# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=487

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 488

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## [Flares](https://discourse.cataclysmdda.org/t/flares/3718)

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**Author:** [@TaigaR](https://discourse.cataclysmdda.org/u/TaigaR)\
**Replies:** 1\
**Last updated:** [October 30, 2013, 10:52am UTC](https://discourse.cataclysmdda.org/t/flares/3718 "2013-10-30T10:52:21Z")

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Hi. It seem like we have forgotten about flares and flare guns! It could be a nice source of light and a ranged weapon! And The explosions arent powerfull enough. And smoke bombs give so little smoke and smokers give …

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## [Special zombies having higher quality drops](https://discourse.cataclysmdda.org/t/special-zombies-having-higher-quality-drops/3707)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 16\
**Last updated:** [October 30, 2013, 4:19am UTC](https://discourse.cataclysmdda.org/t/special-zombies-having-higher-quality-drops/3707 "2013-10-30T04:19:25Z")

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right now zombies always drop some form of damaged clothing. there is a small chance that they randomly drop other stuff. One special zombie can drop bionics when you Butcher them. I think special zombies should have a h…

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## [Libraries?](https://discourse.cataclysmdda.org/t/libraries/3551)

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**Author:** [@madoobler\_sauce](https://discourse.cataclysmdda.org/u/madoobler_sauce)\
**Replies:** 15\
**Last updated:** [October 30, 2013, 2:48am UTC](https://discourse.cataclysmdda.org/t/libraries/3551 "2013-10-30T02:48:13Z")

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These aren’t a thing yet. They need to be. Badly. Is there a way I can make buildings be a thing myself, or do I need to wait for you guys?

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## [Sheaths, Holsters, and Slings](https://discourse.cataclysmdda.org/t/sheaths-holsters-and-slings/3694)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 7\
**Last updated:** [October 30, 2013, 1:59am UTC](https://discourse.cataclysmdda.org/t/sheaths-holsters-and-slings/3694 "2013-10-30T01:59:40Z")

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I believe that Sheaths, Holsters, and Slings should allow you to carry a weapon that is not in your hands without it adding to your volume. This would make them valuable items. This should turn the weapon in question i…

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## [GUNSMITHING - High (12+) Level Fabrication?](https://discourse.cataclysmdda.org/t/gunsmithing-high-12-level-fabrication/3621)

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**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 39\
**Last updated:** [October 30, 2013, 12:54am UTC](https://discourse.cataclysmdda.org/t/gunsmithing-high-12-level-fabrication/3621 "2013-10-30T00:54:31Z")

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…I’m watching Future Weapons and I can’t help but wonder, we’ve got metalsmithing as is, if the appropriate tools existed in game how complicated would it be (Both from a realism and code standpoint) to add Gunsmithing? …

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## [Proposal: Darkseekers / Vampire-like](https://discourse.cataclysmdda.org/t/proposal-darkseekers-vampire-like/3709)

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**Author:** [@Roderic](https://discourse.cataclysmdda.org/u/Roderic)\
**Replies:** 9\
**Last updated:** [October 30, 2013, 12:15am UTC](https://discourse.cataclysmdda.org/t/proposal-darkseekers-vampire-like/3709 "2013-10-30T00:15:49Z")

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Hello, glad to see that Cataclysm is alive and have an active forum. Here’s a proposal I wanted to add in the former forum (whalesdev), so I present you here. Sorry if it has been discussed already, there’s a lot of mate…

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## [What should a zombie be](https://discourse.cataclysmdda.org/t/what-should-a-zombie-be/3611)

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**Author:** [@Nickboom](https://discourse.cataclysmdda.org/u/Nickboom)\
**Replies:** 8\
**Last updated:** [October 30, 2013, 12:12am UTC](https://discourse.cataclysmdda.org/t/what-should-a-zombie-be/3611 "2013-10-30T00:12:15Z")

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Ok in the IRC I was getting all angry over the idea of how Cataclysm zombies should be. Because zombies differ from person to person and media to media the idea of a zombie is actually very broad. So the point of this th…

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## [Infinite Bear Traps (experimental build)](https://discourse.cataclysmdda.org/t/infinite-bear-traps-experimental-build/3597)

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**Author:** [@Hyena\_Grin](https://discourse.cataclysmdda.org/u/Hyena_Grin)\
**Replies:** 19\
**Last updated:** [October 29, 2013, 10:23pm UTC](https://discourse.cataclysmdda.org/t/infinite-bear-traps-experimental-build/3597 "2013-10-29T22:23:55Z")

