# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=354

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 355

---

## [Slime mutant, noticed I can no longer get "comfortable" with the temp](https://discourse.cataclysmdda.org/t/slime-mutant-noticed-i-can-no-longer-get-comfortable-with-the-temp/8870)

<div class="topic-metadata">

**Author:** [@Murphy](https://discourse.cataclysmdda.org/u/Murphy)\
**Replies:** 2\
**Last updated:** [February 28, 2015, 2:56pm UTC](https://discourse.cataclysmdda.org/t/slime-mutant-noticed-i-can-no-longer-get-comfortable-with-the-temp/8870 "2015-02-28T14:56:52Z")

</div>

I’ve been noticing oddities in temp display: when it should be Comfortable (such as when I activate internal climate control) it becomes either stuck at Chilly (Rising) or, sometimes, at Warm. Neither give any actual mor…

---

## ["glitch" refuses deathbed-save remained after death](https://discourse.cataclysmdda.org/t/glitch-refuses-deathbed-save-remained-after-death/9000)

<div class="topic-metadata">

**Author:** [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)\
**Replies:** 2\
**Last updated:** [February 28, 2015, 5:04am UTC](https://discourse.cataclysmdda.org/t/glitch-refuses-deathbed-save-remained-after-death/9000 "2015-02-28T05:04:08Z")

</div>

The apparently aptly named Atlas “Glitch” Hyrogle refuses to die Dead characters save didn’t go away. I don’t have it setup for world deletion, but I have autosave on. Doing lab challenge and got mauled and killed by …

---

## [When dropping items, you can't use the numpad to navigate the inventory 0.B 2805](https://discourse.cataclysmdda.org/t/when-dropping-items-you-cant-use-the-numpad-to-navigate-the-inventory-0-b-2805/8997)

<div class="topic-metadata">

**Author:** [@ramesesniblet](https://discourse.cataclysmdda.org/u/ramesesniblet)\
**Replies:** 4\
**Last updated:** [February 28, 2015, 5:00am UTC](https://discourse.cataclysmdda.org/t/when-dropping-items-you-cant-use-the-numpad-to-navigate-the-inventory-0-b-2805/8997 "2015-02-28T05:00:28Z")

</div>

A minor bug, I hope. Same for dropping with d or D. Every other inventory interaction I can think of is fine with the numpad. Windows version if that’s important.

---

## [Argentinian translation issues](https://discourse.cataclysmdda.org/t/argentinian-translation-issues/8822)

<div class="topic-metadata">

**Author:** [@Noctivagante](https://discourse.cataclysmdda.org/u/Noctivagante)\
**Replies:** 5\
**Last updated:** [February 27, 2015, 4:35pm UTC](https://discourse.cataclysmdda.org/t/argentinian-translation-issues/8822 "2015-02-27T16:35:29Z")

</div>

I’ve noticed on the character screen that if one skill text is longer that the next one, it’s still showing it. For example, that “+4” is from Dexterity skill: \[spoiler\]\[image\]\[/spoiler\]

---

## [Metal charcoal kiln wood sawing](https://discourse.cataclysmdda.org/t/metal-charcoal-kiln-wood-sawing/8991)

<div class="topic-metadata">

**Author:** [@Vorchar](https://discourse.cataclysmdda.org/u/Vorchar)\
**Replies:** 1\
**Last updated:** [February 26, 2015, 5:45pm UTC](https://discourse.cataclysmdda.org/t/metal-charcoal-kiln-wood-sawing/8991 "2015-02-26T17:45:30Z")

</div>

I just looked at Metal charcoal kiln recipe and it need 4 metal tanks, 4 pipes, tool with hammering of 2 or more and tool with wood sawing of 1 or more. Why wood sawing?

