# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=473

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 474

---

## [Model 29?](https://discourse.cataclysmdda.org/t/model-29/4195)

<div class="topic-metadata">

**Author:** [@Alcatraz](https://discourse.cataclysmdda.org/u/Alcatraz)\
**Replies:** 2\
**Last updated:** [November 24, 2013, 4:51pm UTC](https://discourse.cataclysmdda.org/t/model-29/4195 "2013-11-24T16:51:44Z")

</div>

I think we should add a Model 29 to the game. The description will be: Will make you feel like Dirty Harry

---

## [\[0.9-986-g0b77b92\] Dodge attacks, when you sleep](https://discourse.cataclysmdda.org/t/0-9-986-g0b77b92-dodge-attacks-when-you-sleep/4194)

<div class="topic-metadata">

**Author:** [@Savidiy](https://discourse.cataclysmdda.org/u/Savidiy)\
**Replies:** 3\
**Last updated:** [November 24, 2013, 4:44pm UTC](https://discourse.cataclysmdda.org/t/0-9-986-g0b77b92-dodge-attacks-when-you-sleep/4194 "2013-11-24T16:44:48Z")

</div>

Sorry=) When I was asleep, I crept sewer-rat. She attacked me, but I flinch and reflect the attack baseball bat without waking up. Когда я спал, ко мне подкралась канализационная крыса. Она атаковала меня, но я уворачи…

---

## [That thing on your shoulders?](https://discourse.cataclysmdda.org/t/that-thing-on-your-shoulders/4184)

<div class="topic-metadata">

**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 2\
**Last updated:** [November 24, 2013, 4:40pm UTC](https://discourse.cataclysmdda.org/t/that-thing-on-your-shoulders/4184 "2013-11-24T16:40:49Z")

</div>

Is there any reason enemies prioritize going after the eyes and head while the player seems to think if the arm is broken CLEARLY THE TARGET IS DEAD?

---

## [Bow modifications?](https://discourse.cataclysmdda.org/t/bow-modifications/4183)

<div class="topic-metadata">

**Author:** [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Replies:** 5\
**Last updated:** [November 24, 2013, 3:03pm UTC](https://discourse.cataclysmdda.org/t/bow-modifications/4183 "2013-11-24T15:03:04Z")

</div>

Its been a gripe with me for so long, not being able to put at least a laser sight on a crossbow. And I can think of a few sights for bows… I think it would be a bit appropriate to put some kind of spikes/bayonet type t…

---

## [Quarterstaffs/ conductivity](https://discourse.cataclysmdda.org/t/quarterstaffs-conductivity/4190)

<div class="topic-metadata">

**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 2\
**Last updated:** [November 24, 2013, 2:00pm UTC](https://discourse.cataclysmdda.org/t/quarterstaffs-conductivity/4190 "2013-11-24T14:00:05Z")

</div>

Well, in a game i just noticed while beating a shocker zombie on the head with a wooden quarterstaff, that i was still getting electrocuted by contact. so im just going to suggest maybe conductivity values of objects / …

---

## [\[0.9-861-g36917ae\] Options menu oddity, and that comma problem (again)](https://discourse.cataclysmdda.org/t/0-9-861-g36917ae-options-menu-oddity-and-that-comma-problem-again/4176)

<div class="topic-metadata">

**Author:** [@VonCede](https://discourse.cataclysmdda.org/u/VonCede)\
**Replies:** 2\
**Last updated:** [November 24, 2013, 1:28pm UTC](https://discourse.cataclysmdda.org/t/0-9-861-g36917ae-options-menu-oddity-and-that-comma-problem-again/4176 "2013-11-24T13:28:31Z")

</div>

Latest Windows Graphical build, in Windows XP. Moving in options menu requires two key presses to change the row or change the value. Even changing tab and trying to esc out from the options requires two key presses. Fi…

---

## [Charcoal, electricity and lasting fires](https://discourse.cataclysmdda.org/t/charcoal-electricity-and-lasting-fires/4146)

