# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=341

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 342

---

## [Mutagen is too rare compare to CBM](https://discourse.cataclysmdda.org/t/mutagen-is-too-rare-compare-to-cbm/9479)

<div class="topic-metadata">

**Author:** [@nuttycompany](https://discourse.cataclysmdda.org/u/nuttycompany)\
**Replies:** 27\
**Last updated:** [April 29, 2015, 9:34am UTC](https://discourse.cataclysmdda.org/t/mutagen-is-too-rare-compare-to-cbm/9479 "2015-04-29T09:34:38Z")

</div>

Hi, I just play cata again yesterday (the last I playis ver.B) I notice that mutagen drop is much lower than before. I raid 2 labs down to the lowest floor, only find 2 mutagen and 4 serum. Didn’t get me pass mutant tre…

---

## [Invisible NPCs in underground and invicible MBR vests-804c458](https://discourse.cataclysmdda.org/t/invisible-npcs-in-underground-and-invicible-mbr-vests-804c458/9454)

<div class="topic-metadata">

**Author:** [@Laughing\_Fool](https://discourse.cataclysmdda.org/u/Laughing_Fool)\
**Replies:** 6\
**Last updated:** [April 28, 2015, 8:27pm UTC](https://discourse.cataclysmdda.org/t/invisible-npcs-in-underground-and-invicible-mbr-vests-804c458/9454 "2015-04-28T20:27:38Z")

</div>

Whenever im underground - labs or basements for example, there spawn invisible npcs. You can’t see them, but they can talk and fight. It’s not a matter of vision as even with a flashlight they aren’t there. Until they te…

---

## ["SEED" flag](https://discourse.cataclysmdda.org/t/seed-flag/9505)

<div class="topic-metadata">

**Author:** [@qqq5255](https://discourse.cataclysmdda.org/u/qqq5255)\
**Replies:** 1\
**Last updated:** [April 28, 2015, 6:56pm UTC](https://discourse.cataclysmdda.org/t/seed-flag/9505 "2015-04-28T18:56:15Z")

</div>

What is the function of “SEED” flag? Giant fly has only this flag among monsters.

---

## [91c19e2 SWAT officer submachine and marksmanship skill frozen at 3](https://discourse.cataclysmdda.org/t/91c19e2-swat-officer-submachine-and-marksmanship-skill-frozen-at-3/9500)

<div class="topic-metadata">

**Author:** [@Laughing\_Fool](https://discourse.cataclysmdda.org/u/Laughing_Fool)\
**Replies:** 4\
**Last updated:** [April 28, 2015, 4:41pm UTC](https://discourse.cataclysmdda.org/t/91c19e2-swat-officer-submachine-and-marksmanship-skill-frozen-at-3/9500 "2015-04-28T16:41:34Z")

</div>

Just started a SWAT officer, assault on precint Z scenario. Killed a bunch of zombies using my starting Hk mp5 but the skills are still at at 3 (0%). Made it to day 7 with everyday use of my submachinegun without and pr…

---

## [CDDA (advanced building and terrain)](https://discourse.cataclysmdda.org/t/cdda-advanced-building-and-terrain/9493)

<div class="topic-metadata">

**Author:** [@CPCaeser63](https://discourse.cataclysmdda.org/u/CPCaeser63)\
**Replies:** 2\
**Last updated:** [April 28, 2015, 9:15am UTC](https://discourse.cataclysmdda.org/t/cdda-advanced-building-and-terrain/9493 "2015-04-28T09:15:28Z")

</div>

im putting this up to see what you guys would think about the ability to build underground bunkers or be able to creat somthing on top of a mountain. or just adding higher and lower elevations “and yes this can be done a…

---

## [Need someone make a field effect blocked system](https://discourse.cataclysmdda.org/t/need-someone-make-a-field-effect-blocked-system/9496)

<div class="topic-metadata">

**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 3\
**Last updated:** [April 28, 2015, 9:13am UTC](https://discourse.cataclysmdda.org/t/need-someone-make-a-field-effect-blocked-system/9496 "2015-04-28T09:13:23Z")

