# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=448

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 449

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## [Potato masher](https://discourse.cataclysmdda.org/t/potato-masher/5200)

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**Author:** [@GrizzlyAdamz](https://discourse.cataclysmdda.org/u/GrizzlyAdamz)\
**Replies:** 38\
**Last updated:** [February 27, 2014, 7:00pm UTC](https://discourse.cataclysmdda.org/t/potato-masher/5200 "2014-02-27T19:00:08Z")

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Grenade + duct tape + stick = \[image\] Gives a bonus to throwing while it’s equipped.

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## [Hallucinations & Explosions of vehicles](https://discourse.cataclysmdda.org/t/hallucinations-explosions-of-vehicles/5222)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 6\
**Last updated:** [February 27, 2014, 4:20pm UTC](https://discourse.cataclysmdda.org/t/hallucinations-explosions-of-vehicles/5222 "2014-02-27T16:20:45Z")

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Ok, it’s time. Hallucinations should be a way more weird than now. First - some of them should hurt you as like real (you attack yourself) one. Second - some of them MUST confuse you. Just for an example: you have a …

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## [Bug report for Linux (Duplicating Items) Recent Linux 0.9 builds](https://discourse.cataclysmdda.org/t/bug-report-for-linux-duplicating-items-recent-linux-0-9-builds/5216)

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**Author:** [@Dzlan](https://discourse.cataclysmdda.org/u/Dzlan)\
**Replies:** 4\
**Last updated:** [February 27, 2014, 4:29am UTC](https://discourse.cataclysmdda.org/t/bug-report-for-linux-duplicating-items-recent-linux-0-9-builds/5216 "2014-02-27T04:29:13Z")

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Suddenly started playing again. Actually I recently got Linux on my new laptop. First time using Linux but after a while, got Dwarf Fortress and Cataclysm working on there, something about 32 but libraries… Anyway, to …

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## [Help adding a new place\_special](https://discourse.cataclysmdda.org/t/help-adding-a-new-place-special/5218)

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**Author:** [@Iosyn](https://discourse.cataclysmdda.org/u/Iosyn)\
**Replies:** 6\
**Last updated:** [February 26, 2014, 6:57pm UTC](https://discourse.cataclysmdda.org/t/help-adding-a-new-place-special/5218 "2014-02-26T18:57:00Z")

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Hey folks. trying add a new furniture item similar to the toilet, a water dispenser. Unfortunately everything I’ve tried so far seems to fail horribly. Getting a furn\_set error, any ideas? Does the furniture item itsel…

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## [Feature freeze for 0.A](https://discourse.cataclysmdda.org/t/feature-freeze-for-0-a/5131)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 23\
**Last updated:** [February 26, 2014, 10:58am UTC](https://discourse.cataclysmdda.org/t/feature-freeze-for-0-a/5131 "2014-02-26T10:58:51Z")

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There are now 5 release blocker bugs, at this point I’m calling a formal feature freeze, nothing except bugfixes merged until the release, that also means translators have some time with no new strings to catch up transl…

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## [Random Character Skills bug](https://discourse.cataclysmdda.org/t/random-character-skills-bug/5210)

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**Author:** [@darthdambalah](https://discourse.cataclysmdda.org/u/darthdambalah)\
**Replies:** 5\
**Last updated:** [February 26, 2014, 10:40am UTC](https://discourse.cataclysmdda.org/t/random-character-skills-bug/5210 "2014-02-26T10:40:37Z")

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Version: 0.9 stable curses Operating System: Windows xp I found a bug in the random character option. It seems that it does not pick random skills anymore, it also does not pick random professions. It could also be th…

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## [Weapon dropped when killing squirels](https://discourse.cataclysmdda.org/t/weapon-dropped-when-killing-squirels/5191)

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**Author:** [@detahramet](https://discourse.cataclysmdda.org/u/detahramet)\
**Replies:** 11\
**Last updated:** [February 25, 2014, 11:57pm UTC](https://discourse.cataclysmdda.org/t/weapon-dropped-when-killing-squirels/5191 "2014-02-25T23:57:40Z")

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So, every time i kill a squirrel with my crude sword in .9-4752-g5865106, my sword drops where it was.