---

## [New building I would love to see: Casino](https://discourse.cataclysmdda.org/t/new-building-i-would-love-to-see-casino/8983)

<div class="topic-metadata">

**Author:** [@Rookrune](https://discourse.cataclysmdda.org/u/Rookrune)\
**Replies:** 4\
**Last updated:** [February 26, 2015, 5:20pm UTC](https://discourse.cataclysmdda.org/t/new-building-i-would-love-to-see-casino/8983 "2015-02-26T17:20:54Z")

</div>

Just a thought for when cash becomes a little more stable, we could add casinos, both big and small. Have it so if your not already feeling lucky just being alive, you could try winning some currency for that gun vendin…

---

## [Lab Turrets Exploit?](https://discourse.cataclysmdda.org/t/lab-turrets-exploit/8987)

<div class="topic-metadata">

**Author:** [@Jakers](https://discourse.cataclysmdda.org/u/Jakers)\
**Replies:** 9\
**Last updated:** [February 26, 2015, 2:13pm UTC](https://discourse.cataclysmdda.org/t/lab-turrets-exploit/8987 "2015-02-26T14:13:35Z")

</div>

Apologies if this has already been reported or it’s intentional, but I’ve seem to be able to take care of turrets very easily in science labs. I simply walk behind a closed metal door, and the turret shoots me as if I we…

---

## [Knowing exactly how much pain you're in](https://discourse.cataclysmdda.org/t/knowing-exactly-how-much-pain-youre-in/8936)

<div class="topic-metadata">

**Author:** [@Senrain](https://discourse.cataclysmdda.org/u/Senrain)\
**Replies:** 18\
**Last updated:** [February 26, 2015, 8:30am UTC](https://discourse.cataclysmdda.org/t/knowing-exactly-how-much-pain-youre-in/8936 "2015-02-26T08:30:41Z")

</div>

I find it odd that your character knows exactly how much pain they’re in based on a number. I think this number should only be visible if you take self-aware, thus increasing it’s utility. If you don’t have self-aware t…

---

## [Experimental 2789 - throwing 2x4's onto bear traps makes bear traps disappear?](https://discourse.cataclysmdda.org/t/experimental-2789-throwing-2x4s-onto-bear-traps-makes-bear-traps-disappear/8975)

<div class="topic-metadata">

**Author:** [@no\_zed\_is\_safe](https://discourse.cataclysmdda.org/u/no_zed_is_safe)\
**Replies:** 7\
**Last updated:** [February 26, 2015, 4:52am UTC](https://discourse.cataclysmdda.org/t/experimental-2789-throwing-2x4s-onto-bear-traps-makes-bear-traps-disappear/8975 "2015-02-26T04:52:03Z")

</div>

So I found a cool house that was heavily trapped and full of nice shit (props to whoever put it in, btw, it was a nice surprise). I thought I’d mess around and see if I could set off the traps by throwing things into the…

---

## [Cataclysm Player Survey- Male to Female Ratio](https://discourse.cataclysmdda.org/t/cataclysm-player-survey-male-to-female-ratio/8857)

<div class="topic-metadata">

**Author:** [@chimpdroid](https://discourse.cataclysmdda.org/u/chimpdroid)\
**Replies:** 45\
**Last updated:** [February 25, 2015, 10:00pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-player-survey-male-to-female-ratio/8857 "2015-02-25T22:00:23Z")

</div>

I know sex is a delicate issue, so I did my best to represent some of the more distinct genders. Please avoid getting too butthurt. Unless that’s your thing.

---

## [Tailor Kit - Adding Storage Straps/Pockets](https://discourse.cataclysmdda.org/t/tailor-kit-adding-storage-straps-pockets/8950)

<div class="topic-metadata">

**Author:** [@RADIALTHRONE1](https://discourse.cataclysmdda.org/u/RADIALTHRONE1)\
**Replies:** 9\
**Last updated:** [February 25, 2015, 5:57pm UTC](https://discourse.cataclysmdda.org/t/tailor-kit-adding-storage-straps-pockets/8950 "2015-02-25T17:57:30Z")

</div>

0.B/0.C - 14fea45 Curses Windows 7 When selecting the “Add extra straps/pockets” (which i would assume adds storage) it doesn’t actually do anything. The fact that it is added is shown by the “§” added to the name, an…

---

## [Layers easily info to armor screen](https://discourse.cataclysmdda.org/t/layers-easily-info-to-armor-screen/8986)

<div class="topic-metadata">

**Author:** [@Vorchar](https://discourse.cataclysmdda.org/u/Vorchar)\
**Replies:** 0\
**Last updated:** [February 25, 2015, 5:16pm UTC](https://discourse.cataclysmdda.org/t/layers-easily-info-to-armor-screen/8986 "2015-02-25T17:16:35Z")

