# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=376

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 377

---

## [Steam Punk Mod?](https://discourse.cataclysmdda.org/t/steam-punk-mod/8061)

<div class="topic-metadata">

**Author:** [@DrNightmares](https://discourse.cataclysmdda.org/u/DrNightmares)\
**Replies:** 16\
**Last updated:** [December 2, 2014, 4:12am UTC](https://discourse.cataclysmdda.org/t/steam-punk-mod/8061 "2014-12-02T04:12:56Z")

</div>

First of all, I should make one thing clear. I’m not a very experienced coder. I’ve been having a lot of problems with the power upkeep of my mobile town (Yes, that big.). So, why not go steam-punk! Mainly, what I want…

---

## [How far does your imagination take you?](https://discourse.cataclysmdda.org/t/how-far-does-your-imagination-take-you/8126)

<div class="topic-metadata">

**Author:** [@ianpwilliams](https://discourse.cataclysmdda.org/u/ianpwilliams)\
**Replies:** 28\
**Last updated:** [December 2, 2014, 3:27am UTC](https://discourse.cataclysmdda.org/t/how-far-does-your-imagination-take-you/8126 "2014-12-02T03:27:27Z")

</div>

I’ve always been keen on Roguelikes (mainly because of the depth and replay value of them) and I always used to prefer tile sets to ASCII characters. But then I started to prefer ASCII, because I never liked the tiles mu…

---

## [Marloss Berries](https://discourse.cataclysmdda.org/t/marloss-berries/8115)

<div class="topic-metadata">

**Author:** [@XxDrinkBleachxX](https://discourse.cataclysmdda.org/u/XxDrinkBleachxX)\
**Replies:** 29\
**Last updated:** [December 2, 2014, 1:17am UTC](https://discourse.cataclysmdda.org/t/marloss-berries/8115 "2014-12-02T01:17:48Z")

</div>

So, I saw a fungal bloom today and cleared it out, afterwards I went around and harvested around FORTY BERRIES from the bloom. The wiki page for them hasn’t been updated in years, so I just wanted to ask what these do be…

---

## [\[SUGGESTION\] Rebalancing and making reasonable (nerfing?) shockers](https://discourse.cataclysmdda.org/t/suggestion-rebalancing-and-making-reasonable-nerfing-shockers/8133)

<div class="topic-metadata">

**Author:** [@iceball3](https://discourse.cataclysmdda.org/u/iceball3)\
**Replies:** 22\
**Last updated:** [December 2, 2014, 12:51am UTC](https://discourse.cataclysmdda.org/t/suggestion-rebalancing-and-making-reasonable-nerfing-shockers/8133 "2014-12-02T00:51:14Z")

</div>

To elaborate, their special attack. To put it in perspective, why exactly is a zombie, in possesion of malfunctioning bionics, able to accurately and reliably able to bolt the main character and only the main character? …

---

## [What does all the new aiming stuff mean?](https://discourse.cataclysmdda.org/t/what-does-all-the-new-aiming-stuff-mean/8154)

<div class="topic-metadata">

**Author:** [@SteelBlueWolf](https://discourse.cataclysmdda.org/u/SteelBlueWolf)\
**Replies:** 2\
**Last updated:** [December 2, 2014, 12:32am UTC](https://discourse.cataclysmdda.org/t/what-does-all-the-new-aiming-stuff-mean/8154 "2014-12-02T00:32:05Z")

</div>

How do you use the new aiming system? All my ranged weapons have red recoil but that doesn’t seem to affect their accuracy. What do confidence and steadiness do?

