# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=455

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 456

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## [A new thing to make vehicles even more OPed!](https://discourse.cataclysmdda.org/t/a-new-thing-to-make-vehicles-even-more-oped/4499)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 52\
**Last updated:** [February 1, 2014, 9:11am UTC](https://discourse.cataclysmdda.org/t/a-new-thing-to-make-vehicles-even-more-oped/4499 "2014-02-01T09:11:58Z")

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Shield generator: Found in labs and such rarely, takes electric charge and is activated via the ^ menu. When activated it absorbs damage in the form of electrical drain. Now why this should be a thing: Make electric veh…

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## [Balancing the game](https://discourse.cataclysmdda.org/t/balancing-the-game/4901)

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**Author:** [@Binky](https://discourse.cataclysmdda.org/u/Binky)\
**Replies:** 139\
**Last updated:** [February 1, 2014, 8:02am UTC](https://discourse.cataclysmdda.org/t/balancing-the-game/4901 "2014-02-01T08:02:20Z")

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CataclysmDDA is a mess. I’m not going to pretend it isn’t, because it is. It’s a very well intentioned mess, but it’s unplayable as anything other than a dress up/the sims type game after the first week or two. This is d…

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## [Hope I don't get pulped](https://discourse.cataclysmdda.org/t/hope-i-dont-get-pulped/4918)

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**Author:** [@Stelknecht](https://discourse.cataclysmdda.org/u/Stelknecht)\
**Replies:** 18\
**Last updated:** [February 1, 2014, 7:59am UTC](https://discourse.cataclysmdda.org/t/hope-i-dont-get-pulped/4918 "2014-02-01T07:59:53Z")

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I believe I asked about this on Whalesdev, but could there be CBMs that duplicate some of the more mundane tools? A tailoring needle finger? A built in MP3 player or radio? Mebbe a hacksaw hand? I do think our hands wou…

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## [Mighty Weapons](https://discourse.cataclysmdda.org/t/mighty-weapons/4837)

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**Author:** [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Replies:** 61\
**Last updated:** [January 31, 2014, 8:48pm UTC](https://discourse.cataclysmdda.org/t/mighty-weapons/4837 "2014-01-31T20:48:53Z")

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Just a quick thought : We already have mutations that alter player size, powered armor hauling frames and hydraulic muscles–yet no weapons that really take advantage of that. My suggestion: Add several weapons–some craf…

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## [Riot Foam and Acidic Gel](https://discourse.cataclysmdda.org/t/riot-foam-and-acidic-gel/4924)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 20\
**Last updated:** [January 31, 2014, 7:21pm UTC](https://discourse.cataclysmdda.org/t/riot-foam-and-acidic-gel/4924 "2014-01-31T19:21:12Z")

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I have had a two weapons/tool ideas that are more for defensive/trap based, instead of offensive. Riot Foam Found at: Police Stations, Zombie Officers, Cop Cars, any sort of Military Personnel or location Rarity: Comm…

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## [A couple questions about how the mod manager works](https://discourse.cataclysmdda.org/t/a-couple-questions-about-how-the-mod-manager-works/4906)

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**Author:** [@ClaytonRISING](https://discourse.cataclysmdda.org/u/ClaytonRISING)\
**Replies:** 8\
**Last updated:** [January 31, 2014, 3:14pm UTC](https://discourse.cataclysmdda.org/t/a-couple-questions-about-how-the-mod-manager-works/4906 "2014-01-31T15:14:34Z")

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Alrighty, a couple questions about how the mod manager handles the files. The files in the mod folder, are they used exclusively or do they combine with the existing files? What I mean is, for example, say I were to ma…

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## [Cataclysm: The Updated Great Underground Challenge! \[WIP\]](https://discourse.cataclysmdda.org/t/cataclysm-the-updated-great-underground-challenge-wip/4802)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 29\
**Last updated:** [January 31, 2014, 1:22pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-the-updated-great-underground-challenge-wip/4802 "2014-01-31T13:22:49Z")

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In summary, you could tell the whole thing was a terrible idea, you got separated from your group, wrecked the escape vehicle, and only barely managed to close the subway station gate before the horde arrived. At least y…

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## [NPC code applied in a different manner](https://discourse.cataclysmdda.org/t/npc-code-applied-in-a-different-manner/4913)

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**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 3\
**Last updated:** [January 31, 2014, 9:34am UTC](https://discourse.cataclysmdda.org/t/npc-code-applied-in-a-different-manner/4913 "2014-01-31T09:34:29Z")

