# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=535

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 536

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## [Apartments? 60 zombies holy smokes!](https://discourse.cataclysmdda.org/t/apartments-60-zombies-holy-smokes/1790)

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**Author:** [@mageprince](https://discourse.cataclysmdda.org/u/mageprince)\
**Replies:** 13\
**Last updated:** [June 26, 2013, 4:00pm UTC](https://discourse.cataclysmdda.org/t/apartments-60-zombies-holy-smokes/1790 "2013-06-26T16:00:24Z")

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so just like the title suggests i just wanted to know are apartment houses infinite spawn? because i checked the wiki and there is nothing on apartments (i can’t count how many brutes i’v killed and zombies i’ve killed …

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## [Cybernetic Minds](https://discourse.cataclysmdda.org/t/cybernetic-minds/1901)

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**Author:** [@Aggrons\_shell](https://discourse.cataclysmdda.org/u/Aggrons_shell)\
**Replies:** 18\
**Last updated:** [June 26, 2013, 8:35am UTC](https://discourse.cataclysmdda.org/t/cybernetic-minds/1901 "2013-06-26T08:35:06Z")

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So, from what i gather everyone in this world has a cybernetic mind that lets them know exactly how much pin they’re in, as a presice number, how quenching or nutrisious an item is, and an exact chance of how well they m…

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## [Separate point pools for permanent and temporary benefits](https://discourse.cataclysmdda.org/t/separate-point-pools-for-permanent-and-temporary-benefits/1938)

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**Author:** [@Senrain](https://discourse.cataclysmdda.org/u/Senrain)\
**Replies:** 8\
**Last updated:** [June 26, 2013, 5:29am UTC](https://discourse.cataclysmdda.org/t/separate-point-pools-for-permanent-and-temporary-benefits/1938 "2013-06-26T05:29:39Z")

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This thread was inspired by some ideas tossed around on the IRC. Basically, during character creation there are several things to spend your points on. Permanent benefits like your attributes and traits, and temporary b…

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## [Additional map option](https://discourse.cataclysmdda.org/t/additional-map-option/1947)

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**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 2\
**Last updated:** [June 26, 2013, 3:55am UTC](https://discourse.cataclysmdda.org/t/additional-map-option/1947 "2013-06-26T03:55:50Z")

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It’d be nice to have another map option than just symbols. I like to mark the places I’ve visited as safe/looted, and it’d be nice to have some way to do that other than notes. I was thinking a simple way could be darken…

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## [Security bots have flashlights and batteries](https://discourse.cataclysmdda.org/t/security-bots-have-flashlights-and-batteries/1944)

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**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 1\
**Last updated:** [June 25, 2013, 11:57pm UTC](https://discourse.cataclysmdda.org/t/security-bots-have-flashlights-and-batteries/1944 "2013-06-25T23:57:20Z")

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This doesn’t bode well for my health, not at all

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## [Partial drops](https://discourse.cataclysmdda.org/t/partial-drops/1934)

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**Author:** [@Encon](https://discourse.cataclysmdda.org/u/Encon)\
**Replies:** 5\
**Last updated:** [June 25, 2013, 11:09pm UTC](https://discourse.cataclysmdda.org/t/partial-drops/1934 "2013-06-25T23:09:30Z")

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I find the current system where you can only drop a whole stack of items a bit lacking. This may not be a problem with water bottles, for example, where I usually drop about 6 or 7 and then I can pick them up one by one…

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## [Intence reading bug](https://discourse.cataclysmdda.org/t/intence-reading-bug/1919)

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**Author:** [@Loupkiller](https://discourse.cataclysmdda.org/u/Loupkiller)\
**Replies:** 2\
**Last updated:** [June 25, 2013, 9:28pm UTC](https://discourse.cataclysmdda.org/t/intence-reading-bug/1919 "2013-06-25T21:28:41Z")

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Hello, I was reading this book to improve my self esteem, and I was so into it I didn’t notice the wolf spider climbing trough the window and trying to eat my trench coat. I doubt its intended to let mob get this close…

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## [Nether monster don't attack me](https://discourse.cataclysmdda.org/t/nether-monster-dont-attack-me/1935)

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**Author:** [@Lomaster](https://discourse.cataclysmdda.org/u/Lomaster)\
**Replies:** 4\
**Last updated:** [June 25, 2013, 7:40pm UTC](https://discourse.cataclysmdda.org/t/nether-monster-dont-attack-me/1935 "2013-06-25T19:40:50Z")

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So i’ve stumbled upon a gracken and an eyball, and bashed both to death with a fire extinguisher without them trying to retaliate. The eyeball tried to flee being nearly dead and that’s it, no hostile retaliation.

