# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=528

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 529

---

## [NX-17 Charge Rifle mods](https://discourse.cataclysmdda.org/t/nx-17-charge-rifle-mods/2217)

<div class="topic-metadata">

**Author:** [@Lainge](https://discourse.cataclysmdda.org/u/Lainge)\
**Replies:** 2\
**Last updated:** [July 16, 2013, 2:40am UTC](https://discourse.cataclysmdda.org/t/nx-17-charge-rifle-mods/2217 "2013-07-16T02:40:52Z")

</div>

I attached a m203 to the rifle and then attempted to load some frags into the rifle, I got the “charge rifle does not reload normally” message and then attempted to unload to remove the mod and was unable to due to charg…

---

## [Fungaloid Improvements](https://discourse.cataclysmdda.org/t/fungaloid-improvements/2216)

<div class="topic-metadata">

**Author:** [@Werehuman](https://discourse.cataclysmdda.org/u/Werehuman)\
**Replies:** 1\
**Last updated:** [July 15, 2013, 5:37pm UTC](https://discourse.cataclysmdda.org/t/fungaloid-improvements/2216 "2013-07-15T17:37:06Z")

</div>

Although its minor, I don’t think a creature made of fungus should drop tainted vegetable bits. Instead, wouldn’t it be more reasonable to drop something more fungus themed, either fungus coated flesh (for fungal zombies…

---

## [Zoom?](https://discourse.cataclysmdda.org/t/zoom/2205)

<div class="topic-metadata">

**Author:** [@Peonard](https://discourse.cataclysmdda.org/u/Peonard)\
**Replies:** 3\
**Last updated:** [July 15, 2013, 5:28pm UTC](https://discourse.cataclysmdda.org/t/zoom/2205 "2013-07-15T17:28:08Z")

</div>

I might be stupid but I’m wondering is there a way to zoom out so that I can see more without having to “x” to look around.

---

## [Thinking about an item placement rewrite](https://discourse.cataclysmdda.org/t/thinking-about-an-item-placement-rewrite/2064)

<div class="topic-metadata">

**Author:** [@placeybordeaux](https://discourse.cataclysmdda.org/u/placeybordeaux)\
**Replies:** 1\
**Last updated:** [July 15, 2013, 4:59pm UTC](https://discourse.cataclysmdda.org/t/thinking-about-an-item-placement-rewrite/2064 "2013-07-15T16:59:42Z")

</div>

Currently add\_item searches over an area to place an item if it doesn’t fit and it doesn’t take into account weight constraints, but it does take into account max item constraints. The search over the area is done recurs…

---

## [Bandages and First Aids are bugged](https://discourse.cataclysmdda.org/t/bandages-and-first-aids-are-bugged/2164)

<div class="topic-metadata">

**Author:** [@venim1103](https://discourse.cataclysmdda.org/u/venim1103)\
**Replies:** 8\
**Last updated:** [July 15, 2013, 2:01pm UTC](https://discourse.cataclysmdda.org/t/bandages-and-first-aids-are-bugged/2164 "2013-07-15T14:01:18Z")

</div>

In the most newest version (0.6-420-g501cc69) the bandages and first aids are really bugged. Every time I use a bandage or first aid it either doesn’t disappear from my inventory or sometimes it even duplicates itself. …

---

## [Durability and Martial Arts](https://discourse.cataclysmdda.org/t/durability-and-martial-arts/2129)

<div class="topic-metadata">

**Author:** [@Nappist](https://discourse.cataclysmdda.org/u/Nappist)\
**Replies:** 9\
**Last updated:** [July 15, 2013, 12:40pm UTC](https://discourse.cataclysmdda.org/t/durability-and-martial-arts/2129 "2013-07-15T12:40:39Z")

</div>

Allow unarmed skill to affect defenses in some manner, so long as you are barehanded/using an MA. As current, it is nearly impossible to beat a turret to death with anything short of powered power armor-which tends to w…