---

## [Mutation category: Cancerous](https://discourse.cataclysmdda.org/t/mutation-category-cancerous/8152)

<div class="topic-metadata">

**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 9\
**Last updated:** [December 1, 2014, 11:30pm UTC](https://discourse.cataclysmdda.org/t/mutation-category-cancerous/8152 "2014-12-01T23:30:05Z")

</div>

Your body has been invaded by an ultra-virulent, super-strong form of otherworldly cancer. Rather than simply killing you, the cancerous cells begin to take over the function of your normal cells, but causing you to gro…

---

## [\[Suggestion\] Grog](https://discourse.cataclysmdda.org/t/suggestion-grog/8148)

<div class="topic-metadata">

**Author:** [@deknegt](https://discourse.cataclysmdda.org/u/deknegt)\
**Replies:** 4\
**Last updated:** [December 1, 2014, 11:25pm UTC](https://discourse.cataclysmdda.org/t/suggestion-grog/8148 "2014-12-01T23:25:15Z")

</div>

So you knocked over a liquor store, and you’re now lugging around 3 barrel’s of fine Irish Whiskey. But you can’t drink it without dehydrating yourself and giving you the hangover from hell. Jealous at all the pirates w…

---

## [Repurposed books](https://discourse.cataclysmdda.org/t/repurposed-books/8149)

<div class="topic-metadata">

**Author:** [@WIndburns](https://discourse.cataclysmdda.org/u/WIndburns)\
**Replies:** 3\
**Last updated:** [December 1, 2014, 9:58pm UTC](https://discourse.cataclysmdda.org/t/repurposed-books/8149 "2014-12-01T21:58:52Z")

</div>

I sort of thought this would be neat for starting a new character. But with the books you carry to essentially level up a skill or gain a recipe. Repurpose the books into storage spaces essentially turning them into th…

---

## [Evading Sniper-like Range](https://discourse.cataclysmdda.org/t/evading-sniper-like-range/8143)

<div class="topic-metadata">

**Author:** [@idspispopd](https://discourse.cataclysmdda.org/u/idspispopd)\
**Replies:** 16\
**Last updated:** [December 1, 2014, 9:51pm UTC](https://discourse.cataclysmdda.org/t/evading-sniper-like-range/8143 "2014-12-01T21:51:43Z")

</div>

Heya all… My last survivor went out with http://puu.sh/daFdU/aebf3cf42c.png Admittedly the vehicle I used this time had only basic car armor, what does one do against flaming eye beams that come out of sight and tank dr…

---

## [Let's Make This Game Evolve: Zombies \[FUTURE SPOILERS\]](https://discourse.cataclysmdda.org/t/lets-make-this-game-evolve-zombies-future-spoilers/8105)

<div class="topic-metadata">

**Author:** [@Wanderer](https://discourse.cataclysmdda.org/u/Wanderer)\
**Replies:** 33\
**Last updated:** [December 1, 2014, 4:33pm UTC](https://discourse.cataclysmdda.org/t/lets-make-this-game-evolve-zombies-future-spoilers/8105 "2014-12-01T16:33:44Z")

</div>

This is a thread for discussion and refinement of zombie evolutions, an idea intended for the game that got brought to light recently at this thread, pages 1 to 3. Short version, increasing as time passes, zombies in the…

---

## [Multi tile monsters](https://discourse.cataclysmdda.org/t/multi-tile-monsters/8150)

<div class="topic-metadata">

**Author:** [@Abbysynth](https://discourse.cataclysmdda.org/u/Abbysynth)\
**Replies:** 5\
**Last updated:** [December 1, 2014, 4:30pm UTC](https://discourse.cataclysmdda.org/t/multi-tile-monsters/8150 "2014-12-01T16:30:53Z")

</div>

Now now, hear me out. We already have a system in place for doing diagonal, vertical, and horizontal objects - the vehicle system. It can translate a specific template for various directions and IMO does an excellent jo…

---

## [Zombie Dancers not despawning](https://discourse.cataclysmdda.org/t/zombie-dancers-not-despawning/8147)

<div class="topic-metadata">

**Author:** [@tetsmega](https://discourse.cataclysmdda.org/u/tetsmega)\
**Replies:** 4\
**Last updated:** [December 1, 2014, 6:22am UTC](https://discourse.cataclysmdda.org/t/zombie-dancers-not-despawning/8147 "2014-12-01T06:22:08Z")