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## [Slamming Doors](https://discourse.cataclysmdda.org/t/slamming-doors/1915)

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**Author:** [@Birdie](https://discourse.cataclysmdda.org/u/Birdie)\
**Replies:** 4\
**Last updated:** [June 25, 2013, 7:37pm UTC](https://discourse.cataclysmdda.org/t/slamming-doors/1915 "2013-06-25T19:37:29Z")

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I propose the ability to slam doors on fools/zombies/spiders if a door space is occupied by one, causing quite a bit of damage substantially affected by the slammer’s strength. Obviously, this would be rather loud and d…

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## [Steroids](https://discourse.cataclysmdda.org/t/steroids/1892)

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**Author:** [@Jimbo\_Jamerson](https://discourse.cataclysmdda.org/u/Jimbo_Jamerson)\
**Replies:** 25\
**Last updated:** [June 25, 2013, 7:30pm UTC](https://discourse.cataclysmdda.org/t/steroids/1892 "2013-06-25T19:30:07Z")

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Long term use ever so slowly builds strength (every day for a month gives +1 strength?), causes mood swings and long term use permanent depression from a shrunken cock! hahaha

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## [As for Story, Maybe We could Learn the ideas from the Waling Dead?](https://discourse.cataclysmdda.org/t/as-for-story-maybe-we-could-learn-the-ideas-from-the-waling-dead/1925)

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**Author:** [@linlishuo](https://discourse.cataclysmdda.org/u/linlishuo)\
**Replies:** 11\
**Last updated:** [June 25, 2013, 7:07pm UTC](https://discourse.cataclysmdda.org/t/as-for-story-maybe-we-could-learn-the-ideas-from-the-waling-dead/1925 "2013-06-25T19:07:31Z")

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Though it’s a rougelike game, we can still create some interesting random polts. For example: Gang fightings as the story of “the governor” in Season 3. War may raise because of another group of human beings’ invasion…

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## [Dissasembling bug](https://discourse.cataclysmdda.org/t/dissasembling-bug/1937)

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**Author:** [@Loupkiller](https://discourse.cataclysmdda.org/u/Loupkiller)\
**Replies:** 0\
**Last updated:** [June 25, 2013, 5:15pm UTC](https://discourse.cataclysmdda.org/t/dissasembling-bug/1937 "2013-06-25T17:15:04Z")

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When disassembling electronics on a pile thats past the old regular limit, the pile overflow.

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## [Custom professions](https://discourse.cataclysmdda.org/t/custom-professions/1909)

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**Author:** [@Ceasar](https://discourse.cataclysmdda.org/u/Ceasar)\
**Replies:** 3\
**Last updated:** [June 25, 2013, 3:38pm UTC](https://discourse.cataclysmdda.org/t/custom-professions/1909 "2013-06-25T15:38:54Z")

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Can anyone maybe give a good example of how to make a custom profession that would show me how to make it give me certain items, a fixed number of bullets or just how to quantify the items without having to copy paste it…

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## ["Chop up log" should be "Chop up tree trunk"](https://discourse.cataclysmdda.org/t/chop-up-log-should-be-chop-up-tree-trunk/1929)

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**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 1\
**Last updated:** [June 25, 2013, 3:04pm UTC](https://discourse.cataclysmdda.org/t/chop-up-log-should-be-chop-up-tree-trunk/1929 "2013-06-25T15:04:55Z")

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A simple fixed which would solve a lot of confusion, though not now that I know what it should say.

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## [Make changing font a in-game option](https://discourse.cataclysmdda.org/t/make-changing-font-a-in-game-option/1933)

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**Author:** [@Ferodaktyl](https://discourse.cataclysmdda.org/u/Ferodaktyl)\
**Replies:** 0\
**Last updated:** [June 25, 2013, 10:41am UTC](https://discourse.cataclysmdda.org/t/make-changing-font-a-in-game-option/1933 "2013-06-25T10:41:10Z")

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Can you add a new option where players can change font / font size directly in game, without editing the font file? Also add a selection of fonts to choose from.