---

## [How to compile SDL version with VS2012?](https://discourse.cataclysmdda.org/t/how-to-compile-sdl-version-with-vs2012/2220)

<div class="topic-metadata">

**Author:** [@Konata](https://discourse.cataclysmdda.org/u/Konata)\
**Replies:** 4\
**Last updated:** [July 15, 2013, 9:09am UTC](https://discourse.cataclysmdda.org/t/how-to-compile-sdl-version-with-vs2012/2220 "2013-07-15T09:09:37Z")

</div>

my operating system is Windows8. But i can’t compile the release SDL successful. there is something wrong prevent me from generate EXE. I’m already setup the SDL include the VS, and there is still some error in it. 1.…

---

## [Longest continuous game?](https://discourse.cataclysmdda.org/t/longest-continuous-game/2184)

<div class="topic-metadata">

**Author:** [@HRose](https://discourse.cataclysmdda.org/u/HRose)\
**Replies:** 11\
**Last updated:** [July 15, 2013, 8:23am UTC](https://discourse.cataclysmdda.org/t/longest-continuous-game/2184 "2013-07-15T08:23:17Z")

</div>

How long in real hours was your longest game without dying or giving up? I’m just curious about an estimate on the average of hours that a single session can last (and also keep interest, I guess).

---

## [Specific item holsters](https://discourse.cataclysmdda.org/t/specific-item-holsters/2218)

<div class="topic-metadata">

**Author:** [@Jotun](https://discourse.cataclysmdda.org/u/Jotun)\
**Replies:** 2\
**Last updated:** [July 15, 2013, 5:19am UTC](https://discourse.cataclysmdda.org/t/specific-item-holsters/2218 "2013-07-15T05:19:46Z")

</div>

I was just thinking about how it’s a pain to carry around some of the tools you need, when I thought of a potentially good idea. What if, with some tailoring ability, you could craft specialist holsters or containers fo…

---

## [A few questions](https://discourse.cataclysmdda.org/t/a-few-questions/2214)

<div class="topic-metadata">

**Author:** [@kastor246](https://discourse.cataclysmdda.org/u/kastor246)\
**Replies:** 7\
**Last updated:** [July 15, 2013, 2:00am UTC](https://discourse.cataclysmdda.org/t/a-few-questions/2214 "2013-07-15T02:00:40Z")

</div>

So I have a few questions: Can I make a base in a city that is still infested but have traps outside my house? What can I cut up to give me leather so I can make fetchlings (I think thats what they’re called) What skil…

---

## [Should I?](https://discourse.cataclysmdda.org/t/should-i/2208)

<div class="topic-metadata">

**Author:** [@Gatora](https://discourse.cataclysmdda.org/u/Gatora)\
**Replies:** 18\
**Last updated:** [July 14, 2013, 11:10pm UTC](https://discourse.cataclysmdda.org/t/should-i/2208 "2013-07-14T23:10:34Z")

</div>

on my current character i have a flask of mutegen but no pruifire. should i drink it?

---

## [Bugs under skin condition is bugged](https://discourse.cataclysmdda.org/t/bugs-under-skin-condition-is-bugged/2177)

<div class="topic-metadata">

**Author:** [@Labtop\_215](https://discourse.cataclysmdda.org/u/Labtop_215)\
**Replies:** 5\
**Last updated:** [July 14, 2013, 4:33pm UTC](https://discourse.cataclysmdda.org/t/bugs-under-skin-condition-is-bugged/2177 "2013-07-14T16:33:05Z")

</div>

In the latest experimental build (I think, I downloaded it yesterday), the bugs under skin disease you get from dermatics, never ever goes away. Not with royal jelly, and not even over time. I can’t cauterize it away e…