<div class="topic-metadata">

**Author:** [@Murphy](https://discourse.cataclysmdda.org/u/Murphy)\
**Replies:** 16\
**Last updated:** [November 24, 2013, 11:54am UTC](https://discourse.cataclysmdda.org/t/charcoal-electricity-and-lasting-fires/4146 "2013-11-24T11:54:02Z")

</div>

I like how a lot of equipment has charcoal and electric varieties: hotplate vs charcoal smoker, electric forge vs charcoal forge, water purifier vs charcoal water purifier. Both resources are renewable. (Funnels actually…

---

## [H&K 12mm](https://discourse.cataclysmdda.org/t/h-k-12mm/4185)

<div class="topic-metadata">

**Author:** [@ClusterDSA](https://discourse.cataclysmdda.org/u/ClusterDSA)\
**Replies:** 14\
**Last updated:** [November 24, 2013, 11:34am UTC](https://discourse.cataclysmdda.org/t/h-k-12mm/4185 "2013-11-24T11:34:26Z")

</div>

Sooooo I found this H&K 12mm Railgun…I REEEEEALLLLLLY want to shoot some zombies with it, I cannot tell you. Also I know were the turret that killed my last character is and I want it dead so yeah, I’d like to have this…

---

## [Zombies spawning outside starting bunker](https://discourse.cataclysmdda.org/t/zombies-spawning-outside-starting-bunker/4188)

<div class="topic-metadata">

**Author:** [@theguruofreason](https://discourse.cataclysmdda.org/u/theguruofreason)\
**Replies:** 5\
**Last updated:** [November 24, 2013, 9:53am UTC](https://discourse.cataclysmdda.org/t/zombies-spawning-outside-starting-bunker/4188 "2013-11-24T09:53:12Z")

</div>

I have ‘Black Road’ set to ‘False’, and yet, my starting bunker always has about 20 random zombies around it. This includes dogs, masters, hulks, brutes, etc. I have only had 1 character successfully escape this; by luck…

---

## [Moving my character across versions and maps?](https://discourse.cataclysmdda.org/t/moving-my-character-across-versions-and-maps/4186)

<div class="topic-metadata">

**Author:** [@ilikedrugs](https://discourse.cataclysmdda.org/u/ilikedrugs)\
**Replies:** 3\
**Last updated:** [November 24, 2013, 9:26am UTC](https://discourse.cataclysmdda.org/t/moving-my-character-across-versions-and-maps/4186 "2013-11-24T09:26:21Z")

</div>

I was playing on the experimental build and have a character I really like. But I want to update to the stable version. Is there any way I can transfer just my character across? I’d prefer to keep the inventory too, but …

---

## [Strawberry sadness! ;)](https://discourse.cataclysmdda.org/t/strawberry-sadness/4187)

<div class="topic-metadata">

**Author:** [@moist\_zombie](https://discourse.cataclysmdda.org/u/moist_zombie)\
**Replies:** 3\
**Last updated:** [November 24, 2013, 9:22am UTC](https://discourse.cataclysmdda.org/t/strawberry-sadness/4187 "2013-11-24T09:22:52Z")

</div>

On around day 2 I cooked four strawberries into a glass jar with the intention of hopefully filling it with strawberries over time… Sometime before 7pm on day 4 they were rotten :open\_mouth: Posting to make sure they’re …

---

## [Makeshift funnels dont work?](https://discourse.cataclysmdda.org/t/makeshift-funnels-dont-work/4175)

<div class="topic-metadata">

**Author:** [@Keyreper](https://discourse.cataclysmdda.org/u/Keyreper)\
**Replies:** 3\
**Last updated:** [November 24, 2013, 8:27am UTC](https://discourse.cataclysmdda.org/t/makeshift-funnels-dont-work/4175 "2013-11-24T08:27:08Z")

</div>

When i try to use a makeshift funnel when its raining it just asks if i would like to disarm the funnel, if i say no it does nothing, if yes it just turns it into a item on the ground, i have empty bottles in my inv. if …