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## [Sick without warning?](https://discourse.cataclysmdda.org/t/sick-without-warning/1922)

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**Author:** [@Loupkiller](https://discourse.cataclysmdda.org/u/Loupkiller)\
**Replies:** 2\
**Last updated:** [June 25, 2013, 9:24am UTC](https://discourse.cataclysmdda.org/t/sick-without-warning/1922 "2013-06-25T09:24:53Z")

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I might be wrong about this but I am fairly sure I have cough a cold but there is nothing in the Effects. Is this a new feature or I my character just suddenly drink like crazy and have to sleep as much as a 1 month kid…

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## [\[0.6\] Landon Taylor, The Phase NPC](https://discourse.cataclysmdda.org/t/0-6-landon-taylor-the-phase-npc/1921)

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**Author:** [@Wanderer](https://discourse.cataclysmdda.org/u/Wanderer)\
**Replies:** 1\
**Last updated:** [June 25, 2013, 7:25am UTC](https://discourse.cataclysmdda.org/t/0-6-landon-taylor-the-phase-npc/1921 "2013-06-25T07:25:51Z")

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Started a new game at the stable Windows SDL version, played with a character, he died. Played with a new one, different starting point. One NPC with me, Landon Taylor. I start checking out the basement and find good st…

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## [Tornado's](https://discourse.cataclysmdda.org/t/tornados/1917)

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**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 2\
**Last updated:** [June 25, 2013, 4:41am UTC](https://discourse.cataclysmdda.org/t/tornados/1917 "2013-06-25T04:41:30Z")

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Kind of like a relatively rare but destructive weather event that could optionally be turned off

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## [New FUN trait: Careless](https://discourse.cataclysmdda.org/t/new-fun-trait-careless/1771)

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**Author:** [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Replies:** 46\
**Last updated:** [June 25, 2013, 2:35am UTC](https://discourse.cataclysmdda.org/t/new-fun-trait-careless/1771 "2013-06-25T02:35:03Z")

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Gives 2 (maybe 3?) points, removes “Would you really like to…? Y/N” movement prompts. Oh boy!

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## [Small vehicle construction text Bug](https://discourse.cataclysmdda.org/t/small-vehicle-construction-text-bug/1914)

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**Author:** [@Loupkiller](https://discourse.cataclysmdda.org/u/Loupkiller)\
**Replies:** 4\
**Last updated:** [June 25, 2013, 1:59am UTC](https://discourse.cataclysmdda.org/t/small-vehicle-construction-text-bug/1914 "2013-06-25T01:59:04Z")

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Hello, I was making trying to get a vehicle moving but could not find any in working condition, I am still at the begining of the game so I decide to take the weels from one without motor and put it on another. While I…

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## [Slimes](https://discourse.cataclysmdda.org/t/slimes/1918)

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**Author:** [@bubbadoo14](https://discourse.cataclysmdda.org/u/bubbadoo14)\
**Replies:** 2\
**Last updated:** [June 24, 2013, 11:05pm UTC](https://discourse.cataclysmdda.org/t/slimes/1918 "2013-06-24T23:05:10Z")

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I fins that if I spawn more than 1-2 slimes from a goo canister it crashes my game, I am playing 0.6 version not a nightly build.

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## [Prompt Before "unequipping" Martial Arts](https://discourse.cataclysmdda.org/t/prompt-before-unequipping-martial-arts/1903)

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**Author:** [@deatheven13](https://discourse.cataclysmdda.org/u/deatheven13)\
**Replies:** 1\
**Last updated:** [June 24, 2013, 10:41pm UTC](https://discourse.cataclysmdda.org/t/prompt-before-unequipping-martial-arts/1903 "2013-06-24T22:41:59Z")

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Just started playing recently thanks to a few let’s plays I’ve watched and I love the game. I introduced my roommate and his son to it too and we’ve been having a blast. One thing that can be problematic that my roomie …

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## [A teacher is you!](https://discourse.cataclysmdda.org/t/a-teacher-is-you/1865)