</div>

Currently you can’t see if item layers easily from armor screen. You need to go to inventory and look at the item if it says that item layers easily. I would love to see if item layers easily from armor screen instead o…

---

## [What are your favorite let's plays?](https://discourse.cataclysmdda.org/t/what-are-your-favorite-lets-plays/8894)

<div class="topic-metadata">

**Author:** [@TheTylerLee](https://discourse.cataclysmdda.org/u/TheTylerLee)\
**Replies:** 36\
**Last updated:** [February 25, 2015, 2:54pm UTC](https://discourse.cataclysmdda.org/t/what-are-your-favorite-lets-plays/8894 "2015-02-25T14:54:03Z")

</div>

Cataclysm’s system requirements are apparently too high for my computer, So i guess i will just watch let’s plays instead. What’s your favorite?

---

## [0.B First Day Ritual](https://discourse.cataclysmdda.org/t/0-b-first-day-ritual/8939)

<div class="topic-metadata">

**Author:** [@Pandromidal](https://discourse.cataclysmdda.org/u/Pandromidal)\
**Replies:** 45\
**Last updated:** [February 25, 2015, 5:13am UTC](https://discourse.cataclysmdda.org/t/0-b-first-day-ritual/8939 "2015-02-25T05:13:16Z")

</div>

After playing a decent number of games, I’ve developed a kind of routine for the first day with a new character. I’m curious what your routine is for playing the first day in 0.B. Personally I spend most of the first day…

---

## [MOVED: Heating up food with tools should drain batteries](https://discourse.cataclysmdda.org/t/moved-heating-up-food-with-tools-should-drain-batteries/8984)

<div class="topic-metadata">

**Author:** [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Replies:** 0\
**Last updated:** [February 25, 2015, 1:09am UTC](https://discourse.cataclysmdda.org/t/moved-heating-up-food-with-tools-should-drain-batteries/8984 "2015-02-25T01:09:47Z")

</div>

This topic has been moved to The Garage - Bug Reports and Technical Help. \[iurl\]http://smf.cataclysmdda.com/index.php?topic=9636.0\[/iurl\]

---

## [Heating up food with tools should drain batteries](https://discourse.cataclysmdda.org/t/heating-up-food-with-tools-should-drain-batteries/8980)

<div class="topic-metadata">

**Author:** [@Valiant](https://discourse.cataclysmdda.org/u/Valiant)\
**Replies:** 4\
**Last updated:** [February 24, 2015, 8:27pm UTC](https://discourse.cataclysmdda.org/t/heating-up-food-with-tools-should-drain-batteries/8980 "2015-02-24T20:27:34Z")

</div>

As for f1e214f heating up food with coffeemaker (btw, is this possible IRL?) don’t drain any battery charge. I didn’t test other tools that can heat food, but I looked in iuse.cpp and there is no sign of using batteries …

---

## [Infinite hydrogen bug](https://discourse.cataclysmdda.org/t/infinite-hydrogen-bug/8869)

<div class="topic-metadata">

**Author:** [@jcd](https://discourse.cataclysmdda.org/u/jcd)\
**Replies:** 3\
**Last updated:** [February 23, 2015, 10:35pm UTC](https://discourse.cataclysmdda.org/t/infinite-hydrogen-bug/8869 "2015-02-23T22:35:18Z")

</div>

yesterdays version. steps to reproduce: Fill a vehicle’s hydrogen tank (30 hydrogen required) Remove the tank from the vehicle. Now the tank has 3000 units of hydrogen Find a way to lift the tank as it weights 500kg+.…

---

## [New monster suggestions](https://discourse.cataclysmdda.org/t/new-monster-suggestions/8812)

<div class="topic-metadata">

**Author:** [@Antistar](https://discourse.cataclysmdda.org/u/Antistar)\
**Replies:** 104\
**Last updated:** [February 23, 2015, 3:02am UTC](https://discourse.cataclysmdda.org/t/new-monster-suggestions/8812 "2015-02-23T03:02:09Z")

</div>

How about a thread for suggesting new monsters (or animals or robots or whatever)? Apologies if there already is one; I had a bit of a look around and didn’t see one. I had an idea for a possible new zombie pop into my …

