# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=383

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 384

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## [Playable on Lenovo x200s?](https://discourse.cataclysmdda.org/t/playable-on-lenovo-x200s/7895)

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**Author:** [@ianpwilliams](https://discourse.cataclysmdda.org/u/ianpwilliams)\
**Replies:** 11\
**Last updated:** [November 17, 2014, 9:37pm UTC](https://discourse.cataclysmdda.org/t/playable-on-lenovo-x200s/7895 "2014-11-17T21:37:39Z")

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Does anyone know if this game would run on the Lenovo x200s: http://www.ebay.co.uk/itm/291056666894 Also, and I apologise in advance because I’m sure it will have been asked before, but does anyone know if there are an…

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## [Vehicles steer like boats, as if they have a rudder](https://discourse.cataclysmdda.org/t/vehicles-steer-like-boats-as-if-they-have-a-rudder/7918)

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**Author:** [@ramesesniblet](https://discourse.cataclysmdda.org/u/ramesesniblet)\
**Replies:** 3\
**Last updated:** [November 17, 2014, 8:03pm UTC](https://discourse.cataclysmdda.org/t/vehicles-steer-like-boats-as-if-they-have-a-rudder/7918 "2014-11-17T20:03:37Z")

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It has been bothering me for a while, the longer a vehicle is the more pronounced it is. Here is a gif to illustrate: \[image\] A schoolbus, 20 driving skill debugged in. Turning left kicks out the back end of the bus as…

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## [Religion Quest Series](https://discourse.cataclysmdda.org/t/religion-quest-series/7906)

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**Author:** [@Mr.Bananza](https://discourse.cataclysmdda.org/u/Mr.Bananza)\
**Replies:** 12\
**Last updated:** [November 17, 2014, 7:04pm UTC](https://discourse.cataclysmdda.org/t/religion-quest-series/7906 "2014-11-17T19:04:22Z")

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Note: This may contain some spoilers for a specific NPC quest This series of quests has been one that has given me no shortage of frustration, and I’ve finally given up trying to do it on my own. It starts with an NPC …

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## [Refugee Camp Crash](https://discourse.cataclysmdda.org/t/refugee-camp-crash/7919)

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**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 5\
**Last updated:** [November 17, 2014, 4:58pm UTC](https://discourse.cataclysmdda.org/t/refugee-camp-crash/7919 "2014-11-17T16:58:02Z")

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I seem to crash whenever I get close to it.

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## [Do people play with or without static and/or random NPCs?](https://discourse.cataclysmdda.org/t/do-people-play-with-or-without-static-and-or-random-npcs/7897)

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**Author:** [@ianpwilliams](https://discourse.cataclysmdda.org/u/ianpwilliams)\
**Replies:** 33\
**Last updated:** [November 17, 2014, 1:06pm UTC](https://discourse.cataclysmdda.org/t/do-people-play-with-or-without-static-and-or-random-npcs/7897 "2014-11-17T13:06:53Z")

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The Wiki said that NPCs default to being off, because they are buggy and crash the game often. Is this still the case? I was quite keen on the idea of NPCs.

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## [Oh my oh my oh my i need to think about it carefully](https://discourse.cataclysmdda.org/t/oh-my-oh-my-oh-my-i-need-to-think-about-it-carefully/7899)

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**Author:** [@Maur](https://discourse.cataclysmdda.org/u/Maur)\
**Replies:** 18\
**Last updated:** [November 17, 2014, 11:30am UTC](https://discourse.cataclysmdda.org/t/oh-my-oh-my-oh-my-i-need-to-think-about-it-carefully/7899 "2014-11-17T11:30:06Z")

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So i made a really bad day tweaker. Imagine my surprise when i open my eyes and find myself in a garage. With a car. Fully working. With full tank. And closed metal door. And fire two tiles away from the full gasoline t…

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## [Release candidate for 0.B](https://discourse.cataclysmdda.org/t/release-candidate-for-0-b/7681)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 60\
**Last updated:** [November 17, 2014, 5:52am UTC](https://discourse.cataclysmdda.org/t/release-candidate-for-0-b/7681 "2014-11-17T05:52:43Z")

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\[size=14pt\]It’s \[size=20pt\]REALLY\[/size\]time\[/size\] Build #2395 is the latest release candidate for 0.B (Release name TBD as usual) You can download it from these locations\*: \[spoiler\] Linux Tiles Linux Curses Wind…

