# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=516

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 517

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## [Ants!](https://discourse.cataclysmdda.org/t/ants/2633)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 12\
**Last updated:** [August 12, 2013, 8:46pm UTC](https://discourse.cataclysmdda.org/t/ants/2633 "2013-08-12T20:46:38Z")

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how long after you kill the queen of an anthill does it take for ants from that nest to stop spawning? and will the queen revive like a zombie if you don’t butcher her?

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## [Camelbaks](https://discourse.cataclysmdda.org/t/camelbaks/2620)

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**Author:** [@ClaytonRISING](https://discourse.cataclysmdda.org/u/ClaytonRISING)\
**Replies:** 7\
**Last updated:** [August 12, 2013, 7:30pm UTC](https://discourse.cataclysmdda.org/t/camelbaks/2620 "2013-08-12T19:30:52Z")

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How about camelbaks? They are basically a bag of water carried in a small backpack type deal that you put on like a backpack, and a long “straw” extends to the front so you can easily drink. I have one that I was issued …

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## [Adding in new items](https://discourse.cataclysmdda.org/t/adding-in-new-items/2644)

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**Author:** [@madoobler\_sauce](https://discourse.cataclysmdda.org/u/madoobler_sauce)\
**Replies:** 2\
**Last updated:** [August 12, 2013, 4:20pm UTC](https://discourse.cataclysmdda.org/t/adding-in-new-items/2644 "2013-08-12T16:20:18Z")

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I’m trying to add in a claymore (the sword) that can function like a flashlight, as in I can activate it and make light, but couldn’t figure it out. I know more or less how to make items, I have made a new suit of power …

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## [Palisade walls/gates and rope & pulley systems](https://discourse.cataclysmdda.org/t/palisade-walls-gates-and-rope-pulley-systems/2648)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 11\
**Last updated:** [August 12, 2013, 4:12pm UTC](https://discourse.cataclysmdda.org/t/palisade-walls-gates-and-rope-pulley-systems/2648 "2013-08-12T16:12:52Z")

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how exactly do those work? does a rope and pulley system have to be right next to a palisade gate, and it in turn has to be connected to a wall at both ends in order to work?

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## [Purifier](https://discourse.cataclysmdda.org/t/purifier/2660)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 4\
**Last updated:** [August 12, 2013, 12:40pm UTC](https://discourse.cataclysmdda.org/t/purifier/2660 "2013-08-12T12:40:11Z")

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Right now it looks like purifier is random. It may have a slightly better chance of taking off negative than positive mutations. That means if you get several mutations and then get 1 particularly bad one, your in troubl…

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## [Crafting bug in .71 causing infinite loop](https://discourse.cataclysmdda.org/t/crafting-bug-in-71-causing-infinite-loop/2662)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 1\
**Last updated:** [August 12, 2013, 8:33am UTC](https://discourse.cataclysmdda.org/t/crafting-bug-in-71-causing-infinite-loop/2662 "2013-08-12T08:33:37Z")

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happens when you map craft until finish happens when you are making clean water and doing it next to a never ending water source like a river. There is an inventory bug in .71 where multiple inventory items appear to h…

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## [Very Heavy Boots](https://discourse.cataclysmdda.org/t/very-heavy-boots/2650)

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**Author:** [@woofinator](https://discourse.cataclysmdda.org/u/woofinator)\
**Replies:** 5\
**Last updated:** [August 12, 2013, 6:44am UTC](https://discourse.cataclysmdda.org/t/very-heavy-boots/2650 "2013-08-12T06:44:52Z")

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In the latest experimental build, in my starting evac shelter I found a pair of boots in the basement that weight 1360. They do fit me though, which makes it even more unfortunate that I just can’t pick them up. Edit: I…

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## [How to clear up piles of rubble](https://discourse.cataclysmdda.org/t/how-to-clear-up-piles-of-rubble/2651)

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**Author:** [@woflsipder](https://discourse.cataclysmdda.org/u/woflsipder)\
**Replies:** 3\
**Last updated:** [August 12, 2013, 3:48am UTC](https://discourse.cataclysmdda.org/t/how-to-clear-up-piles-of-rubble/2651 "2013-08-12T03:48:49Z")

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I tried to expand my house , but when i destroyed the walls , there were piles of rubble everywhere. They cannot be cleared with shovel and jackhammering them just makes it worse.