</div>

It has been explore mine adits so many time there’s a saying, “you can’t go when you can’t see” so many time I was trapped on the mine adits, because those toxic gas has covered all over the place, including stairs I c…

---

## [CDDA(Guns ,blades ,WMDs ,Guns ,and more Guns)](https://discourse.cataclysmdda.org/t/cdda-guns-blades-wmds-guns-and-more-guns/9498)

<div class="topic-metadata">

**Author:** [@CPCaeser63](https://discourse.cataclysmdda.org/u/CPCaeser63)\
**Replies:** 1\
**Last updated:** [April 27, 2015, 8:02pm UTC](https://discourse.cataclysmdda.org/t/cdda-guns-blades-wmds-guns-and-more-guns/9498 "2015-04-27T20:02:55Z")

</div>

what guns would you guys put into the game that arnt allready there such as the m16"ar 15" or LMGs ,high calliber snipers ,and or more explosives/WMDs/and all out weapons in the game.

---

## [Starting release process for 0.C, please report game-breaking bugs here](https://discourse.cataclysmdda.org/t/starting-release-process-for-0-c-please-report-game-breaking-bugs-here/8529)

<div class="topic-metadata">

**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 43\
**Last updated:** [April 27, 2015, 6:05pm UTC](https://discourse.cataclysmdda.org/t/starting-release-process-for-0-c-please-report-game-breaking-bugs-here/8529 "2015-04-27T18:05:28Z")

</div>

I’m starting the release process for the next stable, and I’d like your help to make it as good as possible. This: https://github.com/CleverRaven/Cataclysm-DDA/milestones/0.C is the list of issues that must be resolved …

---

## [CDDA (finding large groups of survivor camps or bases)](https://discourse.cataclysmdda.org/t/cdda-finding-large-groups-of-survivor-camps-or-bases/9495)

<div class="topic-metadata">

**Author:** [@CPCaeser63](https://discourse.cataclysmdda.org/u/CPCaeser63)\
**Replies:** 2\
**Last updated:** [April 27, 2015, 2:02pm UTC](https://discourse.cataclysmdda.org/t/cdda-finding-large-groups-of-survivor-camps-or-bases/9495 "2015-04-27T14:02:35Z")

</div>

what would you guys think about finding groups of survivors in places like in the city or country or having random groups of survivors creating their own bases. or maybe finding random groups of raiders or soldiers wande…

---

## [Flamethrower, tesla coil, what's next? acid sprayer?](https://discourse.cataclysmdda.org/t/flamethrower-tesla-coil-whats-next-acid-sprayer/9476)

<div class="topic-metadata">

**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 4\
**Last updated:** [April 27, 2015, 11:50am UTC](https://discourse.cataclysmdda.org/t/flamethrower-tesla-coil-whats-next-acid-sprayer/9476 "2015-04-27T11:50:28Z")

</div>

I always love the elemental weapon on any game, for now I can see there is 3 elemental weapon on this game, the fire, the electricity, and the acid, so far only the fire and electricity has it’s own thrower weapon but n…

---

## [What is this thing?](https://discourse.cataclysmdda.org/t/what-is-this-thing/9490)

<div class="topic-metadata">

**Author:** [@Noodles\_of\_Doom](https://discourse.cataclysmdda.org/u/Noodles_of_Doom)\
**Replies:** 3\
**Last updated:** [April 27, 2015, 8:32am UTC](https://discourse.cataclysmdda.org/t/what-is-this-thing/9490 "2015-04-27T08:32:32Z")

</div>

This thingamajig right here: \[image\] I found this perfectly X-shaped water formation in the middle of a street. It looks disturbingly intentional. Anyone have any idea what it is? Perhaps a coincidence? Or maybe a trap…

---

## [Advanced inventory doesn't move single items](https://discourse.cataclysmdda.org/t/advanced-inventory-doesnt-move-single-items/9491)

<div class="topic-metadata">

**Author:** [@Metekillot](https://discourse.cataclysmdda.org/u/Metekillot)\
**Replies:** 0\
**Last updated:** [April 27, 2015, 6:01am UTC](https://discourse.cataclysmdda.org/t/advanced-inventory-doesnt-move-single-items/9491 "2015-04-27T06:01:37Z")