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## [Identify developers/modders in the forum](https://discourse.cataclysmdda.org/t/identify-developers-modders-in-the-forum/5187)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 31\
**Last updated:** [February 25, 2014, 6:58pm UTC](https://discourse.cataclysmdda.org/t/identify-developers-modders-in-the-forum/5187 "2014-02-25T18:58:37Z")

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Can the forum do this? Developers have names in red or some color. Possibly a title. For example Kevin Granade is one of the most important people here (not knocking anyone else), but lots of knew people don’t know tha…

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## [Missing shocker zombies still electrocutes you. (Experimental Build)](https://discourse.cataclysmdda.org/t/missing-shocker-zombies-still-electrocutes-you-experimental-build/5209)

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**Author:** [@LunaticMethod](https://discourse.cataclysmdda.org/u/LunaticMethod)\
**Replies:** 1\
**Last updated:** [February 25, 2014, 10:34am UTC](https://discourse.cataclysmdda.org/t/missing-shocker-zombies-still-electrocutes-you-experimental-build/5209 "2014-02-25T10:34:08Z")

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Version: 0.9-4794-gcece08c Graphics: SDL Operating System: Windows 7 I found that attacking a shocker zombie in one of the latest experimental versions would shock you invariably, if you engaged him in melee. I was e…

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## [75th item in inventory has no hotkey assigned](https://discourse.cataclysmdda.org/t/75th-item-in-inventory-has-no-hotkey-assigned/5198)

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**Author:** [@gcaliber](https://discourse.cataclysmdda.org/u/gcaliber)\
**Replies:** 6\
**Last updated:** [February 25, 2014, 6:48am UTC](https://discourse.cataclysmdda.org/t/75th-item-in-inventory-has-no-hotkey-assigned/5198 "2014-02-25T06:48:18Z")

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0.9 g5f5e629 Sometimes the 74th item also doesn’t get a hotkey assigned. Invlet is set to 0.

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## [Load Bearing Equipment](https://discourse.cataclysmdda.org/t/load-bearing-equipment/5197)

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**Author:** [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Replies:** 5\
**Last updated:** [February 25, 2014, 5:59am UTC](https://discourse.cataclysmdda.org/t/load-bearing-equipment/5197 "2014-02-25T05:59:27Z")

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Just a thought that the various LBE’s could give suitable boosts to weight capacity, it’s been easier in my experience to carry heavy loads via a backpack or duffle with shoulder strap than hauling everything around in m…

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## [Tileset Documention](https://discourse.cataclysmdda.org/t/tileset-documention/5202)

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**Author:** [@whiran](https://discourse.cataclysmdda.org/u/whiran)\
**Replies:** 0\
**Last updated:** [February 25, 2014, 1:04am UTC](https://discourse.cataclysmdda.org/t/tileset-documention/5202 "2014-02-25T01:04:52Z")

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I was looking at the tileset template and other the tilesets done by various people and was left wondering: Is there any documentation as to what each id is supposed to be? For example, what in the world is “animation\_…

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## [Tweaks to temperature](https://discourse.cataclysmdda.org/t/tweaks-to-temperature/5166)

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**Author:** [@WaffleEggnog](https://discourse.cataclysmdda.org/u/WaffleEggnog)\
**Replies:** 40\
**Last updated:** [February 24, 2014, 6:23pm UTC](https://discourse.cataclysmdda.org/t/tweaks-to-temperature/5166 "2014-02-24T18:23:53Z")

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So, earlier today, I was playing some cata, and was worrying about my character freezing while it was about -6 degrees celsius (21.2F), and I thought to myself… "This is a load of crap" Now, where I live currently, In …

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## [Minifridge doesn't work?](https://discourse.cataclysmdda.org/t/minifridge-doesnt-work/5106)

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**Author:** [@Sir\_Scarfalot](https://discourse.cataclysmdda.org/u/Sir_Scarfalot)\
**Replies:** 3\
**Last updated:** [February 24, 2014, 3:26pm UTC](https://discourse.cataclysmdda.org/t/minifridge-doesnt-work/5106 "2014-02-24T15:26:15Z")

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So, minifridges. They seemed like a good idea, but instead of keeping my cooked meat fresh, they kept it HOT instead. To the point where I go into the fridge and find “Cooked Meat (Hot) (Rotten)”. Is that supposed to be …

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## [\[Experimental\] Projectiles destroy stairs](https://discourse.cataclysmdda.org/t/experimental-projectiles-destroy-stairs/5127)

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**Author:** [@Ember](https://discourse.cataclysmdda.org/u/Ember)\
**Replies:** 4\
**Last updated:** [February 24, 2014, 3:24pm UTC](https://discourse.cataclysmdda.org/t/experimental-projectiles-destroy-stairs/5127 "2014-02-24T15:24:49Z")