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## [Turrets](https://discourse.cataclysmdda.org/t/turrets/2576)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 18\
**Last updated:** [August 12, 2013, 2:49am UTC](https://discourse.cataclysmdda.org/t/turrets/2576 "2013-08-12T02:49:23Z")

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how do turrets work? specifically, how do you mount them on a vehicle, and then use them? also. is it possible to equip them with brass catchers so you don’t have to go back and pick up after them?

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## [Using the Debug menu?](https://discourse.cataclysmdda.org/t/using-the-debug-menu/2668)

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**Author:** [@Jericoshost](https://discourse.cataclysmdda.org/u/Jericoshost)\
**Replies:** 8\
**Last updated:** [August 12, 2013, 2:36am UTC](https://discourse.cataclysmdda.org/t/using-the-debug-menu/2668 "2013-08-12T02:36:44Z")

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When I use the map editor, I can’t remove enemies, items, or furniture from the game. Is there a way to do that? I am setting up a house as part of a RP character, and need to move/smash some furniture.

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## [SDL#202 I meet a crash](https://discourse.cataclysmdda.org/t/sdl-202-i-meet-a-crash/2656)

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**Author:** [@zhj\_cn](https://discourse.cataclysmdda.org/u/zhj_cn)\
**Replies:** 0\
**Last updated:** [August 11, 2013, 8:25am UTC](https://discourse.cataclysmdda.org/t/sdl-202-i-meet-a-crash/2656 "2013-08-11T08:25:30Z")

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material.cpp\[135\]: Tried to get invalid material: water

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## [About Power Armors](https://discourse.cataclysmdda.org/t/about-power-armors/2436)

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**Author:** [@Sidower](https://discourse.cataclysmdda.org/u/Sidower)\
**Replies:** 1\
**Last updated:** [August 10, 2013, 7:44pm UTC](https://discourse.cataclysmdda.org/t/about-power-armors/2436 "2013-08-10T19:44:06Z")

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Hello, I would like to try to make a new power armor, could someone please tell me step by step what I would need to make one or if it’s even possible to make one at moment? I would really appreciate it.

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## [\[eperimental build\] Vanishing pistols when activating iron sights](https://discourse.cataclysmdda.org/t/eperimental-build-vanishing-pistols-when-activating-iron-sights/2612)

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**Author:** [@TheNineRings](https://discourse.cataclysmdda.org/u/TheNineRings)\
**Replies:** 7\
**Last updated:** [August 10, 2013, 5:09pm UTC](https://discourse.cataclysmdda.org/t/eperimental-build-vanishing-pistols-when-activating-iron-sights/2612 "2013-08-10T17:09:48Z")

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In the latest experimental build, every time that I activate iron sights to mod my pistols the gun completely disappears, along with the mod. I don’t get a prompt or anything - the items just vanish. Anybody else have th…

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## [Im starving and parched eternally](https://discourse.cataclysmdda.org/t/im-starving-and-parched-eternally/2574)

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**Author:** [@Prometheus](https://discourse.cataclysmdda.org/u/Prometheus)\
**Replies:** 31\
**Last updated:** [August 10, 2013, 7:15am UTC](https://discourse.cataclysmdda.org/t/im-starving-and-parched-eternally/2574 "2013-08-10T07:15:31Z")

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O.k., I have no idea what’s wrong and I think this might be a bug, but my hunger is -3315 and my thirst is -3465 and Idk y. It occurred oddly enough while i was cooking meat to eat and it’s as if i hadn’t eaten in a week…

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## [Suggestion about fires](https://discourse.cataclysmdda.org/t/suggestion-about-fires/2542)

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**Author:** [@DerpyBilbo](https://discourse.cataclysmdda.org/u/DerpyBilbo)\
**Replies:** 32\
**Last updated:** [August 10, 2013, 7:08am UTC](https://discourse.cataclysmdda.org/t/suggestion-about-fires/2542 "2013-08-10T07:08:55Z")

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When fires burn out, they should leave hot coal for a limited amount of time. It would be more practical and realistic.

