# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=356

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 357

---

## [Zombies night vison](https://discourse.cataclysmdda.org/t/zombies-night-vison/8904)

<div class="topic-metadata">

**Author:** [@Hazerithious](https://discourse.cataclysmdda.org/u/Hazerithious)\
**Replies:** 2\
**Last updated:** [February 13, 2015, 4:32am UTC](https://discourse.cataclysmdda.org/t/zombies-night-vison/8904 "2015-02-13T04:32:07Z")

</div>

No matter how quietly I move (2 noise) they know where I am. It can’t be smell because I have weak scent and the smell blocker cbm(active). I also don’t have the zombies night vision mod on. It’s off I tell ye!

---

## [How old are Cataclysm: DDA players?](https://discourse.cataclysmdda.org/t/how-old-are-cataclysm-dda-players/8853)

<div class="topic-metadata">

**Author:** [@chimpdroid](https://discourse.cataclysmdda.org/u/chimpdroid)\
**Replies:** 86\
**Last updated:** [February 12, 2015, 5:13pm UTC](https://discourse.cataclysmdda.org/t/how-old-are-cataclysm-dda-players/8853 "2015-02-12T17:13:17Z")

</div>

Ignore the somewhat arbitrary age ranges I picked. I’m sure plenty of our players are over 35, but I’m 19 and therefor everyone over 35 is the same age to me.

---

## [2704 Win gfx: can't deactivate friendly antimateriel turrets](https://discourse.cataclysmdda.org/t/2704-win-gfx-cant-deactivate-friendly-antimateriel-turrets/8868)

<div class="topic-metadata">

**Author:** [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Replies:** 4\
**Last updated:** [February 11, 2015, 10:32pm UTC](https://discourse.cataclysmdda.org/t/2704-win-gfx-cant-deactivate-friendly-antimateriel-turrets/8868 "2015-02-11T22:32:19Z")

</div>

Attempting to enter a square with a friendly antimateriel turret generates, “You can’t displace your antimateriel turret.” Presumably it should prompt to de-activate, like turrets and milspec turrets.

---

## [Can't see further than 4 tiles](https://discourse.cataclysmdda.org/t/cant-see-further-than-4-tiles/8898)

<div class="topic-metadata">

**Author:** [@Dehlicious](https://discourse.cataclysmdda.org/u/Dehlicious)\
**Replies:** 6\
**Last updated:** [February 11, 2015, 4:12pm UTC](https://discourse.cataclysmdda.org/t/cant-see-further-than-4-tiles/8898 "2015-02-11T16:12:44Z")

</div>

\[image\] 2 Years ingame, last mission of the refugee center quest and this happens. You can see it’s sunny ingame and 3 PM but still i can only see 4 tiles away from me :(. I’ve tried everything so far, even installing n…

---

## [Inserting ints into a menu string](https://discourse.cataclysmdda.org/t/inserting-ints-into-a-menu-string/8875)

<div class="topic-metadata">

**Author:** [@PropaneSoup](https://discourse.cataclysmdda.org/u/PropaneSoup)\
**Replies:** 1\
**Last updated:** [February 11, 2015, 2:58pm UTC](https://discourse.cataclysmdda.org/t/inserting-ints-into-a-menu-string/8875 "2015-02-11T14:58:11Z")

</div>

I’ve been working on my Clothing PR and I figured this was a better place to ask a question than my already long Github PR page. I’ve been trying to add a little note at the end of each menu option to show how much that …

---

## [Crash when i use tiles](https://discourse.cataclysmdda.org/t/crash-when-i-use-tiles/5291)

<div class="topic-metadata">

**Author:** [@Bakit](https://discourse.cataclysmdda.org/u/Bakit)\
**Replies:** 16\
**Last updated:** [February 11, 2015, 12:43pm UTC](https://discourse.cataclysmdda.org/t/crash-when-i-use-tiles/5291 "2015-02-11T12:43:09Z")