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**Author:** [@Senrain](https://discourse.cataclysmdda.org/u/Senrain)\
**Replies:** 4\
**Last updated:** [June 24, 2013, 10:38pm UTC](https://discourse.cataclysmdda.org/t/a-teacher-is-you/1865 "2013-06-24T22:38:41Z")

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The life of a survivor is lonely, and once NPCs are improved to the point where they aren’t useless walking meatsacks of free loot we’ll want some reliable companions to kill zombies with, watch our backs while we snooze…

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## [Crafting batteries](https://discourse.cataclysmdda.org/t/crafting-batteries/1916)

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**Author:** [@retrohazard](https://discourse.cataclysmdda.org/u/retrohazard)\
**Replies:** 1\
**Last updated:** [June 24, 2013, 9:37pm UTC](https://discourse.cataclysmdda.org/t/crafting-batteries/1916 "2013-06-24T21:37:34Z")

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So uh how do you make batteries in the .6 version. I have level 6 electronics and i still cannot make them. I also read what’s a transistor just in case it had the recipe. I know in .5 you could make them when you had li…

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## [Rarity](https://discourse.cataclysmdda.org/t/rarity/1844)

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**Author:** [@Polaf](https://discourse.cataclysmdda.org/u/Polaf)\
**Replies:** 11\
**Last updated:** [June 24, 2013, 8:10pm UTC](https://discourse.cataclysmdda.org/t/rarity/1844 "2013-06-24T20:10:49Z")

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Ive begun doodling around with item data files, and I have a question. Could someone here elaborate the rarity parameter for me a bit? I would assume that it has to do with how often the item can be found in the game w…

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## [Melee weapon mods](https://discourse.cataclysmdda.org/t/melee-weapon-mods/1825)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 54\
**Last updated:** [June 24, 2013, 7:51pm UTC](https://discourse.cataclysmdda.org/t/melee-weapon-mods/1825 "2013-06-24T19:51:54Z")

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I had a thought, we have a lot of guns but a few mods that are very cross-compatible for all the guns. So why not melee weapons? I think we should start simple with: Blades (1 knife or scissors, duct tape or string) (…

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## [Battery system sucks, esp with welders](https://discourse.cataclysmdda.org/t/battery-system-sucks-esp-with-welders/1797)

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**Author:** [@Jimbo\_Jamerson](https://discourse.cataclysmdda.org/u/Jimbo_Jamerson)\
**Replies:** 68\
**Last updated:** [June 24, 2013, 6:26pm UTC](https://discourse.cataclysmdda.org/t/battery-system-sucks-esp-with-welders/1797 "2013-06-24T18:26:23Z")

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It is such an up hill battle to set yourself up a fully functioning car garage and build/maintain awesome vehicles when the only way (at least that i know of) is to charge your welder with batteries. Myself i’ve never se…

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## [Crafting recipes suggestion](https://discourse.cataclysmdda.org/t/crafting-recipes-suggestion/1910)

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**Author:** [@TaigaR](https://discourse.cataclysmdda.org/u/TaigaR)\
**Replies:** 4\
**Last updated:** [June 24, 2013, 4:02pm UTC](https://discourse.cataclysmdda.org/t/crafting-recipes-suggestion/1910 "2013-06-24T16:02:03Z")

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Clean water - it could be boiled with metal tanks and steel jerrycans.

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## [Baseballs!](https://discourse.cataclysmdda.org/t/baseballs/1860)

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**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 18\
**Last updated:** [June 24, 2013, 2:08pm UTC](https://discourse.cataclysmdda.org/t/baseballs/1860 "2013-06-24T14:08:30Z")

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Use for throwing, deals like 2-5x damage of rocks, dealing bash damage (javelins would do pierce). Do projectiles even have damage types? Maybe requires a mitt or hand wrappings. Could also ‘load’ a baseball bat with a …

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## [How to check friendly NPCs' health and heal them?](https://discourse.cataclysmdda.org/t/how-to-check-friendly-npcs-health-and-heal-them/1897)

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**Author:** [@Mate](https://discourse.cataclysmdda.org/u/Mate)\
**Replies:** 4\
**Last updated:** [June 24, 2013, 1:48pm UTC](https://discourse.cataclysmdda.org/t/how-to-check-friendly-npcs-health-and-heal-them/1897 "2013-06-24T13:48:48Z")

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Yeah, that.

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