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as the title states, projectiles that travel over stairs causes the stairs to disappear not sure if the type of projectile has anything to do with it but I used carbon fiber arrows to shoot a zombie dog in the shelter I…

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## [Stairs down turned into ladders up](https://discourse.cataclysmdda.org/t/stairs-down-turned-into-ladders-up/5159)

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**Author:** [@Schaap](https://discourse.cataclysmdda.org/u/Schaap)\
**Replies:** 6\
**Last updated:** [February 24, 2014, 3:23pm UTC](https://discourse.cataclysmdda.org/t/stairs-down-turned-into-ladders-up/5159 "2014-02-24T15:23:41Z")

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Using the latest experimental, loaded my save today and the stairs to basements have turned into ladders. Pressing down doesn’t do anything, pressing up gives the following error message (and I have to kill the game): Er…

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## [Mod Packs](https://discourse.cataclysmdda.org/t/mod-packs/5147)

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**Author:** [@Binky](https://discourse.cataclysmdda.org/u/Binky)\
**Replies:** 31\
**Last updated:** [February 24, 2014, 7:01am UTC](https://discourse.cataclysmdda.org/t/mod-packs/5147 "2014-02-24T07:01:02Z")

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So the medieval content pack has gone in finally! Congrats to John. I wanted to make a topic to discuss what things should be modded out and what should stay in the core, and I’d like to do it with the least amount of f…

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## [Should cars be able to do this?](https://discourse.cataclysmdda.org/t/should-cars-be-able-to-do-this/5136)

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**Author:** [@ramesesniblet](https://discourse.cataclysmdda.org/u/ramesesniblet)\
**Replies:** 15\
**Last updated:** [February 24, 2014, 3:50am UTC](https://discourse.cataclysmdda.org/t/should-cars-be-able-to-do-this/5136 "2014-02-24T03:50:07Z")

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\[spoiler=large gif\]\[image\]\[/spoiler\] I was driving at nearly 400mph and the car basically did a 180 and hardly lost any speed. I mean, there’s drifting and then there’s this…

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## [Alphabetical Order](https://discourse.cataclysmdda.org/t/alphabetical-order/5186)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 1\
**Last updated:** [February 23, 2014, 8:12pm UTC](https://discourse.cataclysmdda.org/t/alphabetical-order/5186 "2014-02-23T20:12:34Z")

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Can all lists in the game by default be in alphabetical order? You can make it an option. such as professions,items, traits, … will make it easier to find things.

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## [Suit up! A thought on coverage](https://discourse.cataclysmdda.org/t/suit-up-a-thought-on-coverage/5175)

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**Author:** [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Replies:** 8\
**Last updated:** [February 23, 2014, 6:36pm UTC](https://discourse.cataclysmdda.org/t/suit-up-a-thought-on-coverage/5175 "2014-02-23T18:36:38Z")

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Would it be at all possible ((or desirable)) to have the protection, warmth and encumbrance that multiple body part covering articles of clothing provide vary from part to part? I’ll explain further. Survivor suits – Sp…

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## [Ammunition crafting / extra recipes](https://discourse.cataclysmdda.org/t/ammunition-crafting-extra-recipes/5167)

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**Author:** [@The\_Lone\_Badger](https://discourse.cataclysmdda.org/u/The_Lone_Badger)\
**Replies:** 7\
**Last updated:** [February 23, 2014, 4:10pm UTC](https://discourse.cataclysmdda.org/t/ammunition-crafting-extra-recipes/5167 "2014-02-23T16:10:56Z")

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It seems to me that some types of ammunition that currently aren’t craftable should be. My last attempts at JSON editing ended in horrible disaster so I’ll leave the actual implementation to someone vaguely competent, bu…

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## [:Q personal costume characters pic 1doz.(32 square size, Not mod but appetizer)](https://discourse.cataclysmdda.org/t/q-personal-costume-characters-pic-1doz-32-square-size-not-mod-but-appetizer/5069)

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**Author:** [@FallInRP](https://discourse.cataclysmdda.org/u/FallInRP)\
**Replies:** 9\
**Last updated:** [February 23, 2014, 2:30pm UTC](https://discourse.cataclysmdda.org/t/q-personal-costume-characters-pic-1doz-32-square-size-not-mod-but-appetizer/5069 "2014-02-23T14:30:38Z")

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Hello~ CATA gentlemen and Ladies? It’s very very berry Nice today. My eng is not good. could you take my first writings, please? (I’m S.korean ^-^) I had having a complaint that Cata graphic had just prosaically a one …