---

## [The Challenge](https://discourse.cataclysmdda.org/t/the-challenge/4149)

<div class="topic-metadata">

**Author:** [@Roame](https://discourse.cataclysmdda.org/u/Roame)\
**Replies:** 13\
**Last updated:** [November 24, 2013, 8:21am UTC](https://discourse.cataclysmdda.org/t/the-challenge/4149 "2013-11-24T08:21:01Z")

</div>

\[size=12pt\]Welcome to THE CHALLENGE!\[/size\] CURRENT CHALLENGE (Closes: 30th November) \[b\]BLOW YOURSELF UP!\[/b\] Participants must begin as a fresh character, and must die by explosion. Bonus points for size of explosion…

---

## [Not wanting to wait... waits](https://discourse.cataclysmdda.org/t/not-wanting-to-wait-waits/4181)

<div class="topic-metadata">

**Author:** [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Replies:** 0\
**Last updated:** [November 24, 2013, 2:05am UTC](https://discourse.cataclysmdda.org/t/not-wanting-to-wait-waits/4181 "2013-11-24T02:05:13Z")

</div>

Experimental. Selecting the x option in the wait menu seems to do some waiting instead of just closing the menu.

---

## [Zombie flesh doesn't count as human flesh](https://discourse.cataclysmdda.org/t/zombie-flesh-doesnt-count-as-human-flesh/4180)

<div class="topic-metadata">

**Author:** [@Birdie](https://discourse.cataclysmdda.org/u/Birdie)\
**Replies:** 5\
**Last updated:** [November 24, 2013, 2:02am UTC](https://discourse.cataclysmdda.org/t/zombie-flesh-doesnt-count-as-human-flesh/4180 "2013-11-24T02:02:27Z")

</div>

And I’m pretty sure it should?

---

## [Training, Workouts. (Long term goal)](https://discourse.cataclysmdda.org/t/training-workouts-long-term-goal/4177)

<div class="topic-metadata">

**Author:** [@Squirrel](https://discourse.cataclysmdda.org/u/Squirrel)\
**Replies:** 2\
**Last updated:** [November 24, 2013, 1:03am UTC](https://discourse.cataclysmdda.org/t/training-workouts-long-term-goal/4177 "2013-11-24T01:03:06Z")

</div>

The idea So, a long-term goal should be that your character would be able to work out. Either bodyweight, (eg. push-ups, pull-ups, crunches, etc.), find items like dumbbels, barbells, jump rope, etc., and as a late-…

---

## [Anthills missing "chambers" \[0.9-719-ge585b53}](https://discourse.cataclysmdda.org/t/anthills-missing-chambers-0-9-719-ge585b53/4172)

<div class="topic-metadata">

**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 1\
**Last updated:** [November 23, 2013, 9:59pm UTC](https://discourse.cataclysmdda.org/t/anthills-missing-chambers-0-9-719-ge585b53/4172 "2013-11-23T21:59:53Z")

</div>

It seems that anthills consist of nothing but empty tunnels in the version i am playing, no more delicious ant eggs for my character D:

---

## [Exploding zombies](https://discourse.cataclysmdda.org/t/exploding-zombies/4143)

<div class="topic-metadata">

**Author:** [@NamelessHero](https://discourse.cataclysmdda.org/u/NamelessHero)\
**Replies:** 8\
**Last updated:** [November 23, 2013, 9:04pm UTC](https://discourse.cataclysmdda.org/t/exploding-zombies/4143 "2013-11-23T21:04:06Z")

</div>

So I’ve been playing some good characters, only to have them blown to bits once a zombie walked into a fire next to him. The zombie explodes like 5 times, is it because of some ammo dropping and then exploding because fi…

---

## [\[0.9 Windows stable\] Stuff in lockers disappearing](https://discourse.cataclysmdda.org/t/0-9-windows-stable-stuff-in-lockers-disappearing/4151)