---

## [This game has me on the fritz!](https://discourse.cataclysmdda.org/t/this-game-has-me-on-the-fritz/2194)

<div class="topic-metadata">

**Author:** [@Toad](https://discourse.cataclysmdda.org/u/Toad)\
**Replies:** 11\
**Last updated:** [July 14, 2013, 8:04am UTC](https://discourse.cataclysmdda.org/t/this-game-has-me-on-the-fritz/2194 "2013-07-14T08:04:04Z")

</div>

I like to think I’m competent. I like to think I make wise decisions. But why must this game torture me so… I’ve had about 15 playthroughs now, and i still can’t survive a week!!! This last playthrough was my best to da…

---

## [Been surviving for 1 year Cataclysm time but still no labs!](https://discourse.cataclysmdda.org/t/been-surviving-for-1-year-cataclysm-time-but-still-no-labs/2202)

<div class="topic-metadata">

**Author:** [@Tanetal](https://discourse.cataclysmdda.org/u/Tanetal)\
**Replies:** 3\
**Last updated:** [July 14, 2013, 7:42am UTC](https://discourse.cataclysmdda.org/t/been-surviving-for-1-year-cataclysm-time-but-still-no-labs/2202 "2013-07-14T07:42:10Z")

</div>

Does anyone know what I am doing wrong? I have been through one cycle of Cataclysm. Spring to Spring and have travelled extensively. But I have not found a single Military Bunker or a single Lab. On that note, I have no…

---

## [Cataclysm DDA: UI and You](https://discourse.cataclysmdda.org/t/cataclysm-dda-ui-and-you/2199)

<div class="topic-metadata">

**Author:** [@Raital](https://discourse.cataclysmdda.org/u/Raital)\
**Replies:** 0\
**Last updated:** [July 14, 2013, 12:13am UTC](https://discourse.cataclysmdda.org/t/cataclysm-dda-ui-and-you/2199 "2013-07-14T00:13:51Z")

</div>

“Cataclysm DDA: UI and You,” by Raital For v.0.6-1-g8e898bd Table of Contents Main Menu 2 Options Menu 3 Character Creation Primer, the Quick and Dirty 4 The In-Game Screen 5 Other Screens 6 User guide to…

---

## [Vehicle ideas](https://discourse.cataclysmdda.org/t/vehicle-ideas/1948)

<div class="topic-metadata">

**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 7\
**Last updated:** [July 13, 2013, 10:47pm UTC](https://discourse.cataclysmdda.org/t/vehicle-ideas/1948 "2013-07-13T22:47:26Z")

</div>

I didn’t see one, so I figured I’d make one Alternator: Charge storage batteries via a gas engine. Doesn’t consume extra fuel, you just have to drive. (don’t know if this is behavior that already exists to simplify head…

---

## [Z's and their HP](https://discourse.cataclysmdda.org/t/zs-and-their-hp/2137)

<div class="topic-metadata">

**Author:** [@Sonny](https://discourse.cataclysmdda.org/u/Sonny)\
**Replies:** 78\
**Last updated:** [July 13, 2013, 10:14pm UTC](https://discourse.cataclysmdda.org/t/zs-and-their-hp/2137 "2013-07-13T22:14:41Z")

</div>

They’re pretty weak. I just can’t help it, but usual Z should take some hits and keep running. I vaguely remember that in Whales’s version Z’s were tougher, but their numbers were smaller. Now if you have strong, melee c…

---

## [Lightstrips: what are they for?](https://discourse.cataclysmdda.org/t/lightstrips-what-are-they-for/1351)

<div class="topic-metadata">

**Author:** [@Moon\_Dew](https://discourse.cataclysmdda.org/u/Moon_Dew)\
**Replies:** 20\
**Last updated:** [July 13, 2013, 7:52am UTC](https://discourse.cataclysmdda.org/t/lightstrips-what-are-they-for/1351 "2013-07-13T07:52:52Z")

</div>

In the crafting menu, under the electronics tab, is the option to craft a lightstrip (inactive). I suspect that this, somehow or another, is meant to be a stationary source of light, like for your base, right?

