# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=478

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 479

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## [Suggestion: More ways to develop computer skills](https://discourse.cataclysmdda.org/t/suggestion-more-ways-to-develop-computer-skills/4003)

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**Author:** [@Paquito](https://discourse.cataclysmdda.org/u/Paquito)\
**Replies:** 12\
**Last updated:** [November 16, 2013, 12:34am UTC](https://discourse.cataclysmdda.org/t/suggestion-more-ways-to-develop-computer-skills/4003 "2013-11-16T00:34:21Z")

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I really like the suggestions surrounding the refactoring of the skill rust system, as summarized in this thread (more specifically, this github post). When we get there though, the computer skill will be in a tough spac…

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## [V.9 BUG: Light snare turns into Heavy snare after setting trap](https://discourse.cataclysmdda.org/t/v-9-bug-light-snare-turns-into-heavy-snare-after-setting-trap/4024)

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**Author:** [@emptycups](https://discourse.cataclysmdda.org/u/emptycups)\
**Replies:** 0\
**Last updated:** [November 16, 2013, 12:32am UTC](https://discourse.cataclysmdda.org/t/v-9-bug-light-snare-turns-into-heavy-snare-after-setting-trap/4024 "2013-11-16T00:32:22Z")

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version. 0.9-202-gfa74075 curses, lubuntu 13.10 ? Love the game :slight\_smile: \<3

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## [Version 0.9: Plastic jerrycans](https://discourse.cataclysmdda.org/t/version-0-9-plastic-jerrycans/4019)

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**Author:** [@SailingStoph](https://discourse.cataclysmdda.org/u/SailingStoph)\
**Replies:** 3\
**Last updated:** [November 15, 2013, 11:49pm UTC](https://discourse.cataclysmdda.org/t/version-0-9-plastic-jerrycans/4019 "2013-11-15T23:49:43Z")

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When filling plastic jerrycans with water, they only show that they are containing (1) unit of liquid, regardless of how much is in them. Do not yet know if this applies to other materials such as clean water, gasoline,…

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## [Animal spawn changes in .9](https://discourse.cataclysmdda.org/t/animal-spawn-changes-in-9/4010)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 3\
**Last updated:** [November 15, 2013, 10:43pm UTC](https://discourse.cataclysmdda.org/t/animal-spawn-changes-in-9/4010 "2013-11-15T22:43:53Z")

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Not complaining. Just trying to understand the mechanics. I created a world with 4x spawns and left the city size at 1.0. I noticed a very large decrease in squirrel/rabbit spawns. is this affected by the increase in zom…

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## [Mirrors and other false displays](https://discourse.cataclysmdda.org/t/mirrors-and-other-false-displays/3985)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 19\
**Last updated:** [November 15, 2013, 10:16pm UTC](https://discourse.cataclysmdda.org/t/mirrors-and-other-false-displays/3985 "2013-11-15T22:16:03Z")

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I’ve been thinking lately about implementing large “mirriors” - walls that show a reflection instead of just darkness behind them. They’d be found in bars, dance studios, labs, etc. and so on. They act just like you are …

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## [Pipe overpowered as a melee weapon + weapon degradation](https://discourse.cataclysmdda.org/t/pipe-overpowered-as-a-melee-weapon-weapon-degradation/4020)

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**Author:** [@spitss](https://discourse.cataclysmdda.org/u/spitss)\
**Replies:** 0\
**Last updated:** [November 15, 2013, 10:14pm UTC](https://discourse.cataclysmdda.org/t/pipe-overpowered-as-a-melee-weapon-weapon-degradation/4020 "2013-11-15T22:14:50Z")

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I think the pipe is far too powerful as a melee weapon, considering people have immediate access to it. 14 bash, +3 to hit, 93 moves to attack, and only weights 1.7, making it lighter than a cudgel. I think the pipe s…

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## [Cleaning](https://discourse.cataclysmdda.org/t/cleaning/4006)

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**Author:** [@Inadequate](https://discourse.cataclysmdda.org/u/Inadequate)\
**Replies:** 5\
**Last updated:** [November 15, 2013, 9:51pm UTC](https://discourse.cataclysmdda.org/t/cleaning/4006 "2013-11-15T21:51:43Z")

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One thing I’ve noticed is that currently brooms/mops don’t do very much. There should be a way to use mops to clean up piles of gore and slime trails, and to use brooms for clearing up spider webs. As it stands there’s n…

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## [Repairing Bionics](https://discourse.cataclysmdda.org/t/repairing-bionics/3972)

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**Author:** [@Pumbletron](https://discourse.cataclysmdda.org/u/Pumbletron)\
**Replies:** 22\
**Last updated:** [November 15, 2013, 9:46pm UTC](https://discourse.cataclysmdda.org/t/repairing-bionics/3972 "2013-11-15T21:46:56Z")