</div>

Pretty sure this is a bug, but sometimes when zombie dancers are stuck inside buildings, and the thriller is killed slightly away from the reality bubble, the dancers outside will never despawn, and continue to destroy a…

---

## [Overmap Specials in cities](https://discourse.cataclysmdda.org/t/overmap-specials-in-cities/8146)

<div class="topic-metadata">

**Author:** [@Whaley](https://discourse.cataclysmdda.org/u/Whaley)\
**Replies:** 2\
**Last updated:** [December 1, 2014, 3:05am UTC](https://discourse.cataclysmdda.org/t/overmap-specials-in-cities/8146 "2014-12-01T03:05:57Z")

</div>

Lets say I want to have a 2x2 overmap tile special appear in a city, not on the edge or far away. Can that be done without creating strange road segments/buildings that don’t line up quite right? variables like city dis…

---

## [NPC killed me in one hit with full hp?!](https://discourse.cataclysmdda.org/t/npc-killed-me-in-one-hit-with-full-hp/8084)

<div class="topic-metadata">

**Author:** [@Black\_OPs](https://discourse.cataclysmdda.org/u/Black_OPs)\
**Replies:** 11\
**Last updated:** [December 1, 2014, 2:41am UTC](https://discourse.cataclysmdda.org/t/npc-killed-me-in-one-hit-with-full-hp/8084 "2014-12-01T02:41:49Z")

</div>

I tried telling him to guard my base until it was %8 chance then he turned hostile. All he did is whack me one for a critical of 10 damage. My head hp went from perfect to completly gone in one hit! How was he able to I …

---

## [Noise](https://discourse.cataclysmdda.org/t/noise/8135)

<div class="topic-metadata">

**Author:** [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Replies:** 8\
**Last updated:** [December 1, 2014, 1:12am UTC](https://discourse.cataclysmdda.org/t/noise/8135 "2014-12-01T01:12:46Z")

</div>

Err… where is the code for making noise and how much of it there is? Specifically for firearms. I can’t find anything in the ranged or the ammo jsons.

---

## [Using fire mode with bow breaks game](https://discourse.cataclysmdda.org/t/using-fire-mode-with-bow-breaks-game/8142)

<div class="topic-metadata">

**Author:** [@RADIALTHRONE1](https://discourse.cataclysmdda.org/u/RADIALTHRONE1)\
**Replies:** 3\
**Last updated:** [November 30, 2014, 7:45pm UTC](https://discourse.cataclysmdda.org/t/using-fire-mode-with-bow-breaks-game/8142 "2014-11-30T19:45:11Z")

</div>

When using a bow (and maybe a quiver with arrows) when you go to fire, if you use the new fire options like the ‘precise fire’ and whatnot, it continually draws/nocks an arrow until you run out, then just freezes the gam…

---

## [\[9bd9f06\] /Massive/ Performance Hit](https://discourse.cataclysmdda.org/t/9bd9f06-massive-performance-hit/8138)

<div class="topic-metadata">

**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 2\
**Last updated:** [November 30, 2014, 7:10pm UTC](https://discourse.cataclysmdda.org/t/9bd9f06-massive-performance-hit/8138 "2014-11-30T19:10:02Z")

</div>

So I just “upgraded” from 544582f to 9bd9f06 and frankly, the performance hit is game ending. I’ve had a save that I’ve transferred from one version to the next, this is the fourth “upgrade” and for whatever reason, I’m …

---

## [Recharger switching off](https://discourse.cataclysmdda.org/t/recharger-switching-off/8140)

<div class="topic-metadata">

**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 1\
**Last updated:** [November 30, 2014, 4:07pm UTC](https://discourse.cataclysmdda.org/t/recharger-switching-off/8140 "2014-11-30T16:07:53Z")