---

## [Clear out your city](https://discourse.cataclysmdda.org/t/clear-out-your-city/2122)

<div class="topic-metadata">

**Author:** [@fishy1234555](https://discourse.cataclysmdda.org/u/fishy1234555)\
**Replies:** 31\
**Last updated:** [July 13, 2013, 7:04am UTC](https://discourse.cataclysmdda.org/t/clear-out-your-city/2122 "2013-07-13T07:04:55Z")

</div>

What methods do you use to clear out towns. Do you draw the undead to your location and lure them into traps? Set up a fortified base and unload on them? Run through town hucking grenades in every direction?

---

## [Let's make a tile set!](https://discourse.cataclysmdda.org/t/lets-make-a-tile-set/2078)

<div class="topic-metadata">

**Author:** [@SKiPPY](https://discourse.cataclysmdda.org/u/SKiPPY)\
**Replies:** 16\
**Last updated:** [July 13, 2013, 5:18am UTC](https://discourse.cataclysmdda.org/t/lets-make-a-tile-set/2078 "2013-07-13T05:18:57Z")

</div>

So, you don’t like looking at a bunch of keyboard symbols when playing the greatest adventure game of all time, is that it? Me neither, and after looking at a bunch of great-yet-old tile-sets online, it’s about time we …

---

## ["I'm too successful to die!"](https://discourse.cataclysmdda.org/t/im-too-successful-to-die/2172)

<div class="topic-metadata">

**Author:** [@Renofox](https://discourse.cataclysmdda.org/u/Renofox)\
**Replies:** 16\
**Last updated:** [July 13, 2013, 3:50am UTC](https://discourse.cataclysmdda.org/t/im-too-successful-to-die/2172 "2013-07-13T03:50:37Z")

</div>

Starting a game is fun - Every piece of equipment is an improvement, skills improve quickly, and chances to survive start to look better and better. And if you die, it’s not a big deal because you were just starting out …

---

## [Turret deactivation/dismantling](https://discourse.cataclysmdda.org/t/turret-deactivation-dismantling/2190)

<div class="topic-metadata">

**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 0\
**Last updated:** [July 13, 2013, 3:43am UTC](https://discourse.cataclysmdda.org/t/turret-deactivation-dismantling/2190 "2013-07-13T03:43:53Z")

</div>

It’d be nice that since we can craft turrets, if we could get close enough and try to turn it off while it’s shooting, or stun it with a tazer/emp grenade first (maybe they just instantly turn it into dismantled componen…

---

## [Matchlock firearms](https://discourse.cataclysmdda.org/t/matchlock-firearms/2095)

<div class="topic-metadata">

**Author:** [@Jotun](https://discourse.cataclysmdda.org/u/Jotun)\
**Replies:** 44\
**Last updated:** [July 13, 2013, 2:35am UTC](https://discourse.cataclysmdda.org/t/matchlock-firearms/2095 "2013-07-13T02:35:05Z")

</div>

I know this is a bit odd, but I think the game could potentially have a place for old fashioned guns in it. The reason for this is that modern firearms require ammunition that can’t be produced ingame, and would be a bi…

---

## [Fat Dog Tileset - Alpha release 0.1 ( Cataclysm 1.6 with catatiles)](https://discourse.cataclysmdda.org/t/fat-dog-tileset-alpha-release-0-1-cataclysm-1-6-with-catatiles/731)

<div class="topic-metadata">

**Author:** [@daftigod](https://discourse.cataclysmdda.org/u/daftigod)\
**Replies:** 35\
**Last updated:** [July 13, 2013, 2:29am UTC](https://discourse.cataclysmdda.org/t/fat-dog-tileset-alpha-release-0-1-cataclysm-1-6-with-catatiles/731 "2013-07-13T02:29:42Z")

</div>

http://www.mediafire.com/?jdws2wefasd94rc fatdog-0.1.zip - 4.3 MB contains - cataclysm 1.6 for windows with the catatiles modification already installed, along with a brand new tileset codenamed Fat Dog installation -…