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Hello! I just started playing this game about two weeks ago and I really like it. I have a question though! How do I repair my broken bionics? I like playing as a Failed Android because I like the idea of a ramshackle c…

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## [Minor type display issue 0.9RC1-181-gb381798](https://discourse.cataclysmdda.org/t/minor-type-display-issue-0-9rc1-181-gb381798/3981)

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**Author:** [@DevilRanger](https://discourse.cataclysmdda.org/u/DevilRanger)\
**Replies:** 5\
**Last updated:** [November 15, 2013, 9:39pm UTC](https://discourse.cataclysmdda.org/t/minor-type-display-issue-0-9rc1-181-gb381798/3981 "2013-11-15T21:39:46Z")

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When picking up items, the Volume limit in the top left, if increased by a digit then reduced, will add an extra digit to the limit displayed. ie. Vol 68/102 Then highlight a corpse for pick up Vol 143/102 'The numbe…

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## [How do I change tilesets?](https://discourse.cataclysmdda.org/t/how-do-i-change-tilesets/4014)

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**Author:** [@Nick7532](https://discourse.cataclysmdda.org/u/Nick7532)\
**Replies:** 2\
**Last updated:** [November 15, 2013, 9:16pm UTC](https://discourse.cataclysmdda.org/t/how-do-i-change-tilesets/4014 "2013-11-15T21:16:13Z")

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I wanted to use HRose’s Retro Tileset but I can’t figure out what I am doing. Can someone help me?

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## [Semi-Random Item perk](https://discourse.cataclysmdda.org/t/semi-random-item-perk/4005)

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**Author:** [@Ahk](https://discourse.cataclysmdda.org/u/Ahk)\
**Replies:** 5\
**Last updated:** [November 15, 2013, 9:02pm UTC](https://discourse.cataclysmdda.org/t/semi-random-item-perk/4005 "2013-11-15T21:02:53Z")

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I always wanted I reward system based on your skill. ex. Your fabrication skill is at 5. You make a Crude sword…Now you have a Crude sword. So i was thinking that as your skill gets higher it increases a chance of a pe…

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## [\[Expansion\] EXPANDED HOOMAN EATUNS](https://discourse.cataclysmdda.org/t/expansion-expanded-hooman-eatuns/4012)

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**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 3\
**Last updated:** [November 15, 2013, 8:42pm UTC](https://discourse.cataclysmdda.org/t/expansion-expanded-hooman-eatuns/4012 "2013-11-15T20:42:29Z")

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So I got bored, was about to suggest an expansion on the human flesh foods then I realized I could probably handle it myself. So for everyone else out there here it is… Added: human pizza. It’s a meat pizza that uses h…

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## [Suggestion: allow rapier as tool to cook meat](https://discourse.cataclysmdda.org/t/suggestion-allow-rapier-as-tool-to-cook-meat/4007)

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**Author:** [@ThrustVectoring](https://discourse.cataclysmdda.org/u/ThrustVectoring)\
**Replies:** 3\
**Last updated:** [November 15, 2013, 7:39pm UTC](https://discourse.cataclysmdda.org/t/suggestion-allow-rapier-as-tool-to-cook-meat/4007 "2013-11-15T19:39:23Z")

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I found one, I’m killing everything with it, just seems silly that pointy sticks can be used to cook meat but my rapier can’t. I’d just bring a pot with me to turn things into food, but I found a power armor.

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## [0.9 Release Candidate](https://discourse.cataclysmdda.org/t/0-9-release-candidate/3870)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 69\
**Last updated:** [November 15, 2013, 6:08pm UTC](https://discourse.cataclysmdda.org/t/0-9-release-candidate/3870 "2013-11-15T18:08:44Z")

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Windows Version: Download Linux Versions: Download Standard Version Download Console Version This is the Official Release Candidate for 0.9. Assuming no one uncovers any major deal breaking bugs, this will become the…

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## [Hearing Protection](https://discourse.cataclysmdda.org/t/hearing-protection/3992)

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**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 15\
**Last updated:** [November 15, 2013, 5:53pm UTC](https://discourse.cataclysmdda.org/t/hearing-protection/3992 "2013-11-15T17:53:17Z")

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So upon starting a muffler-less RMCC recently I was deafened and uh, didn’t loose the tag before I got tired of the save. Not currently this has little application but later (once power is working) hearing protection mig…

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## [Add Iron Javelins!](https://discourse.cataclysmdda.org/t/add-iron-javelins/3984)

