# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=536

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 537

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## [The Random Number Gods hate me](https://discourse.cataclysmdda.org/t/the-random-number-gods-hate-me/1908)

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**Author:** [@Senrain](https://discourse.cataclysmdda.org/u/Senrain)\
**Replies:** 1\
**Last updated:** [June 24, 2013, 1:45pm UTC](https://discourse.cataclysmdda.org/t/the-random-number-gods-hate-me/1908 "2013-06-24T13:45:25Z")

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Decide to try and start LP, this happens. http://www.youtube.com/watch?v=AU8NfF4sTMI

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## [Differentiate the size of creatures while you have infared vision](https://discourse.cataclysmdda.org/t/differentiate-the-size-of-creatures-while-you-have-infared-vision/1863)

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**Author:** [@Senrain](https://discourse.cataclysmdda.org/u/Senrain)\
**Replies:** 12\
**Last updated:** [June 24, 2013, 9:48am UTC](https://discourse.cataclysmdda.org/t/differentiate-the-size-of-creatures-while-you-have-infared-vision/1863 "2013-06-24T09:48:34Z")

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After two encounters with Jabberwocks that occurred in a very short span of time, two harmless looking ?'s that turned out to be something to run away from very quickly, I wondered… Why can’t we differentiate the size o…

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## [Kills by grenades/rockets don't count](https://discourse.cataclysmdda.org/t/kills-by-grenades-rockets-dont-count/1891)

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**Author:** [@Lomaster](https://discourse.cataclysmdda.org/u/Lomaster)\
**Replies:** 3\
**Last updated:** [June 24, 2013, 8:01am UTC](https://discourse.cataclysmdda.org/t/kills-by-grenades-rockets-dont-count/1891 "2013-06-24T08:01:11Z")

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The title says it all. Critters killed by grenade/rocket launchers are not on my kills list. Well, unless bashed to death by a launcher itself.

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## [Attack options?](https://discourse.cataclysmdda.org/t/attack-options/1871)

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**Author:** [@Lonewolf](https://discourse.cataclysmdda.org/u/Lonewolf)\
**Replies:** 5\
**Last updated:** [June 24, 2013, 4:05am UTC](https://discourse.cataclysmdda.org/t/attack-options/1871 "2013-06-24T04:05:32Z")

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I am a fan of Dwarf Fortress. The thing I love the most in its incomplete adventure mode is that you can choose which part of your enemy’s body you want to attack. Sometimes I want the zombies to go blind so they cannot …

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## [Jobs/Scenarios](https://discourse.cataclysmdda.org/t/jobs-scenarios/1902)

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**Author:** [@Zarthull](https://discourse.cataclysmdda.org/u/Zarthull)\
**Replies:** 0\
**Last updated:** [June 24, 2013, 3:23am UTC](https://discourse.cataclysmdda.org/t/jobs-scenarios/1902 "2013-06-24T03:23:22Z")

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I personally do not like how jobs are in the game right now. I think instead of jobs, it should be changed to scenarios, they would cost nothing but just change the starting difficultly. It would be like Scenario Polic…

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## [NPC's and Trust](https://discourse.cataclysmdda.org/t/npcs-and-trust/1900)

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**Author:** [@jumjummju](https://discourse.cataclysmdda.org/u/jumjummju)\
**Replies:** 2\
**Last updated:** [June 24, 2013, 3:06am UTC](https://discourse.cataclysmdda.org/t/npcs-and-trust/1900 "2013-06-24T03:06:37Z")

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Seeing as NPC’s are about as complete of a feature in this game as saying a square of cardboard is my next science project (hint: it usually is), I wonder if making a suggestion about said incomplete NPC’s is futile. The…

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## [Mutations, Food Poisoning, Radation (Minor Spoilers?)](https://discourse.cataclysmdda.org/t/mutations-food-poisoning-radation-minor-spoilers/1851)

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**Author:** [@UberZacht](https://discourse.cataclysmdda.org/u/UberZacht)\
**Replies:** 15\
**Last updated:** [June 24, 2013, 12:14am UTC](https://discourse.cataclysmdda.org/t/mutations-food-poisoning-radation-minor-spoilers/1851 "2013-06-24T00:14:35Z")

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\[center\]\*I'm just being safe, I mention a few Nightly Build building and items, nothing gamebreaking\*\[/center\] I've played Cataclysm for a long while for sure, and I would like to post some of my findings after all th…

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## [Turret(s)!](https://discourse.cataclysmdda.org/t/turret-s/1877)