</div>

When the battery on your vehicle runs out of juice, the recharger switches off. This is probably by design, but it’s highly annoying. I pull a cart with a solar panel and recharging station on it, and a dehydrator with…

---

## [Bunch of small bugs and oversights](https://discourse.cataclysmdda.org/t/bunch-of-small-bugs-and-oversights/8036)

<div class="topic-metadata">

**Author:** [@latogato](https://discourse.cataclysmdda.org/u/latogato)\
**Replies:** 11\
**Last updated:** [November 30, 2014, 3:19pm UTC](https://discourse.cataclysmdda.org/t/bunch-of-small-bugs-and-oversights/8036 "2014-11-30T15:19:43Z")

</div>

Current version: 0.B. I started the game few days before the stable came out. I found a science lab, I had to jump down from the stairs, there was an ant colony under the lab surface. I killed a zombie technician close…

---

## [Resolution](https://discourse.cataclysmdda.org/t/resolution/8052)

<div class="topic-metadata">

**Author:** [@Zeni](https://discourse.cataclysmdda.org/u/Zeni)\
**Replies:** 6\
**Last updated:** [November 30, 2014, 3:04pm UTC](https://discourse.cataclysmdda.org/t/resolution/8052 "2014-11-30T15:04:13Z")

</div>

Hey guys, i know there already many threads on this, but I just cant get my resolution to work properly. 1920 x 1080 monitor. The tile size is quite small, so i had a look at the fontdata tweaking that many people have r…

---

## [Turrets please give us a Warning!](https://discourse.cataclysmdda.org/t/turrets-please-give-us-a-warning/8098)

<div class="topic-metadata">

**Author:** [@Bainin](https://discourse.cataclysmdda.org/u/Bainin)\
**Replies:** 18\
**Last updated:** [November 30, 2014, 1:40pm UTC](https://discourse.cataclysmdda.org/t/turrets-please-give-us-a-warning/8098 "2014-11-30T13:40:12Z")

</div>

I dont know if someone already suggestet this but these turrets are messed up and not logical! Please give us a Popup where they warn you like: Stay away Citizen or you will be shot! Also why shoot us but not the freak…

---

## [Help translating the credits and MOTD!](https://discourse.cataclysmdda.org/t/help-translating-the-credits-and-motd/7052)

<div class="topic-metadata">

**Author:** [@Wuzzy](https://discourse.cataclysmdda.org/u/Wuzzy)\
**Replies:** 4\
**Last updated:** [November 30, 2014, 9:02am UTC](https://discourse.cataclysmdda.org/t/help-translating-the-credits-and-motd/7052 "2014-11-30T09:02:26Z")

</div>

Hi! If you want to help translating, you can start right here, in this forum thread. You can begin by translating the credits and MOTD. The credits and MOTD are currently treated seperately than every other string. You…

---

## [Quick die-off](https://discourse.cataclysmdda.org/t/quick-die-off/8134)

<div class="topic-metadata">

**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 5\
**Last updated:** [November 30, 2014, 4:30am UTC](https://discourse.cataclysmdda.org/t/quick-die-off/8134 "2014-11-30T04:30:37Z")

</div>

A toggleable option for those of us who don’t enjoy hunting down each and every single fungaloid/ant/giant bee, etc. after killing the “queen” creature. Would cause all creatures associated with the queen’s nest to die …

---

## [Vehicle Mounted Turret Questions](https://discourse.cataclysmdda.org/t/vehicle-mounted-turret-questions/8117)

<div class="topic-metadata">

**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 6\
**Last updated:** [November 30, 2014, 3:31am UTC](https://discourse.cataclysmdda.org/t/vehicle-mounted-turret-questions/8117 "2014-11-30T03:31:56Z")

</div>

I haven’t messed with the vehicle mounted turrets in a while. Someone mind filling me in on how they are behaving now and thing I need to watch out for?

