im-getting-killed/1795)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 28\
**Last updated:** [June 20, 2013, 4:58pm UTC](https://discourse.cataclysmdda.org/t/i-need-help-with-combat-im-getting-killed/1795 "2013-06-20T16:58:03Z")

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OK, so this is my problem I fight zombs to get good supplies, I grab said supplies and sprint into the woods survive a couple of days run out of supplies run back into town and get killed like I was made of wet tissue. B…

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## [Arachnophobia trait](https://discourse.cataclysmdda.org/t/arachnophobia-trait/1830)

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**Author:** [@mrfunky754](https://discourse.cataclysmdda.org/u/mrfunky754)\
**Replies:** 6\
**Last updated:** [June 20, 2013, 4:44pm UTC](https://discourse.cataclysmdda.org/t/arachnophobia-trait/1830 "2013-06-20T16:44:17Z")

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This trait gives you 3 negative points and give -2 dex -1 strength -2 int -1 perception -5% speed when in 20 tiles of any giant spider

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## [Vehicle Stereos](https://discourse.cataclysmdda.org/t/vehicle-stereos/1717)

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**Author:** [@Justice](https://discourse.cataclysmdda.org/u/Justice)\
**Replies:** 28\
**Last updated:** [June 20, 2013, 3:30pm UTC](https://discourse.cataclysmdda.org/t/vehicle-stereos/1717 "2013-06-20T15:30:22Z")

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Ideally, it would function identical to the mp3 player already in the game. However, it wouldn’t require batteries. Of course, it would be controlled via the vehicle controls menu: Enable cruise control Turn on headlig…

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## [Construction Equipment](https://discourse.cataclysmdda.org/t/construction-equipment/1813)

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**Author:** [@Kazymir](https://discourse.cataclysmdda.org/u/Kazymir)\
**Replies:** 5\
**Last updated:** [June 19, 2013, 6:27pm UTC](https://discourse.cataclysmdda.org/t/construction-equipment/1813 "2013-06-19T18:27:57Z")

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I’d love to see things like bulldozers and cement mixers, as well as dump-trucks, cranes, and steamrollers. Both to add some character to Public Works buildings, and as set dressing for Construction Sites. That, and I de…

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## [Adamantite claws](https://discourse.cataclysmdda.org/t/adamantite-claws/1806)

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**Author:** [@Ceasar](https://discourse.cataclysmdda.org/u/Ceasar)\
**Replies:** 5\
**Last updated:** [June 19, 2013, 5:08pm UTC](https://discourse.cataclysmdda.org/t/adamantite-claws/1806 "2013-06-19T17:08:15Z")

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So im playing on the 0.6 the experimental SDL (dont know what that is xP ) and i had an NPC who had adamantite claws. He died and i could pick the claws up. This shouldnt happen already, i think, since the claws are an C…

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## [How to make a new profession?](https://discourse.cataclysmdda.org/t/how-to-make-a-new-profession/1762)

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**Author:** [@stone94](https://discourse.cataclysmdda.org/u/stone94)\
**Replies:** 4\
**Last updated:** [June 19, 2013, 5:07pm UTC](https://discourse.cataclysmdda.org/t/how-to-make-a-new-profession/1762 "2013-06-19T17:07:18Z")

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so which file do I edit to create a new profession, i figure that should be within my abilities to code :P? of course I’m completely willing to provide them to the community when i figure it out xD

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## [\[0.5 stable\] double "weapon stuck" penalty](https://discourse.cataclysmdda.org/t/0-5-stable-double-weapon-stuck-penalty/1820)

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**Author:** [@oohara](https://discourse.cataclysmdda.org/u/oohara)\
**Replies:** 1\
**Last updated:** [June 19, 2013, 5:05pm UTC](https://discourse.cataclysmdda.org/t/0-5-stable-double-weapon-stuck-penalty/1820 "2013-06-19T17:05:05Z")

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When I do a melee attack with a cutting or stabbing weapon, I get the “weapon stuck” penalty twice: once in player::hit\_mon() or player::hit\_player(), once in player::melee\_special\_effects(). — a/melee.cpp +++ b/mele…

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## [Welcome to the firearms lab](https://discourse.cataclysmdda.org/t/welcome-to-the-firearms-lab/1788)

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**Author:** [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Replies:** 42\
**Last updated:** [June 19, 2013, 4:07pm UTC](https://discourse.cataclysmdda.org/t/welcome-to-the-firearms-lab/1788 "2013-06-19T16:07:18Z")

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I have a dream. One regarding firearms and crafting. Let me tell you about it. First, an attempt at revamping gunplay as a whole. VERY open for discussion and contemplation. \[spoiler\] Small Guns - Or rather, short gun…

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## [\[0.5 stable\] the "quadrants" house](https://discourse.cataclysmdda.org/t/0-5-stable-the-quadrants-house/1821)

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**Author:** [@oohara](https://discourse.cataclysmdda.org/u/oohara)\
**Replies:** 0\
**Last updated:** [June 19, 2013, 3:37pm UTC](https://discourse.cataclysmdda.org/t/0-5-stable-the-quadrants-house/1821 "2013-06-19T15:37:20Z")

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This patch improves the “quadrants” variant of a house so that it is reasonable (for example, no door in the middle of a room). I post this as a bug report, not as a suggestion, because the current code is just broken…

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## [Endless Electrocution (0.5)](https://discourse.cataclysmdda.org/t/endless-electrocution-0-5/1227)

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**Author:** [@Nappist](https://discourse.cataclysmdda.org/u/Nappist)\
**Replies:** 3\
**Last updated:** [June 19, 2013, 3:20pm UTC](https://discourse.cataclysmdda.org/t/endless-electrocution-0-5/1227 "2013-06-19T15:20:09Z")

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A shocker zombie spat lightning at a kitchen cluster \[image\] It contains beneath them an oven, a cupboard, two sections of table, floor, wall, broken window. It is not decaying. The cloud appears to be permanent.

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## [Rng.cpp code — bug? feature?](https://discourse.cataclysmdda.org/t/rng-cpp-code-bug-feature/702)

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**Author:** [@Skyrunner](https://discourse.cataclysmdda.org/u/Skyrunner)\
**Replies:** 3\
**Last updated:** [June 19, 2013, 3:16pm UTC](https://discourse.cataclysmdda.org/t/rng-cpp-code-bug-feature/702 "2013-06-19T15:16:28Z")

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The current code for rng.cpp is \[tt\]long rng(long low, long high) { return low + long((high - low + 1) \* double(rand() / double(RAND\_MAX + 1.0))); }\[/tt\] Though apparently it hasn’t been a problem so far, adding th…

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## [Any chances to add ‎‎Vehicles something like MechWarrior in?](https://discourse.cataclysmdda.org/t/any-chances-to-add-vehicles-something-like-mechwarrior-in/1819)

<div class="topic-metadata">

**Author:** [@newisle](https://discourse.cataclysmdda.org/u/newisle)\
**Replies:** 2\
**Last updated:** [June 19, 2013, 2:27pm UTC](https://discourse.cataclysmdda.org/t/any-chances-to-add-vehicles-something-like-mechwarrior-in/1819 "2013-06-19T14:27:02Z")

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CataclysmDDA is a wonderful game now! But the Mecha ‎‎Vehicles would be really really awesome! \[image\]

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