# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=468

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 469

---

## [Crafting arrows in .9 ma](https://discourse.cataclysmdda.org/t/crafting-arrows-in-9-ma/4314)

<div class="topic-metadata">

**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 16\
**Last updated:** [December 4, 2013, 7:13pm UTC](https://discourse.cataclysmdda.org/t/crafting-arrows-in-9-ma/4314 "2013-12-04T19:13:17Z")

</div>

I can make a self bow and a wood shaft, but it looks like I need level 1 archery to make an arrow. This means I either need to find arrows, disarm crossbow traps, or find an archery book to get into archery in .9 right? …

---

## [Tooth brush](https://discourse.cataclysmdda.org/t/tooth-brush/4206)

<div class="topic-metadata">

**Author:** [@Mattamue](https://discourse.cataclysmdda.org/u/Mattamue)\
**Replies:** 16\
**Last updated:** [December 4, 2013, 6:57pm UTC](https://discourse.cataclysmdda.org/t/tooth-brush/4206 "2013-12-04T18:57:53Z")

</div>

Someone please make this happen. This is as far as I could get in the JSONs and ripping off stuff that I wanted to mimick: comestibles.json { “type” : “COMESTIBLE”, “id” : “tooth\_paste”, “name” : “tooth paste”, “we…

---

## [Collectibles](https://discourse.cataclysmdda.org/t/collectibles/3989)

<div class="topic-metadata">

**Author:** [@moist\_zombie](https://discourse.cataclysmdda.org/u/moist_zombie)\
**Replies:** 28\
**Last updated:** [December 4, 2013, 6:12pm UTC](https://discourse.cataclysmdda.org/t/collectibles/3989 "2013-12-04T18:12:15Z")

</div>

Was just thinking it’d be cool if Cataclysm had a couple sets of collectible items just for fun. First thought came from going in a pawn shop and finding samurai/swashbuckling/sci-fi/sports novels along the wall… It’d be…

---

## [Firetrucks aren't coded to spawn anywhere](https://discourse.cataclysmdda.org/t/firetrucks-arent-coded-to-spawn-anywhere/4373)

<div class="topic-metadata">

**Author:** [@Dominae](https://discourse.cataclysmdda.org/u/Dominae)\
**Replies:** 8\
**Last updated:** [December 4, 2013, 6:56am UTC](https://discourse.cataclysmdda.org/t/firetrucks-arent-coded-to-spawn-anywhere/4373 "2013-12-04T06:56:01Z")

</div>

This came up in a different thread. Thought I’d add it here, since its a quick fix for someone working today. \[quote=“Ian Strachan, post:10, topic:4356”\]\[quote=“Dominae, post:9, topic:4356”\]Along the same lines as “\_\_\_…

---

## [\[Crafting\] Custom Names/Descriptions](https://discourse.cataclysmdda.org/t/crafting-custom-names-descriptions/4376)

<div class="topic-metadata">

**Author:** [@Anonymous1](https://discourse.cataclysmdda.org/u/Anonymous1)\
**Replies:** 5\
**Last updated:** [December 4, 2013, 3:29am UTC](https://discourse.cataclysmdda.org/t/crafting-custom-names-descriptions/4376 "2013-12-04T03:29:05Z")

</div>

\[size=8pt\]I briefly mentioned this in a different suggestion thread but figured I would offer it up to a post of its own. The ability to give crafted items you make in the game a custom name and description. I thought it…

---

## [Some CBM and item ideas](https://discourse.cataclysmdda.org/t/some-cbm-and-item-ideas/4363)

<div class="topic-metadata">

**Author:** [@Birdie](https://discourse.cataclysmdda.org/u/Birdie)\
**Replies:** 7\
**Last updated:** [December 4, 2013, 3:11am UTC](https://discourse.cataclysmdda.org/t/some-cbm-and-item-ideas/4363 "2013-12-04T03:11:13Z")

</div>

Yup just some ideas by a person with no programming ability. CBMs: Hydraulic Launch System: When activated, select a direction. You will jump in that direction with augmented legs, costing power. Could select a number …