</div>

Advanced inventory will not let you move single items or item stacks. When you try, it will tell you the destination is the same as the source, even if it isn’t. You can only move entire squares of items. Experimental 30…

---

## [(Request) Pokeball Mod](https://discourse.cataclysmdda.org/t/request-pokeball-mod/9488)

<div class="topic-metadata">

**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 1\
**Last updated:** [April 27, 2015, 4:50am UTC](https://discourse.cataclysmdda.org/t/request-pokeball-mod/9488 "2015-04-27T04:50:21Z")

</div>

I put a character of mine that already existed in a universe with Pokemon, and she had a Beedrill. So I just cheated in a friendly giant wasp that followed her around. It was kind of nice. Except that the creature’s heal…

---

## ['The flip does shock you'](https://discourse.cataclysmdda.org/t/the-flip-does-shock-you/9485)

<div class="topic-metadata">

**Author:** [@The\_Lone\_Badger](https://discourse.cataclysmdda.org/u/The_Lone_Badger)\
**Replies:** 5\
**Last updated:** [April 27, 2015, 12:14am UTC](https://discourse.cataclysmdda.org/t/the-flip-does-shock-you/9485 "2015-04-27T00:14:55Z")

</div>

I really don’t know what happened here, but hopefully someone might be able to figure it out from my description… I went down into a basement, saw it was spiders, and came back up. Meanwhile a skeletal dog tried to get …

---

## [Weirdness with weather effects and farming](https://discourse.cataclysmdda.org/t/weirdness-with-weather-effects-and-farming/9487)

<div class="topic-metadata">

**Author:** [@Metekillot](https://discourse.cataclysmdda.org/u/Metekillot)\
**Replies:** 1\
**Last updated:** [April 27, 2015, 12:12am UTC](https://discourse.cataclysmdda.org/t/weirdness-with-weather-effects-and-farming/9487 "2015-04-27T00:12:18Z")

</div>

I’m on experimental 3068 and I’ve noticed a few problems. First, it seems plants mature much, much too quickly. I planted some seedlings, fertilized them, then changed z-levels nearby. This was at a LMOE shelter. I came…

---

## [\[0.C-3014\] Item dupe with advanced inventory management](https://discourse.cataclysmdda.org/t/0-c-3014-item-dupe-with-advanced-inventory-management/9457)

<div class="topic-metadata">

**Author:** [@nathiral](https://discourse.cataclysmdda.org/u/nathiral)\
**Replies:** 4\
**Last updated:** [April 26, 2015, 2:37pm UTC](https://discourse.cataclysmdda.org/t/0-c-3014-item-dupe-with-advanced-inventory-management/9457 "2015-04-26T14:37:01Z")

</div>

Stand next to a vehicle’s storage Open advanced inventory (’/’ screen) Set one side as All, set other as a vehicle’s storage tile (e.g. if standing to the left of a vehicle’s bin, set 6 as target tile) Press ‘m’ to move…

---

## [\[939ab76\] AIM sets charges to 1 on move all](https://discourse.cataclysmdda.org/t/939ab76-aim-sets-charges-to-1-on-move-all/9486)

<div class="topic-metadata">

**Author:** [@vulkans](https://discourse.cataclysmdda.org/u/vulkans)\
**Replies:** 0\
**Last updated:** [April 26, 2015, 12:46pm UTC](https://discourse.cataclysmdda.org/t/939ab76-aim-sets-charges-to-1-on-move-all/9486 "2015-04-26T12:46:46Z")

</div>

Moving all items from a vehicle container to an adjacent ground tile by pressing “,” causes all stack amounts and charges to be reset to 1 regardless of their original value. Moving them manually with the enter key works…

---

## [Smoking weed with glass pipe does not get you high](https://discourse.cataclysmdda.org/t/smoking-weed-with-glass-pipe-does-not-get-you-high/9343)

<div class="topic-metadata">

**Author:** [@martinuzz](https://discourse.cataclysmdda.org/u/martinuzz)\
**Replies:** 4\
**Last updated:** [April 26, 2015, 7:50am UTC](https://discourse.cataclysmdda.org/t/smoking-weed-with-glass-pipe-does-not-get-you-high/9343 "2015-04-26T07:50:43Z")