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So I got an idea on how to make “roaming hordes” sorta work using a frankly ugly combination of two systems, the NPC system and the Fungal Bloom system. First up, have the game create a “Horde Master Zombie” Something bo…

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## [Silly request please (auto overhead map notes OFF/ON](https://discourse.cataclysmdda.org/t/silly-request-please-auto-overhead-map-notes-off-on/4883)

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**Author:** [@stk2008](https://discourse.cataclysmdda.org/u/stk2008)\
**Replies:** 3\
**Last updated:** [January 31, 2014, 8:46am UTC](https://discourse.cataclysmdda.org/t/silly-request-please-auto-overhead-map-notes-off-on/4883 "2014-01-31T08:46:56Z")

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hi all would it be possible to have the option to turn off auto overhead map notes. I seem to have a fair few of them when i go down into basements and I would like to be able to stop that. I know I could just delete t…

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## [Is there any way to increase the field of view?](https://discourse.cataclysmdda.org/t/is-there-any-way-to-increase-the-field-of-view/4691)

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**Author:** [@DG123](https://discourse.cataclysmdda.org/u/DG123)\
**Replies:** 39\
**Last updated:** [January 31, 2014, 6:29am UTC](https://discourse.cataclysmdda.org/t/is-there-any-way-to-increase-the-field-of-view/4691 "2014-01-31T06:29:59Z")

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I’m having serious trouble when driving. Increasing my screen resolution and increasing the viewport dimensions has helped, but mostly only with the height. There are ridiculously large black bars on each side of the “sc…

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## [Animal Discord: Mauled to death by bears](https://discourse.cataclysmdda.org/t/animal-discord-mauled-to-death-by-bears/4905)

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**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 22\
**Last updated:** [January 31, 2014, 5:43am UTC](https://discourse.cataclysmdda.org/t/animal-discord-mauled-to-death-by-bears/4905 "2014-01-31T05:43:18Z")

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So, I took this one point trait thinking it wouldn’t matter. All the animals are making a beeline towards me, intent on my blood. What did I do to them?! Why is perpetual attack by animals worth only one point?! I fina…

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## [Psionic and new enemies](https://discourse.cataclysmdda.org/t/psionic-and-new-enemies/4896)

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**Author:** [@hazerddex](https://discourse.cataclysmdda.org/u/hazerddex)\
**Replies:** 57\
**Last updated:** [January 31, 2014, 4:40am UTC](https://discourse.cataclysmdda.org/t/psionic-and-new-enemies/4896 "2014-01-31T04:40:46Z")

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\[size=24pt\]the new enemies have been moved to another thread\[/size\] http://smf.cataclysmdda.com/index.php?topic=5185.0 the idea i had for Psionics is for a character to be able to manipulate things with his own mind. P…

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## [Critter combat thoughts](https://discourse.cataclysmdda.org/t/critter-combat-thoughts/4877)

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**Author:** [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Replies:** 10\
**Last updated:** [January 31, 2014, 3:47am UTC](https://discourse.cataclysmdda.org/t/critter-combat-thoughts/4877 "2014-01-31T03:47:16Z")

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Hey, we recently tuned down most critters’ melee skill, to go with the rework (wolves having 14 skill and all that). For those of you playing experimentals newer than 24 Jan 2014 (when Rivet merged in the nerfs), how’s …

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## [Puppies and Kittens!](https://discourse.cataclysmdda.org/t/puppies-and-kittens/4909)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 8\
**Last updated:** [January 31, 2014, 2:15am UTC](https://discourse.cataclysmdda.org/t/puppies-and-kittens/4909 "2014-01-31T02:15:08Z")

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So I was thinking: What horrible dwarven atrocity could I preform in this game of dorfs? Burning puppies and kittens in magma. Then I though of C:DDA. I thought of how we have tameable cats and dogs. Then I though wh…

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## [Dark Days Before? (Cataclysm in alternate time periods)](https://discourse.cataclysmdda.org/t/dark-days-before-cataclysm-in-alternate-time-periods/4886)

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**Author:** [@Inquisitor\_Dust](https://discourse.cataclysmdda.org/u/Inquisitor_Dust)\
**Replies:** 14\
**Last updated:** [January 30, 2014, 7:03pm UTC](https://discourse.cataclysmdda.org/t/dark-days-before-cataclysm-in-alternate-time-periods/4886 "2014-01-30T19:03:30Z")