---

## [Everything I cook is rotten](https://discourse.cataclysmdda.org/t/everything-i-cook-is-rotten/4346)

<div class="topic-metadata">

**Author:** [@RipRoarinBoogerPenis](https://discourse.cataclysmdda.org/u/RipRoarinBoogerPenis)\
**Replies:** 7\
**Last updated:** [December 3, 2013, 11:09pm UTC](https://discourse.cataclysmdda.org/t/everything-i-cook-is-rotten/4346 "2013-12-03T23:09:33Z")

</div>

I’m currently using 0.9-1446g9b49ab on windows 7 I re-use my worlds between chars (Makes it feel like an actual apocalypse what with all the cars plowed through buildings and random fires I have a tendency of starting) …

---

## [Unique versions of weapons ala Fallout?](https://discourse.cataclysmdda.org/t/unique-versions-of-weapons-ala-fallout/4375)

<div class="topic-metadata">

**Author:** [@moist\_zombie](https://discourse.cataclysmdda.org/u/moist_zombie)\
**Replies:** 10\
**Last updated:** [December 3, 2013, 9:10pm UTC](https://discourse.cataclysmdda.org/t/unique-versions-of-weapons-ala-fallout/4375 "2013-12-03T21:10:46Z")

</div>

Was thinking some unique variants of common weapons would probably be welcome, basically like they did it in the Fallout series… Some have little bits of lore attached (Jingwei’s shocksword and Colonel Autumn’s laser pis…

---

## [Pipe = Too stronk?](https://discourse.cataclysmdda.org/t/pipe-too-stronk/4329)

<div class="topic-metadata">

**Author:** [@Jakers](https://discourse.cataclysmdda.org/u/Jakers)\
**Replies:** 8\
**Last updated:** [December 3, 2013, 7:03pm UTC](https://discourse.cataclysmdda.org/t/pipe-too-stronk/4329 "2013-12-03T19:03:29Z")

</div>

Hi, I’m a big fan of cataclysm. When I start a new world, usually I smash up the locker, grab the pipe and I know I’m set for a weapon. What annoys me is that this weapon will sustain me for quite a while; it has 16 bas…

---

## [\[0.9-1320-g06809a9\] Stairs, Wooden wall, \[Outside\] \[Inside\] tags](https://discourse.cataclysmdda.org/t/0-9-1320-g06809a9-stairs-wooden-wall-outside-inside-tags/4372)

<div class="topic-metadata">

**Author:** [@Oragepoilu](https://discourse.cataclysmdda.org/u/Oragepoilu)\
**Replies:** 0\
**Last updated:** [December 3, 2013, 4:53pm UTC](https://discourse.cataclysmdda.org/t/0-9-1320-g06809a9-stairs-wooden-wall-outside-inside-tags/4372 "2013-12-03T16:53:01Z")

</div>

Another useless weird fact : I’v build stuff inside my shelter, and i ended by building wall inside it. here is the middle of the shelter : (Actually, there is more wall around but i don’t think it matter) S = stairs …

---

## [Liquid dilemma](https://discourse.cataclysmdda.org/t/liquid-dilemma/4339)

<div class="topic-metadata">

**Author:** [@MrIGI](https://discourse.cataclysmdda.org/u/MrIGI)\
**Replies:** 14\
**Last updated:** [December 3, 2013, 4:34pm UTC](https://discourse.cataclysmdda.org/t/liquid-dilemma/4339 "2013-12-03T16:34:29Z")

</div>

I’ve got this “liquid problem”. Situation looks like this. I’ve accidentally dropped acid water on tile where open door was and now when i try to close them “there’s acid water in the way!” line pops up… It seems I can…

---

## [0.9 Bugged object ("none")](https://discourse.cataclysmdda.org/t/0-9-bugged-object-none/4365)

<div class="topic-metadata">

**Author:** [@CaioLugia](https://discourse.cataclysmdda.org/u/CaioLugia)\
**Replies:** 3\
**Last updated:** [December 3, 2013, 3:26pm UTC](https://discourse.cataclysmdda.org/t/0-9-bugged-object-none/4365 "2013-12-03T15:26:46Z")