</div>

Since the version 1035 I have a crash/bug each time i use Tiles (sorry, i’m french so if i spell wrong a word sorry) (google translate) Problem Signature: Name Problem Event: APPCRASH Application Name: cataclysm-ti…

---

## [Mod\_targets in JSONs not accepting values](https://discourse.cataclysmdda.org/t/mod-targets-in-jsons-not-accepting-values/8897)

<div class="topic-metadata">

**Author:** [@Murphy](https://discourse.cataclysmdda.org/u/Murphy)\
**Replies:** 2\
**Last updated:** [February 11, 2015, 12:11pm UTC](https://discourse.cataclysmdda.org/t/mod-targets-in-jsons-not-accepting-values/8897 "2015-02-11T12:11:59Z")

</div>

Apparently only “shotgun”, “smg”, “rifle” and “pistol” are valid mod\_targets. Values such as “launcher” and “bow” don’t seem to work ingame, not showing up in the “used on” line, nor allowing actual mod attachment. Vers…

---

## [Apocalypse Plow](https://discourse.cataclysmdda.org/t/apocalypse-plow/8883)

<div class="topic-metadata">

**Author:** [@chimpdroid](https://discourse.cataclysmdda.org/u/chimpdroid)\
**Replies:** 16\
**Last updated:** [February 11, 2015, 8:59am UTC](https://discourse.cataclysmdda.org/t/apocalypse-plow/8883 "2015-02-11T08:59:01Z")

</div>

\[center\]The third incarnation of my Apocalypse Plow. Clearly not the best vehicle ever, but it suits my needs, and it’s surprisingly hard to kill. Definitely a plus, considering how I drive. Built 100% in survival.\[/c…

---

## [How does heat work?](https://discourse.cataclysmdda.org/t/how-does-heat-work/8863)

<div class="topic-metadata">

**Author:** [@Hazerithious](https://discourse.cataclysmdda.org/u/Hazerithious)\
**Replies:** 13\
**Last updated:** [February 11, 2015, 5:01am UTC](https://discourse.cataclysmdda.org/t/how-does-heat-work/8863 "2015-02-11T05:01:27Z")

</div>

Not sure which section this should go in but I thought General Discussions would be a safe bet. I was wondering how heat works, is it just from one spot (Where the fire is) and radiates outwards in a semi-linear fashion…

---

## [Latest Experimental- Plasma Turrets Not Firing](https://discourse.cataclysmdda.org/t/latest-experimental-plasma-turrets-not-firing/8892)

<div class="topic-metadata">

**Author:** [@chimpdroid](https://discourse.cataclysmdda.org/u/chimpdroid)\
**Replies:** 2\
**Last updated:** [February 11, 2015, 4:59am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-plasma-turrets-not-firing/8892 "2015-02-11T04:59:26Z")

</div>

“mounted plasma gun failed to fire! It isn’t loaded and/or powered.” I keep running into this, but I’m not sure why. I’ve got a full hydrogen tank and literally more power than you can shake a stick at.

---

## [Burying](https://discourse.cataclysmdda.org/t/burying/8881)

<div class="topic-metadata">

**Author:** [@Packbat](https://discourse.cataclysmdda.org/u/Packbat)\
**Replies:** 11\
**Last updated:** [February 10, 2015, 11:00pm UTC](https://discourse.cataclysmdda.org/t/burying/8881 "2015-02-10T23:00:21Z")

</div>

In one of my first runs, I tried to make a grave by digging a deep pit, putting the NPC in it, and filling the pit in afterwards … and the game filled in the pit under her body instead of on top of. How difficult would …

---

## [\[0.B\] Shopping cart dupe bug](https://discourse.cataclysmdda.org/t/0-b-shopping-cart-dupe-bug/8890)

<div class="topic-metadata">

**Author:** [@Vorchar](https://discourse.cataclysmdda.org/u/Vorchar)\
**Replies:** 1\
**Last updated:** [February 10, 2015, 10:55pm UTC](https://discourse.cataclysmdda.org/t/0-b-shopping-cart-dupe-bug/8890 "2015-02-10T22:55:59Z")