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## [(grr, heisenbug) Mutations costing too much again?](https://discourse.cataclysmdda.org/t/grr-heisenbug-mutations-costing-too-much-again/7864)

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**Author:** [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Replies:** 14\
**Last updated:** [November 17, 2014, 5:07am UTC](https://discourse.cataclysmdda.org/t/grr-heisenbug-mutations-costing-too-much-again/7864 "2014-11-17T05:07:25Z")

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From the How-You-Died thread in the Bunker: it seems to be 100% for all three, but I’ll try savescumming a few more times to test it out. Given I’d just updated game versions, it’s possible my character’s stats did not…

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## [Nice job by Pyridrym](https://discourse.cataclysmdda.org/t/nice-job-by-pyridrym/6946)

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**Author:** [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Replies:** 4\
**Last updated:** [November 17, 2014, 12:29am UTC](https://discourse.cataclysmdda.org/t/nice-job-by-pyridrym/6946 "2014-11-17T00:29:35Z")

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Thanks to xem the mutations are pretty bloody up-to-date. I hadn’t been looking for a while and was quite pleasantly surprised to find most all the mutations documented. (OK, it’s missing the latest Plant mutations. W…

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## [Ability to Stomp (smash) out Fires](https://discourse.cataclysmdda.org/t/ability-to-stomp-smash-out-fires/7902)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 7\
**Last updated:** [November 16, 2014, 11:45pm UTC](https://discourse.cataclysmdda.org/t/ability-to-stomp-smash-out-fires/7902 "2014-11-16T23:45:39Z")

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Potentially fun and realistic ability to stomp out small fires with the smash command, sort of like the way you can put out a campfire by kicking the logs around, or put out a newspaper fire by just crushing it out. Wou…

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## [How hard would it be to...?](https://discourse.cataclysmdda.org/t/how-hard-would-it-be-to/7890)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 3\
**Last updated:** [November 16, 2014, 10:59pm UTC](https://discourse.cataclysmdda.org/t/how-hard-would-it-be-to/7890 "2014-11-16T22:59:56Z")

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How hard would it be to setup a script or something to automatically pull from the current experimental/stable and create item entries in the wiki?

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## [Lack of visuals in the Wiki](https://discourse.cataclysmdda.org/t/lack-of-visuals-in-the-wiki/7203)

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**Author:** [@NotaZombie](https://discourse.cataclysmdda.org/u/NotaZombie)\
**Replies:** 5\
**Last updated:** [November 16, 2014, 10:56pm UTC](https://discourse.cataclysmdda.org/t/lack-of-visuals-in-the-wiki/7203 "2014-11-16T22:56:37Z")

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While editing a good sum of pages on the wiki I happened to notice that a good amount of them are devoid of any visuals of sorts. Adding concept artwork, fan art, etc to pages can only help the wiki to grow more attract…

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## [Experience With Boats](https://discourse.cataclysmdda.org/t/experience-with-boats/7910)

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**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 1\
**Last updated:** [November 16, 2014, 10:41pm UTC](https://discourse.cataclysmdda.org/t/experience-with-boats/7910 "2014-11-16T22:41:35Z")

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So I’ve noticed the following problems while fooling around with boats: The land-speed measure doesn’t match spaces moved, 20-speed = 1 space every 2 turns. Boats can ram things that are underwater, like fish. If you j…

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## [Combat style throwing](https://discourse.cataclysmdda.org/t/combat-style-throwing/7909)

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**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 2\
**Last updated:** [November 16, 2014, 7:38pm UTC](https://discourse.cataclysmdda.org/t/combat-style-throwing/7909 "2014-11-16T19:38:11Z")

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Basically have certain combat styles insert throwing into the mix of what you can do, -Ninjistu getting the ability to build up charges per turn up to 3 where you can throw thee similar objects at the same time -A styl…

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## [Probably-unintended feature: counterattacks during extended actions](https://discourse.cataclysmdda.org/t/probably-unintended-feature-counterattacks-during-extended-actions/7898)

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**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 2\
**Last updated:** [November 16, 2014, 4:01pm UTC](https://discourse.cataclysmdda.org/t/probably-unintended-feature-counterattacks-during-extended-actions/7898 "2014-11-16T16:01:11Z")

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This is not exactly a bug report, rather I’m describing a useful feature (that probably wasn’t intended) that I’d rather not see someone label a bug and remove. When a survivor with a passive counterattack is performing…

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## [\[WIP\] Remote vehicle controller](https://discourse.cataclysmdda.org/t/wip-remote-vehicle-controller/7880)