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So would anybody be interested in seeing Cataclysm (or even total conversion of Cataclysm) taking place in a different time period? I’d love to see a medieval or renaissance version of cataclysm, possibly with a few more…

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## [How can I create a campfire and do survivaly things?](https://discourse.cataclysmdda.org/t/how-can-i-create-a-campfire-and-do-survivaly-things/4620)

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**Author:** [@vbmark](https://discourse.cataclysmdda.org/u/vbmark)\
**Replies:** 29\
**Last updated:** [January 30, 2014, 10:01am UTC](https://discourse.cataclysmdda.org/t/how-can-i-create-a-campfire-and-do-survivaly-things/4620 "2014-01-30T10:01:31Z")

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I don’t want to build a large fireplace. Just a little campfire where I can roast a squirrel or something like that. How can I do that? Also, can I start a fire by doing something like rubbing two sticks together – yo…

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## [Car-zilla](https://discourse.cataclysmdda.org/t/car-zilla/4873)

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**Author:** [@Jesus\_Smith\_Nandez](https://discourse.cataclysmdda.org/u/Jesus_Smith_Nandez)\
**Replies:** 16\
**Last updated:** [January 30, 2014, 5:28am UTC](https://discourse.cataclysmdda.org/t/car-zilla/4873 "2014-01-30T05:28:34Z")

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Howdy! Long time lurker here, decided to finally make an account to post this… thing that I just found. \[image\] It is the Franken-car. \[image\] The vehicle that should never have existed. Not sure if this is a common…

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## [MOVED: Silly request please (auto overhead map notes OFF/ON](https://discourse.cataclysmdda.org/t/moved-silly-request-please-auto-overhead-map-notes-off-on/4908)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 0\
**Last updated:** [January 30, 2014, 4:43am UTC](https://discourse.cataclysmdda.org/t/moved-silly-request-please-auto-overhead-map-notes-off-on/4908 "2014-01-30T04:43:36Z")

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This topic has been moved to The Drawing Board - Suggestions, Comments, and Future Plans. \[iurl\]http://smf.cataclysmdda.com/index.php?topic=5156.0\[/iurl\]

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## [An idea... STINK](https://discourse.cataclysmdda.org/t/an-idea-stink/4904)

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**Author:** [@Orthum](https://discourse.cataclysmdda.org/u/Orthum)\
**Replies:** 4\
**Last updated:** [January 29, 2014, 10:54pm UTC](https://discourse.cataclysmdda.org/t/an-idea-stink/4904 "2014-01-29T22:54:42Z")

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I don’t know how hard it would be to implement, but there was talk of say adding showers. I know there is a scent thing… Is there a way to add it that you get sick from being around zombie’s inside, like vomiting becaus…

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## [Sonic Screwdriver](https://discourse.cataclysmdda.org/t/sonic-screwdriver/4900)

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**Author:** [@FoobyDude](https://discourse.cataclysmdda.org/u/FoobyDude)\
**Replies:** 2\
**Last updated:** [January 29, 2014, 8:10pm UTC](https://discourse.cataclysmdda.org/t/sonic-screwdriver/4900 "2014-01-29T20:10:50Z")

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This would be a perfect mod, let’s say you’ve got a terminal or locked door you need to open up, You’d use this and be granted access, with a small window of failure to balance it out. You’d find it deep in a lab or mili…

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## [RV Shower](https://discourse.cataclysmdda.org/t/rv-shower/4875)

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**Author:** [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Replies:** 24\
**Last updated:** [January 29, 2014, 4:56pm UTC](https://discourse.cataclysmdda.org/t/rv-shower/4875 "2014-01-29T16:56:50Z")

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What it says on the tin. Adds an RV shower vehicle part that consumes soap, water and electricity when used but gives the player a small morale bonus for feeling ‘fresh’

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## [House / Car Alarms](https://discourse.cataclysmdda.org/t/house-car-alarms/4897)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 6\
**Last updated:** [January 29, 2014, 4:11pm UTC](https://discourse.cataclysmdda.org/t/house-car-alarms/4897 "2014-01-29T16:11:14Z")

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While I’m sure this has been discussed before, has there been any serious thought to implementation (in queue to other goals)? I’m always up for anything that increases the terror factor of exploration.