</div>

I was shot by tank robot and shot also destroyed my shopping cart and littered ground with it’s contents. When I reached the corpse with another character I noticed that while all the items that were littered around were…

---

## [Make boiled Noodle/Egg recipe give clean water as byproduct](https://discourse.cataclysmdda.org/t/make-boiled-noodle-egg-recipe-give-clean-water-as-byproduct/8886)

<div class="topic-metadata">

**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 10\
**Last updated:** [February 10, 2015, 4:27pm UTC](https://discourse.cataclysmdda.org/t/make-boiled-noodle-egg-recipe-give-clean-water-as-byproduct/8886 "2015-02-10T16:27:17Z")

</div>

May not taste the same, but it should be drinkable.

---

## [Monster attack tokens](https://discourse.cataclysmdda.org/t/monster-attack-tokens/8888)

<div class="topic-metadata">

**Author:** [@RipRoarinBoogerPenis](https://discourse.cataclysmdda.org/u/RipRoarinBoogerPenis)\
**Replies:** 1\
**Last updated:** [February 10, 2015, 2:13pm UTC](https://discourse.cataclysmdda.org/t/monster-attack-tokens/8888 "2015-02-10T14:13:42Z")

</div>

How do monster attack tokens in monsters.json (like \[“LEAP”, 5\]) work with monattack files in the src?

---

## [Npc Towns](https://discourse.cataclysmdda.org/t/npc-towns/8846)

<div class="topic-metadata">

**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 19\
**Last updated:** [February 10, 2015, 12:58pm UTC](https://discourse.cataclysmdda.org/t/npc-towns/8846 "2015-02-10T12:58:24Z")

</div>

Npc towns having an array of buildings inside a area with a blue border signifying their walls and what they guard… Specialized buildings where they make stuff and such -like a Weapons Depot for where they build weapon…

---

## [LMOE start location (Not Sheltered)](https://discourse.cataclysmdda.org/t/lmoe-start-location-not-sheltered/8877)

<div class="topic-metadata">

**Author:** [@Hazerithious](https://discourse.cataclysmdda.org/u/Hazerithious)\
**Replies:** 6\
**Last updated:** [February 10, 2015, 10:28am UTC](https://discourse.cataclysmdda.org/t/lmoe-start-location-not-sheltered/8877 "2015-02-10T10:28:03Z")

</div>

I was thinking there could be a semi-expensive (point wise) way to start at a LMOE shelter at the beginning of the game, so I made a custom Scenario for it. The price, and professions are changeable. As is the descripti…

---

## [Tanks](https://discourse.cataclysmdda.org/t/tanks/8841)

<div class="topic-metadata">

**Author:** [@Artyom177](https://discourse.cataclysmdda.org/u/Artyom177)\
**Replies:** 11\
**Last updated:** [February 10, 2015, 12:53am UTC](https://discourse.cataclysmdda.org/t/tanks/8841 "2015-02-10T00:53:48Z")

</div>

So I’ve been thinking, maybe we should have tanks? I know we already have the APC and the Armored Car (Not counting the player built or modified vehicles) in the game but we should have some heavy equipment. Imagine usin…

---

## [Some possible vehicle improvements? Loading ramp, raised frame, cargo/trunk](https://discourse.cataclysmdda.org/t/some-possible-vehicle-improvements-loading-ramp-raised-frame-cargo-trunk/8882)

<div class="topic-metadata">

**Author:** [@Midaychi](https://discourse.cataclysmdda.org/u/Midaychi)\
**Replies:** 1\
**Last updated:** [February 9, 2015, 11:16pm UTC](https://discourse.cataclysmdda.org/t/some-possible-vehicle-improvements-loading-ramp-raised-frame-cargo-trunk/8882 "2015-02-09T23:16:21Z")

</div>

Hello there, just a few requests/suggestions for vehicles that would probably be difficult to do. The first: Loading ramps and raised frames. Both are constructs you make instead of frames that you can mount basic thing…