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In the version of the experimental SDL build (downloaded today)… I picked up two bear traps from a trap nest, and when I went (a)ctivated them to place them, they went onto the ground but did not get removed from my inv…

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## [The Description thread](https://discourse.cataclysmdda.org/t/the-description-thread/3713)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 1\
**Last updated:** [October 29, 2013, 8:59pm UTC](https://discourse.cataclysmdda.org/t/the-description-thread/3713 "2013-10-29T20:59:30Z")

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So right now, it seems that changing the monster descriptions is the new thing, a very important thing mid you, as those few words are pretty much the base from which each player will form the complete image of a monster…

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## [\[0.8-2191-g67bcb46\] The game crashes randomly](https://discourse.cataclysmdda.org/t/0-8-2191-g67bcb46-the-game-crashes-randomly/3712)

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**Author:** [@Mdnthrvst](https://discourse.cataclysmdda.org/u/Mdnthrvst)\
**Replies:** 3\
**Last updated:** [October 29, 2013, 7:57pm UTC](https://discourse.cataclysmdda.org/t/0-8-2191-g67bcb46-the-game-crashes-randomly/3712 "2013-10-29T19:57:08Z")

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After downloading last night’s SDL build, the first two attempts at generating a world crashed the game. Whatever, on the third try it worked, and I continued playing. Well, twenty minutes later, once I was actually in …

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## [Moles on steroids](https://discourse.cataclysmdda.org/t/moles-on-steroids/3710)

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**Author:** [@Jiamil](https://discourse.cataclysmdda.org/u/Jiamil)\
**Replies:** 3\
**Last updated:** [October 29, 2013, 5:02pm UTC](https://discourse.cataclysmdda.org/t/moles-on-steroids/3710 "2013-10-29T17:02:14Z")

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Greetings. In the latest experimental build, the moles seem a bit over"powered". Staying in one spot for some time and it is guaranteed, that somewhere around a huge area is dug over to “mounds of dirt”. I know, moles d…

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## [\[0.8-2091-g5b6b804\] ...This is gonna sound crazy](https://discourse.cataclysmdda.org/t/0-8-2091-g5b6b804-this-is-gonna-sound-crazy/3690)

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**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 7\
**Last updated:** [October 29, 2013, 4:43pm UTC](https://discourse.cataclysmdda.org/t/0-8-2091-g5b6b804-this-is-gonna-sound-crazy/3690 "2013-10-29T16:43:23Z")

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I swear a rubble heap generated between saves. …Is this even possible? Before I saved there was a road, when I loaded the same save the road had been covered (But was still there) by a large, rough circle of “Rubble He…

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## [Dragged Vehicles Orientation](https://discourse.cataclysmdda.org/t/dragged-vehicles-orientation/3699)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 1\
**Last updated:** [October 29, 2013, 4:37pm UTC](https://discourse.cataclysmdda.org/t/dragged-vehicles-orientation/3699 "2013-10-29T16:37:46Z")

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Vehicles orientation that is changed by dragging doesn’t appear to save. I dragged a food cart into my house saved the game and loaded and the orientation changed. I have seen this behavior before in previous builds. …

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## [Killing a Fungaloid kills the game \[0.8-2188-g4b95fcd\]](https://discourse.cataclysmdda.org/t/killing-a-fungaloid-kills-the-game-0-8-2188-g4b95fcd/3702)

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**Author:** [@Clueless](https://discourse.cataclysmdda.org/u/Clueless)\
**Replies:** 1\
**Last updated:** [October 29, 2013, 4:22pm UTC](https://discourse.cataclysmdda.org/t/killing-a-fungaloid-kills-the-game-0-8-2188-g4b95fcd/3702 "2013-10-29T16:22:13Z")

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Whilst playing the latest experimental build, I had the misfortune of coming across a Fungaloid. It attacked me, I defended myself, and upon delivering the killing blow to the ambulatory fungus, the game shut down. It di…

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## [Animal fat](https://discourse.cataclysmdda.org/t/animal-fat/3700)

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**Author:** [@NeverGoWest](https://discourse.cataclysmdda.org/u/NeverGoWest)\
**Replies:** 3\
**Last updated:** [October 29, 2013, 4:13pm UTC](https://discourse.cataclysmdda.org/t/animal-fat/3700 "2013-10-29T16:13:58Z")

