# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=488

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 489

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## [Refilling car empties jerrycan](https://discourse.cataclysmdda.org/t/refilling-car-empties-jerrycan/3689)

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**Author:** [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Replies:** 3\
**Last updated:** [October 28, 2013, 6:14pm UTC](https://discourse.cataclysmdda.org/t/refilling-car-empties-jerrycan/3689 "2013-10-28T18:14:27Z")

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I tried out the Unload -\> Fill Vehicle dialog on my jerrycan of 20000 gasoline units to refuel about 2300 gasoline worth of space in my tank. The tank filled correctly, but at the cost of all 20,000 gasoline in my can. …

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## [\[0.8 g0eaaafd\] Add a config option to fix Small Game (Rabbits, Squirrels, etc.)](https://discourse.cataclysmdda.org/t/0-8-g0eaaafd-add-a-config-option-to-fix-small-game-rabbits-squirrels-etc/3681)

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**Author:** [@Turtlicious](https://discourse.cataclysmdda.org/u/Turtlicious)\
**Replies:** 20\
**Last updated:** [October 28, 2013, 5:57pm UTC](https://discourse.cataclysmdda.org/t/0-8-g0eaaafd-add-a-config-option-to-fix-small-game-rabbits-squirrels-etc/3681 "2013-10-28T17:57:52Z")

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A recent change in the experimental build made it so Small Game no longer drop corpses, and are pulverized whenever you kill them / use traps on them. This seems silly and unrealistic, and pretty much invalidates the usa…

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## [C.h.u.d](https://discourse.cataclysmdda.org/t/c-h-u-d/3674)

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**Author:** [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Replies:** 4\
**Last updated:** [October 28, 2013, 6:40am UTC](https://discourse.cataclysmdda.org/t/c-h-u-d/3674 "2013-10-28T06:40:48Z")

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Here, watch the 2 first minutes of the movie. Manholes need to be dangerous. 'nuff said.

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## [Crafting cloth and armor doesn't require light to see](https://discourse.cataclysmdda.org/t/crafting-cloth-and-armor-doesnt-require-light-to-see/3680)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 1\
**Last updated:** [October 28, 2013, 3:41am UTC](https://discourse.cataclysmdda.org/t/crafting-cloth-and-armor-doesnt-require-light-to-see/3680 "2013-10-28T03:41:08Z")

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Altho repairing or reinforcing does. I should have reported this earlier, it’s been like this for a while now, hence not mentioning the version. But it’s the latest experimental. Is it intended?

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## [\[0.8-1988-g1b24ed3\] Segfault when sleeping while hallucinating](https://discourse.cataclysmdda.org/t/0-8-1988-g1b24ed3-segfault-when-sleeping-while-hallucinating/3660)

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**Author:** [@Let\_it\_end\_in\_hellfi](https://discourse.cataclysmdda.org/u/Let_it_end_in_hellfi)\
**Replies:** 2\
**Last updated:** [October 27, 2013, 6:04pm UTC](https://discourse.cataclysmdda.org/t/0-8-1988-g1b24ed3-segfault-when-sleeping-while-hallucinating/3660 "2013-10-27T18:04:29Z")

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I went into the shelter basement, took LSD, waited until the hallucinations started, took sleeping pills until I was tired and slept. Program received signal SIGSEGV, Segmentation fault 0x083d9ffd in monster::monster (t…

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## [NPC spawns as puppy flower?](https://discourse.cataclysmdda.org/t/npc-spawns-as-puppy-flower/3675)

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**Author:** [@lavions](https://discourse.cataclysmdda.org/u/lavions)\
**Replies:** 4\
**Last updated:** [October 27, 2013, 5:03pm UTC](https://discourse.cataclysmdda.org/t/npc-spawns-as-puppy-flower/3675 "2013-10-27T17:03:10Z")

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Hello, all my NPCs spawn as puppy flower, and I cant target them, they can speak to me but when I want to shoot them I have to USE F and move over their icon of puppy flower and shoot. Strange bug.