</div>

I just picked up an weird item dropped by an NPC dumb enough to tell me to drop my harmless makeshift crowbar while surrounded by a mob of zed. I gave the zombies a hand at killing the fucker and splatted their heads on …

---

## [Gas pumps at mine entrances?](https://discourse.cataclysmdda.org/t/gas-pumps-at-mine-entrances/4371)

<div class="topic-metadata">

**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 1\
**Last updated:** [December 3, 2013, 10:57am UTC](https://discourse.cataclysmdda.org/t/gas-pumps-at-mine-entrances/4371 "2013-12-03T10:57:57Z")

</div>

do gas pumps still spawn at mine entrances? if so, what is the % chance?

---

## [Dual Bug Report 0.9 Ma](https://discourse.cataclysmdda.org/t/dual-bug-report-0-9-ma/4370)

<div class="topic-metadata">

**Author:** [@Der\_Uberkitten](https://discourse.cataclysmdda.org/u/Der_Uberkitten)\
**Replies:** 0\
**Last updated:** [December 3, 2013, 10:20am UTC](https://discourse.cataclysmdda.org/t/dual-bug-report-0-9-ma/4370 "2013-12-03T10:20:33Z")

</div>

Hi, so I’ve got two bugs to report tonight. I’m running the Windows 0.9 Ma stable release through Wineskin on a humble Macbook Pro running Mac OS X 10.6.8. However, I don’t think the bugs have much to do with how I’m run…

---

## [Stop Going Commando (Suggestion: Give Professions Underwear)](https://discourse.cataclysmdda.org/t/stop-going-commando-suggestion-give-professions-underwear/4364)

<div class="topic-metadata">

**Author:** [@Dominae](https://discourse.cataclysmdda.org/u/Dominae)\
**Replies:** 7\
**Last updated:** [December 3, 2013, 9:02am UTC](https://discourse.cataclysmdda.org/t/stop-going-commando-suggestion-give-professions-underwear/4364 "2013-12-03T09:02:59Z")

</div>

Now that the various types of undergarments are in the experimentals, we should probably head into the apocalypse wearing undies (or mom would be mad). Lost submissive probably shouldn’t have undies, nor the prostitute.…

---

## [Debug command: build custom vehicle](https://discourse.cataclysmdda.org/t/debug-command-build-custom-vehicle/4360)

<div class="topic-metadata">

**Author:** [@fartbutt](https://discourse.cataclysmdda.org/u/fartbutt)\
**Replies:** 4\
**Last updated:** [December 3, 2013, 1:57am UTC](https://discourse.cataclysmdda.org/t/debug-command-build-custom-vehicle/4360 "2013-12-03T01:57:47Z")

</div>

For purposes of debugging only, add a Build Custom Vehicle option to the debug menu which lets you create a vehicle as though you have infinite time, parts, tools, batteries, skill, etc.

---

## [Attaching funnels to vehicles](https://discourse.cataclysmdda.org/t/attaching-funnels-to-vehicles/4357)

<div class="topic-metadata">

**Author:** [@Ssirius](https://discourse.cataclysmdda.org/u/Ssirius)\
**Replies:** 3\
**Last updated:** [December 2, 2013, 11:28pm UTC](https://discourse.cataclysmdda.org/t/attaching-funnels-to-vehicles/4357 "2013-12-02T23:28:07Z")

</div>

I was thinking, would it be possible to make funnels or a variety of them attachable to vehicles so the player could collect and store rain water provided he has a water tank installed.