<div class="topic-metadata">

**Author:** [@Berious](https://discourse.cataclysmdda.org/u/Berious)\
**Replies:** 1\
**Last updated:** [November 23, 2013, 9:02pm UTC](https://discourse.cataclysmdda.org/t/0-9-windows-stable-stuff-in-lockers-disappearing/4151 "2013-11-23T21:02:04Z")

</div>

So I crammed all my tools and tons of goodies into the lockers at the first evac shelter, mainly to keep the place looking tidy. Then I wander off into town for a new scavenger hunt. Save and reload a few times in town…

---

## [\[0.9-859-g954cb02\] Burnt out torches cause error/debug message](https://discourse.cataclysmdda.org/t/0-9-859-g954cb02-burnt-out-torches-cause-error-debug-message/4173)

<div class="topic-metadata">

**Author:** [@thunderwarrior](https://discourse.cataclysmdda.org/u/thunderwarrior)\
**Replies:** 1\
**Last updated:** [November 23, 2013, 8:55pm UTC](https://discourse.cataclysmdda.org/t/0-9-859-g954cb02-burnt-out-torches-cause-error-debug-message/4173 "2013-11-23T20:55:42Z")

</div>

How to reproduce: Aquire torch, activate torch Wait until torch burns out Get the following message: “DEBUG: burnt out torch is active, but has no known active function.” In-game workaround: press space to dismiss deb…

---

## [Importing a character to a new world?](https://discourse.cataclysmdda.org/t/importing-a-character-to-a-new-world/4166)

<div class="topic-metadata">

**Author:** [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Replies:** 4\
**Last updated:** [November 23, 2013, 7:01pm UTC](https://discourse.cataclysmdda.org/t/importing-a-character-to-a-new-world/4166 "2013-11-23T19:01:19Z")

</div>

Is it a thing? My current timeline has gotten completely screwed: there are multiple places on the map that are a guaranteed ctd, I just jumped from Autumn 6 to Spring 49, and weather is back to changing once a turn. I…

---

## [\[EVERY\] The Craft Screen lagginess](https://discourse.cataclysmdda.org/t/every-the-craft-screen-lagginess/4168)

<div class="topic-metadata">

**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 5\
**Last updated:** [November 23, 2013, 4:43pm UTC](https://discourse.cataclysmdda.org/t/every-the-craft-screen-lagginess/4168 "2013-11-23T16:43:20Z")

</div>

Why does the craft screen takes so much time to open or select another tab when there’re many items which can be crafted? I’ve just made a little spectation: if there’s no any item that can be crafted then the craft scr…

---

## [Lab/Ant Tunnel](https://discourse.cataclysmdda.org/t/lab-ant-tunnel/4167)

<div class="topic-metadata">

**Author:** [@Anonymous1](https://discourse.cataclysmdda.org/u/Anonymous1)\
**Replies:** 2\
**Last updated:** [November 23, 2013, 10:52am UTC](https://discourse.cataclysmdda.org/t/lab-ant-tunnel/4167 "2013-11-23T10:52:28Z")

</div>

\[size=8pt\]So I went to a lab and used the stairs to go down to the second level. The thing is, when I used \> it brought up a prompt informing that is was a sheer drop. I selected yes anyway and ended up in an empty ant t…

---

## [\[0.9-730-g5faae84\] Vehicle mounted fusion gun creates nones when firing](https://discourse.cataclysmdda.org/t/0-9-730-g5faae84-vehicle-mounted-fusion-gun-creates-nones-when-firing/4162)

<div class="topic-metadata">

**Author:** [@Let\_it\_end\_in\_hellfi](https://discourse.cataclysmdda.org/u/Let_it_end_in_hellfi)\
**Replies:** 1\
**Last updated:** [November 23, 2013, 9:56am UTC](https://discourse.cataclysmdda.org/t/0-9-730-g5faae84-vehicle-mounted-fusion-gun-creates-nones-when-firing/4162 "2013-11-23T09:56:31Z")

</div>

Presumably this is because it is trying to leave a casing but shouldn’t be. I haven’t tested whether this applies to other vehicle turrets like the flamethrower.