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**Author:** [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Replies:** 1\
**Last updated:** [June 23, 2013, 11:52pm UTC](https://discourse.cataclysmdda.org/t/turret-s/1877 "2013-06-23T23:52:50Z")

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\[size=8pt\]A collection of notes, magazine pages and corporate memos clipped together on a notepad…\[/size\] A fellow survivor told me about a simple flaw with turrets the other day. \[spoiler\]They can’t see you if you’re …

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## [Weapons with bayonets leveling cutting](https://discourse.cataclysmdda.org/t/weapons-with-bayonets-leveling-cutting/1895)

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**Author:** [@Reservoir](https://discourse.cataclysmdda.org/u/Reservoir)\
**Replies:** 1\
**Last updated:** [June 23, 2013, 9:32pm UTC](https://discourse.cataclysmdda.org/t/weapons-with-bayonets-leveling-cutting/1895 "2013-06-23T21:32:58Z")

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The title. The bayonet is supposed to be a piercing-related skill, not cutting.

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## [Missing Buildings](https://discourse.cataclysmdda.org/t/missing-buildings/1893)

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**Author:** [@Arnaldo](https://discourse.cataclysmdda.org/u/Arnaldo)\
**Replies:** 2\
**Last updated:** [June 23, 2013, 3:40pm UTC](https://discourse.cataclysmdda.org/t/missing-buildings/1893 "2013-06-23T15:40:59Z")

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As the title says I have not seen Science lab in quite a long time even when using debug to reveal the map multiple times I still have yet to see any as of late.

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## [Pick-axe](https://discourse.cataclysmdda.org/t/pick-axe/1883)

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**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 4\
**Last updated:** [June 23, 2013, 2:52pm UTC](https://discourse.cataclysmdda.org/t/pick-axe/1883 "2013-06-23T14:52:20Z")

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Could be used to mine flint, iron, lime (for cements-\>construction), and lead for bullets, or just dig without a jacquehammer

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## [0.6 Bug while siphoning](https://discourse.cataclysmdda.org/t/0-6-bug-while-siphoning/1890)

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**Author:** [@anon388770](https://discourse.cataclysmdda.org/u/anon388770)\
**Replies:** 0\
**Last updated:** [June 23, 2013, 8:39am UTC](https://discourse.cataclysmdda.org/t/0-6-bug-while-siphoning/1890 "2013-06-23T08:39:18Z")

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While siphoning gas from a vehicle into plastic bottles, the plastic bottles with gasoline get assigned a letter with something that already has a letter.

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## [Craftable BB's](https://discourse.cataclysmdda.org/t/craftable-bbs/1866)

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**Author:** [@anon388770](https://discourse.cataclysmdda.org/u/anon388770)\
**Replies:** 3\
**Last updated:** [June 23, 2013, 8:37am UTC](https://discourse.cataclysmdda.org/t/craftable-bbs/1866 "2013-06-23T08:37:31Z")

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Since BB’s are just simply small metal pellets, can we have an option to make, let’s say, 20 BB’s out of some scrap metal. It requires no firearms skill. The BB gun is actually kind of a training weapon that most people …

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## [Nordic/Southern traits](https://discourse.cataclysmdda.org/t/nordic-southern-traits/1831)

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**Author:** [@Ceasar](https://discourse.cataclysmdda.org/u/Ceasar)\
**Replies:** 12\
**Last updated:** [June 23, 2013, 8:19am UTC](https://discourse.cataclysmdda.org/t/nordic-southern-traits/1831 "2013-06-23T08:19:44Z")

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Nordic: you are more resilient to cold, you need lets say 20less heat on all body parts. Costs 2 points Southern: more resilient to heat, you get -10 heat on body parts when you reach the “too warm” limit. Costs 1 point…

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## [\[0.6 SDL stable\]examine direct key not change after modify keymap.txt](https://discourse.cataclysmdda.org/t/0-6-sdl-stable-examine-direct-key-not-change-after-modify-keymap-txt/1886)

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**Author:** [@qzzzz](https://discourse.cataclysmdda.org/u/qzzzz)\
**Replies:** 0\
**Last updated:** [June 23, 2013, 5:38am UTC](https://discourse.cataclysmdda.org/t/0-6-sdl-stable-examine-direct-key-not-change-after-modify-keymap-txt/1886 "2013-06-23T05:38:22Z")

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hi, I find examine direction key not change after modify “move key” in keymap.txt, think it might be same key.