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I find it suprising that when i butcher my hard earned game, i never find any fat! Fat is useful for many things, lube, soap, glue and even candles! Please add fat to the game! I registered just because of animal fat …

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## [Tin cans?](https://discourse.cataclysmdda.org/t/tin-cans/3527)

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**Author:** [@madoobler\_sauce](https://discourse.cataclysmdda.org/u/madoobler_sauce)\
**Replies:** 25\
**Last updated:** [October 29, 2013, 3:25pm UTC](https://discourse.cataclysmdda.org/t/tin-cans/3527 "2013-10-29T15:25:58Z")

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After a couple of days, I find myself having more tin cans than I know what to do with. Do you guys have any neat tricks you use them for? (other than all the recipes they’re part of)

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## [Tranquilizers](https://discourse.cataclysmdda.org/t/tranquilizers/3697)

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**Author:** [@Inadequate](https://discourse.cataclysmdda.org/u/Inadequate)\
**Replies:** 4\
**Last updated:** [October 29, 2013, 3:24pm UTC](https://discourse.cataclysmdda.org/t/tranquilizers/3697 "2013-10-29T15:24:21Z")

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I was wondering if it could be possible to manufacture knockout gas/tranquilizing darts from mutated poppies. A sleeping/tranquilizer enemy could be treated like a corpse and could be picked up, tossed in carts and moved…

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## [Who is the bastard](https://discourse.cataclysmdda.org/t/who-is-the-bastard/3684)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 15\
**Last updated:** [October 29, 2013, 2:25pm UTC](https://discourse.cataclysmdda.org/t/who-is-the-bastard/3684 "2013-10-29T14:25:53Z")

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Ok… Who is the bastard who put the zombear into the game!? I mean seriously? You are a sick and twisted soul, sir!!! ROFL! Scared the crap out of me. I step outside my house, see a symbol I’m not familiar with, hit …

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## [Automatically adjust game screen size](https://discourse.cataclysmdda.org/t/automatically-adjust-game-screen-size/3704)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 0\
**Last updated:** [October 29, 2013, 2:19pm UTC](https://discourse.cataclysmdda.org/t/automatically-adjust-game-screen-size/3704 "2013-10-29T14:19:39Z")

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I dont know C, but in most games, the game figures out how large your monitor is and automatically adjusts. we do this with an option. what is involved and letting the game auto-detect and on startup ask if you want max …

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## [The Sink, The Toilet and the water](https://discourse.cataclysmdda.org/t/the-sink-the-toilet-and-the-water/2088)

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**Author:** [@Sidower](https://discourse.cataclysmdda.org/u/Sidower)\
**Replies:** 12\
**Last updated:** [October 29, 2013, 10:43am UTC](https://discourse.cataclysmdda.org/t/the-sink-the-toilet-and-the-water/2088 "2013-10-29T10:43:12Z")

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Something I noticed while playing cataclysm is that you can’t use the sinks on house to get water, could they be changed so we can get water from them? I know that you can take, for some reason, fill bottles and bottles …

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## [NPC deon tiles](https://discourse.cataclysmdda.org/t/npc-deon-tiles/3336)

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**Author:** [@mageprince](https://discourse.cataclysmdda.org/u/mageprince)\
**Replies:** 3\
**Last updated:** [October 29, 2013, 7:39am UTC](https://discourse.cataclysmdda.org/t/npc-deon-tiles/3336 "2013-10-29T07:39:25Z")

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is there a way in Deon’s tiles to get npc’s to show up as a sprite other than a flowers because in the current build they show up as flowers and it really confuses me

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## [.8-2061-g61fb07f tileset performance issues](https://discourse.cataclysmdda.org/t/8-2061-g61fb07f-tileset-performance-issues/3695)

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**Author:** [@retrohazard1](https://discourse.cataclysmdda.org/u/retrohazard1)\
**Replies:** 2\
**Last updated:** [October 29, 2013, 6:11am UTC](https://discourse.cataclysmdda.org/t/8-2061-g61fb07f-tileset-performance-issues/3695 "2013-10-29T06:11:18Z")

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I have noticed that when using hoder’s and tsu’s tilesets there was a severe fps drop when i am around a lot of items. I changed to the ascii version and had no problem at all. I don’t know if it is just my crappy comp…