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## [Zoos, and better Wildlife](https://discourse.cataclysmdda.org/t/zoos-and-better-wildlife/2615)

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**Author:** [@Samscale1](https://discourse.cataclysmdda.org/u/Samscale1)\
**Replies:** 4\
**Last updated:** [August 10, 2013, 7:06am UTC](https://discourse.cataclysmdda.org/t/zoos-and-better-wildlife/2615 "2013-08-10T07:06:22Z")

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So how about it, walking around town and a feral lion leaps out of an alleyway to attack you. Or you’re creeping through a forest looking for stuff to hunt and you find a zebra grazing peacefully in a clearing. Or how ab…

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## [Fungaloid and triffid expansion](https://discourse.cataclysmdda.org/t/fungaloid-and-triffid-expansion/2640)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 3\
**Last updated:** [August 10, 2013, 6:19am UTC](https://discourse.cataclysmdda.org/t/fungaloid-and-triffid-expansion/2640 "2013-08-10T06:19:44Z")

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will triffids and fungaloids continue to expands if you don’t stop them, or are they confined to a certain area around their tower/grove?

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## [Noob Question: How on earth do I make the game fullscreen?](https://discourse.cataclysmdda.org/t/noob-question-how-on-earth-do-i-make-the-game-fullscreen/2643)

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**Author:** [@Traumahawk](https://discourse.cataclysmdda.org/u/Traumahawk)\
**Replies:** 2\
**Last updated:** [August 10, 2013, 5:13am UTC](https://discourse.cataclysmdda.org/t/noob-question-how-on-earth-do-i-make-the-game-fullscreen/2643 "2013-08-10T05:13:14Z")

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Like I said, noob question. I’ve seen all these screenshots with a much larger playing area than the game “straight out of the tin.” I’ve searched the forum, but the only explanations I could find were ones that made no …

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## [So, fungus/fungaloid, how do they look like?](https://discourse.cataclysmdda.org/t/so-fungus-fungaloid-how-do-they-look-like/1816)

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**Author:** [@utunnels](https://discourse.cataclysmdda.org/u/utunnels)\
**Replies:** 10\
**Last updated:** [August 10, 2013, 4:57am UTC](https://discourse.cataclysmdda.org/t/so-fungus-fungaloid-how-do-they-look-like/1816 "2013-08-10T04:57:07Z")

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Can’t imagine, are fungaloids techologically giant mushrooms?

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## [Industrial Locations thread](https://discourse.cataclysmdda.org/t/industrial-locations-thread/2602)

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**Author:** [@Hyena\_Grin](https://discourse.cataclysmdda.org/u/Hyena_Grin)\
**Replies:** 18\
**Last updated:** [August 10, 2013, 3:57am UTC](https://discourse.cataclysmdda.org/t/industrial-locations-thread/2602 "2013-08-10T03:57:48Z")

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Just some ideas for locations. Firstly, natural industry. Lumber Mill: Located in forests, on roads. Often have large areas of stumps around them. Contain a great deal of both logs and cut lumber (2x4s etc). Certain to…

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## [Electrohacks for robots](https://discourse.cataclysmdda.org/t/electrohacks-for-robots/2591)

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**Author:** [@Theinsomniac](https://discourse.cataclysmdda.org/u/Theinsomniac)\
**Replies:** 2\
**Last updated:** [August 10, 2013, 3:05am UTC](https://discourse.cataclysmdda.org/t/electrohacks-for-robots/2591 "2013-08-10T03:05:35Z")

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Yeah the tittle explains itself doesn’t it? I mean we have electrohacks that allow you to bypass consoles, and we have scrambler grenades that temporarily make robots friendly, why not have a type of electrohack that pe…

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## [.](https://discourse.cataclysmdda.org/t/topic/2572)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 10\
**Last updated:** [August 10, 2013, 2:52am UTC](https://discourse.cataclysmdda.org/t/topic/2572 "2013-08-10T02:52:08Z")

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.

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## [Hobo starting with unbottled whisky](https://discourse.cataclysmdda.org/t/hobo-starting-with-unbottled-whisky/2619)

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**Author:** [@ICBM\_pilot](https://discourse.cataclysmdda.org/u/ICBM_pilot)\
**Replies:** 6\
**Last updated:** [August 10, 2013, 1:42am UTC](https://discourse.cataclysmdda.org/t/hobo-starting-with-unbottled-whisky/2619 "2013-08-10T01:42:54Z")

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Was this intentional or not?