</div>

So I pplied a glass pipe and chose to smoke weed from the menu. It tells me "you smoke some weed, good stuff man!" It does give odd messages like “Dave’s not here, man” and “Could Jesus microwave a burrito so hot that …

---

## [0.C a1a2e77 Advanced inventory and grabbed vehicles](https://discourse.cataclysmdda.org/t/0-c-a1a2e77-advanced-inventory-and-grabbed-vehicles/9458)

<div class="topic-metadata">

**Author:** [@Vorchar](https://discourse.cataclysmdda.org/u/Vorchar)\
**Replies:** 3\
**Last updated:** [April 26, 2015, 7:05am UTC](https://discourse.cataclysmdda.org/t/0-c-a1a2e77-advanced-inventory-and-grabbed-vehicles/9458 "2015-04-26T07:05:15Z")

</div>

When I have grabbed vehicle advanced inventory manager is barely working. Each time I open it it gives me different selected tiles. When I try select all it also selects the grabbed vehicle. When I try to put stuff into …

---

## [Ammunition type overlap (and uses for such a thing)](https://discourse.cataclysmdda.org/t/ammunition-type-overlap-and-uses-for-such-a-thing/9475)

<div class="topic-metadata">

**Author:** [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Replies:** 4\
**Last updated:** [April 26, 2015, 12:50am UTC](https://discourse.cataclysmdda.org/t/ammunition-type-overlap-and-uses-for-such-a-thing/9475 "2015-04-26T00:50:35Z")

</div>

I was hoping there might be a viable way to make a given ammunition item count as belonging to multiple ammo types. This would open up a world of possibilities for ammunition and firearm tweaks. Some examples of what co…

---

## [My friend want me to ask if there is construct can make you building upstairs](https://discourse.cataclysmdda.org/t/my-friend-want-me-to-ask-if-there-is-construct-can-make-you-building-upstairs/9474)

<div class="topic-metadata">

**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 7\
**Last updated:** [April 25, 2015, 5:51pm UTC](https://discourse.cataclysmdda.org/t/my-friend-want-me-to-ask-if-there-is-construct-can-make-you-building-upstairs/9474 "2015-04-25T17:51:48Z")

</div>

So far the construct only can build is going down floor, my friend want to build the second floor or further, so anyone has plan that player is able to build up floor by any chance?

---

## [Why are smokers smokers?](https://discourse.cataclysmdda.org/t/why-are-smokers-smokers/9471)

<div class="topic-metadata">

**Author:** [@Sede](https://discourse.cataclysmdda.org/u/Sede)\
**Replies:** 13\
**Last updated:** [April 25, 2015, 3:08pm UTC](https://discourse.cataclysmdda.org/t/why-are-smokers-smokers/9471 "2015-04-25T15:08:41Z")

</div>

I have never seen the discription of a smoker. Can someone please explain to me why they have a massive cloud of smoke around them? Are they on fire or something? Sorry for bad grammar, I am french.

---

## [Controlable weather mabye?](https://discourse.cataclysmdda.org/t/controlable-weather-mabye/9481)

<div class="topic-metadata">

**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 4\
**Last updated:** [April 25, 2015, 10:28am UTC](https://discourse.cataclysmdda.org/t/controlable-weather-mabye/9481 "2015-04-25T10:28:22Z")

</div>

Sometime I think the rain is just too often, like almost never stop I have travel very long journey on the map, and I keep checking the hygrometer, but it always appear 87%, whatever how long I was travel I just want t…

---

## [How to Fold](https://discourse.cataclysmdda.org/t/how-to-fold/9477)

<div class="topic-metadata">

**Author:** [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Replies:** 6\
**Last updated:** [April 25, 2015, 4:19am UTC](https://discourse.cataclysmdda.org/t/how-to-fold/9477 "2015-04-25T04:19:39Z")

</div>

I am asking anyone who reads this what in the json files determines if a vehicle part is foldable or not. I am just asking if there is a way to mark something as foldable fold volume dosn’t really matter. If foldable par…