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## [Main page is down](https://discourse.cataclysmdda.org/t/main-page-is-down/3685)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 4\
**Last updated:** [October 29, 2013, 5:15am UTC](https://discourse.cataclysmdda.org/t/main-page-is-down/3685 "2013-10-29T05:15:33Z")

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was down saturday night. its now saying ‘something went wrong’

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## [Water Purifier Bug - 27 Oct Nightly Build](https://discourse.cataclysmdda.org/t/water-purifier-bug-27-oct-nightly-build/3693)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 2\
**Last updated:** [October 29, 2013, 2:22am UTC](https://discourse.cataclysmdda.org/t/water-purifier-bug-27-oct-nightly-build/3693 "2013-10-29T02:22:15Z")

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I pulled an experimental build from 27 Oct when my previous game became corrupt. I’ve noticed this bug previously. When purifying water it’ll have a requirement of 1 battery/pill per unit of water, but then only use 1 …

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## [Dogs are much faster](https://discourse.cataclysmdda.org/t/dogs-are-much-faster/3682)

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**Author:** [@VampyreLord](https://discourse.cataclysmdda.org/u/VampyreLord)\
**Replies:** 4\
**Last updated:** [October 29, 2013, 1:25am UTC](https://discourse.cataclysmdda.org/t/dogs-are-much-faster/3682 "2013-10-29T01:25:35Z")

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Basically dogs flee with unstoppable speed even when they are hostile and you can’t get near them to activate the dog food. It’s not funny anymore.

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## [CTD on firing combi-weapon](https://discourse.cataclysmdda.org/t/ctd-on-firing-combi-weapon/3692)

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**Author:** [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Replies:** 3\
**Last updated:** [October 28, 2013, 11:22pm UTC](https://discourse.cataclysmdda.org/t/ctd-on-firing-combi-weapon/3692 "2013-10-28T23:22:30Z")

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Attempting to fire an underslung weapon prompts a crash to desktop for me. Tested with masterkey shotgun and both varieties of underslung grenade launcher.

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## [Auto-detect screen size](https://discourse.cataclysmdda.org/t/auto-detect-screen-size/3687)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 8\
**Last updated:** [October 28, 2013, 9:10pm UTC](https://discourse.cataclysmdda.org/t/auto-detect-screen-size/3687 "2013-10-28T21:10:36Z")

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is it possible to have the game auto-detect the screen size and give you the open to fit to screen instead of having to look in options?

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## [Most difficult situation you found yourself in](https://discourse.cataclysmdda.org/t/most-difficult-situation-you-found-yourself-in/3645)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 31\
**Last updated:** [October 28, 2013, 6:53pm UTC](https://discourse.cataclysmdda.org/t/most-difficult-situation-you-found-yourself-in/3645 "2013-10-28T18:53:03Z")

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Not talking about being new and just making a mistake and running to town. prefer veterans who found themselves in really hard situations. .8 release. jacked up zombie spawns to 4x and increased town size. ran into fung…

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## [\[0.8-2084-gb30ea8b\] Archery/corpses](https://discourse.cataclysmdda.org/t/0-8-2084-gb30ea8b-archery-corpses/3673)

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**Author:** [@Oragepoilu](https://discourse.cataclysmdda.org/u/Oragepoilu)\
**Replies:** 8\
**Last updated:** [October 28, 2013, 6:50pm UTC](https://discourse.cataclysmdda.org/t/0-8-2084-gb30ea8b-archery-corpses/3673 "2013-10-28T18:50:26Z")

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Hello, I’v tryed a new caractere in this version. 20str, 16dex, 20int, 13per, 0skill; then iv make a self bow and arrow (field point, arrow shaft, etc) and tryed to kill some wild animal. About 95% (i’m not kidding) o…

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## [Lets talk Hoardganization (thats the organization of hoards of loot)](https://discourse.cataclysmdda.org/t/lets-talk-hoardganization-thats-the-organization-of-hoards-of-loot/3671)

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**Author:** [@moist\_zombie](https://discourse.cataclysmdda.org/u/moist_zombie)\
**Replies:** 11\
**Last updated:** [October 28, 2013, 6:30pm UTC](https://discourse.cataclysmdda.org/t/lets-talk-hoardganization-thats-the-organization-of-hoards-of-loot/3671 "2013-10-28T18:30:55Z")

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I was torn whether to put this in suggestions or here, but I hope the advice on how people store their loot will outweigh the idea/suggestion portion of the post… I was thinking of a craftable bin of sorts, that you can…

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