---

## [Reading and skill rust](https://discourse.cataclysmdda.org/t/reading-and-skill-rust/2175)

<div class="topic-metadata">

**Author:** [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Replies:** 14\
**Last updated:** [July 13, 2013, 2:05am UTC](https://discourse.cataclysmdda.org/t/reading-and-skill-rust/2175 "2013-07-13T02:05:35Z")

</div>

Reading atm doesn’t stop skill rusting, so if you’re reading too slowly you can actually get to the point where you practically read forever. Someone tells me that they basically read for a week straight, ended up famis…

---

## [Methods of killing and utensils of doing so](https://discourse.cataclysmdda.org/t/methods-of-killing-and-utensils-of-doing-so/2180)

<div class="topic-metadata">

**Author:** [@fishy1234555](https://discourse.cataclysmdda.org/u/fishy1234555)\
**Replies:** 9\
**Last updated:** [July 13, 2013, 12:13am UTC](https://discourse.cataclysmdda.org/t/methods-of-killing-and-utensils-of-doing-so/2180 "2013-07-13T00:13:01Z")

</div>

The title is pretty self explanatory. Just wanted to get an idea of how others do it so i can switch up tactics/try new things. Also tell what you are killing and how it fights back/runs away.

---

## [The Booze-Wagon (And other potential fuel sources)](https://discourse.cataclysmdda.org/t/the-booze-wagon-and-other-potential-fuel-sources/920)

<div class="topic-metadata">

**Author:** [@detahramet](https://discourse.cataclysmdda.org/u/detahramet)\
**Replies:** 22\
**Last updated:** [July 12, 2013, 10:58pm UTC](https://discourse.cataclysmdda.org/t/the-booze-wagon-and-other-potential-fuel-sources/920 "2013-07-12T22:58:43Z")

</div>

You ever construct a custom mega-tank-death-mobile-and-breakfast-nook and later realize that there is not a single gas station in the town? Me neither! But that is beside the point. The thought has occurred to me, tim…

---

## [Animals mysteriously getting into my shelter](https://discourse.cataclysmdda.org/t/animals-mysteriously-getting-into-my-shelter/2187)

<div class="topic-metadata">

**Author:** [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Replies:** 6\
**Last updated:** [July 12, 2013, 7:16pm UTC](https://discourse.cataclysmdda.org/t/animals-mysteriously-getting-into-my-shelter/2187 "2013-07-12T19:16:53Z")

</div>

Every time I leave the shelter, I make sure all doors are closed. However, from time to time I’m discovering wildlife inside. Happened in 0.6 Samedi and in two July experimentals I tried.

---

## [Gun casings!](https://discourse.cataclysmdda.org/t/gun-casings/2167)

<div class="topic-metadata">

**Author:** [@DrWhooves](https://discourse.cataclysmdda.org/u/DrWhooves)\
**Replies:** 5\
**Last updated:** [July 12, 2013, 4:26pm UTC](https://discourse.cataclysmdda.org/t/gun-casings/2167 "2013-07-12T16:26:14Z")

</div>

Why are they here? What do they do? Where do they come from? Why use rags to make a brass catcher? Are they just here to make a mess? I don’t know! If someone else does, please explain them to me.

---

## [Suggestion: Search function](https://discourse.cataclysmdda.org/t/suggestion-search-function/2173)

<div class="topic-metadata">

**Author:** [@MisterFox](https://discourse.cataclysmdda.org/u/MisterFox)\
**Replies:** 12\
**Last updated:** [July 12, 2013, 2:15pm UTC](https://discourse.cataclysmdda.org/t/suggestion-search-function/2173 "2013-07-12T14:15:31Z")

</div>

When I’m running around town, I usually forget where I saw an item, and it takes ages for me to search all the buildings to find it again. With the search function, you type in the name of the item you’re searching for …

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=527)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=529)