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## [On leather trenchcoats](https://discourse.cataclysmdda.org/t/on-leather-trenchcoats/1882)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 5\
**Last updated:** [June 23, 2013, 5:36am UTC](https://discourse.cataclysmdda.org/t/on-leather-trenchcoats/1882 "2013-06-23T05:36:20Z")

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Can someone elucidate me on how to find one in-game? According to the wiki, it’s in-game but I can’t seem to find one anywhere. Is it obtainable only thru crafting? Much apreciated.

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## [NEW ZOMBIE: Aqua zombie](https://discourse.cataclysmdda.org/t/new-zombie-aqua-zombie/1864)

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**Author:** [@mrfunky754](https://discourse.cataclysmdda.org/u/mrfunky754)\
**Replies:** 4\
**Last updated:** [June 23, 2013, 4:16am UTC](https://discourse.cataclysmdda.org/t/new-zombie-aqua-zombie/1864 "2013-06-23T04:16:49Z")

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DESC: this zombie has dark blue flesh with webbed fingers and feet and a fin on its back you can find it in wet areas like rivers and swamps. it can swim as fast as the player (no stimulants) but is a bit slower then a…

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## [Inventory lettering bug again](https://discourse.cataclysmdda.org/t/inventory-lettering-bug-again/1881)

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**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 1\
**Last updated:** [June 23, 2013, 1:04am UTC](https://discourse.cataclysmdda.org/t/inventory-lettering-bug-again/1881 "2013-06-23T01:04:50Z")

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I pulled water from a toilet a few times, then it swaps bottle letters to a, then if I hit inventory they’re at e, and neither a, e, nor the original letter let me fill the bottles. Saving and reloading fixes it.

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## [Black screen when working on vehicle](https://discourse.cataclysmdda.org/t/black-screen-when-working-on-vehicle/508)

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**Author:** [@kenoxite](https://discourse.cataclysmdda.org/u/kenoxite)\
**Replies:** 2\
**Last updated:** [June 22, 2013, 11:15pm UTC](https://discourse.cataclysmdda.org/t/black-screen-when-working-on-vehicle/508 "2013-06-22T23:15:47Z")

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I can’t recall the exact instance, but it happens when working on a vehicle (repairing, installing, removing) and an event asks you to stop what you’re doing (events like monster seen, becoming tired, etc). Sometimes, in…

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## [Piercing Dmg overpowered?](https://discourse.cataclysmdda.org/t/piercing-dmg-overpowered/1786)

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**Author:** [@Stevensonz](https://discourse.cataclysmdda.org/u/Stevensonz)\
**Replies:** 102\
**Last updated:** [June 22, 2013, 10:37pm UTC](https://discourse.cataclysmdda.org/t/piercing-dmg-overpowered/1786 "2013-06-22T22:37:31Z")

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Piercing dmg discussion and reality check, example would be a simple pointed stick spear killing a robot with said steel plating (Defies all logic as a pointed stick of wood cannot penetrate a thick steel plating). Mon…

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## [No exit to NPC dialogue \[0.6 SDL stable\]](https://discourse.cataclysmdda.org/t/no-exit-to-npc-dialogue-0-6-sdl-stable/1879)

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**Author:** [@Isidarth](https://discourse.cataclysmdda.org/u/Isidarth)\
**Replies:** 0\
**Last updated:** [June 22, 2013, 10:32pm UTC](https://discourse.cataclysmdda.org/t/no-exit-to-npc-dialogue-0-6-sdl-stable/1879 "2013-06-22T22:32:17Z")

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I’ve had this happen pretty consistently to me now. If an NPC challenges me, telling me to drop my weapon and get out of here, I can calm them down enough to let me leave. However, if I talk to them in that window of tim…

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## [How do I lock a door?](https://discourse.cataclysmdda.org/t/how-do-i-lock-a-door/1725)

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**Author:** [@Paquito](https://discourse.cataclysmdda.org/u/Paquito)\
**Replies:** 17\
**Last updated:** [June 22, 2013, 9:19pm UTC](https://discourse.cataclysmdda.org/t/how-do-i-lock-a-door/1725 "2013-06-22T21:19:18Z")

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Sorry if this was answered elsewhere. I’ve searched but couldn’t find an answer. When I pick a house to make my own, it’d be pretty handy to be able to lock the door into the house behind be when I enter. That way it gi…

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## [The Future](https://discourse.cataclysmdda.org/t/the-future/1784)

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**Author:** [@AerialK7](https://discourse.cataclysmdda.org/u/AerialK7)\
**Replies:** 24\
**Last updated:** [June 22, 2013, 9:19pm UTC](https://discourse.cataclysmdda.org/t/the-future/1784 "2013-06-22T21:19:10Z")