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## [Melee makes noise?](https://discourse.cataclysmdda.org/t/melee-makes-noise/5085)

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**Author:** [@TheWumpus](https://discourse.cataclysmdda.org/u/TheWumpus)\
**Replies:** 27\
**Last updated:** [February 23, 2014, 10:23am UTC](https://discourse.cataclysmdda.org/t/melee-makes-noise/5085 "2014-02-23T10:23:58Z")

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So I had thought, seeing as how making noise is discouraged and/or results in !!FUN!!, that using melee attacks would be much quieter than firearms. I’m a little bit surprised to note it only took me about 40 hours of re…

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## [Links](https://discourse.cataclysmdda.org/t/links/5165)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 4\
**Last updated:** [February 23, 2014, 5:41am UTC](https://discourse.cataclysmdda.org/t/links/5165 "2014-02-23T05:41:41Z")

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how come there is a link from the main website to the forum, but no link from the forums to the main website?

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## [MOVED: Basements turned into sheer drops?](https://discourse.cataclysmdda.org/t/moved-basements-turned-into-sheer-drops/5179)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 0\
**Last updated:** [February 23, 2014, 3:37am UTC](https://discourse.cataclysmdda.org/t/moved-basements-turned-into-sheer-drops/5179 "2014-02-23T03:37:37Z")

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This topic has been moved to The Garage - Bug Reports and Technical Help. \[iurl\]http://smf.cataclysmdda.com/index.php?topic=5458.0\[/iurl\]

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## [Basements turned into sheer drops?](https://discourse.cataclysmdda.org/t/basements-turned-into-sheer-drops/5177)

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**Author:** [@MoloMowChow](https://discourse.cataclysmdda.org/u/MoloMowChow)\
**Replies:** 3\
**Last updated:** [February 23, 2014, 3:13am UTC](https://discourse.cataclysmdda.org/t/basements-turned-into-sheer-drops/5177 "2014-02-23T03:13:58Z")

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After finally making a good mobile vehicle, I decided to revisit some of the first old houses for any useful loot that I left behind. For some reason, the basements in these houses that were normal before turned into she…

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## [Bionics Package](https://discourse.cataclysmdda.org/t/bionics-package/5037)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 24\
**Last updated:** [February 22, 2014, 11:59pm UTC](https://discourse.cataclysmdda.org/t/bionics-package/5037 "2014-02-22T23:59:47Z")

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New professions: Razorgirl/boy Commercial Cyborg Bionic Soldier Bionic Assassin Cyberjunkie Bionic Monster New bionics: ~new CBM units~ CBM: Monomolecular Blade CBM: Adrenaline Pump CBM: Internal Chronometer …

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## [Feelings about good fortune](https://discourse.cataclysmdda.org/t/feelings-about-good-fortune/5162)

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**Author:** [@LunaticMethod](https://discourse.cataclysmdda.org/u/LunaticMethod)\
**Replies:** 8\
**Last updated:** [February 22, 2014, 10:13pm UTC](https://discourse.cataclysmdda.org/t/feelings-about-good-fortune/5162 "2014-02-22T22:13:03Z")

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Whenever I start a new game, oftentimes lucky things will happen, like one of the first zombies I kill drops a go bag, or my basement is full of stuff that makes some elements of survival a breeze. I feel as though this…

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## [Needed: ideas for "when hit" monster actions](https://discourse.cataclysmdda.org/t/needed-ideas-for-when-hit-monster-actions/5142)

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**Author:** [@ClockworkZombie](https://discourse.cataclysmdda.org/u/ClockworkZombie)\
**Replies:** 32\
**Last updated:** [February 22, 2014, 9:39pm UTC](https://discourse.cataclysmdda.org/t/needed-ideas-for-when-hit-monster-actions/5142 "2014-02-22T21:39:18Z")

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Hey all forum-goers, I/We (thanks to all that assisted, still getting used to git) just put in a new feature that allows special “when hit” actions for monsters- check it out here: https://github.com/CleverRaven/Catacly…

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## [(Idea, request) Nightime Monsters Mod](https://discourse.cataclysmdda.org/t/idea-request-nightime-monsters-mod/5152)

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**Author:** [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Replies:** 21\
**Last updated:** [February 22, 2014, 9:10pm UTC](https://discourse.cataclysmdda.org/t/idea-request-nightime-monsters-mod/5152 "2014-02-22T21:10:35Z")

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Is there a way to make a mod that, when it’s daytime, no monsters spawn, only normal animals, and at night, all monsters spawn? They would also spawn in dark places and underground places, but not inside of city building…

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