---

## [.9 stable butchering bug](https://discourse.cataclysmdda.org/t/9-stable-butchering-bug/4354)

<div class="topic-metadata">

**Author:** [@dakenho](https://discourse.cataclysmdda.org/u/dakenho)\
**Replies:** 1\
**Last updated:** [December 2, 2013, 10:43pm UTC](https://discourse.cataclysmdda.org/t/9-stable-butchering-bug/4354 "2013-12-02T22:43:15Z")

</div>

I noticed while butchering a few zombies that they will drop 10 field point wood arrows (despite no arrows being present when looting the body before butchering) this also only seems to the be the case if I am using fiel…

---

## [Loot options](https://discourse.cataclysmdda.org/t/loot-options/4338)

<div class="topic-metadata">

**Author:** [@stone94](https://discourse.cataclysmdda.org/u/stone94)\
**Replies:** 2\
**Last updated:** [December 2, 2013, 8:32pm UTC](https://discourse.cataclysmdda.org/t/loot-options/4338 "2013-12-02T20:32:17Z")

</div>

We need an option to change how much loot is spawned, since im far too lazy to rage that there is too much :stuck\_out\_tongue: so nobody can say there is too much or too little.

---

## [Pistol scope](https://discourse.cataclysmdda.org/t/pistol-scope/4350)

<div class="topic-metadata">

**Author:** [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Replies:** 1\
**Last updated:** [December 2, 2013, 8:15pm UTC](https://discourse.cataclysmdda.org/t/pistol-scope/4350 "2013-12-02T20:15:53Z")

</div>

Latest experimental. Looks like you can use the pistol scope along with other optics.

---

## [Issue regarding changing the move inputs](https://discourse.cataclysmdda.org/t/issue-regarding-changing-the-move-inputs/4343)

<div class="topic-metadata">

**Author:** [@PogoMarimo](https://discourse.cataclysmdda.org/u/PogoMarimo)\
**Replies:** 3\
**Last updated:** [December 2, 2013, 7:09pm UTC](https://discourse.cataclysmdda.org/t/issue-regarding-changing-the-move-inputs/4343 "2013-12-02T19:09:23Z")

</div>

The game comes with two base input sets for movement, which are 98764321 for standard numpad, and hjklyubn for… Weirder but functional set-up. Directional keys input as hjkl, generally. Usually I’d use numpad, but on a …

---

## [Pressing up when in filter mode causes game to close, 0.9 Stable](https://discourse.cataclysmdda.org/t/pressing-up-when-in-filter-mode-causes-game-to-close-0-9-stable/4355)

<div class="topic-metadata">

**Author:** [@Jericoshost](https://discourse.cataclysmdda.org/u/Jericoshost)\
**Replies:** 0\
**Last updated:** [December 2, 2013, 6:38pm UTC](https://discourse.cataclysmdda.org/t/pressing-up-when-in-filter-mode-causes-game-to-close-0-9-stable/4355 "2013-12-02T18:38:21Z")

</div>

Ok, So I have alot of items around me, I make the list appear (V), Then I press Filter, It asks If I want to press UP for history, I don’t have the history but I wanted to see what would happen. When pressed it immediat…

---

## [About the lore](https://discourse.cataclysmdda.org/t/about-the-lore/4316)

<div class="topic-metadata">

**Author:** [@HS1342](https://discourse.cataclysmdda.org/u/HS1342)\
**Replies:** 10\
**Last updated:** [December 2, 2013, 6:33pm UTC](https://discourse.cataclysmdda.org/t/about-the-lore/4316 "2013-12-02T18:33:38Z")

</div>

I could go digging around in the deep jungle of the forum, but I’ll take the short the short road for this one. So what I’ve read from the official lore, New england got hit with portals, goo, etc. And that that more …

---

## [Shotgun burst fire &/or buffing](https://discourse.cataclysmdda.org/t/shotgun-burst-fire-or-buffing/4318)

<div class="topic-metadata">

**Author:** [@GrizzlyAdamz](https://discourse.cataclysmdda.org/u/GrizzlyAdamz)\
**Replies:** 19\
**Last updated:** [December 2, 2013, 3:00pm UTC](https://discourse.cataclysmdda.org/t/shotgun-burst-fire-or-buffing/4318 "2013-12-02T15:00:18Z")