---

## [Sewer rats OP](https://discourse.cataclysmdda.org/t/sewer-rats-op/4150)

<div class="topic-metadata">

**Author:** [@Alexg6464](https://discourse.cataclysmdda.org/u/Alexg6464)\
**Replies:** 9\
**Last updated:** [November 23, 2013, 9:37am UTC](https://discourse.cataclysmdda.org/t/sewer-rats-op/4150 "2013-11-23T09:37:22Z")

</div>

0.9 SDL Windows 7 Hi! I don’t know whether i should post this here, or some other place, it’s not really a “bug” But this thread was the closest i could get to it actually being the right place… Sewer rats are OP! I …

---

## [So I finally got time to try out v0.9](https://discourse.cataclysmdda.org/t/so-i-finally-got-time-to-try-out-v0-9/4144)

<div class="topic-metadata">

**Author:** [@Murphy](https://discourse.cataclysmdda.org/u/Murphy)\
**Replies:** 2\
**Last updated:** [November 23, 2013, 8:16am UTC](https://discourse.cataclysmdda.org/t/so-i-finally-got-time-to-try-out-v0-9/4144 "2013-11-23T08:16:23Z")

</div>

I’m a few (real-life) days into it now, the new recipes are a blast, bringing self-sufficiency to a completely new level. First thing I noticed, though: there are a lot of new critters! Prolonged crafting/welding/readi…

---

## [\[0.9-730-g5faae84\] Raptor and Elf mutagens don't work as advertised](https://discourse.cataclysmdda.org/t/0-9-730-g5faae84-raptor-and-elf-mutagens-dont-work-as-advertised/4163)

<div class="topic-metadata">

**Author:** [@Let\_it\_end\_in\_hellfi](https://discourse.cataclysmdda.org/u/Let_it_end_in_hellfi)\
**Replies:** 2\
**Last updated:** [November 23, 2013, 7:15am UTC](https://discourse.cataclysmdda.org/t/0-9-730-g5faae84-raptor-and-elf-mutagens-dont-work-as-advertised/4163 "2013-11-23T07:15:54Z")

</div>

Both are missing from iuse::mutagen, so they actually function like an expensive random mutagen instead of giving category mutations.

---

## [Rats?](https://discourse.cataclysmdda.org/t/rats/4138)

<div class="topic-metadata">

**Author:** [@Redwallzyl](https://discourse.cataclysmdda.org/u/Redwallzyl)\
**Replies:** 12\
**Last updated:** [November 23, 2013, 6:09am UTC](https://discourse.cataclysmdda.org/t/rats/4138 "2013-11-23T06:09:16Z")

</div>

Anyone else think rats are the most deadly creatures in the game?

---

## [\[0.9-g06bdf79\] Canceling use of disinfectant removes all bites](https://discourse.cataclysmdda.org/t/0-9-g06bdf79-canceling-use-of-disinfectant-removes-all-bites/4159)

<div class="topic-metadata">

**Author:** [@bothria](https://discourse.cataclysmdda.org/u/bothria)\
**Replies:** 1\
**Last updated:** [November 23, 2013, 5:00am UTC](https://discourse.cataclysmdda.org/t/0-9-g06bdf79-canceling-use-of-disinfectant-removes-all-bites/4159 "2013-11-23T05:00:24Z")

</div>

Version 0.9-g06bdf79 curses. If you use disinfectant, and then cancel at the body part selection window, it will clean all bites without consuming a charge. Reverting 78fc325 (to 36e7fbf ) fixes it. The patch below al…

---

## [.](https://discourse.cataclysmdda.org/t/topic/4160)

<div class="topic-metadata">

**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 1\
**Last updated:** [November 23, 2013, 4:30am UTC](https://discourse.cataclysmdda.org/t/topic/4160 "2013-11-23T04:30:40Z")

</div>

.

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=472)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=474)