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Welcome to my work in progress. Ill be turning cataclysm into a thing of the future! I just need to figure out all the kinks first… Any help would be appreciated! https://www.dropbox.com/sh/dewd4m6mo3yfpok/sa\_w12prtr (S…

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## [Better night time idea](https://discourse.cataclysmdda.org/t/better-night-time-idea/1869)

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**Author:** [@Samscale1](https://discourse.cataclysmdda.org/u/Samscale1)\
**Replies:** 8\
**Last updated:** [June 22, 2013, 5:51pm UTC](https://discourse.cataclysmdda.org/t/better-night-time-idea/1869 "2013-06-22T17:51:39Z")

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Instead of everything being pitch black at night. I’ve come up with an idea that I’d love to see implemented through a mod or even in the main game. Though I’ve no idea how to mod. Night time lighting- Now instead of to…

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## [Coding error](https://discourse.cataclysmdda.org/t/coding-error/1874)

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**Author:** [@DeadWeight](https://discourse.cataclysmdda.org/u/DeadWeight)\
**Replies:** 10\
**Last updated:** [June 22, 2013, 5:33pm UTC](https://discourse.cataclysmdda.org/t/coding-error/1874 "2013-06-22T17:33:11Z")

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Hey all, so I’ve been trying to make a custom weapon in my game but everytime I make it it was something that says Item error. I can change specs of any weapon I want, but it seems if I change the name it glitches out. N…

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## [Grayed-out tiles? (haven't checked C:DDA updates for a while)](https://discourse.cataclysmdda.org/t/grayed-out-tiles-havent-checked-c-dda-updates-for-a-while/1870)

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**Author:** [@Lomaster](https://discourse.cataclysmdda.org/u/Lomaster)\
**Replies:** 3\
**Last updated:** [June 22, 2013, 3:20pm UTC](https://discourse.cataclysmdda.org/t/grayed-out-tiles-havent-checked-c-dda-updates-for-a-while/1870 "2013-06-22T15:20:06Z")

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Straight to the point. I’ve just downloaded the recent 0.6.0 after not checking on Cataclysm for half a year. And so i found those gray tiles instead of colored ones, which go back to normal (colored) version when you st…

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## [New Website Launched, Kickstarter Announced!](https://discourse.cataclysmdda.org/t/new-website-launched-kickstarter-announced/1554)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 75\
**Last updated:** [June 22, 2013, 7:42am UTC](https://discourse.cataclysmdda.org/t/new-website-launched-kickstarter-announced/1554 "2013-06-22T07:42:08Z")

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I’m sure you saw it on the way in. Discuss it here, if you wish.

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## [Expansive starts](https://discourse.cataclysmdda.org/t/expansive-starts/1862)

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**Author:** [@NamelessHero](https://discourse.cataclysmdda.org/u/NamelessHero)\
**Replies:** 0\
**Last updated:** [June 22, 2013, 6:58am UTC](https://discourse.cataclysmdda.org/t/expansive-starts/1862 "2013-06-22T06:58:41Z")

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So I am not sure how many people here have played it, but there is a rogue-like called Unreal World RPG, basically Sweden simulator with images of LARP. Pretty much, one feature of it is differing starts, such as being a…

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## [Flesh out the terminals and the Computers skill a bit](https://discourse.cataclysmdda.org/t/flesh-out-the-terminals-and-the-computers-skill-a-bit/1772)

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**Author:** [@Verdigriss](https://discourse.cataclysmdda.org/u/Verdigriss)\
**Replies:** 38\
**Last updated:** [June 22, 2013, 6:25am UTC](https://discourse.cataclysmdda.org/t/flesh-out-the-terminals-and-the-computers-skill-a-bit/1772 "2013-06-22T06:25:53Z")

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So, right now, the computer skill lets you do neat things, but very infrequently. Things like hacking hospital computer equipment and so forth should be the high end uses of the skill, not the only uses. How about some…

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## [Zombieless mode](https://discourse.cataclysmdda.org/t/zombieless-mode/1826)

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**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 12\
**Last updated:** [June 22, 2013, 6:14am UTC](https://discourse.cataclysmdda.org/t/zombieless-mode/1826 "2013-06-22T06:14:00Z")

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Okay, so once monsters become more moddable, or NPCs are more feasible, how about a mode where you’re just a guy, high on crystal meth, fighting off normal people? Instead of zombies, people. Instead of cop zombies, peop…

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