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## [\[0.8-2054-g0eaaafd\] Some opinions on new monster names](https://discourse.cataclysmdda.org/t/0-8-2054-g0eaaafd-some-opinions-on-new-monster-names/3665)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 6\
**Last updated:** [October 27, 2013, 5:02pm UTC](https://discourse.cataclysmdda.org/t/0-8-2054-g0eaaafd-some-opinions-on-new-monster-names/3665 "2013-10-27T17:02:32Z")

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Now, I really appreciate the new creatures and I mostly like a lot their new descriptions and names. However some a few changes hitted me as incorrect Amigarajin- previously an amigara horror, due to the fact that the…

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## [Has any one seen a fungal house?](https://discourse.cataclysmdda.org/t/has-any-one-seen-a-fungal-house/3651)

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**Author:** [@Napalm222](https://discourse.cataclysmdda.org/u/Napalm222)\
**Replies:** 9\
**Last updated:** [October 27, 2013, 3:44pm UTC](https://discourse.cataclysmdda.org/t/has-any-one-seen-a-fungal-house/3651 "2013-10-27T15:44:18Z")

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In a game from the experimental version 0.8-1967-g3070962 I found a house full of fungal beds, trees, slime pits and two stacks of 11 marloss berrys. So far a flaming eye, mi-go and a hunting horror have spawned in it :…

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## [RV Forge](https://discourse.cataclysmdda.org/t/rv-forge/3656)

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**Author:** [@AVE](https://discourse.cataclysmdda.org/u/AVE)\
**Replies:** 6\
**Last updated:** [October 27, 2013, 11:49am UTC](https://discourse.cataclysmdda.org/t/rv-forge/3656 "2013-10-27T11:49:39Z")

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Because, well, I have RV Kitchen that removes the need to carry pots, frying pans and hotplates, welding rig that removes the need to carry welder and soldering iron (welding goggles should be included here too, btw). Aa…

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## [\[0.8-2054-g0eaaafd\] Wildlife too shy](https://discourse.cataclysmdda.org/t/0-8-2054-g0eaaafd-wildlife-too-shy/3672)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 0\
**Last updated:** [October 27, 2013, 7:58am UTC](https://discourse.cataclysmdda.org/t/0-8-2054-g0eaaafd-wildlife-too-shy/3672 "2013-10-27T07:58:48Z")

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It seems to be a problem of all wild animals right now, you can just stand near wolves/webspiders/wplfspiders/bears/moose without risk of them attacking you (and even if they turn hostile they will just move around you w…

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## [\[0.8-2054-g0eaaafd\] Couldn't find a shelter!](https://discourse.cataclysmdda.org/t/0-8-2054-g0eaaafd-couldnt-find-a-shelter/3664)

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**Author:** [@infectedmochi](https://discourse.cataclysmdda.org/u/infectedmochi)\
**Replies:** 4\
**Last updated:** [October 27, 2013, 7:04am UTC](https://discourse.cataclysmdda.org/t/0-8-2054-g0eaaafd-couldnt-find-a-shelter/3664 "2013-10-27T07:04:13Z")

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This error happened occasionally in stable 0.8 too, but this time on the 0.8-2054-g0eaaafd experimental version this error also crashs the game, in subsequent new games this error repeats so I can’t play at all. I have t…

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## [Early/New Weapons & Armor](https://discourse.cataclysmdda.org/t/early-new-weapons-armor/3390)

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**Author:** [@UberZacht](https://discourse.cataclysmdda.org/u/UberZacht)\
**Replies:** 15\
**Last updated:** [October 27, 2013, 6:37am UTC](https://discourse.cataclysmdda.org/t/early-new-weapons-armor/3390 "2013-10-27T06:37:39Z")

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There’s a pretty large amount of armors you can get fairly early on now, as well as more variety in weapons. Jerseys are actually pretty good, maybe a bit too good. The Bookplate, a great use of those duct tape rolls, be…

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## [Grey # troubles](https://discourse.cataclysmdda.org/t/grey-troubles/3669)

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**Author:** [@timtek](https://discourse.cataclysmdda.org/u/timtek)\
**Replies:** 3\
**Last updated:** [October 27, 2013, 6:21am UTC](https://discourse.cataclysmdda.org/t/grey-troubles/3669 "2013-10-27T06:21:18Z")

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So I sorta crashed my rv into the wall of my garage. Now I have tons of grey # symbols that I can’t see through. I’ve removed the rubble with my shovel but is there anyway to remove the #'s?

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## [Solar Still](https://discourse.cataclysmdda.org/t/solar-still/3670)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 2\
**Last updated:** [October 27, 2013, 6:13am UTC](https://discourse.cataclysmdda.org/t/solar-still/3670 "2013-10-27T06:13:50Z")

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Using a solar still would be a great way for you to gather water. Great survival technique. http://en.wikipedia.org/wiki/Solar\_still Step 1: Shallow Hole - Digging Stick, Shovel, etc… Step 2: Solar Still 3 rocks po…

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## [Vehicle Repairs Balancing](https://discourse.cataclysmdda.org/t/vehicle-repairs-balancing/3667)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 2\
**Last updated:** [October 27, 2013, 3:15am UTC](https://discourse.cataclysmdda.org/t/vehicle-repairs-balancing/3667 "2013-10-27T03:15:54Z")