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**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 4\
**Last updated:** [November 16, 2014, 1:59pm UTC](https://discourse.cataclysmdda.org/t/wip-remote-vehicle-controller/7880 "2014-11-16T13:59:37Z")

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https://github.com/Coolthulhu/Cataclysm-DDA/tree/auto-controls New car function: Toggle door. This lets you pick a tile on your car and then closes/opens door on that tile (works correctly with multitile doors). New it…

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## [\[f94a402\] Press (I) to Ignore distractions and](https://discourse.cataclysmdda.org/t/f94a402-press-i-to-ignore-distractions-and/7837)

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**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 6\
**Last updated:** [November 16, 2014, 5:54am UTC](https://discourse.cataclysmdda.org/t/f94a402-press-i-to-ignore-distractions-and/7837 "2014-11-16T05:54:49Z")

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…wait one turn before being prompted what you want to do about that distracting noise. The “Ignore” function doesn’t appear to be working in the listed build, which can get pretty irritating when you’re trying to pick u…

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## [NPC spawn and other stuff!](https://discourse.cataclysmdda.org/t/npc-spawn-and-other-stuff/7904)

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**Author:** [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Replies:** 1\
**Last updated:** [November 16, 2014, 5:47am UTC](https://discourse.cataclysmdda.org/t/npc-spawn-and-other-stuff/7904 "2014-11-16T05:47:27Z")

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Is there a way to boost or Nerf NPC spawn? I tried checking the jsons but the only thing I could edit was to make them hostile to me, in factions.json. I am playing with no monsters and only NPCs, and it’s really fun! O…

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## [Vehicle Turrets Shooting You](https://discourse.cataclysmdda.org/t/vehicle-turrets-shooting-you/7903)

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**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 1\
**Last updated:** [November 16, 2014, 3:07am UTC](https://discourse.cataclysmdda.org/t/vehicle-turrets-shooting-you/7903 "2014-11-16T03:07:55Z")

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Playing experimental 2390. It seem that vehicle turrets will fire at you if they have bursts remaining and no other valid targets. Also, gasoline-fed turrets will fire explosive shots no matter what. Even if said turret…

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## [Middle of Nowhere Businesses](https://discourse.cataclysmdda.org/t/middle-of-nowhere-businesses/7869)

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**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 13\
**Last updated:** [November 16, 2014, 1:33am UTC](https://discourse.cataclysmdda.org/t/middle-of-nowhere-businesses/7869 "2014-11-16T01:33:45Z")

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Last Chance Gas stations, Middle of Nowhere Arm & A Leg mechanic shops, Nowhere Diners that kind of thing. As it stands right now, you’ll occasionally find labs, bunkers, mining operations, and other kinds of things in …

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## [Arrows stucked in zombies](https://discourse.cataclysmdda.org/t/arrows-stucked-in-zombies/7894)

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**Author:** [@Urist\_McKoga](https://discourse.cataclysmdda.org/u/Urist_McKoga)\
**Replies:** 8\
**Last updated:** [November 16, 2014, 1:09am UTC](https://discourse.cataclysmdda.org/t/arrows-stucked-in-zombies/7894 "2014-11-16T01:09:02Z")

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Terminal Windows, Experimental 2383 - 4957ede After looting a Sporting Store, grab a bow and some wooden arrows. Go in nearest park with some trapped zombies children to training some skill. I have 5 damaged arrows and …

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## [Underground Structure Ideas](https://discourse.cataclysmdda.org/t/underground-structure-ideas/7859)

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**Author:** [@destrovel](https://discourse.cataclysmdda.org/u/destrovel)\
**Replies:** 25\
**Last updated:** [November 16, 2014, 12:58am UTC](https://discourse.cataclysmdda.org/t/underground-structure-ideas/7859 "2014-11-16T00:58:41Z")

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I think we should try to get together some ideas for different underground buildings… especially so that ‘fallout mode’ could eventually be implemented, like mentioned in another thread. Im not much one for coming up wi…

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## [There's a dern Horse in the bathroom](https://discourse.cataclysmdda.org/t/theres-a-dern-horse-in-the-bathroom/7883)

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**Author:** [@chefvordivask](https://discourse.cataclysmdda.org/u/chefvordivask)\
**Replies:** 16\
**Last updated:** [November 15, 2014, 7:53pm UTC](https://discourse.cataclysmdda.org/t/theres-a-dern-horse-in-the-bathroom/7883 "2014-11-15T19:53:44Z")