</div>

HEY, problems with shotguns: Burst fire is non-functional, They do measly damage. Suggestions! Make burst-fire functional. At the very least do so for fast-firing shotties like the Saiga, or if the AA-12 ever comes…

---

## [All Items From Debug List, Sorted!](https://discourse.cataclysmdda.org/t/all-items-from-debug-list-sorted/4345)

<div class="topic-metadata">

**Author:** [@moist\_zombie](https://discourse.cataclysmdda.org/u/moist_zombie)\
**Replies:** 5\
**Last updated:** [December 2, 2013, 1:44pm UTC](https://discourse.cataclysmdda.org/t/all-items-from-debug-list-sorted/4345 "2013-12-02T13:44:22Z")

</div>

A list I compiled from all the items in the debug list… Some stuff is missing, like pit traps and probably lots of vehicle parts, things that can’t be spawned through debug! Figured it’d be a decent resource for checkin…

---

## [\[0.9ma win gr exp bld256\] finger laser returns power on cast](https://discourse.cataclysmdda.org/t/0-9ma-win-gr-exp-bld256-finger-laser-returns-power-on-cast/4351)

<div class="topic-metadata">

**Author:** [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Replies:** 0\
**Last updated:** [December 2, 2013, 1:15pm UTC](https://discourse.cataclysmdda.org/t/0-9ma-win-gr-exp-bld256-finger-laser-returns-power-on-cast/4351 "2013-12-02T13:15:20Z")

</div>

Windows Graphical 0.9. Experimental build 256. First noticed bug on build 203, updated to the current experimental to confirm that it still existed. Bug: Activating the finger laser bionic draws 2 power and prompts ta…

---

## [Reflex Recurve bow](https://discourse.cataclysmdda.org/t/reflex-recurve-bow/4347)

<div class="topic-metadata">

**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 3\
**Last updated:** [December 2, 2013, 10:39am UTC](https://discourse.cataclysmdda.org/t/reflex-recurve-bow/4347 "2013-12-02T10:39:27Z")

</div>

what skill levels do i need to craft it, and is there a better bow in the game?

---

## [0.9-1303-gfe6e883, welders not working](https://discourse.cataclysmdda.org/t/0-9-1303-gfe6e883-welders-not-working/4328)

<div class="topic-metadata">

**Author:** [@jimboblordofeskimos](https://discourse.cataclysmdda.org/u/jimboblordofeskimos)\
**Replies:** 3\
**Last updated:** [December 2, 2013, 4:23am UTC](https://discourse.cataclysmdda.org/t/0-9-1303-gfe6e883-welders-not-working/4328 "2013-12-02T04:23:55Z")

</div>

Title pretty much says it, I have a powered welder and the needed skills to repair a car but it says I have no powered welder. Ive tried dropping it nearby, wielding it in my hand and dropping and picking it up a few ti…

---

## [Undead Hunter](https://discourse.cataclysmdda.org/t/undead-hunter/4164)

<div class="topic-metadata">

**Author:** [@raccoon](https://discourse.cataclysmdda.org/u/raccoon)\
**Replies:** 12\
**Last updated:** [December 2, 2013, 2:29am UTC](https://discourse.cataclysmdda.org/t/undead-hunter/4164 "2013-12-02T02:29:19Z")

</div>

I’ve seen many threads on here about trying to enhance long-term survival, or trying to establish a base/megavehicle/etc. But something I haven’t seen on these forums (at least in recent memory) is a thread about buildi…

---

## [Using Black Road - Can't escape from the shelter?](https://discourse.cataclysmdda.org/t/using-black-road-cant-escape-from-the-shelter/4334)

<div class="topic-metadata">

**Author:** [@ZombiLoin](https://discourse.cataclysmdda.org/u/ZombiLoin)\
**Replies:** 9\
**Last updated:** [December 2, 2013, 2:07am UTC](https://discourse.cataclysmdda.org/t/using-black-road-cant-escape-from-the-shelter/4334 "2013-12-02T02:07:48Z")

</div>

Zombie dogs always catch up to me and fuck me over. Any tips?

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=467)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=469)