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Right now I think repairing vehicles is a bit too easy. So how about when repairing a vehicle component you need some of whatever material it’s made of. metal, plastic, glass, or whatever. Also, removing destroyed com…

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## [Changes to monster spawning (Complete)](https://discourse.cataclysmdda.org/t/changes-to-monster-spawning-complete/3530)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 41\
**Last updated:** [October 26, 2013, 10:59pm UTC](https://discourse.cataclysmdda.org/t/changes-to-monster-spawning-complete/3530 "2013-10-26T22:59:39Z")

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I plan on making the following changes to monster spawning in the near future, in regards primarily to dynamic spawns: These changes, from the public point of view, primarily effect the format of the mongroups.json file…

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## [\[0.8-2054-g0eaaafd\] Moral Issues/Feeling Guilty](https://discourse.cataclysmdda.org/t/0-8-2054-g0eaaafd-moral-issues-feeling-guilty/3666)

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**Author:** [@Cenobite](https://discourse.cataclysmdda.org/u/Cenobite)\
**Replies:** 4\
**Last updated:** [October 26, 2013, 10:51pm UTC](https://discourse.cataclysmdda.org/t/0-8-2054-g0eaaafd-moral-issues-feeling-guilty/3666 "2013-10-26T22:51:03Z")

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It seems that the “Guilty about killing” moral penalty is bugged at the moment. Instead of getting a negative moral penalty like it was before, you’ll get a positive boost instead. I noticed it when I accidentally killed…

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## [Breeding](https://discourse.cataclysmdda.org/t/breeding/3646)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 6\
**Last updated:** [October 26, 2013, 9:13pm UTC](https://discourse.cataclysmdda.org/t/breeding/3646 "2013-10-26T21:13:25Z")

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so it looks like you can tame a dog by giving it a bone or something, but that is the extent of pets. there is a roguelike called ‘elona’ that has extensive breeding. you can breed different monsters together to get new …

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## [Nodachi strength requirement?](https://discourse.cataclysmdda.org/t/nodachi-strength-requirement/3653)

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**Author:** [@Mamalque](https://discourse.cataclysmdda.org/u/Mamalque)\
**Replies:** 17\
**Last updated:** [October 26, 2013, 5:12pm UTC](https://discourse.cataclysmdda.org/t/nodachi-strength-requirement/3653 "2013-10-26T17:12:08Z")

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I tried using the nodachi with 11 strength and it was not pretty. Every once in a while I would fumble and lose a bunch of turns, and it was getting scary. How much strength is necessary so that you never fumble with it…

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## [Some weapon's stat changes suggestion](https://discourse.cataclysmdda.org/t/some-weapons-stat-changes-suggestion/3640)

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**Author:** [@infectedmochi](https://discourse.cataclysmdda.org/u/infectedmochi)\
**Replies:** 20\
**Last updated:** [October 26, 2013, 2:55pm UTC](https://discourse.cataclysmdda.org/t/some-weapons-stat-changes-suggestion/3640 "2013-10-26T14:55:38Z")

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Hello, I noticed that some weapons have odd physical properties, their weight/damage/volume doesn’t really make sense when compare to both the real world or the CDDA’s world (semi-realism). In this thread I will try to …

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## [How does one create a tileset?](https://discourse.cataclysmdda.org/t/how-does-one-create-a-tileset/3493)

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**Author:** [@Lonesurvivor](https://discourse.cataclysmdda.org/u/Lonesurvivor)\
**Replies:** 15\
**Last updated:** [October 26, 2013, 5:54am UTC](https://discourse.cataclysmdda.org/t/how-does-one-create-a-tileset/3493 "2013-10-26T05:54:21Z")

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I have recently been getting into cataclysm and rouge likes in general for a couple of months now, and after seeing how many mods and tile sets there are for these games, i have decided that i want to create one of my ow…

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## [Best cataclysm lets play videos](https://discourse.cataclysmdda.org/t/best-cataclysm-lets-play-videos/3562)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 19\
**Last updated:** [October 26, 2013, 12:13am UTC](https://discourse.cataclysmdda.org/t/best-cataclysm-lets-play-videos/3562 "2013-10-26T00:13:49Z")

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Lots of people makes lets play videos. most are very bad. what do you think the the best ones are. they dont have to be totally current. id recommend making a sticky thread with the first post have links to some people r…

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## [\[0.8-1988-g1b24ed3\] Segfault on explosions](https://discourse.cataclysmdda.org/t/0-8-1988-g1b24ed3-segfault-on-explosions/3661)