---

## [The Villain - Quest](https://discourse.cataclysmdda.org/t/the-villain-quest/9473)

<div class="topic-metadata">

**Author:** [@Horizonfall](https://discourse.cataclysmdda.org/u/Horizonfall)\
**Replies:** 1\
**Last updated:** [April 24, 2015, 11:01pm UTC](https://discourse.cataclysmdda.org/t/the-villain-quest/9473 "2015-04-24T23:01:30Z")

</div>

Hey! Its that guy I totally forgot about and that said he’d be active and stop lurking! Yeah… skipping that. \[size=8pt\]Added note: This is entirely operating on the whole “humans most dangerous thing in zombie apocalyps…

---

## [Immortal burnt plastic bottles](https://discourse.cataclysmdda.org/t/immortal-burnt-plastic-bottles/9466)

<div class="topic-metadata">

**Author:** [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Replies:** 3\
**Last updated:** [April 24, 2015, 5:28pm UTC](https://discourse.cataclysmdda.org/t/immortal-burnt-plastic-bottles/9466 "2015-04-24T17:28:57Z")

</div>

Unsure if this is some sort of bug, but I have a burnt plastic bottle on top of a brazier that never turns to ash. I light it up with a lighter, cook some things, and when it goes out I light it up again. It’s been at le…

---

## [Barracading stairs, and passages hidden under furniture](https://discourse.cataclysmdda.org/t/barracading-stairs-and-passages-hidden-under-furniture/9413)

<div class="topic-metadata">

**Author:** [@lancearmada](https://discourse.cataclysmdda.org/u/lancearmada)\
**Replies:** 1\
**Last updated:** [April 24, 2015, 5:08pm UTC](https://discourse.cataclysmdda.org/t/barracading-stairs-and-passages-hidden-under-furniture/9413 "2015-04-24T17:08:22Z")

</div>

I went into a basement, turned on my flashlight, and opened a door and saw smoke inside the room. Immediately closed the door, went back up the stairs, and attempted to pull the dresser over the stairs. Unfortunatly, it …

---

## [Active Cattle-tree mutation](https://discourse.cataclysmdda.org/t/active-cattle-tree-mutation/9472)

<div class="topic-metadata">

**Author:** [@Croooow](https://discourse.cataclysmdda.org/u/Croooow)\
**Replies:** 0\
**Last updated:** [April 24, 2015, 4:18pm UTC](https://discourse.cataclysmdda.org/t/active-cattle-tree-mutation/9472 "2015-04-24T16:18:54Z")

</div>

Udder. Wouldn’t require the threshold. Functions similarly to the Aero-Evaporator CBM, but produces milk at the expense of your own hunger, thirst, fatigue. Wouldn’t be able to make a “profit” with it – The cost would o…

---

## [Interruptible flag for crafting recipes](https://discourse.cataclysmdda.org/t/interruptible-flag-for-crafting-recipes/9469)

<div class="topic-metadata">

**Author:** [@Packbat](https://discourse.cataclysmdda.org/u/Packbat)\
**Replies:** 2\
**Last updated:** [April 24, 2015, 4:32am UTC](https://discourse.cataclysmdda.org/t/interruptible-flag-for-crafting-recipes/9469 "2015-04-24T04:32:34Z")

</div>

A thing that people often do in ordinary life is start a project, get partway through, and then return to it later. It seems to me that should be possible for a lot of crafting recipes - maybe all the non-cooking recipes…

---

## [Lots of fungaloid problems](https://discourse.cataclysmdda.org/t/lots-of-fungaloid-problems/3185)

<div class="topic-metadata">

**Author:** [@Elissia](https://discourse.cataclysmdda.org/u/Elissia)\
**Replies:** 9\
**Last updated:** [April 24, 2015, 2:49am UTC](https://discourse.cataclysmdda.org/t/lots-of-fungaloid-problems/3185 "2015-04-24T02:49:17Z")

</div>

I’ve been having this weird thing where all of a sudden a bunch of fungaloids just spawn out of nowhere. The closest spire that isn’t a pile of ash is over 30 map tiles away. The sheer number of them pretty much makes th…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=340)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=342)