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**Author:** [@Paquito](https://discourse.cataclysmdda.org/u/Paquito)\
**Replies:** 3\
**Last updated:** [November 15, 2013, 5:51pm UTC](https://discourse.cataclysmdda.org/t/add-iron-javelins/3984 "2013-11-15T17:51:43Z")

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Historical basis: http://en.wikipedia.org/wiki/Soliferrum My throwing character wants something to use with the Railgun cybernetic I’m going to install one day :stuck\_out\_tongue:

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## [Too powerful!](https://discourse.cataclysmdda.org/t/too-powerful/3921)

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**Author:** [@VampyreLord](https://discourse.cataclysmdda.org/u/VampyreLord)\
**Replies:** 50\
**Last updated:** [November 15, 2013, 5:14pm UTC](https://discourse.cataclysmdda.org/t/too-powerful/3921 "2013-11-15T17:14:29Z")

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So I’ve read several people posting about how much powerful their character got that they don’t need any reasonable weapon or protection to defeat enemies, even if they are multiple Jabberwocks, one will still be able to…

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## [\[Experimental\] Crash when Constructing ANYTHING](https://discourse.cataclysmdda.org/t/experimental-crash-when-constructing-anything/3996)

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**Author:** [@detahramet](https://discourse.cataclysmdda.org/u/detahramet)\
**Replies:** 2\
**Last updated:** [November 15, 2013, 5:10pm UTC](https://discourse.cataclysmdda.org/t/experimental-crash-when-constructing-anything/3996 "2013-11-15T17:10:47Z")

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.9.RC1-194-g8f83223 Curses Windows 7 Boarding up a broken window crashes the game. EDIT: Yeah. Crash on using anything in the building menu.

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## [The Cataclysmic Survival Guide: Share your knowledge!](https://discourse.cataclysmdda.org/t/the-cataclysmic-survival-guide-share-your-knowledge/2786)

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**Author:** [@detahramet](https://discourse.cataclysmdda.org/u/detahramet)\
**Replies:** 37\
**Last updated:** [November 15, 2013, 4:12pm UTC](https://discourse.cataclysmdda.org/t/the-cataclysmic-survival-guide-share-your-knowledge/2786 "2013-11-15T16:12:21Z")

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I am making this thread for the Skilled to share what they’ve learnt through their runs so that all might benifit. Here’s a few tips, If you’re going to create a melee character, be sure to have 4 in dodge at the very …

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## [Farm or LMOE shelter?](https://discourse.cataclysmdda.org/t/farm-or-lmoe-shelter/3937)

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**Author:** [@ilikedrugs](https://discourse.cataclysmdda.org/u/ilikedrugs)\
**Replies:** 17\
**Last updated:** [November 15, 2013, 4:09pm UTC](https://discourse.cataclysmdda.org/t/farm-or-lmoe-shelter/3937 "2013-11-15T16:09:05Z")

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MY latest character is possibly one of the best I’ve ever had. I’m only day 12 and already I have a metabolic interchange power supply, hydraulic muscles, blood analysis, cloaking system (although it burn through power t…

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## [.9 Stable: Shaolin Adept missing](https://discourse.cataclysmdda.org/t/9-stable-shaolin-adept-missing/4002)

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**Author:** [@Paquito](https://discourse.cataclysmdda.org/u/Paquito)\
**Replies:** 1\
**Last updated:** [November 15, 2013, 1:32pm UTC](https://discourse.cataclysmdda.org/t/9-stable-shaolin-adept-missing/4002 "2013-11-15T13:32:42Z")

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With the latest stable releaese, I can’t find the Shaolin adept skill. No Dragon style for me, at the moment :frowning:

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## [\[Experimental\] 0.9RC1-194-g8f83223 Dodging in your sleep](https://discourse.cataclysmdda.org/t/experimental-0-9rc1-194-g8f83223-dodging-in-your-sleep/3999)

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**Author:** [@teh.netaholic](https://discourse.cataclysmdda.org/u/teh.netaholic)\
**Replies:** 2\
**Last updated:** [November 15, 2013, 11:44am UTC](https://discourse.cataclysmdda.org/t/experimental-0-9rc1-194-g8f83223-dodging-in-your-sleep/3999 "2013-11-15T11:44:57Z")

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Hi! First of all - thank you for a beautiful game. I’ve been playing since Whales was a developer and it warms my heart to see how game development progresses. Finally a 0.9 stable release, hooray! Ive been playing yest…

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## [\[Suggestion\] Animals seek shelter from acid rain?](https://discourse.cataclysmdda.org/t/suggestion-animals-seek-shelter-from-acid-rain/3890)