---

## [Game telling you if sound affects hoards](https://discourse.cataclysmdda.org/t/game-telling-you-if-sound-affects-hoards/8129)

<div class="topic-metadata">

**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 8\
**Last updated:** [November 30, 2014, 3:02am UTC](https://discourse.cataclysmdda.org/t/game-telling-you-if-sound-affects-hoards/8129 "2014-11-30T03:02:22Z")

</div>

Well, i just think it would be a nice feature if any sound you make or are made would possibly affect hoards in certain ways like if you make a minute sound it wouldn’t say anything unless a hoard was way too close. ther…

---

## [Z-Day scenario](https://discourse.cataclysmdda.org/t/z-day-scenario/8125)

<div class="topic-metadata">

**Author:** [@Dark\_Star](https://discourse.cataclysmdda.org/u/Dark_Star)\
**Replies:** 5\
**Last updated:** [November 30, 2014, 1:50am UTC](https://discourse.cataclysmdda.org/t/z-day-scenario/8125 "2014-11-30T01:50:10Z")

</div>

While i was playing at CDDA i thought:it could be cool to create,with the other kinds of scenarios of the game like “Evacuee”,“Assault on precint Z” and others,a new kind of scenario?And i’d think that we could create a …

---

## [Vehicle forge rig (and others) not craftable](https://discourse.cataclysmdda.org/t/vehicle-forge-rig-and-others-not-craftable/8128)

<div class="topic-metadata">

**Author:** [@Newper5](https://discourse.cataclysmdda.org/u/Newper5)\
**Replies:** 2\
**Last updated:** [November 30, 2014, 1:33am UTC](https://discourse.cataclysmdda.org/t/vehicle-forge-rig-and-others-not-craftable/8128 "2014-11-30T01:33:25Z")

</div>

I’m running experimental 2440 right now, and have made a moderately successful run of things. I’ve trained up my fabrication and electronic skills to appropriate levels, and have a book containing the recipe, but I cann…

---

## [Can't Leave Vehicle Without Pain](https://discourse.cataclysmdda.org/t/cant-leave-vehicle-without-pain/7871)

<div class="topic-metadata">

**Author:** [@castiger](https://discourse.cataclysmdda.org/u/castiger)\
**Replies:** 13\
**Last updated:** [November 29, 2014, 11:35pm UTC](https://discourse.cataclysmdda.org/t/cant-leave-vehicle-without-pain/7871 "2014-11-29T23:35:51Z")

</div>

Its summer in my game, 89 degree’s F, whether I take off all of the clothing that adds warmth, or get full coverage from the sun, even if its cloudy, or raining, no matter where I currently step outside my vehicle, my ch…

---

## [\[FAILED\] Water purifier](https://discourse.cataclysmdda.org/t/failed-water-purifier/8131)

<div class="topic-metadata">

**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 4\
**Last updated:** [November 29, 2014, 11:08pm UTC](https://discourse.cataclysmdda.org/t/failed-water-purifier/8131 "2014-11-29T23:08:19Z")

</div>

Goddammit. So. \[s\]Task: Make a metal tank full of clean water. Resource: Steel Jerrycan, Water purifier, 80 volume, metal tank of water (225) Problems: 1. You can’t carry neither steel jerrycan nor metal tank of wate…

---

## [Why did the Cataclysm happen?](https://discourse.cataclysmdda.org/t/why-did-the-cataclysm-happen/8097)

<div class="topic-metadata">

**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 21\
**Last updated:** [November 29, 2014, 10:32pm UTC](https://discourse.cataclysmdda.org/t/why-did-the-cataclysm-happen/8097 "2014-11-29T22:32:01Z")

</div>

Question. Given the existence of advanced cybernetics throughout the game world, how come the world fell at all? With sufficient implants and a lot of experience I can one-shot a hulk in the face with a punch. How com…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=375)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=377)