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**Author:** [@Let\_it\_end\_in\_hellfi](https://discourse.cataclysmdda.org/u/Let_it_end_in_hellfi)\
**Replies:** 0\
**Last updated:** [October 25, 2013, 10:37pm UTC](https://discourse.cataclysmdda.org/t/0-8-1988-g1b24ed3-segfault-on-explosions/3661 "2013-10-25T22:37:45Z")

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Mininukes seem to be the most consistent way to get this to happen, but it isn’t every time, and I’ve seen it with dynamite too. Program received signal SIGSEGV, Segmentation fault. 0x08260f98 in iuse::mininuke\_act (thi…

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## [Hoodies and head warmth](https://discourse.cataclysmdda.org/t/hoodies-and-head-warmth/3459)

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**Author:** [@Soviet\_Troopa](https://discourse.cataclysmdda.org/u/Soviet_Troopa)\
**Replies:** 6\
**Last updated:** [October 25, 2013, 9:03pm UTC](https://discourse.cataclysmdda.org/t/hoodies-and-head-warmth/3459 "2013-10-25T21:03:45Z")

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Just wondered if there might be a possibility of adding an option to wear the hoodie head part.

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## [Changes to scent, zombies, zombie dogs, noise, and hiding in town](https://discourse.cataclysmdda.org/t/changes-to-scent-zombies-zombie-dogs-noise-and-hiding-in-town/3591)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 83\
**Last updated:** [October 25, 2013, 8:11pm UTC](https://discourse.cataclysmdda.org/t/changes-to-scent-zombies-zombie-dogs-noise-and-hiding-in-town/3591 "2013-10-25T20:11:19Z")

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So, the current scent mechanics are … weird. And nonintuitive. And don’t, imo, make for particularly fun gameplay. Your character sort of has this intense bubble of scent around him at all times, and it both builds and …

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## [Dying message](https://discourse.cataclysmdda.org/t/dying-message/3469)

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**Author:** [@Keyreper](https://discourse.cataclysmdda.org/u/Keyreper)\
**Replies:** 4\
**Last updated:** [October 25, 2013, 6:28pm UTC](https://discourse.cataclysmdda.org/t/dying-message/3469 "2013-10-25T18:28:26Z")

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how about if you die you get a good 30 letters to say something before you completely pass away, like “Don’t mess with bears D:”, or well that escalated quickly!" just something small like that

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## [Map zoom in/zoom out](https://discourse.cataclysmdda.org/t/map-zoom-in-zoom-out/3560)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 5\
**Last updated:** [October 25, 2013, 6:17pm UTC](https://discourse.cataclysmdda.org/t/map-zoom-in-zoom-out/3560 "2013-10-25T18:17:52Z")

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I saw on bay12 forums that a guy said he can’t find his car. here are some ideas with stuff like this to make the game less tedious. you can ‘spray paint’ your car and this will give the car a unique signature on the m…

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## [New Eating Mechanic](https://discourse.cataclysmdda.org/t/new-eating-mechanic/3636)

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**Author:** [@Hyena\_Grin](https://discourse.cataclysmdda.org/u/Hyena_Grin)\
**Replies:** 21\
**Last updated:** [October 25, 2013, 3:36pm UTC](https://discourse.cataclysmdda.org/t/new-eating-mechanic/3636 "2013-10-25T15:36:02Z")

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I find myself occasionally eating bread and then eating jam. I like to pretend I am spreading the jam on the bread, but let’s be honest here; chasing bread with jam just doesn’t taste as good as proper jammy bread. So we…

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## [Solar UPS and UPS Jack](https://discourse.cataclysmdda.org/t/solar-ups-and-ups-jack/3642)

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**Author:** [@Sogo](https://discourse.cataclysmdda.org/u/Sogo)\
**Replies:** 15\
**Last updated:** [October 25, 2013, 3:33pm UTC](https://discourse.cataclysmdda.org/t/solar-ups-and-ups-jack/3642 "2013-10-25T15:33:39Z")

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I propose the addition to be able to use solar power for several electric devices, through the addition of a new electronics mod (akin to the extra batteries one) and a new type of UPS, the UPS Jack and Solar UPS. The j…

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## [Vehicles "sealed" .json mod + fix](https://discourse.cataclysmdda.org/t/vehicles-sealed-json-mod-fix/3520)

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**Author:** [@Mechanoid](https://discourse.cataclysmdda.org/u/Mechanoid)\
**Replies:** 8\
**Last updated:** [October 25, 2013, 3:12pm UTC](https://discourse.cataclysmdda.org/t/vehicles-sealed-json-mod-fix/3520 "2013-10-25T15:12:52Z")

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Vehicles don’t act like enclosed spaces due to missing parts. While this can be interesting and blown off as “zombies reaching through an open car door window” it makes absolutely no sense for that to be the case all the…

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