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Decided to leave my safe haven and go down roads less traveled. Found a bunch of farms. I killed all the Zombies hanging around it, but there was still noises coming from inside the farmer’s house. I put on my Steel Knuc…

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## [Lifting wrong or even duplicate items from acid/fire](https://discourse.cataclysmdda.org/t/lifting-wrong-or-even-duplicate-items-from-acid-fire/7901)

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**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 2\
**Last updated:** [November 15, 2014, 7:50pm UTC](https://discourse.cataclysmdda.org/t/lifting-wrong-or-even-duplicate-items-from-acid-fire/7901 "2014-11-15T19:50:59Z")

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This is a relatively old bug that sometimes works a bit alarming. I never had it cause a crash, though. When you attempt to pick up items from a tile affected by an item damaging field (or any other effect that can remo…

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## [Unrealistic weights for liquids in plastic bottles](https://discourse.cataclysmdda.org/t/unrealistic-weights-for-liquids-in-plastic-bottles/7798)

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**Author:** [@ThinkInvisible](https://discourse.cataclysmdda.org/u/ThinkInvisible)\
**Replies:** 2\
**Last updated:** [November 15, 2014, 7:06pm UTC](https://discourse.cataclysmdda.org/t/unrealistic-weights-for-liquids-in-plastic-bottles/7798 "2014-11-15T19:06:18Z")

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0.A SDL, Experimental 9b31058 (Windows 8.1) I was playing as a new character (no ‘home base’ or vehicle set up to drop items in) with fairly low strength, and I only had a few pounds of carry weight left because the she…

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## [Inventory/Storage Rework](https://discourse.cataclysmdda.org/t/inventory-storage-rework/7886)

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**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 6\
**Last updated:** [November 15, 2014, 6:01pm UTC](https://discourse.cataclysmdda.org/t/inventory-storage-rework/7886 "2014-11-15T18:01:17Z")

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One problem I’ve encountered in-game, especially during the winter, is that it’s difficult for melee-centered characters to quickly drop encumbering items/clothes before combat because setting down and picking up a large…

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## [Improvise fire arms](https://discourse.cataclysmdda.org/t/improvise-fire-arms/7882)

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**Author:** [@mineforce](https://discourse.cataclysmdda.org/u/mineforce)\
**Replies:** 3\
**Last updated:** [November 15, 2014, 5:58pm UTC](https://discourse.cataclysmdda.org/t/improvise-fire-arms/7882 "2014-11-15T17:58:01Z")

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Zip guns, other homemade pistols, homemade shotgun, modified cap guns etc… Any plans on adding these? Even though guns can be found anywhere, I think this should be craftable. They are less affected than actual guns, an…

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## [Lordpawns short on regional schools](https://discourse.cataclysmdda.org/t/lordpawns-short-on-regional-schools/7889)

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**Author:** [@Lordpawn](https://discourse.cataclysmdda.org/u/Lordpawn)\
**Replies:** 1\
**Last updated:** [November 15, 2014, 9:32am UTC](https://discourse.cataclysmdda.org/t/lordpawns-short-on-regional-schools/7889 "2014-11-15T09:32:25Z")

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so I have been playing this game on an off every couple of months for about 2 maybe 3 years now and love how much is added over time, so lately i have been playing and notice regional schools and just ignore them really …

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## [Interesting Technology Articles](https://discourse.cataclysmdda.org/t/interesting-technology-articles/7887)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 0\
**Last updated:** [November 15, 2014, 4:48am UTC](https://discourse.cataclysmdda.org/t/interesting-technology-articles/7887 "2014-11-15T04:48:33Z")

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Capacitor Sheeting http://www.iflscience.com/technology/graphene-based-supercapacitors-could-eliminate-batteries-electric-cars-within-5-years Lockheed Martin Exoskeleton http://money.cnn.com/2014/11/05/technology/inno…

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## [Don't take keyboard input until after animation is finished](https://discourse.cataclysmdda.org/t/dont-take-keyboard-input-until-after-animation-is-finished/7872)

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**Author:** [@neuromancer](https://discourse.cataclysmdda.org/u/neuromancer)\
**Replies:** 5\
**Last updated:** [November 15, 2014, 12:54am UTC](https://discourse.cataclysmdda.org/t/dont-take-keyboard-input-until-after-animation-is-finished/7872 "2014-11-15T00:54:58Z")

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Safe mode annoys me and I like the animations but there is one problem. I keep on dying because a turret just out view range shoots me as I’m running. I’m still holding down the arrow key as the animation “hits” and all …

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