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## [More diverse wildlife](https://discourse.cataclysmdda.org/t/more-diverse-wildlife/2554)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 8\
**Last updated:** [August 10, 2013, 12:27am UTC](https://discourse.cataclysmdda.org/t/more-diverse-wildlife/2554 "2013-08-10T00:27:24Z")

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types of bears. Black, brown, grizzly. Mutant Ninja Polar bears. make some more aggressive than others animal familes. troops of bears. if they have young ones they are more aggressive packs of wolves. say 10+. these ty…

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## [Where to find certain items in .71](https://discourse.cataclysmdda.org/t/where-to-find-certain-items-in-71/2582)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 29\
**Last updated:** [August 9, 2013, 8:46pm UTC](https://discourse.cataclysmdda.org/t/where-to-find-certain-items-in-71/2582 "2013-08-09T20:46:51Z")

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Anyone know locations for this stuff. kevlar plate (whatever you need to repair kevlar). gunpowder. Is this craftable? Ok I can craft ammo, but I can’t seem to find ingredients. Im always short on firearm ammo. its why…

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## [Hobo Needs to Be a Harder Starting Profession](https://discourse.cataclysmdda.org/t/hobo-needs-to-be-a-harder-starting-profession/2625)

<div class="topic-metadata">

**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 6\
**Last updated:** [August 9, 2013, 8:15pm UTC](https://discourse.cataclysmdda.org/t/hobo-needs-to-be-a-harder-starting-profession/2625 "2013-08-09T20:15:05Z")

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As it stands now, if you don’t pick the Hobo starting profession you are kind of dumb. All you have to do to survive the addiction is drink your whiskey until you secure a house or two with a bed and pots and pans and so…

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## [.71 Gas weight bug](https://discourse.cataclysmdda.org/t/71-gas-weight-bug/2597)

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**Author:** [@Iosyn](https://discourse.cataclysmdda.org/u/Iosyn)\
**Replies:** 3\
**Last updated:** [August 9, 2013, 7:21pm UTC](https://discourse.cataclysmdda.org/t/71-gas-weight-bug/2597 "2013-08-09T19:21:50Z")

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Yoho folks. I’m sure you guys have already found this out but it looks like gasoline weight is messed up. Fill up a container, e.g glass jar/plastic bottle with gas from the pump… boom, +600~800lbs.

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## [Mutagen tips?](https://discourse.cataclysmdda.org/t/mutagen-tips/2603)

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**Author:** [@MarkB](https://discourse.cataclysmdda.org/u/MarkB)\
**Replies:** 16\
**Last updated:** [August 9, 2013, 6:28pm UTC](https://discourse.cataclysmdda.org/t/mutagen-tips/2603 "2013-08-09T18:28:24Z")

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I have a character with Robust Genetics and high Cooking skill, so he’s able to cook up the specialised mutagens as well as generic. However, I’ve had some bad luck actually attaining a set of positive mutations that I …

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## [Money Money Money and machines](https://discourse.cataclysmdda.org/t/money-money-money-and-machines/2573)

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**Author:** [@Zarthull](https://discourse.cataclysmdda.org/u/Zarthull)\
**Replies:** 39\
**Last updated:** [August 9, 2013, 5:11pm UTC](https://discourse.cataclysmdda.org/t/money-money-money-and-machines/2573 "2013-08-09T17:11:45Z")

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MONEY $$$ I would like to see a money system in place since the game world seems way too rural for a place set in the future. It’s the future, I think there should be machines in some stores like automated gas pumps at…

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## [Diaries](https://discourse.cataclysmdda.org/t/diaries/2601)

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**Author:** [@Theinsomniac](https://discourse.cataclysmdda.org/u/Theinsomniac)\
**Replies:** 6\
**Last updated:** [August 9, 2013, 5:11pm UTC](https://discourse.cataclysmdda.org/t/diaries/2601 "2013-08-09T17:11:17Z")

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This is a pretty simple suggestion but one that might be pretty interesting nonetheless. There should be diaries that you can write in to document your adventures for each character, and then when the character dies and…

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