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## [Ideas for new cars](https://discourse.cataclysmdda.org/t/ideas-for-new-cars/2893)

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**Author:** [@therealskitz0](https://discourse.cataclysmdda.org/u/therealskitz0)\
**Replies:** 19\
**Last updated:** [January 29, 2014, 11:47am UTC](https://discourse.cataclysmdda.org/t/ideas-for-new-cars/2893 "2014-01-29T11:47:22Z")

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Now im just gonna say it outright I have absolutly no coding experience what so ever In game however i could make mock ups of any design/idea and itd be fun to see them implemented Garbage Truck: 2 person cab V8 Eng…

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## [How do i mod my turrets to target zombie dogs and zombears?](https://discourse.cataclysmdda.org/t/how-do-i-mod-my-turrets-to-target-zombie-dogs-and-zombears/4881)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 6\
**Last updated:** [January 29, 2014, 11:16am UTC](https://discourse.cataclysmdda.org/t/how-do-i-mod-my-turrets-to-target-zombie-dogs-and-zombears/4881 "2014-01-29T11:16:18Z")

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since the devs haven’t seen fit to fix this issue in recent experimentals despite repeated requests, i’d like to know how i can fix it in game. and maybe not just zdogs and zbears, but other critters as well. and pleas…

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## [Rural land development/commerical zones](https://discourse.cataclysmdda.org/t/rural-land-development-commerical-zones/4856)

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**Author:** [@ClaytonRISING](https://discourse.cataclysmdda.org/u/ClaytonRISING)\
**Replies:** 16\
**Last updated:** [January 29, 2014, 2:20am UTC](https://discourse.cataclysmdda.org/t/rural-land-development-commerical-zones/4856 "2014-01-29T02:20:10Z")

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If you’ve ever traveled across the US, you’ve probably driven down a seemingly barren road or out of the way main road and seen a small developed zone with maybe a bar, gas station and general store. Or sometimes even le…

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## [Hallucinations that can hurt you](https://discourse.cataclysmdda.org/t/hallucinations-that-can-hurt-you/4865)

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**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 22\
**Last updated:** [January 29, 2014, 12:38am UTC](https://discourse.cataclysmdda.org/t/hallucinations-that-can-hurt-you/4865 "2014-01-29T00:38:15Z")

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Okay, so you’re out of that awful temple, and you’ve got the artifact, some dead eyed idol. And suddenly the floor of reality drops out, and you’re in hallucination mode. All sorts of things fading in and out… Only they…

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## [Candlebury's ISG -Idea thread and poll (See the Guide!)](https://discourse.cataclysmdda.org/t/candleburys-isg-idea-thread-and-poll-see-the-guide/2940)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 47\
**Last updated:** [January 29, 2014, 12:25am UTC](https://discourse.cataclysmdda.org/t/candleburys-isg-idea-thread-and-poll-see-the-guide/2940 "2014-01-29T00:25:04Z")

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\[size=14pt\]As of now you can see the work in progress here: The Guide \[/size\] So I have had this Idea in the back of my head from some time now, and now that i think will have a relatively free amount of time in the…

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## [V twin engines could use a little buff](https://discourse.cataclysmdda.org/t/v-twin-engines-could-use-a-little-buff/4892)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 1\
**Last updated:** [January 28, 2014, 10:39pm UTC](https://discourse.cataclysmdda.org/t/v-twin-engines-could-use-a-little-buff/4892 "2014-01-28T22:39:23Z")

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Because I mean it must be a really cheap motorcycle if it cant go over 40 mph without damaging the motor. Im pretty sure you can’t ever enter a highway with that max speed.

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## [Torch Glitch](https://discourse.cataclysmdda.org/t/torch-glitch/4893)

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**Author:** [@FoobyDude](https://discourse.cataclysmdda.org/u/FoobyDude)\
**Replies:** 1\
**Last updated:** [January 28, 2014, 10:25pm UTC](https://discourse.cataclysmdda.org/t/torch-glitch/4893 "2014-01-28T22:25:55Z")

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When ever I use a torch and it runs out, the burnt out torch says it’s still lit and the Debug comes up saying it isn’t supposed to, my game froze once already and I had to re drive through a horde of zombies to get back…

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## [Load from Previous save](https://discourse.cataclysmdda.org/t/load-from-previous-save/4880)

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**Author:** [@Nopkar](https://discourse.cataclysmdda.org/u/Nopkar)\
**Replies:** 8\
**Last updated:** [January 28, 2014, 4:48pm UTC](https://discourse.cataclysmdda.org/t/load-from-previous-save/4880 "2014-01-28T16:48:02Z")

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now, i know this might be cheesing the system a bit and taking away from the harsh reality that is Cataclysm but seriously, dying because I waited 30 minutes instead of 5 minutes next to a fire and died of dehydration i…

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