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**Author:** [@Rutilant](https://discourse.cataclysmdda.org/u/Rutilant)\
**Replies:** 18\
**Last updated:** [November 15, 2013, 10:34am UTC](https://discourse.cataclysmdda.org/t/suggestion-animals-seek-shelter-from-acid-rain/3890 "2013-11-15T10:34:45Z")

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Literally hundreds of woodland creatures have died outside my house because they just stand around in acid rain. The corpses are actually becoming quite an annoyance to keep cleaning up! Perhaps small animals should ju…

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## [Suggestion: include alternative or customizable fontdata settings in the gfx UI](https://discourse.cataclysmdda.org/t/suggestion-include-alternative-or-customizable-fontdata-settings-in-the-gfx-ui/4000)

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**Author:** [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Replies:** 0\
**Last updated:** [November 15, 2013, 7:45am UTC](https://discourse.cataclysmdda.org/t/suggestion-include-alternative-or-customizable-fontdata-settings-in-the-gfx-ui/4000 "2013-11-15T07:45:45Z")

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I’m playing on 12x13 at the moment and loving it - the 8x16 default makes dimensions really weird in the ascii, although it does make for nice sharp menus. It would be nice to have that presented as a choice for new pla…

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## [\[Experimental\] Teleport Landmines](https://discourse.cataclysmdda.org/t/experimental-teleport-landmines/3998)

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**Author:** [@detahramet](https://discourse.cataclysmdda.org/u/detahramet)\
**Replies:** 1\
**Last updated:** [November 15, 2013, 6:17am UTC](https://discourse.cataclysmdda.org/t/experimental-teleport-landmines/3998 "2013-11-15T06:17:39Z")

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.9.RC1-194-g8f83223 Curses Windows 7 Soooo… Yeah. I found a large patch of teleport pads where land mines should be, unless a cargo truck accidentally its load of TPs. Not a big issue, but still worth noting

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## [.9.RC1-194-g8f83223 Hodor tile set crashes game](https://discourse.cataclysmdda.org/t/9-rc1-194-g8f83223-hodor-tile-set-crashes-game/3994)

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**Author:** [@timtek](https://discourse.cataclysmdda.org/u/timtek)\
**Replies:** 0\
**Last updated:** [November 15, 2013, 5:10am UTC](https://discourse.cataclysmdda.org/t/9-rc1-194-g8f83223-hodor-tile-set-crashes-game/3994 "2013-11-15T05:10:48Z")

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.9.RC1-194-g8f83223 SDL WinXP When the game tries to load the hodor tile set i get the following error and the program force closes. cata\_tiles.cpp\[283\]: gfx/HoderTileset/tile\_config.json: ???: tried to start array, …

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## [RV Curtains?](https://discourse.cataclysmdda.org/t/rv-curtains/3897)

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**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 14\
**Last updated:** [November 15, 2013, 4:28am UTC](https://discourse.cataclysmdda.org/t/rv-curtains/3897 "2013-11-15T04:28:04Z")

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How difficult would this be to implement? It’d be nice to be able to open/close curtains like in a home, but in an RV instead. Would it be worth the effort?

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## [Friction fires](https://discourse.cataclysmdda.org/t/friction-fires/3986)

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**Author:** [@mrfunky754](https://discourse.cataclysmdda.org/u/mrfunky754)\
**Replies:** 2\
**Last updated:** [November 15, 2013, 12:01am UTC](https://discourse.cataclysmdda.org/t/friction-fires/3986 "2013-11-15T00:01:34Z")

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i think that it would be awesome if you could make a friction fire with 2 heavy sticks (not 100% successful) if your survival skill is level 1

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## [\[Suggestion\] New England Map Generation](https://discourse.cataclysmdda.org/t/suggestion-new-england-map-generation/3965)

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**Author:** [@Anonymous1](https://discourse.cataclysmdda.org/u/Anonymous1)\
**Replies:** 4\
**Last updated:** [November 14, 2013, 11:50pm UTC](https://discourse.cataclysmdda.org/t/suggestion-new-england-map-generation/3965 "2013-11-14T23:50:34Z")

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\[size=8pt\]My idea is in relation to when a new world is generated. As it currently stands, whenever you create a new world, it is randomly generated in its entirety with no set boundaries. The thought I am having is what…

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## [\[0.9.RC1-194-g8f83223\] Strange Flicker](https://discourse.cataclysmdda.org/t/0-9-rc1-194-g8f83223-strange-flicker/3988)

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**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 0\
**Last updated:** [November 14, 2013, 11:02pm UTC](https://discourse.cataclysmdda.org/t/0-9-rc1-194-g8f83223-strange-flicker/3988 "2013-11-14T23:02:32Z")

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I assume this is the screen redrawing but dear god it’s distracting to see a flicker on the corner of my vision every time the view changes. Is there any way to fix it?

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