---

## [Bionic Suggestion Thread](https://discourse.cataclysmdda.org/t/bionic-suggestion-thread/8824)

<div class="topic-metadata">

**Author:** [@chimpdroid](https://discourse.cataclysmdda.org/u/chimpdroid)\
**Replies:** 18\
**Last updated:** [February 9, 2015, 8:26pm UTC](https://discourse.cataclysmdda.org/t/bionic-suggestion-thread/8824 "2015-02-09T20:26:05Z")

</div>

I’m a big fan of the bionics system, but I’ve always thought it could be fleshed-out a bit (ba-dum-tss?). So, without lengthy preamble, here’s my two cents: Multi-tier Bionics- I always love the feeling of installing n…

---

## [Sensing/Perceiving](https://discourse.cataclysmdda.org/t/sensing-perceiving/8871)

<div class="topic-metadata">

**Author:** [@Arkenstone](https://discourse.cataclysmdda.org/u/Arkenstone)\
**Replies:** 2\
**Last updated:** [February 9, 2015, 5:33pm UTC](https://discourse.cataclysmdda.org/t/sensing-perceiving/8871 "2015-02-09T17:33:51Z")

</div>

Mostly going over thoughts already stated in forum and consolidating them. Where magic is used as a term here, it is a general catchall for anything that is not considered presently understood or which is easier to handw…

---

## [Understanding damage types](https://discourse.cataclysmdda.org/t/understanding-damage-types/8441)

<div class="topic-metadata">

**Author:** [@razor](https://discourse.cataclysmdda.org/u/razor)\
**Replies:** 59\
**Last updated:** [February 9, 2015, 7:32am UTC](https://discourse.cataclysmdda.org/t/understanding-damage-types/8441 "2015-02-09T07:32:31Z")

</div>

The more I play this game the more I think I am misunderstanding some of its mechanics. Right now I am reading The Historic Weaponsmith and most of its recipes seem to be worse than the fire axe. This is the exact same t…

---

## [Pitfill bug? (split from Tips/Tricks/Questions)](https://discourse.cataclysmdda.org/t/pitfill-bug-split-from-tips-tricks-questions/8483)

<div class="topic-metadata">

**Author:** [@Ember](https://discourse.cataclysmdda.org/u/Ember)\
**Replies:** 9\
**Last updated:** [February 9, 2015, 7:27am UTC](https://discourse.cataclysmdda.org/t/pitfill-bug-split-from-tips-tricks-questions/8483 "2015-02-09T07:27:18Z")

</div>

so I’ve found a farm and decided to set up a base here, however there’s a bunch of pits in front of the farmhouse and shed, how do i get rid of them? the fill pit option is grayed out and i do have a shovel that should b…

---

## [Sealed jars volume and weight](https://discourse.cataclysmdda.org/t/sealed-jars-volume-and-weight/8879)

<div class="topic-metadata">

**Author:** [@Murphy](https://discourse.cataclysmdda.org/u/Murphy)\
**Replies:** 0\
**Last updated:** [February 9, 2015, 7:24am UTC](https://discourse.cataclysmdda.org/t/sealed-jars-volume-and-weight/8879 "2015-02-09T07:24:19Z")

</div>

Sealed 3-liter jars of kompot have zero weight, 2 volume. Should be 12 volume, 3.36 kg weight, based on contents and the jar itself. Sealed jars of soup also have oddities. The weight is correct (0.55 kg = 0.26 kg jar +…

---

## [Need Help: 317 Error](https://discourse.cataclysmdda.org/t/need-help-317-error/8859)

<div class="topic-metadata">

**Author:** [@supergameman](https://discourse.cataclysmdda.org/u/supergameman)\
**Replies:** 5\
**Last updated:** [February 9, 2015, 2:35am UTC](https://discourse.cataclysmdda.org/t/need-help-317-error/8859 "2015-02-09T02:35:44Z")