---

## [Small waterskin displays false encumbrance](https://discourse.cataclysmdda.org/t/small-waterskin-displays-false-encumbrance/8967)

<div class="topic-metadata">

**Author:** [@no\_zed\_is\_safe](https://discourse.cataclysmdda.org/u/no_zed_is_safe)\
**Replies:** 2\
**Last updated:** [February 22, 2015, 6:02pm UTC](https://discourse.cataclysmdda.org/t/small-waterskin-displays-false-encumbrance/8967 "2015-02-22T18:02:25Z")

</div>

So ı like to minimise my occupied inventory space. To this end ı made two small waterskins, whivch purported to have 0 encumbrance in the craft examine screen. However they both gave 1 torso enc when equipped. so either …

---

## [Sealed 3-liter jar of kompot volume/weight oddities (761596f experimental)](https://discourse.cataclysmdda.org/t/sealed-3-liter-jar-of-kompot-volume-weight-oddities-761596f-experimental/8942)

<div class="topic-metadata">

**Author:** [@Rhodri](https://discourse.cataclysmdda.org/u/Rhodri)\
**Replies:** 4\
**Last updated:** [February 22, 2015, 2:24pm UTC](https://discourse.cataclysmdda.org/t/sealed-3-liter-jar-of-kompot-volume-weight-oddities-761596f-experimental/8942 "2015-02-22T14:24:59Z")

</div>

A sealed 3-liter jar of kompot currently only weighs 0.01 pounds. Mathematically, it should weigh 1.38 pounds. (By combining the weights of a 3l jar and kompot) They also only take up 2 volume, despite supposedly being …

---

## [Object HP bars don't display](https://discourse.cataclysmdda.org/t/object-hp-bars-dont-display/8960)

<div class="topic-metadata">

**Author:** [@SteelBlueWolf](https://discourse.cataclysmdda.org/u/SteelBlueWolf)\
**Replies:** 1\
**Last updated:** [February 22, 2015, 1:01pm UTC](https://discourse.cataclysmdda.org/t/object-hp-bars-dont-display/8960 "2015-02-22T13:01:28Z")

</div>

http://i.imgur.com/0Cai6u7.png This is in version 2778 running on Xubuntu 14.04. On most items the bars display fine but sometimes it’s just text.

---

## [Player Info Layout on big screen](https://discourse.cataclysmdda.org/t/player-info-layout-on-big-screen/8965)

<div class="topic-metadata">

**Author:** [@v.v.b](https://discourse.cataclysmdda.org/u/v.v.b)\
**Replies:** 0\
**Last updated:** [February 22, 2015, 7:56am UTC](https://discourse.cataclysmdda.org/t/player-info-layout-on-big-screen/8965 "2015-02-22T07:56:31Z")

</div>

Is it possible to increase height of Player Info window to show all body parts in ENCUMBRANCE AND WARMTH tab at once? I mean on a big screens. This information is used much more often than SKILLS. SKILLS did not fit to …

---

## [Screen is not redrawing after help in Player Info window](https://discourse.cataclysmdda.org/t/screen-is-not-redrawing-after-help-in-player-info-window/8961)

<div class="topic-metadata">

**Author:** [@v.v.b](https://discourse.cataclysmdda.org/u/v.v.b)\
**Replies:** 3\
**Last updated:** [February 22, 2015, 5:23am UTC](https://discourse.cataclysmdda.org/t/screen-is-not-redrawing-after-help-in-player-info-window/8961 "2015-02-22T05:23:33Z")

</div>

Do not know is this a bug or a feature but anyway. Press @ to Player Info window Press ? to Help Window Press ESC. Neither player info nor screen behind in not redrawing. I have big screen, much bigger than 80x25 if …

---

## [Cannot repair clothing with 2 mods with tailor's kit](https://discourse.cataclysmdda.org/t/cannot-repair-clothing-with-2-mods-with-tailors-kit/8957)

<div class="topic-metadata">

**Author:** [@Valiant](https://discourse.cataclysmdda.org/u/Valiant)\
**Replies:** 1\
**Last updated:** [February 22, 2015, 1:13am UTC](https://discourse.cataclysmdda.org/t/cannot-repair-clothing-with-2-mods-with-tailors-kit/8957 "2015-02-22T01:13:40Z")