</div>

I am using Windows XP on an old computer of mine and I’m taking a shot at playing Cataclysm. However, every time I load it up, I get this: 6:49:3.375 : Starting log. 6:49:3.531 SDL : src/sdltiles.cpp:317: Failed to sele…

---

## [Military Vehicle Heavy Weapons pack](https://discourse.cataclysmdda.org/t/military-vehicle-heavy-weapons-pack/8685)

<div class="topic-metadata">

**Author:** [@AdmiralKew](https://discourse.cataclysmdda.org/u/AdmiralKew)\
**Replies:** 27\
**Last updated:** [February 8, 2015, 9:02pm UTC](https://discourse.cataclysmdda.org/t/military-vehicle-heavy-weapons-pack/8685 "2015-02-08T21:02:14Z")

</div>

Hi, so I thought there’s a sore lack of military heavy weapons and the vehicles that use them in CDDA, and I figured I should try to rectify that. The plan is to incorporate mid-to-endgame heavy weapons, recipes, vehicl…

---

## [Scrapyards/Dumps](https://discourse.cataclysmdda.org/t/scrapyards-dumps/8856)

<div class="topic-metadata">

**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 16\
**Last updated:** [February 8, 2015, 10:24am UTC](https://discourse.cataclysmdda.org/t/scrapyards-dumps/8856 "2015-02-08T10:24:09Z")

</div>

I think it would be cool if there were locations like these. Scrapyard: Full of scrap metal, wrecked cars, zombie dogs Maybe have some metalworking tools about, or a chance to get a forge, ect. Dump: Large area of g…

---

## [Surrounded start rework](https://discourse.cataclysmdda.org/t/surrounded-start-rework/8866)

<div class="topic-metadata">

**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 6\
**Last updated:** [February 8, 2015, 6:35am UTC](https://discourse.cataclysmdda.org/t/surrounded-start-rework/8866 "2015-02-08T06:35:21Z")

</div>

Just an option to mess with how many zombies surrounded start actually sends at you, like Lightly surrounded, surrounded, and heavily surrounded

---

## [Crouching or sneaking](https://discourse.cataclysmdda.org/t/crouching-or-sneaking/1633)

<div class="topic-metadata">

**Author:** [@Skates](https://discourse.cataclysmdda.org/u/Skates)\
**Replies:** 24\
**Last updated:** [February 8, 2015, 5:34am UTC](https://discourse.cataclysmdda.org/t/crouching-or-sneaking/1633 "2015-02-08T05:34:07Z")

</div>

I’m not entirely sure on the current movement state the character adopts but obviously it’s either running or walking depending on if you hold the movement keys or not. I feel that an option to crouch and slowly ‘sneak’ …

---

## [MOVED: R.I.P. Monty Oum](https://discourse.cataclysmdda.org/t/moved-r-i-p-monty-oum/8862)

<div class="topic-metadata">

**Author:** [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Replies:** 0\
**Last updated:** [February 7, 2015, 7:48pm UTC](https://discourse.cataclysmdda.org/t/moved-r-i-p-monty-oum/8862 "2015-02-07T19:48:05Z")

</div>

This topic has been moved to General Discussion. \[iurl\]http://smf.cataclysmdda.com/index.php?topic=9508.0\[/iurl\]

---

## [Realistic Drug Prices (mature content)](https://discourse.cataclysmdda.org/t/realistic-drug-prices-mature-content/8852)

<div class="topic-metadata">

**Author:** [@chimpdroid](https://discourse.cataclysmdda.org/u/chimpdroid)\
**Replies:** 15\
**Last updated:** [February 7, 2015, 7:30pm UTC](https://discourse.cataclysmdda.org/t/realistic-drug-prices-mature-content/8852 "2015-02-07T19:30:32Z")

</div>

Definitely not an essential feature, by any means, just a slight fix for realism Probably violates some forum rule, so it’s no harsh if deleted I’d like to be able to buy 160 grams of cannabis for 40 bucks, but it sort…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=355)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=357)