</div>

I think there is a bug in iuse.cpp: if(((mod-\>item\_tags.count("furred")) + (mod-\>item\_tags.count("pocketed")) + (mod-\>item\_tags.count("leather\_padded")) + (mod-\>item\_tags.count("kevlar\_padded"))) \>= 2){ …

---

## [Tailor's kit as tool prerequisite](https://discourse.cataclysmdda.org/t/tailors-kit-as-tool-prerequisite/8941)

<div class="topic-metadata">

**Author:** [@Valiant](https://discourse.cataclysmdda.org/u/Valiant)\
**Replies:** 8\
**Last updated:** [February 21, 2015, 10:24pm UTC](https://discourse.cataclysmdda.org/t/tailors-kit-as-tool-prerequisite/8941 "2015-02-21T22:24:21Z")

</div>

I think there’s need in adding tailor’s kit as “tools required” in all crafting recipes which required bone needle, wooden needle or sewing kit.

---

## [(Not a bug) Wild Vegetables are not found in the spring](https://discourse.cataclysmdda.org/t/not-a-bug-wild-vegetables-are-not-found-in-the-spring/8953)

<div class="topic-metadata">

**Author:** [@Labtop\_215](https://discourse.cataclysmdda.org/u/Labtop_215)\
**Replies:** 3\
**Last updated:** [February 21, 2015, 5:38pm UTC](https://discourse.cataclysmdda.org/t/not-a-bug-wild-vegetables-are-not-found-in-the-spring/8953 "2015-02-21T17:38:03Z")

</div>

Have wild vegetables been removed from the foraging category? Not to be confused with wild herbs which I have found semi-regularly, wild vegetables seem to be completely impossible to find now. I get the feeling that t…

---

## [(by design) Quiver Encumbrances does not "layer easily"](https://discourse.cataclysmdda.org/t/by-design-quiver-encumbrances-does-not-layer-easily/8947)

<div class="topic-metadata">

**Author:** [@Pandromidal](https://discourse.cataclysmdda.org/u/Pandromidal)\
**Replies:** 11\
**Last updated:** [February 21, 2015, 7:04am UTC](https://discourse.cataclysmdda.org/t/by-design-quiver-encumbrances-does-not-layer-easily/8947 "2015-02-21T07:04:42Z")

</div>

0.B Stable SDL Windows 8.1 normally items that “layer easily” are better than those that don’t. It appears that the quiver and large quiver don’t layer easily like they claim in the description, but add the usual 0+0.…

---

## ["seed potato" Typo (381dacd experimental)](https://discourse.cataclysmdda.org/t/seed-potato-typo-381dacd-experimental/8944)

<div class="topic-metadata">

**Author:** [@Rhodri](https://discourse.cataclysmdda.org/u/Rhodri)\
**Replies:** 8\
**Last updated:** [February 20, 2015, 11:55pm UTC](https://discourse.cataclysmdda.org/t/seed-potato-typo-381dacd-experimental/8944 "2015-02-20T23:55:48Z")

</div>

\[image\] Seed potato. The potato seed’s evil twin.

---

## [Taking Prisoners](https://discourse.cataclysmdda.org/t/taking-prisoners/8929)

<div class="topic-metadata">

**Author:** [@chimpdroid](https://discourse.cataclysmdda.org/u/chimpdroid)\
**Replies:** 22\
**Last updated:** [February 20, 2015, 8:51am UTC](https://discourse.cataclysmdda.org/t/taking-prisoners/8929 "2015-02-20T08:51:22Z")

</div>

With some combination of tazers, batons, shackles, chains, rope, etc., being able to capture NPCs. Having finally settled down in a police station, I found myself wishing I could stock the jail area. Should be able to …

---

## [...Did something happen to mapgen?](https://discourse.cataclysmdda.org/t/did-something-happen-to-mapgen/8945)

<div class="topic-metadata">

**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 9\
**Last updated:** [February 20, 2015, 8:09am UTC](https://discourse.cataclysmdda.org/t/did-something-happen-to-mapgen/8945 "2015-02-20T08:09:47Z")

</div>

Either I’ve defied the RNG gods or something is broken here, I’ve generated several worlds in an attempt to start a new game and died several times. As is the custom of the game. But I’ve noticed three times now that a f…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=353)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=355)
